I noticed the soilders went halting after marching they all turn to the left it looks really weirdthe whole unit does it but not the officers is there a fix to it or is it just me with the problem?Any information would be great
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I noticed the soilders went halting after marching they all turn to the left it looks really weirdthe whole unit does it but not the officers is there a fix to it or is it just me with the problem?Any information would be great
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This happens to me sometimes except for me they usually turn 45 degrees to the right. But once the enemy gets closer they straighten out and from a defensive posture. Personally I don't see it as a major problem. Maybe some of modders know why it happens.:hmmm:
what ever the reason i find it a very annoying problem
i think i noticed this in TE too, so it's maybe a rtw vanilla problem...
cavalerie stays running left of routing enemies thats annoying and stresfull![]()
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and sometimes (mostly when they are close to walls) they just stop, and when you order them to attack the routers they just say 'ready' or something---> very annoying too
some times when thy are behind routing units thy just stop as well lol hehehe hate those stupid cavmen some times but you need them to kill of routing unitsnext time i am gonne try some barbarians
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The wall thing is a vanilla problem, they weird angles for half the unit is an animation issue. There are only 2 animation packs and they both have odd problems at times, none of it effects performance or gameplay. Nothing can be done to fix it since the 2 animation packs have been out for a long time and are finished by their creators.
Lt