
Originally Posted by
Achilla
Btw, no real need for minimod. Look at events, and strat file and just multiply turns value to your liking, unless something like twice summer and twice winter in same year doesn't count. Increasing time limit to year 2000 and decreasing cash AI get's from settlement script tones down game too. Without merchants AI makes much less money even if most of time their merchants try to eat your own ones. Basically, that's not hard to adjust game to your liking and when someone releases a mini-mod it's basically a huge guess how many people will find particular changes good or bad. Atm I'm trying to fight not with other factions, but with AoR system itself. Quite funny playing as Oman invading Makuria right now. To have fun most of the time and in almost every game and mod we come to a point of creating "House Rules". It's because it's even worse to force players to play slow-paced campaigns, if most of them prefer fast ones. And that minority of us who prefer slower ones can change the fact of things within matter of minutes and without any serious coding knowledge.