Hello,
I would like to ask two questions to devs and modders about possible diplomatic changes in SS. These questions emerged from the talks we had ion this thread : http://www.twcenter.net/forums/showthread.php?t=144046
1) Is their a way to force dying faction that are not necessarily in good terms with you (since you're destroying them) to choose vassality instead of necessarily having to destroy them ?
2) A step further : Is there a way to create alternate conditions of victory ? LIKE : 50 settlements held by you AND 3 of your allies (chosen at the begining of the campaign) Are the victory conditions hard coded or can it be done ?
The Basic philosophy behind it is to avoid the annoying (to me at least) and fatal evolution of the campaign toward a single player faction that invades the world and plays the last 50 turns over a quasi monochromatic map. This was fine for the Roman setting, but is just totally absurd for the middle age. The option cited above would maintain diversity on the map since alliances of countries rather than individual factions would fight each other.
What do you think of this ?
If it is possible, could the people that are interested by this idea contact me for joining in the creation of a mini-Mod ?




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