-
January 28, 2008, 01:16 PM
#1
Foederatus
How to implemente Kings in M2tw ?
Hello , i need some help into that....
I want for my medieval2 campaign that the rulers (Kings, Sultans) have their unique animation like in Kingdoms on the Map.
I have tried to do this i copy the textures also the .cas files for the kings , i also make the changes in the descr_character.txt and also in descr_modelstrat.txt but its still dont work. What i forgot to do ?
I think in Kingdoms are more levels for the animations so like level 0 they used for generals and level 1 for kings . Where ist the file that changed that in m2tw ?
-
February 02, 2008, 01:38 PM
#2
Re: How to implemente Kings in M2tw ?
It's in the character traits files, I believe. Try downloading something like the custom campaign mod (hosted mod) and search for the faction leader/heir trait for an example of how the level 0/1 thing works.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules