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  1. #1
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Crusader campaign bugs

    Missing unit info cards for ships. Lots of them for more factions.
    Ayyubid Ghulam horse archer have no Unit card and no unit info card. (just poor roman peasent)

  2. #2
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Quote Originally Posted by Sir Nicholas Altman View Post
    Missing unit info cards for ships. Lots of them for more factions.
    Ayyubid Ghulam horse archer have no Unit card and no unit info card. (just poor roman peasent)
    I fixed the Ghulam HA missing cards by copying them from Greater Seljuks.

  3. #3
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Quote Originally Posted by Sir Nicholas Altman View Post
    I fixed the Ghulam HA missing cards by copying them from Greater Seljuks.
    If sombody wants them fo fix this bug, here they are. Just install in the right directory!

  4. #4
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    So in my Jerusalem campaign year 1204 has come. Rogue crusader campaign appiered. As in history the crusader attacked Constantinopole. But on the strat map their generals look like Mongols. Also the generals unit cards (faces) are Mongol.

  5. #5
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    The 2 churches in Jerusalem have really bad icons of ex roman RTW barracks.
    That nees to be redone and also every other wonder like Haiga Sophia in Constanoplis need to have new icons.

    Guys continue this amazing work and soon it will be perfect!

  6. #6
    -Traiano-'s Avatar Miles
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    Default Re: Crusader campaign bugs

    No, for that problem of the churches there already is a fix, look around here my post "Bug in the holy jerusalem" and there is the fix to download within

  7. #7
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Quote Originally Posted by Sir Nicholas Altman View Post
    So in my Jerusalem campaign year 1204 has come. Rogue crusader campaign appiered. As in history the crusader attacked Constantinopole. But on the strat map their generals look like Mongols. Also the generals unit cards (faces) are Mongol.
    Well I watched what happened with the rogue crusade. Byzantium anhilated the crusade after
    it sieged Contantinopolis 2 turns. They brought 5-6 stacks and killed the crusaders.
    I thought that they were supposed to take the city.

  8. #8
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    I finished my short Crusader campaign in 1221. Played on Very hard/Very hard.

    In 1210 I menaged to destroy the Ayyubids. Lots of fighting but since I conquered Damascus and Hama they stood no chance. It was though. They sieged many of my cities but never took any of them. My general units (with 2 hitpoint) always did their job outside the walls crippeling the attacks.

    In meanwhile ERE and Armenia reduced the Turks to only 3-4 provinces so when I attacked to forfill my goal (20 provinces and destroy Turks and Ayyubids) they stood no chance. I destroyed 2 remainig cities and the end. Monogls were announced but I never saw them. Gonna try a campaign as opposite now, as Ayyubids.

    Best mod so far! As RTR or EB for RTW!

  9. #9
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Quote Originally Posted by Sir Nicholas Altman View Post
    Missing unit info cards for ships. Lots of them for more factions.
    Ayyubid Ghulam horse archer have no Unit card and no unit info card. (just poor roman peasent)
    I fixed the boats too for Jerusalem. I copyed the unit info cards from Stainless Steel. But I used the carrack picture for Galleass cause I couln'd find a galleass anywere.

  10. #10
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Well I made a compilations of boat cards if somebody wants to fix his BC 1.05. Just install them in the right directory!

  11. #11
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    Default Re: Crusader campaign bugs

    Yes this has been reported already.

  12. #12
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    Default Re: Crusader campaign bugs

    Thanks for the fix, it'll help people in the meantime (before patch 1.1). +rep

  13. #13
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    Default Re: Crusader campaign bugs

    Report it on the stickied Resources thread, please. Provide screens too so I know where it is.

    http://www.twcenter.net/forums/showthread.php?t=144593

  14. #14
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Quote Originally Posted by mirage41 View Post
    Report it on the stickied Resources thread, please. Provide screens too so I know where it is.

    http://www.twcenter.net/forums/showthread.php?t=144593
    Done!

    Borat my man! Jak se maš? Well I read you are Kazachstany and know that Borat in the movie doesn't talk Kazak. He is using Czech a Polak. And the village in the begginig is in Romania. But that's entertainment for ya!

  15. #15
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Bug;

    The Jerusalem Cariocco standard has unlocalized placment text and Makurian bodyguadrs also.

  16. #16
    Sir Nicholas Altman's Avatar Campidoctor
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    Default Re: Crusader campaign bugs

    Bug: Makurian little church building card missing

  17. #17
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    Default Re: Crusader campaign bugs

    If you have bugs to report use the the stickied thread and write a formal report. All of these have already been reported and fixed anyways.

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