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January 25, 2008, 08:44 AM
#1
Pike units? Archers?
Pike units are just too tough for any melee units to kill, I remember using 3 heavy infantry (150 soldiers per card) on 1 Byz pikemen (150 and not the elite ones) and the Byz got away with over 300 kills! (using 'Huge' scale here) while my soldiers completely surrounded the pikemen.
Also I really can't stand archers in this game, they are completely overpowered: too long weapon range, too much damage and peasant archers are about as strong as a spearman militia when fighting.... using no protection other than a butter knife. :hmmm:
I'd like to see Pikemen hold their ground alright against the enemy when having a frontal battle and archers to rout or atleast stop shooting when a obviously more dangerous unit comes running down on them and archers should barely be able to keep their ground when in battle.
Don't like to rant, but it would be nice if this could get some attention, because its been like this in DLV for a long time.
Last edited by hekk; January 25, 2008 at 08:55 AM.
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January 25, 2008, 09:40 AM
#2
Re: Pike units? Archers?
Yes the heavy byz spearmen are overpowered, aswell as the last tier pikemen byz get agreed. Repman said he would look into it.
Archers dmg is fine for me, their moral should be lowered much though if you ask me, and that goes for all militia types, they hold like regular troops atm and should flee alot sooner if you ask me.
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January 25, 2008, 09:56 AM
#3
Primicerius
Re: Pike units? Archers?
forgot to change the phalanx troops in 5.3
repman
BareBonesWars 8.1 for RTW 1.5
Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
Deus lo Vult DLV 6.2 for MTW II Kingdoms
Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics
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