
Originally Posted by
notenome
Here's another suggestion, again bear in mind that 1) I'm an idiot 2) I have no modding experience.
-Would it be possible to create a diminishing returns campaign script? Smaller nations, like Armenia and the KOJ, have fairly rich provinces so they can give larger nations like the Ayyubids and Turkish Sultanate a run for their money. Part of the reason that the Ayyubids get so scary in the mid game is that as they incorporate the KOJ, they get all those rich provinces atop their already rich Egyptian provinces. What I was thinking was that as an empire grows, a script could be placed to (at first lightly) decrease the income or increase disorder in these large Ayyubids, to represent the strain on maintaing such a large empire or to simulate that a conquered region will generally not provide as much of a benefit to a conqueror as it did to its own people. I know there are already mechanisms for this (distance to capital, corruption) but a blanket 'strained system' modifier I think would help a bit.