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Thread: map textures

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  1. #1
    Balmung's Avatar Civis
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    Default map textures

    Is their a way I can use the 5.3 map textures in a mod of my own? For my own personal use not for release.

  2. #2
    IZ-Master's Avatar Centenarius
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    Default Re: map textures

    if is for personal use , i don't think u have to ask for permission , whoever if it for release u need to ask for permission ^^ , but nice of you for doing so ^^

    Stainless Steel Beta Tester Version 6.0->6.1
    DarthMod 1.4 D: The Last Episode Beta Tester

  3. #3

    Default Re: map textures

    sure you can use the map ground textures, they are not very special

    repman

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 6.2 for MTW II Kingdoms
    Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics

  4. #4
    Balmung's Avatar Civis
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    Default Re: map textures

    Alright any idea how I do it

  5. #5

    Default Re: map textures

    the texture tga files are here:
    C:\Programme\SEGA\Medieval II Total War\DLV_ext\data\terrain\aerial_map\ground_types

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 6.2 for MTW II Kingdoms
    Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics

  6. #6
    Balmung's Avatar Civis
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    Jan 2008
    Location
    Great Tosson, Northumberland, England
    Posts
    197

    Default Re: map textures

    so I would simply replace whatever textures my mod is using with these ones?

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