I got a report, that error is in 688th entry and I can't figure out which unit this is
Post a screenshot of the error so we can see the actual error.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
Im not following. So you got an "unsepecified" error, then you screwed with the serialization and got this "688th" entry error?
Ive never gotten an error like that. Any time Ive gotten a serialization error, it was thrown in the edu when it looks for a model that isnt read from the modeldb file and says something along the lines of "cant find model bla bla bla".
Under the patronage of Roman_Man#3, Patron of Ishan
Click for my tools and tutorials
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein
I used this method. I set the number to 688 and that was the border betwen "unspecified erroring" and direct CTD.
Yes, it says in log, that only 688 files where processed, but the problem is, that it checks whole file for errors, and therefore I can't find the entry with intentious erroring.
It will be in the modeldb file. If you have only added faction entries in there (cloning the Jerusalem entry) then a change in the serialization number was not required. Remove the modeldb (move into a different folder) and start the game to confirm this.
You could also try my modified checker, not sure if it will work. It will need modifying to include your custom faction as well. I described the method here.
Now I am stumped: the log in there says it can't find the dismounted archer battle model, but it in the included modeldb. Would that be the log after you removed the modeldb? Anyhow, I ran the modeldb with my checker and it threw out a mile (136) of errors.
The checker and that list (error log) is in the attachment.
You will need to have Python 2.6 installed to run the checker! Later versions of Python will not work.
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That log is from after I put .modeldb back where it was.
I think all those errors from your checker are there, because you didn't add "bern" faction to faction list.
I think the problem is, that there are two files (dismounted_archers_lod1.mesh and dismounted_archers_lod2.mesh) are missing in unit_models/_unit/as_light.
And jerusalem and antioch have to be added to the faction list as well.
No errors after that.
This error relates to this entry in the EDU:20:09:08.125 [script.err] [error] Script Error in mods/eidgenossenschaft/data/export_descr_unit.txt, at line 11230, column 1
Could not find soldier battle model for unit type 'Dismounted_Archers'.
soldier Dismounted_Archers, 48, 0, 0.8
And here are the archers in the modeldb:
18 dismounted_archers
Only thing that I could imagine, is the difference in capitalization of the names. (both entries will have to agree completely)
I would recommend to change it in the EDU (easier), sometimes the game is a bit fussy about that.
The error with the missing meshes will only lead to a crash in a battle, not at the start. Suggestion: if you have a mesh (lod_0?) simply copy and rename it accordingly. It will not make much of a difference . The higher the lod number, the fewer surfaces the original has, the easier when viewed at larger distances.