Squid once told me that all lookup files are not used in M2TW that is they are RTW left overs.
I haven't used them at all so i know it's true.
agreed - actually the enums and lookups weren't generally used in the later versions of RTW/BI either, but the quotes one was different - and also if I remember correctly it was CASE SENSITIVE.... so watch out for correct capital letters... gets very very annoying to bug hunt something you think is due to script/battle load only to eventually discover its just the damned quotes!
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Oh yeah i remember now there was one guy who just wanted to one more quote but couldn't do that and we were bored to death in explaining him the same thing over and over again, lastly the lookup file did the job for him iirc.![]()
In my 30-40 turn it`s crashes and shows: unspecified error and Medieval 2 total war now will exit.Any help?
Crash at the end of the loading bar, no error message, the last thing I did was try to add new units but I took out the latest bit of code and it's still not working.
Help is very much appreciated, here is my log: (yes, I know there is a rather long list of errors, but none of them are fatal)
Actually, I realized that the log hadn't reloaded and found the error quickly, thanks though! I have another now, have you ever seen an error message like this:
I'm going through the process of changing over to 1 settlement type, so all "castle" references are gone from EDB and descr_strat.Code:14:30:13.000 [script.err] [error] Script Error in mods/medieval_world/data/export_descr_buildings.txt, at line 3582, column 5 Building descriptions must include 'castle_port' building strand
Hi guys. Does somebody know what does this system.log message mean???
Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg city vs clt huge_city)
In my 100-140 turn it`s crashes and shows: unspecified error and Medieval 2 total war now will exit.Any help?
Just to continue my above post, I've done the following:
- Added a new culture (gaelic)
- Added a new faction (Hebridean) but at the same time removed an old one (Portugal)
- Added my new export_descr_buildingt.txt file with lots of original buildings removed (except castles, cities, ports, roads, and churches)
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Total War Mods - Modding Portal - Total War Series
M2TW Modding - Battle Map Buildings - Techtrees - worldpkgdesc
Rome Remastered Modding - New Campaign Map
IWTE functions for RR - Unit models in RR
Looks like difference between the EDB and descr_strat.
but in descr_strat I have no aztecs at all....