I almost always play on "large" unit size, so hadn't noticed this before. When you start a new campaign, the unit costs are the same regardless of what size you are using. A "small" unit costs exactly the same as a "huge" unit.
First noticed it with the Retrofit Mod, so tried it in vanilla Crusades and found the same thing. Is this a Kingdoms problem, or is there possibly some simple explanation.
Thanks!




Reply With Quote






