Results 1 to 6 of 6

Thread: ...why does this happen

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default ...why does this happen

    I make a new .cas and all... and this happens:






    .......(o)
    ........||
    ....... ||
    ..O=/A\=O
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    ....../.|.\
    ......\.|./
    ........V

  2. #2

    Default Re: ...why does this happen

    Probably something very wrong about how you rigged the model, though it's really quite hard to tell just by screenshots. Some pictures of what you have done in max or better yet, the model itself, would go a long way towards helping solve your problems.



  3. #3

    Default Re: ...why does this happen

    here are pictures taken in 3ds max:


    this is a simple picture of the .CAS which does not distort like in-game




    here is shown the area that bone_rupperarm controls with the skin modifier. this is one of the parts that distort in-game.



    I even tried making the head a separate object, now instead of distorting, it gets passed to the left arm even if it is attached to bone_head.
    .......(o)
    ........||
    ....... ||
    ..O=/A\=O
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    ....../.|.\
    ......\.|./
    ........V

  4. #4

    Default Re: ...why does this happen

    Well, one thing you need to do is select "Vertices" under the edit envelopes tab, and deselect envelopes and cross sections. Do that and then try doing your skin modifier over again and see if that helps any.



  5. #5

    Default Re: ...why does this happen

    thats what I did, and when I export the .CAS and import it at a later time, the skin modifier appears as shown in the image. With vertices deselected.

    Maybe its the bones in the .CAS itself that somehow are different to the bones in other .CAS
    I'll try importing the model to another .CAS and reapply the skin modifier.
    .......(o)
    ........||
    ....... ||
    ..O=/A\=O
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    .......|||
    ....../.|.\
    ......\.|./
    ........V

  6. #6

    Default Re: ...why does this happen

    Nice Sora
    Under The Patronage Of Leonidas the Lion


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •