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Thread: How to implemente Kings in M2tw ?

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  1. #1

    Default How to implemente Kings in M2tw ?

    Hello , i need some help into that....

    I want for my medieval2 campaign that the rulers (Kings, Sultans) have their unique animation like in Kingdoms on the Map.
    I have tried to do this i copy the textures also the .cas files for the kings , i also make the changes in the descr_character.txt and also in descr_modelstrat.txt but its still dont work. What i forgot to do ?
    I think in Kingdoms are more levels for the animations so like level 0 they used for generals and level 1 for kings . Where ist the file that changed that in m2tw ?

  2. #2
    edders's Avatar Senator
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    Default Re: How to implemente Kings in M2tw ?

    It's in the character traits files, I believe. Try downloading something like the custom campaign mod (hosted mod) and search for the faction leader/heir trait for an example of how the level 0/1 thing works.

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