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  1. #1
    AqD's Avatar 。◕‿◕。
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    Default hidden units

    Just found and restored some hidden units in RTR PE 1.9:

    Hippeis Xystophoroi (Greek Heavy Cavalry):



    Look like companion cavalry, with non-crested heavy horse and a lance as long as Seleucid Xystophoroi's.

    data/descr_model_battle.txt:
    Click to view content: 
    Code:
    type			greek_heavy_cavalry
    skeleton		fs_hc_spearman, fs_hc_swordsman
    indiv_range		40
    texture			greek_cities, RTRPE/data/RTR/models_unit/textures/greek_cavalry_hetairoi.tga
    model_flexi		data/models_unit/unit_greek_heavy_cavalry_high.cas, 15
    model_flexi		data/models_unit/unit_greek_heavy_cavalry_med.cas, 30
    model_flexi		data/models_unit/unit_greek_heavy_cavalry_low.cas, 40
    model_flexi		data/models_unit/unit_greek_heavy_cavalry_lowest.cas, max
    model_sprite		seleucid, 60.0, RTRPE/data/RTR/sprites/seleucid_seleucid_cavalry_sprite.spr
    model_tri		400, 0.5f, 0.5f, 0.5f

    data/text/export_units.txt:
    Click to view content: 
    Code:
    ?----------------
    
    {rtr_greek_heavy_cavalry}	Hippeis Xystophoroi
    
    {rtr_greek_heavy_cavalry_descr}
    The xystophoroi are a heavy cavalry force in greek army.
    
    {rtr_greek_heavy_cavalry_descr_short}
    A heavy cavalry force in greek army, modeled after Alexander's Companions.

    data/export_descr_unit.txt:
    Click to view content: 
    Code:
    type             greek heavy cavalry
    dictionary       rtr_greek_heavy_cavalry
    category         cavalry
    class            heavy
    voice_type       Heavy_1
    soldier          greek_heavy_cavalry, 20, 0, 7.4
    mount            heavy horse
    mount_effect     horse +1, camel -2, elephant -40
    attributes       sea_faring,hide_forest,frighten_foot,hardy,power_charge
    formation        1.5, 4, 3, 6, 4,square,wedge
    stat_health      1, 0
    stat_pri         7, 25, no, 0, 0, melee, blade, piercing, spear, 25 , 0.8
    stat_pri_attr    no
    stat_sec         0, 18, no, 0, 0, melee, simple, piercing, sword, 0 , 0.8
    stat_sec_attr    no
    stat_pri_armour  10, 6, 0, metal
    stat_sec_armour  0, 1, flesh
    stat_heat        4
    stat_ground      -6, 0, -12, 0
    stat_mental      15, disciplined, highly_trained
    stat_charge_dist 40
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        2, 2132, 1051, 130, 140, 1680
    ownership        greek_cities

    data/export_descr_buildings.txt:
    Click to view content: 
    Find the following line (there are 2 of them, so do the following steps twice - for stabls and elite stables):
    recruit "greek medium cavalry"  0  requires factions { greek_cities, } and building_present_min_level barracks_greek_cities muster_field
    Duplicate it, and change "greek medium cavalry" to "greek heavy cavalry", and "muster_field" to "militia_barracks".

    Hetairoi Hoplitai (Greek Infantry General):



    Similar to elite hoplite. I use SigniferOne's hoplite animation rather than spearman animation - you could see they hold the spear high before and during battle. And this unit already has entries in DMB & text descriptions.

    data/export_descr_unit.txt:
    Click to view content: 
    Code:
    type             greek hoplite elite general
    dictionary       rtr_greek_generals_guard_early
    category         infantry
    class            spearmen
    voice_type       Heavy_1
    soldier          greek_armoured_hoplite_general, 30, 0, 1.3
    attributes       sea_faring,hide_forest,command,very_hardy,can_sap
    formation        0.9, 1, 2, 2, 4,square,shield_wall
    stat_health      1, 0
    stat_pri         16, 7, no, 0, 0, melee, simple, piercing, spear, 0 , 0.4
    stat_pri_attr    light_spear,short_pike
    stat_sec         0, 0, no, 0, 0, no, no, no, no, 25 , 1
    stat_sec_attr    no
    stat_pri_armour  10, 36, 9, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        5
    stat_ground      -2, 0, -4, 0
    stat_mental      20, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        2, 1863, 902, 104, 112, 1620
    ownership        greek_cities

    data/export_descr_buildings.txt:
    Click to view content: 
    Find the following line:
    recruit "greek hoplite elite"  0  requires factions { greek_cities, }
    Duplicate it, and change "greek hoplite elite" to "greek hoplite elite general".

    Cataphract Archers (Armenian):


    data/export_descr_unit.txt:
    Click to view content: 
    Code:
    type             east cataphract archer
    dictionary       rtr_east_cataphract_archer
    category         cavalry
    class            missile
    voice_type       Heavy_1
    soldier          east_cataphract_archer, 20, 0, 7.4
    mount            horse cataphract
    mount_effect     horse -3, camel -4, chariot -4,
    attributes       sea_faring,hide_forest,hardy
    formation        1.2, 4, 6, 6, 4,square
    stat_health      1, 1
    stat_pri         7, 23, arrow, 130, 50, missile, archery, piercing, none, 25 , 1
    stat_pri_attr    no
    stat_sec         6, 23, no, 0, 0, melee, simple, piercing, sword, 0 , 0.8
    stat_sec_attr    no
    stat_pri_armour  18, 6, 0, metal
    stat_sec_armour  0, 0, metal
    stat_heat        2
    stat_ground      -6, 0, -12, 0
    stat_mental      15, disciplined, trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        2, 1265, 616, 130, 140, 1200
    ownership        armenia

    data/export_descr_buildings.txt:
    Click to view content: 
    Find the following line:
    recruit "east heavy cataphract"  0  requires factions { armenia, } and building_present_min_level barracks_armenia militia_barracks
    Duplicate it, and change "east heavy cataphract" to "east cataphract archer".

    Kataphractoi (Pontus):


    I wonder if those units exist in previous versions like RTR 6 or Gold? (those skins are definitely not direct copies from vanilla)
    ________
    MistressHoney
    Last edited by AqD; September 20, 2011 at 05:55 AM.

  2. #2

    Default Re: hidden units

    They`re not hidden, they`re discarded units whose graphic files have were not removed from the pack. They`re not in RTR 6 Gold either. RTRPE didn`t changed anything in this regard.

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