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Thread: Crashes and how to fix them

  1. #1

    Default Crashes and how to fix them

    Guide to crashes

    The purpose of this guide is to explain what is causing the various types of crashes to desktop (CTD) in mods and provide some advice on how to fix them.

    Before I begin I would like to point out that the best way to resolve a crash is to add the following line to your mod's .cfg file.

    Code:
    [log]
    to = logs/system.log.txt
    level = * error
    This will give you a log report which contains basic information about the crash.

    Code:
    [log]
    to = logs/system.log.txt
    level=*script* trace
    This will give you a log report which contains more information about the crash.

    Code:
    [log]
     to = logs/system.log.txt
     level = ai.ltgd trace
    This will give you a log report which contains information about what the AI was doing when the crash occurred.

    Code:
    [log]
     to = logs/system.log.txt
     level=*script* trace
    This will give you a log report which contains the most information about the crash, though it's hard to read.

    Always check the error log in the 'Medieval II Total War\logs' folder to find out which file is causing problems (default location 'C:\Program Files\SEGA\Medieval II Total War\logs'). The error is usually at the bottom of the error log as they're the last thing it records before it crashes. Though some errors are recorded part way through the error log; such as a missing skeleton, a missing mount, and a building gap.

    If you think a file is causing problem change its name and see if this fixes the problem (if M2TW can't find a file it reverts to the default version). If this fixes the problem then you know this file is faulty.

    Common abbreviations:
    EBD: export_descr_buildings.txt
    EBU: export_descr_unit.txt

    Mod CTD and without starting

    CTD on startup
    Q: When you start the mod you get a black screen and the mod CTDs.

    A: There is an erronous entry in the data\unit_models\battle_models.modeldb; normally a reference to an non-existant mesh or texture, an entry has the wrong number, you've got the formatting for one of your entried wrong, or the number at the top is for too many entries. You won't recieve any help in the log for this so you'll have to check your entries manually.

    The easiest way to find the error is to reduce the number of entries at until the mod starts to load (it'll usually crash and say it can't find an entry in the error log). Keep increasing the number of entries until the mod stops loading and you'll have found your problem entry.

    CTD on startup vRAM
    Q: When you start the mod you get a black screen and the mod CTDs. The logs say you lack enough vRAM.

    A: There is a texture with an incorrect path. This is usually a texture for a unit on the campaign map, not the battlemap. Check that all the paths are correct in the data\descr_model_strat.txt file.

    Black screen CTD
    Q: When you start the mod you get a black screen and it it will not disappear unit you hit the 'return' key. Often it's replaced with a black version of the intro.

    A: This normally occurs when you sound system has been disabled. You can re-enable it by clicking on the 'Control Panel', then 'Administrative Tools', then 'Services', then scroll down in the pop-up until you find 'Windows Audio'. Starting this should fix this problem (if not reboot your computer).

    Mod loads, then CTD without starting

    Loading CTD
    Q: The game starts to load, then CTD.

    A: This usually occurs because an entry can't be found in the 'data\export_descr_buildings.txt' or 'data\export_descr_unit.txt'. The log files should tell you which unit or building is missing.

    Loading CTD after adding a new building
    Q: The game starts to load, then CTD.

    A: If the description for the building is missing in the 'data/text/export_buildings.txt' the mod won't load and the missing building won't be listed. The best way to find the missing building is to use the 'level=*script* trace' to find the last building that was processed and check the 'data\export_descr_buildings.txt' to see which building came after it.

    Loading game CTD, with Insufficient video memory error message
    Q: The game starts to load, then CTD and error log says there is 'Insufficient video memory'.

    A: This is normally caused when you tell M2TW to look for an image file that doesn't exist. The two files most likely to cause this error are the data/unit_models/battle_models.modeldb and data/descr_model_strat.txt. Check both to ensure that all the image paths (eg models_strat/textures/southern_ambasador_papacy.tga) lead to an image file (.tga or .texture) and the spelling is correct.

    This error will also occur if one of the entries in the data/descr_model_strat.txt does not assign the default .tga to its .cas file. The default .tga file is different for each .cas file. For example the 'Spanish_Viceroy.CAS' requires the 'spanish_Viceroy_spain.tga' to be assigned to one of its entries, and the 'mesoamerican_king.cas' requires the 'mesoamerican_king_mayans.tga' to be assigned to one of its entries.

    For example, the following will produce an 'Insufficient video memory' error because the 'mesoamerican_king_mayans.tga' has not been assigned to the 'mesoamerican_king.cas'.

    Code:
    type                mesoamerican_king
    skeleton            strat_named_with_army
    scale                0.7
    indiv_range            40
    texture                aztecs, models_strat/textures/mesoamerican_king_aztecs.tga
    texture                mayans, models_strat/textures/mesoamerican_king_aztecs.tga
    texture                tlaxcalans, models_strat/textures/mesoamerican_king_tlaxcalans.tga
    texture                tarascans, models_strat/textures/mesoamerican_king_tarascans.tga
    texture                slave, models_strat/textures/mesoamerican_king_aztecs.tga
    model_flexi_m            models_strat/mesoamerican_king.CAS, max
    shadow_model_flexi        models_strat/shadow_sword.CAS, max
    But this one will work because the 'mesoamerican_king_mayans.tga' has been assigned to the 'mesoamerican_king.cas'.

    Code:
    type                mesoamerican_king
    skeleton            strat_named_with_army
    scale                0.7
    indiv_range            40
    texture                aztecs, models_strat/textures/mesoamerican_king_aztecs.tga
    texture                mayans, models_strat/textures/mesoamerican_king_mayans.tga
    texture                tlaxcalans, models_strat/textures/mesoamerican_king_tlaxcalans.tga
    texture                tarascans, models_strat/textures/mesoamerican_king_tarascans.tga
    texture                slave, models_strat/textures/mesoamerican_king_aztecs.tga
    model_flexi_m            models_strat/mesoamerican_king.CAS, max
    shadow_model_flexi        models_strat/shadow_sword.CAS, max


    CTD after removing regions

    Q: After removed most of the regions the mod CTDs. The error message just says the mod has crashed.

    A: M2TW requires a mininium of regions of regions (unsure how few), so try adding some more. Also you have to delete the data\world\maps\base\map.rwm file everytime you alter the data\world\maps\base\map_regions.tga file.

    CTD after adding a lot of regions
    Q: After adding a lot of new regions the mod CTDs. The error message just says the mod has crashed.

    A: M2TW cannot have more than 199 regions and 1 sea, so try deleting some. Also you have to delete the data\world\maps\base\map.rwm file everytime you alter the data\world\maps\base\map_regions.tga file.

    CTD after editing some regions, no map.rwm
    Q: After moding the map_regions.tga file, deleting the map.rwm, and selecting a faction the mod CTDs without generating a new map.rwm file. The error message just says the mod has crashed.

    A: This is caused by one of the following.
    1) One or more regions does not have a black pixel representing a settlement.
    2) One or more regions by the sea does not have a white pixel representing a port.
    3) One or more of the pixels is the wrong colour, causing M2TW to treat it as a new region without a settlement.
    4) One or more regions has the black pixel touching mutiple regions (it must be located inside only one region).

    To resolve the first 3 you need to ensure all the pixels are the correct colour (even a small variation that is invisible to the human eye will cause the mod to crash). To resolve the 4th problem you need to move the black pixel.

    CTD after adding some regions, map.rwm generated
    Q: After moding the map_regions.tga file, deleting the map.rwm, and selecting a faction the mod CTDs but generates a new and complete map.rwm file. The error message just says the mod has crashed.

    A: This can be caused by:
    1) The RGB (Red Green Blue) colour of a region does not matching the colour in the data\world\maps\campaign\custom\origin\descr_regions.txt (usually the problem). Fixing the incorrect entry will solve this problem.
    2) The settlement in the region is in an inaccessable area eg in a forest or up a mountain. Move the black pixel elsewhere.
    3) Some graphics programs cannot generate map_regions.tga files that M2TW will accept. I had this problem when I edited the map_regions.tga file using Photoshop Elements 4.0 but not when I switched to Gimp.

    Mod CTD during game

    Loading or during game CTD, with no error message
    Q: The game CTD and error log just says the mod has crashed.

    A: This is normally caused by one of the files in the data/text folder not containing all the required information. It's often the data/text/expanded.txt but not always.

    Faction selection CTD, missing region
    Q: The mod crashes CTDs when you try to play as a specific faction, error message says a province is missing.

    A: There are 4 files that deal with provinces:
    data\text\imperial_campaign_regions_and_settlement_names.txt
    data\world\maps\base\descr_regions.txt
    data\world\maps\campaign\imperial_campaign\descr_strat.txt
    data\world\maps\campaign\imperial_campaign\descr_win_conditions.txt

    The make sure the missing province appears in the first three of these and that the missing province is spelled correctly in all of them.

    Unit crash
    Q: Game crashes when you try to get the information about a unit or when you go to battle with a particular unit.

    A: The data\export_descr_unit.txt info for that unit contains an error. Make sure the tabs and spaces are in the right place, information is not missing or duplicated, and that the 'soldier' line refers to a an actual unit (try not to change this).

    Building crash
    Q: Game crashes at the start when you click the recruit on the recruit option of a settlement.

    A: Either this settlement starts with a building this faction cannot have (this only causes a crash at the start of the game) or there's an error in the data\export_descr_buildings.txt file regarding one of the settlement's buildings.

    5th turn crash
    Q: The game crashes at the end of the fifth turn / start of the fifth turn.

    A: I actually had this error, it's not a joke. This error is caused by the following trait in the data\export_descr_character_traits.txt file.

    Code:
    ;------------------------------------------
    Trait ReligionStarter
        Characters family
        Hidden
    
        Level General_Religion
            Description General_Religion_desc
            EffectsDescription General_Religion_effects_desc
            Threshold  1 
    
            Effect Piety  3 
    
    ;------------------------------------------
    Trying to exclude one of the cultures caused the game to crash at the end of the fourth turn. Excluding other hidden traits can also cause crashes.

    20th turn crash
    Q: The game crashes during the AI's turn at about turn 20 and the error log just says the mod has crashed.

    A: I had this error and it took me a long time to fix it. This error occurred because I increased the number of children allowed in the 'data/descr_campaign_db.xml' file. When the AI's family had more than 4 children the mod crashed.

    Start of turn crash
    Q: The game crashes at the start of your turn.

    A: This can be caused by an event that is in the 'data\world\maps\campaign\imperial_campaign\campaign_script.txt' or 'data\world\maps\campaign\imperial_campaign\descr_events.txt' (default locations 'C:\Program Files\SEGA\Medieval II Total War\data\world\maps\campaign\imperial_campaign') but is not listed in the 'data/text/historic_events.txt' file. Adding this event to the 'data/text/historic_events.txt' will fix this error (this file is case sensitive).

    Game crashes during the AI's turn
    Q: The game crashes during the AI's turn and the error log just says the mod has crashed.

    A: There are several possible causes:

    1) The trigger for a trait is incorrectly written. I once had this problem when the trigger's 'WhenToTest' was 'GeneralAssaultsGeneral', rather than 'PostBattle'. You can test this by deleting the triggers of all your traits in the 'data/export_descr_ancillaries.txt' and 'data/export_descr_character_traits.txt' files (create backups before doing this) and loading the mod to see if the crash stops.

    2) A culture has a trait excluded but the corrisponding 'antitrait' is not excluded. This causes a problem when a general or agent switches from a trait to its antitrait (due to a loss or gain of skill points).

    3) The mod will also crash if an agent without a name gets an Epithet. This can be fixed by changing the agent's name in the 'data\world\maps\campaign\imperial_campaign\descr_strat.txt' and restarting the mod so it uses the new name.

    Other errors that don't cause CTD

    Building gap at the end of the export_descr_buildings.txt
    Q: The error log says there is a building gap but the line number of the error is for the bottom of the 'data/export_descr_buildings.txt' .

    Code:
    00:41:51.734 [script.err] [error] Script Error in mods/conquest/data/export_descr_buildings.txt, at line 9078, column 2
    Building DB error - faction aztecs has gap in building prior to stone_wall
    00:41:51.750 [script.err] [error] Script Error in mods/conquest/data/export_descr_buildings.txt, at line 9078, column 2
    Building DB error - faction aztecs has gap in building prior to large_stone_wall
    00:41:51.750 [script.err] [error] Script Error in mods/conquest/data/export_descr_buildings.txt, at line 9078, column 2
    Building DB error - faction aztecs has gap in building prior to huge_stone_wall
    00:41:51.750 [data.invalid] [error] Target building level not allowed: Inca Empire, castle -> large_town, core_castle_building[2](castle) -> core_building[1](wooden_wall)
    00:41:51.750 [data.invalid] [error] Target building level not allowed: Inca Empire, fortress -> city, core_castle_building[2](castle) -> core_building[1](wooden_wall)
    00:41:51.750 [data.invalid] [error] Target building level not allowed: Inca Empire, citadel -> city, core_castle_building[2](castle) -> core_building[1](wooden_wall)
    A: If a faction or culture is not listed at an early level of a building tree but is listed at a later level this generate an error. Unfortunately the error log states that the error is at the end of the 'data/export_descr_buildings.txt' instead of the correct line.

    A: The easiest way to fix this error is to search the 'data/export_descr_buildings.txt' for the first building the error log lists (in this case 'stone_wall') and check the building level before it (in this case the 'wooden_wall' level of the 'core_building' building tree).

    Code:
            wooden_wall city requires factions { northern_european, middle_eastern, eastern_european, southern_european, }
    As the faction listed in the error log is the aztecs by adding them to this building level I can fix this error.

    Code:
            wooden_wall city requires factions { northern_european, aztecs, mesoamerican, middle_eastern, eastern_european, southern_european, }
    Missing Skeleton
    Q: The error log says that a skeleton is missing for a secondary weapon.

    Code:
    01:07:29.687 [script.err] [error] Script Error in mods/conquest/data/export_descr_unit.txt, at line 3149, column 1
    Missing skeleton for secondary weapon in model type 'magyar_swordsmen', used by unit 'Hungarian Crossbowmen'.
    A: The is error means that you've assigned a one weapon 'soldier' model to a two weapon unit in the 'data/export_descr_unit.txt'. The soldier models are listed at the end of every unit entry in the 'data/unit_models/battle_models.modeldb' and can give a unit one weapon or two (cavalry and missile units usually have two weapons, while melee infantry usually only has one).

    To fix this error find the problem unit ('Hungarian Crossbowmen' in this example) and change their 'soldier' line to another unit.

    For example this entry:
    Code:
    type             Hungarian Crossbowmen
    dictionary       Hungarian_Crossbowmen      ; Crossbowmen
    category         infantry
    class            skirmish
    voice_type       Light
    accent         East_European
    banner faction   main_missile
    banner holy      crusade
    soldier          magyar_swordsmen, 48, 0, 0.8
    Is edited so the 'soldier' used is now 'Crossbowmen', rather than a 'magyar_swordsmen'.
    Code:
    type             Hungarian Crossbowmen
    dictionary       Hungarian_Crossbowmen      ; Crossbowmen
    category         infantry
    class            skirmish
    voice_type       Light
    accent         East_European
    banner faction   main_missile
    banner holy      crusade
    soldier          Crossbowmen, 48, 0, 0.8
    Other
    Additional information on crashes and how to solve them is appreciated.
    Last edited by uanime5; September 13, 2009 at 07:46 PM. Reason: Updted errors
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  2. #2

    Default Re: Crashes and how to fix them

    I would say that this is one of the most usefull threads so far. I have been plagued by an "unspecified error" around about the 20th turn (varied from 20 - 30) on a custom campaign mod. I couldn't understand why and no one could figure it out. Maybe this would explain why. I will come back here if i have the same error, im currently in the process of re-making the mod from scratch with the help of wilddog (provided me with the maps).

    Just a suggestion, you may wish to expand your thread by explaining to people how to read and figure out the error logs.

    Thanks.
    If deception is an art, then the world is full of artists!
    Trust No One!

  3. #3

    Default Re: Crashes and how to fix them

    Can you post any sort of instructions on how to implement your recommendations? it sounds like you have done some work figuring it out but not sure most people (me included) can try what you are recommending without some pointers, thanks!

  4. #4

    Default Re: Crashes and how to fix them

    I am with CTD with DLV mode.. i need some help. plz!! here is description.
    --------------------------------
    Trigger ItsWinterNow
    WhenToTest CharacterTurnEnd

    Condition Trait SummerWinterCampaign = 1
    and not I_IsTriggerTrue ItsSummerNow
    and CharacterIsLocal
    and not AgentType = admiral

    Affects SummerWinterCampaign 1 Chance 100
    -------------------

    this trigger offer ctd.. in log file.. what can i do?

  5. #5

    Default Re: Crashes and how to fix them

    I have a big problem at broken crescent ! In 1230, when i played as the Kingdom Of Jerusalem the mod crash during the mongols' Turn ! What should i do ?

  6. #6

    Default Re: Crashes and how to fix them

    I have som problem myself i wud kindly aprct it if someone wud help me.. everytime i start the game it randomly freezes the whole pc i mean i cant get out the only way is to restart the pc.. here r my pc specs:


    ------------------
    System Information
    ------------------
    Time of this report: 3/22/2008, 05:35:54
    Machine name: 7AR7OOSH
    Operating System: Windows Vista™ Ultimate (6.0, Build 6000) (6000.vista_gdr.071023-1545)
    Language: English (Regional Setting: English)
    System Manufacturer: INTEL
    System Model: DG31PR
    BIOS: BIOS Date: 07/30/07 17:10:53 Ver: 08.00.10
    Processor: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs), ~3.0GHz
    Memory: 2044MB RAM
    Page File: 1029MB used, 3277MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 10
    DX Setup Parameters: Not found
    DxDiag Version: 6.00.6000.16386 32bit Unicode
    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Input Tab: No problems found.
    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)
    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce 8400 GS
    Manufacturer: NVIDIA
    Chip type: GeForce 8400 GS
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_0422&SUBSYS_23081682&REV_A1
    Display Memory: 1007 MB
    Dedicated Memory: 241 MB
    Shared Memory: 766 MB
    Current Mode: 1280 x 1024 (32 bit) (60Hz)
    Monitor: Acer LCD Monitor AL1717
    Driver Name: nvd3dum.dll,nvwgf2um.dll
    Driver Version: 7.15.0011.6369 (English)
    DDI Version: 9Ex
    Driver Attributes: Final Retail
    Driver Date/Size: 9/12/2007 05:28:00, 4988928 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71E3E-4762-11CF-D36D-030301C2CA35}
    Vendor ID: 0x10DE
    Device ID: 0x0422
    SubSys ID: 0x23081682
    Revision ID: 0x00A1
    Revision ID: 0x00A1
    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
    Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    -------------
    Sound Devices
    -------------
    Description: Speakers (Realtek High Definition Audio)
    Default Sound Playback: Yes
    Default Voice Playback: Yes
    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_8086D608&REV_1000
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5436 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 6/22/2007 11:34:12, 1788056 bytes
    Other Files:
    Driver Provider: Realtek Semiconductor Corp.
    HW Accel Level: Basic
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
    Description: Realtek Digital Output (Realtek High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_8086D608&REV_1000
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5436 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 6/22/2007 11:34:12, 1788056 bytes
    Other Files:
    Driver Provider: Realtek Semiconductor Corp.
    HW Accel Level: Basic
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No
    ---------------------
    Sound Capture Devices
    ---------------------
    Description: Microphone (Realtek High Definition Audio)
    Default Sound Capture: Yes
    Default Voice Capture: Yes
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5436 (English)
    Driver Attributes: Final Retail
    Date and Size: 6/22/2007 11:34:12, 1788056 bytes
    Cap Flags: 0x1
    Format Flags: 0xFFFFF
    -------------------
    DirectInput Devices
    -------------------
    Device Name: Mouse
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a
    Device Name: Keyboard
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a
    Poll w/ Interrupt: No
    -----------
    USB Devices
    -----------
    + USB Root Hub
    | Vendor/Product ID: 0x8086, 0x27CB
    | Matching Device ID: usb\root_hub
    | Service: usbhub
    | Driver: usbhub.sys, 3/1/2008 02:47:38, 192000 bytes
    | Driver: usbd.sys, 3/1/2008 02:47:38, 5888 bytes
    ----------------
    Gameport Devices
    ----------------
    ------------
    PS/2 Devices
    ------------
    + Standard PS/2 Keyboard
    | Matching Device ID: *pnp0303
    | Service: i8042prt
    |
    + Terminal Server Keyboard Driver
    | Matching Device ID: root\rdp_kbd
    | Upper Filters: kbdclass
    | Service: TermDD
    | Driver: i8042prt.sys, 12/6/2007 04:18:29, 54784 bytes
    | Driver: kbdclass.sys, 12/6/2007 06:22:14, 35384 bytes
    |
    + Logitech PS/2 Port Mouse
    | Matching Device ID: *pnp0f12
    | Service: i8042prt
    | Driver: i8042prt.sys, 12/6/2007 04:18:29, 54784 bytes
    | Driver: mouclass.sys, 12/6/2007 06:22:13, 34360 bytes
    |
    + Terminal Server Mouse Driver
    | Matching Device ID: root\rdp_mou
    | Upper Filters: mouclass
    | Service: TermDD
    | Driver: termdd.sys, 11/2/2006 11:50:28, 50792 bytes
    | Driver: sermouse.sys, 12/6/2007 04:18:26, 19968 bytes
    | Driver: mouclass.sys, 12/6/2007 06:22:13, 34360 bytes
    ------------------------
    Disk & DVD/CD-ROM Drives
    ------------------------
    Drive: C:
    Free Space: 29.6 GB
    Total Space: 51.0 GB
    File System: NTFS
    Model: ST3250820AS ATA Device
    Drive: D:
    Free Space: 53.1 GB
    Total Space: 125.0 GB
    File System: NTFS
    Model: ST3250820AS ATA Device
    Drive: E:
    Free Space: 62.4 GB
    Total Space: 62.5 GB
    File System: NTFS
    Model: ST3250820AS ATA Device
    Drive: F:
    Model: LITE-ON DVDRW LH-20A1H ATA Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6000.16386 (English), 11/2/2006 10:51:44, 67072 bytes
    --------------
    System Devices
    --------------
    Name: Intel(R) G33/G31/P35 Express Chipset PCI Express Root Port - 29C1
    Device ID: PCI\VEN_8086&DEV_29C1&SUBSYS_00008086&REV_02\3&11583659&0&08
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6000.16386 (English), 11/2/2006 11:50:57, 140392 bytes
    Name: Intel(R) G33/G31/P35 Express Chipset Processor to I/O Controller - 29C0
    Device ID: PCI\VEN_8086&DEV_29C0&SUBSYS_00000000&REV_02\3&11583659&0&00
    Driver: n/a
    Name: Intel(R) 82801G (ICH7 Family) Ultra ATA Storage Controllers - 27DF
    Device ID: PCI\VEN_8086&DEV_27DF&SUBSYS_27DF8086&REV_01\3&11583659&0&F9
    Driver: C:\Windows\system32\DRIVERS\intelide.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 17464 bytes
    Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 45112 bytes
    Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 21560 bytes
    Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 109624 bytes
    Name: Intel(R) 82801G (ICH7 Family) SMBus Controller - 27DA
    Device ID: PCI\VEN_8086&DEV_27DA&SUBSYS_D6088086&REV_01\3&11583659&0&FB
    Driver: n/a
    Name: High Definition Audio Controller
    Device ID: PCI\VEN_8086&DEV_27D8&SUBSYS_D6088086&REV_01\3&11583659&0&D8
    Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.00.6000.16386 (English), 3/1/2008 02:41:25, 53760 bytes
    Name: Intel(R) 82801G (ICH7 Family) PCI Express Root Port - 27D2
    Device ID: PCI\VEN_8086&DEV_27D2&SUBSYS_27D28086&REV_01\3&11583659&0&E1
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6000.16386 (English), 11/2/2006 11:50:57, 140392 bytes
    Name: Intel(R) 82801G (ICH7 Family) PCI Express Root Port - 27D0
    Device ID: PCI\VEN_8086&DEV_27D0&SUBSYS_27D08086&REV_01\3&11583659&0&E0
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6000.16386 (English), 11/2/2006 11:50:57, 140392 bytes
    Name: Intel(R) 82801G (ICH7 Family) USB2 Enhanced Host Controller - 27CC
    Device ID: PCI\VEN_8086&DEV_27CC&SUBSYS_27CC8086&REV_01\3&11583659&0&EF
    Driver: C:\Windows\system32\drivers\usbehci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 38400 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Driver: C:\Windows\system32\hccoin.dll, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 8704 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 8704 bytes
    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27CB
    Device ID: PCI\VEN_8086&DEV_27CB&SUBSYS_27CB8086&REV_01\3&11583659&0&EB
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 23040 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27CA
    Device ID: PCI\VEN_8086&DEV_27CA&SUBSYS_27CA8086&REV_01\3&11583659&0&EA
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 23040 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27C9
    Device ID: PCI\VEN_8086&DEV_27C9&SUBSYS_27C98086&REV_01\3&11583659&0&E9
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 23040 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27C8
    Device ID: PCI\VEN_8086&DEV_27C8&SUBSYS_27C88086&REV_01\3&11583659&0&E8
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 23040 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Name: Intel(R) 82801GB/GR/GH (ICH7 Family) Serial ATA Storage Controller - 27C0
    Device ID: PCI\VEN_8086&DEV_27C0&SUBSYS_27C08086&REV_01\3&11583659&0&FA
    Driver: C:\Windows\system32\DRIVERS\intelide.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 17464 bytes
    Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 45112 bytes
    Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 21560 bytes
    Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.00.6000.16632 (English), 3/1/2008 02:49:27, 109624 bytes
    Name: Intel(R) 82801GB/GR (ICH7 Family) LPC Interface Controller - 27B8
    Device ID: PCI\VEN_8086&DEV_27B8&SUBSYS_544E8086&REV_01\3&11583659&0&F8
    Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.00.6000.16386 (English), 11/2/2006 11:49:20, 13928 bytes
    Name: Intel(R) 82801 PCI Bridge - 244E
    Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_E1\3&11583659&0&F0
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6000.16386 (English), 11/2/2006 11:50:57, 140392 bytes
    Name: VIA USB Enhanced Host Controller
    Device ID: PCI\VEN_1106&DEV_3104&SUBSYS_31041106&REV_63\4&CF81C54&0&32F0
    Driver: C:\Windows\system32\drivers\usbehci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 38400 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Driver: C:\Windows\system32\hccoin.dll, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 8704 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 8704 bytes
    Name: VIA Rev 5 or later USB Universal Host Controller
    Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381106&REV_61\4&CF81C54&0&31F0
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 23040 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 8704 bytes
    Name: VIA Rev 5 or later USB Universal Host Controller
    Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381106&REV_61\4&CF81C54&0&30F0
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 23040 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:37, 224768 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 192000 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6000.16553 (English), 3/1/2008 02:47:38, 8704 bytes
    Name: Realtek RTL8168B/8111B Family PCI-E Gigabit Ethernet NIC (NDIS 6.0)
    Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_D6088086&REV_01\00EC816800
    Driver: C:\Windows\system32\DRIVERS\Rtlh86.sys, 6.203.0214.2008 (English), 2/14/2008 06:56:02, 118784 bytes
    Name: NVIDIA GeForce 8400 GS
    Device ID: PCI\VEN_10DE&DEV_0422&SUBSYS_23081682&REV_A1\4&13D7CD30&0&0008
    Driver: C:\Windows\system32\DRIVERS\nvlddmkm.sys, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 7623968 bytes
    Driver: C:\Windows\system32\nvd3dum.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 4988928 bytes
    Driver: C:\Windows\system32\nvwgf2um.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 1521664 bytes
    Driver: C:\Windows\system32\nvapi.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 364544 bytes
    Driver: C:\Windows\system32\nvoglv32.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 6942720 bytes
    Driver: C:\Windows\system32\nvcpl.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 8497696 bytes
    Driver: C:\Windows\system32\nvsvc.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 86016 bytes
    Driver: C:\Windows\system32\nvmctray.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 81920 bytes
    Driver: C:\Windows\system32\nvdisps.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 6344704 bytes
    Driver: C:\Windows\system32\nvdispsr.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 5509120 bytes
    Driver: C:\Windows\system32\nvgames.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 3334144 bytes
    Driver: C:\Windows\system32\nvgamesr.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 3166208 bytes
    Driver: C:\Windows\system32\nvmccss.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 188416 bytes
    Driver: C:\Windows\system32\nvmccssr.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 458752 bytes
    Driver: C:\Windows\system32\nvmobls.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 1150976 bytes
    Driver: C:\Windows\system32\nvmoblsr.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 2854912 bytes
    Driver: C:\Windows\system32\nvvitvs.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 3551232 bytes
    Driver: C:\Windows\system32\nvvitvsr.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 3629056 bytes
    Driver: C:\Windows\system32\nvmccs.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 229376 bytes
    Driver: C:\Windows\system32\nvmccsrs.dll, 7.15.0011.6369 (Arabic), 9/12/2007 05:28:00, 45056 bytes
    Driver: C:\Windows\system32\nvwss.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 2371584 bytes
    Driver: C:\Windows\system32\nvwssr.dll, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 2441216 bytes
    Driver: C:\Windows\system32\nvcolor.exe, 7.15.0011.6369 (English), 9/12/2007 05:28:00, 147456 bytes
    Driver: C:\Windows\system32\nvudisp.exe, 1.00.0001.0056 (English), 9/12/2007 05:28:00, 356352 bytes
    Driver: C:\Windows\system32\nvwsapps.xml, 9/12/2007 05:28:00, 17433 bytes
    Driver: C:\Windows\system32\nvapps.xml, 9/12/2007 05:28:00, 133894 bytes
    Driver: C:\Windows\system32\nvuninst.exe, 1.00.0001.0056 (English), 9/12/2007 05:28:00, 356352 bytes
    Driver: C:\Windows\system32\nvdisp.nvu, 9/12/2007 05:28:00, 6549 bytes
    Driver: C:\Windows\system32\dpinst.exe, 2.00.0001.0000 (English), 4/26/2007 10:17:00, 521128 bytes
    Driver: C:\Windows\help\nvcpl\nvdsp.chm, 4/26/2007 10:17:00, 170201 bytes
    Driver: C:\Windows\help\nvcpl\nv3d.chm, 4/26/2007 10:17:00, 91094 bytes
    Driver: C:\Windows\help\nvcpl\nvmob.chm, 4/26/2007 10:17:00, 54988 bytes
    Driver: C:\Windows\help\nvcpl\nvwks.chm, 4/26/2007 10:17:00, 174650 bytes
    Driver: C:\Windows\nvtmpinst\nvcpl.cpl, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplui.exe, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpluir.dll, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvexpbar.dll, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpl.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplara.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspara.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dara.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobara.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplcsy.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspcsy.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dcsy.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobcsy.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpldan.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspdan.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3ddan.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobdan.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpldeu.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspdeu.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3ddeu.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobdeu.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplell.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspell.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dell.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobell.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpleng.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspeng.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3deng.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobeng.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplesn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspesn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3desn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobesn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplesm.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspesm.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3desm.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobesm.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplfin.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspfin.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dfin.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobfin.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplfra.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspfra.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dfra.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobfra.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplheb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspheb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dheb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobheb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplhun.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdsphun.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dhun.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobhun.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplita.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspita.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dita.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobita.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpljpn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspjpn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3djpn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobjpn.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplkor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspkor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dkor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobkor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplnld.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspnld.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dnld.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobnld.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplnor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspnor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dnor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobnor.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplplk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspplk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dplk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobplk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplptg.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspptg.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dptg.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobptg.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplptb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspptb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dptb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobptb.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplrus.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdsprus.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3drus.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobrus.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplsky.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspsky.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dsky.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobsky.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplslv.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspslv.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dslv.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobslv.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplsve.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspsve.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dsve.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobsve.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpltha.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdsptha.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dtha.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobtha.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcpltrk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdsptrk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dtrk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobtrk.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplchs.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspchs.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dchs.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobchs.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvcplcht.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvdspcht.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nv3dcht.chm, , 0 bytes
    Driver: C:\Windows\nvtmpinst\nvmobcht.chm, , 0 bytes
    Driver: C:\Windows\system32\nvcod.dll, 1.00.0000.0035 (English), 9/12/2007 05:28:00, 36864 bytes
    Driver: C:\Windows\system32\nvcod100.dll, 1.00.0000.0035 (English), 9/12/2007 05:28:00, 36864 bytes
    ------------------
    DirectShow Filters
    ------------------
    DirectShow Filters:
    WMAudio Decoder DMO,0x00800800,1,1,,
    WMAPro over S/PDIF DMO,0x00600800,1,1,,
    WMSpeech Decoder DMO,0x00600800,1,1,,
    MP3 Decoder DMO,0x00600800,1,1,,
    Mpeg4s Decoder DMO,0x00800001,1,1,,
    WMV Screen decoder DMO,0x00600800,1,1,,
    WMVideo Decoder DMO,0x00800001,1,1,,
    Mpeg43 Decoder DMO,0x00800001,1,1,,
    Mpeg4 Decoder DMO,0x00800001,1,1,,
    Full Screen Renderer,0x00200000,1,0,,6.06.6000.16587
    Multiple File Output,0x00200000,2,2,WMM2FILT.dll,
    WMT Black Frame Generator,0x00200000,1,1,WMM2FILT.dll,
    WMT Import Filter,0x00200000,0,1,WMM2FILT.dll,
    DV Muxer,0x00400000,0,0,,6.06.6000.16386
    Color Space Converter,0x00400001,1,1,,6.06.6000.16587
    WMT Interlacer,0x00200000,1,1,WMM2FILT.dll,
    WM ASF Reader,0x00400000,0,0,,11.00.6000.6324
    Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.6000.6324
    AVI Splitter,0x00600000,1,1,,6.06.6000.16587
    VGA 16 Color Ditherer,0x00400000,1,1,,6.06.6000.16587
    Microsoft MPEG-2 Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,11.00.5840.6324
    AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.6000.16386
    WMT Format Conversion,0x00200000,1,1,WMM2FILT.dll,
    9x8Resize,0x00200000,1,1,WMM2FILT.dll,
    StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.6000.16386
    WMT Virtual Source,0x00200000,0,1,WMM2FILT.dll,
    Microsoft TV Caption Decoder,0x00200001,1,0,MSTVCapn.dll,6.00.6000.16386
    MJPEG Decompressor,0x00600000,1,1,,6.06.6000.16587
    CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.00.6000.16386
    MPEG-I Stream Splitter,0x00600000,1,2,,6.06.6000.16587
    SAMI (CC) Parser,0x00400000,1,1,,6.06.6000.16587
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.6000.16386
    MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.6000.16386
    WMT AudioAnalyzer,0x00200000,1,1,WMM2FILT.dll,
    Microsoft MPEG-2 Video Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6000.6324
    Stretch Video,0x00200000,1,1,WMM2FILT.dll,
    Internal Script Command Renderer,0x00800001,1,0,,6.06.6000.16587
    MPEG Audio Decoder,0x03680001,1,1,,6.06.6000.16587
    DV Splitter,0x00600000,1,2,,6.06.6000.16386
    Video Mixing Renderer 9,0x00200000,1,0,,6.06.6000.16587
    Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,11.00.6000.6324
    Frame Eater,0x00200000,1,1,WMM2FILT.dll,
    Allocator Fix,0x00200000,1,1,WMM2FILT.dll,
    ACM Wrapper,0x00600000,1,1,,6.06.6000.16587
    Video Renderer,0x00800001,1,0,,6.06.6000.16587
    MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.6000.16386
    Capture ASF Writer,0x00200000,0,0,WMM2FILT.dll,
    Line 21 Decoder,0x00600000,1,1,,6.06.6000.16386
    Video Port Manager,0x00600000,2,1,,6.06.6000.16587
    Video Renderer,0x00400000,1,0,,6.06.6000.16587
    Bitmap Generate,0x00200000,1,1,WMM2FILT.dll,
    Proxy Sink,0x00200000,1,0,WMM2FILT.dll,
    Proxy Source,0x00200000,0,1,WMM2FILT.dll,
    WM ASF Writer,0x00400000,0,0,,11.00.6000.6324
    VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.00.6000.16386
    WMT Sample Information Filter,0x00200000,1,1,WMM2FILT.dll,
    File writer,0x00200000,1,0,,6.06.6000.16386
    DVD Navigator,0x00200000,0,3,,6.06.6000.16386
    WMT DV Extract,0x00200000,1,1,WMM2FILT.dll,
    Overlay Mixer2,0x00200000,1,1,,6.06.6000.16386
    AVI Draw,0x00600064,9,1,,6.06.6000.16587
    Microsoft MPEG-2 Audio Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6000.6324
    WST Pager,0x00800000,1,1,WSTPager.ax,6.06.6000.16386
    MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.6000.16386
    Record Queue,0x00200000,1,1,WMM2FILT.dll,
    DV Video Decoder,0x00800000,1,1,,6.06.6000.16386
    SampleGrabber,0x00200000,1,1,qedit.dll,6.06.6000.16386
    Null Renderer,0x00200000,1,0,qedit.dll,6.06.6000.16386
    WMT Log Filter,0x00200000,1,1,WMM2FILT.dll,
    MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.6000.16386
    Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,11.00.6000.6324
    WMT Virtual Renderer,0x00200000,1,0,WMM2FILT.dll,
    StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.6000.16386
    Smart Tee,0x00200000,1,2,,6.06.6000.16386
    Overlay Mixer,0x00200000,0,0,,6.06.6000.16386
    AVI Decompressor,0x00600000,1,1,,6.06.6000.16587
    WMT MuxDeMux Filter,0x00200000,0,0,WMM2FILT.dll,
    NetBridge,0x00200000,2,0,netbridge.dll,6.01.6000.16386
    AVI/WAV File Source,0x00400000,0,2,,6.06.6000.16587
    WMT Volume,0x00200000,1,1,WMM2FILT.dll,
    Wave Parser,0x00400000,1,1,,6.06.6000.16587
    MIDI Parser,0x00400000,1,1,,6.06.6000.16587
    Multi-file Parser,0x00400000,1,1,,6.06.6000.16587
    File stream renderer,0x00400000,1,1,,6.06.6000.16587
    WMT VIH2 Fix,0x00200000,1,1,WMM2FILT.dll,
    Microsoft MPEG-1/DD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,11.00.5840.6324
    AVI Mux,0x00200000,1,0,,6.06.6000.16386
    Line 21 Decoder 2,0x00600002,1,1,,6.06.6000.16587
    File Source (Async.),0x00400000,0,1,,6.06.6000.16587
    File Source (URL),0x00400000,0,1,,6.06.6000.16587
    Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.6000.16386
    AudioRecorder WAV Dest,0x00200000,0,0,,6.00.6000.16386
    AudioRecorder Wave Form,0x00200000,0,0,,6.00.6000.16386
    SoundRecorder Null Renderer,0x00200000,0,0,,6.00.6000.16386
    Infinite Pin Tee Filter,0x00200000,1,1,,6.06.6000.16386
    WMT Switch Filter,0x00200000,1,1,WMM2FILT.dll,
    Enhanced Video Renderer,0x00200000,1,0,evr.dll,5.00.0001.0001
    Uncompressed Domain Shot Detection Filter,0x00200000,1,1,WMM2FILT.dll,
    BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.6000.16386
    MPEG Video Decoder,0x40000001,1,1,,6.06.6000.16587
    WDM Streaming Tee/Splitter Devices:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,,6.00.6000.16386
    WDM Streaming Data Transforms:
    Microsoft Kernel DRM Audio Descrambler,0x00200000,1,1,,6.00.6000.16386
    Video Compressors:
    WMVideo8 Encoder DMO,0x00600800,1,1,,
    WMVideo9 Encoder DMO,0x00600800,1,1,,
    MSScreen 9 encoder DMO,0x00600800,1,1,,
    DV Video Encoder,0x00200000,0,0,,6.06.6000.16386
    MJPEG Compressor,0x00200000,0,0,,6.06.6000.16587
    Cinepak Codec by Radius,0x00200000,1,1,,6.06.6000.16386
    Intel IYUV codec,0x00200000,1,1,,6.06.6000.16386
    Intel IYUV codec,0x00200000,1,1,,6.06.6000.16386
    Microsoft RLE,0x00200000,1,1,,6.06.6000.16386
    Microsoft Video 1,0x00200000,1,1,,6.06.6000.16386
    Audio Compressors:
    WM Speech Encoder DMO,0x00600800,1,1,,
    WMAudio Encoder DMO,0x00600800,1,1,,
    IMA ADPCM,0x00200000,1,1,,6.06.6000.16587
    PCM,0x00200000,1,1,,6.06.6000.16587
    Microsoft ADPCM,0x00200000,1,1,,6.06.6000.16587
    GSM 6.10,0x00200000,1,1,,6.06.6000.16587
    Messenger Audio Codec,0x00200000,1,1,,6.06.6000.16587
    CCITT A-Law,0x00200000,1,1,,6.06.6000.16587
    CCITT u-Law,0x00200000,1,1,,6.06.6000.16587
    MPEG Layer-3,0x00200000,1,1,,6.06.6000.16587
    Audio Capture Sources:
    Microphone (Realtek High Defini,0x00200000,0,0,,6.06.6000.16386
    Midi Renderers:
    Default MidiOut Device,0x00800000,1,0,,6.06.6000.16587
    Microsoft GS Wavetable Synth,0x00200000,1,0,,6.06.6000.16587
    WDM Streaming Capture Devices:
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    ,0x00000000,0,0,,
    WDM Streaming Rendering Devices:
    Realtek HD Audio output,0x00200000,1,1,,6.00.6000.16386
    Realtek HDA SPDIF Out,0x00200000,1,1,,6.00.6000.16386
    BDA Network Providers:
    Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
    Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
    Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
    Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
    Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.6000.16386
    Multi-Instance Capable VBI Codecs:
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.6000.16386
    BDA Transport Information Renderers:
    BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.6000.16386
    MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.6000.16386
    BDA CP/CA Filters:
    Decrypt/Tag,0x00600000,1,0,EncDec.dll,6.06.6000.16386
    Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.6000.16386
    XDS Codec,0x00200000,0,0,EncDec.dll,6.06.6000.16386
    WDM Streaming Communication Transforms:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,,6.00.6000.16386
    Audio Renderers:
    Speakers (Realtek High Definiti,0x00200000,1,0,,6.06.6000.16587
    Default DirectSound Device,0x00800000,1,0,,6.06.6000.16587
    Default WaveOut Device,0x00200000,1,0,,6.06.6000.16587
    DirectSound: Realtek Digital Output (Realtek High Definition Audio),0x00200000,1,0,,6.06.6000.16587
    DirectSound: Speakers (Realtek High Definition Audio),0x00200000,1,0,,6.06.6000.16587
    Realtek Digital Output (Realtek,0x00200000,1,0,,6.06.6000.16587

  7. #7

    Default Re: Crashes and how to fix them

    Quote Originally Posted by Thomas52600 View Post
    I have a big problem at broken crescent ! In 1230, when i played as the Kingdom Of Jerusalem the mod crash during the mongols' Turn ! What should i do ?
    Start a thread

  8. #8

    Default Re: Crashes and how to fix them

    hi! i have a problem! when i instal the 1.2 patch, after a while i encounter a error somethink with SFX.dat( a file from the sound folder of the game). i tried to replace the file with another but the same error!!
    can someone hepl me plz?
    thank you!

  9. #9
    irishron's Avatar Cura Palatii
    Moderator Emeritus

    Join Date
    Feb 2005
    Location
    Cirith Ungol
    Posts
    47,024

    Default Re: Crashes and how to fix them

    Is your disk dirty or scratched?
    Did you change a file?
    Did you add a mod?

    Dirty or scratched disk will keep your copmuter from reading it.
    Any file change will cause it to abort install including mods.

  10. #10

    Default Re: Crashes and how to fix them

    these crashes occur only in mods or can occur and in vanilla ?







  11. #11
    irishron's Avatar Cura Palatii
    Moderator Emeritus

    Join Date
    Feb 2005
    Location
    Cirith Ungol
    Posts
    47,024

    Default Re: Crashes and how to fix them

    Having a mod and trying to patch have proven to be incompatible. If the mod changes any of the vanilla files such as the model files it will not update. The only way I've seen is uninstall, reinstall, patch, then reinstall your mod.

  12. #12

    Default Re: Crashes and how to fix them

    I'm using Stainless Steel 4.1 mod, I can play the game fine without the mod... But the game crashes after the loading screen. Here's the log file.



    21:29:33.940 [system.rpt] [always] CPU: SSE2
    21:29:33.940 [system.rpt] [always] ==== system log start, build date: Apr 23 2007 version bld-medieval2-update2-84 (37970) ===
    21:29:33.940 [system.io] [always] mounted pack packs/data_0.pack
    21:29:33.940 [system.io] [always] mounted pack packs/data_1.pack
    21:29:33.940 [system.io] [always] mounted pack packs/data_2.pack
    21:29:33.940 [system.io] [always] mounted pack packs/data_3.pack
    21:29:33.940 [system.io] [always] mounted pack packs/data_4.pack
    21:29:33.940 [system.io] [always] mounted pack packs/localized.pack
    21:29:40.396 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 285, column 97
    unit(English Huscarls) does not match up to the ownership for faction(saxons)
    21:29:40.398 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 341, column 97
    unit(English Huscarls) does not match up to the ownership for faction(saxons)
    21:29:40.400 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 400, column 97
    unit(English Huscarls) does not match up to the ownership for faction(saxons)
    21:29:40.402 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 499, column 97
    unit(English Huscarls) does not match up to the ownership for faction(saxons)
    21:29:40.436 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1357, column 101
    unit(Almughavars) does not match up to the ownership for faction(spain)
    21:29:40.436 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1357, column 101
    unit(Almughavars) does not match up to the ownership for faction(portugal)
    21:29:40.438 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1413, column 101
    unit(Almughavars) does not match up to the ownership for faction(spain)
    21:29:40.438 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1413, column 101
    unit(Almughavars) does not match up to the ownership for faction(portugal)
    21:29:40.440 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1483, column 101
    unit(Almughavars) does not match up to the ownership for faction(spain)
    21:29:40.440 [script.err] [error] Script Error in data/export_descr_buildings.txt, at line 1483, column 101
    unit(Almughavars) does not match up to the ownership for faction(portugal)
    21:29:40.735 [script.err] [error] Script Error in Stainless_Steel_Mod/data/export_descr_guilds.txt, at line 67, column 14
    Invalid building name <guild_montesa_chapter_house>

  13. #13
    irishron's Avatar Cura Palatii
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    Default Re: Crashes and how to fix them

    All those are Stainless Steel mod entries. Thet can be fixed by you by learning to mod. Your best bet is to send this to the Stainless Steel forum. I have been playing Stainlees Steel 5.1 without any of these problems.

  14. #14

    Default Re: Crashes and how to fix them

    I've posted in the Stainless Steel forum as well, someone please help.
    http://www.twcenter.net/forums/showthread.php?t=165920

  15. #15
    irishron's Avatar Cura Palatii
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    Default Re: Crashes and how to fix them

    What'd you piss off the other forum for? They're the ones you need.

  16. #16

    Default Re: Crashes and how to fix them

    CAN ANYONE TELL ME HOW TO FIX MED 2 CRASHES SAYING UNKNOWN ERROR EVERYTIME I FIGHT THE Timirid faction ON THE BATTLEFIELD, tHIS ONLY IS A PROBLEM WITH THIS FACTION.
    tHANKS

  17. #17
    irishron's Avatar Cura Palatii
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    Default Re: Crashes and how to fix them

    Version 1.2 patch takes care of many of them. The rest you're going to have learn to mod.

  18. #18
    theDV's Avatar Libertus
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    Default Re: Crashes and how to fix them

    i have a BIG PROBLEM when i´m going to battle in all Medieval II games there comes blue screen can someone help me please

  19. #19
    irishron's Avatar Cura Palatii
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    Default Re: Crashes and how to fix them

    Blue screen of death? Do you have to reboot?

  20. #20
    theDV's Avatar Libertus
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    Default Re: Crashes and how to fix them

    no the only ting i can do is restart and then turn the PC off

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