Hello to all fantastic mod. Is there a way that the dwarves can be playable in the campaing ? i tried some things with my miserable
modding knowledge but nothing the game crush to desktop... any help?
Hello to all fantastic mod. Is there a way that the dwarves can be playable in the campaing ? i tried some things with my miserable
modding knowledge but nothing the game crush to desktop... any help?
hmmm i could try...
alright. i have looked. you need to alter the Descr_strat,and the export descr_buildings. also you must not forget the game sees them as Saxons! hope this helps you! btw: i might do this for the elves. just so you know.
Last edited by hellfire15; January 20, 2008 at 01:15 PM.
Well if you have any ideas please tell me..! Thanx !
updated first post.
just change the ownership of the dwarf/elf unit to whomever you want to, and make them trainable in the barrack or something, i done it, works fine
Bad luck Jerry, third time lucky, eh?
could i get a more indepth way of making the dwarves a playable faction....i have no modding experience at all.......
I can assure you that unless you want a terribly unfinished faction on your map for the sole purpose of just "being there", then getting the Dwarves on campaign includes quite a bit of stuff to do. And since you say that you have no modding experience, I'd advise to enjoy the current campaign for now.
ok i shall
any idea when all the factions will be playable.. 3.0? possibly?
lol i havent downloaded it yet but ive read about this mod... downloading now
.:The Slav:.
Great Mods:: SPQR and XGM/XGMD
The Slav has just been granted the "Most off-topic Evah Award" Congratulations!
-Wundai
Yea it looks really good can you look at my topic "Steam users" i need help with downloading it.
.:The Slav:.
Great Mods:: SPQR and XGM/XGMD
The Slav has just been granted the "Most off-topic Evah Award" Congratulations!
-Wundai
In realita there are 4 to 7 unplayable factions:
1.) saxons => Kingdom of the Dwarves
2.) sarmatians => Kingdom of the Elves
3.) goths => Kingdom of Dale
4.) [lombardi => isengard (was already defeated in the fourth age)]
and:
5.) burgundii => Beornings \
6.) berbers => Khand } only a few units ,only for khand a symbol and no character names
7.) alemanni => Rhovanion /
And why didn't you have - or will they follow later?
P.S.: You have also planned a larger map, right?