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Thread: Feaction defeated, not unlocked

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  1. #1

    Default Feaction defeated, not unlocked

    I just installed M2TW on my new PC and started playing with England because I knew I'd be able to unlock Scotland quickly, but something went wrong. My empire extends from Ireland to Antwerp and down to Bordeaux. Haven't touched France and have pretty good relations with them.

    A crusade had been called for Jerusalem and I prepared a crusade army at Bruges and sent them to Rennes to join my main fleet which was half way down the Iberian peninsula.

    After chasing 1/2 of the Scottish army away from Dublin, I followed them all the way to Edinburgh and annihilated them before they could flee to safety. The next turn my reinforcements arrived from York and I was about to lay siege when almost the rest of their army attacked me (I got the speech about 3 quarters of their forces). After dispatching most of them, with some heavy losses, I was left to besiege the King and a unit of Militia but didn't trust my remaining army to do the job so I sent more reinforcements up from York and Nottingham and settled in for a long siege.

    The next turn Portugal betrayed me and blockaded Rennes, just after my fleet had docked and picked up the Crusaders (which were already starting to desert). I got a message from the Council of Nobles to blockade Pamplona within 5 turns so I was left with only one thing to do. I disembarked my Crusaders on the Pamplona coast and blockaded the port with the fleet. I was immediately met with a large Portuguese army which I only just managed to defeat, the battle was followed by more desertions and a visit to the local mercenary hire company.

    When I hit End Turn this time Denmark betrayed me by attacking Antwerp and I got another message to blockade one of the Danish ports. I dutifully built three fleets next turn and blockaded two ports with the other on patrol, while sending troops from Caen and Bruges to lift the siege. My reinforcements were still a short way away from Edinburgh when they were attacked by the last Scottish army, which they soundly defeated. The Pope warned me to cease hostilities with the Scots. Another large Portuguese army landed on the coast but they didn't try to lift the blockade (not enough movement points I guess). I turned my Crusaders around (after hiring mercenaries again to replace the deserters) to face the new threat and after a decent battle, where I was once again owned by Jinettes before killing their General, they fled back to their fleet, which I didn't attack because I didn't want to lift the blockade.

    The next turn saw the Danish maintain the siege and lose one of their fleets in the North Seas. I laid siege to Pamplona and the Pope shook his finger at me over this, but I decided to maintain the siege (I've never noticed any harm in maintaining sieges) anyway. My army besieging Edinburgh was now ready to storm the gates, but noticing it only had one more turn I decided to just starve them, well... that and the fact that when I tried to storm the gates I got a warning saying I would be excommunicated for doing so...

    Relief finally arrived in Antwerp the next turn, and I was able to lift the siege inflicting serious injury on the Danish. I also sunk what seems to have been their last fleet. I noticed a Danish emissary approaching Bruges. Edinburgh surrendered.

    The Diplomat arrived in Bruges and offered a cease fire, I was feeling brave so I offered ceasefire and trade rights and demanded one of their regions in exchange (I didn't read it fast enough before clicking, meant to get Hamburg but got the coastal one immediately to the east, can't think of it's name), telling them that I would attack if they didn't accept. To my surprise they accepted my very generous offer and our little war ended all in my favour.

    A few turns later, without any more bother from Portuguese reinforcements, I got a message saying they had been excommunicated and I was free to attack them once more, so I assaulted the castle and my Crusaders, together with newly arrived reinforcements from Bordeaux, took it for their own, killing two units of General's Bodyguards in the process. This was immediately followed by a series of messages saying that the faction had been reconciled. I also took Innisfail from the Rebels this turn.

    I do not recall any specific messages saying that either Scotland or Portugal had been defeated, but I did get messages from the Pope saying that the "Cease Hostilities" missions had been canceled.

    Shortly after this I had to do something else so I saved and went to the main menu only to find that neither Scotland nor Portugal were on the list of playable Factions. I thought they would probably be there next time I launched so I exited. This morning when I launched, deciding I would start a new campaign playing HRE on 6 months per turn this time, I found that only Portugal was on the list of playable Factions. My English armies had defeated all of the British Isles and as far as I could tell the only region that Scotland had held was Edinburgh (their main army was stuck in the red zone of Dublin for about 10 turns before I got annoyed and attacked it, we had been racing there apparently).

    So is there a reason why I can't play Scotland yet?

  2. #2
    eggthief's Avatar Praepositus
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    Default Re: Feaction defeated, not unlocked

    u have to beat the campaign either short or long and then u unlock all factions.

  3. #3

    Default Re: Feaction defeated, not unlocked

    And your response is relevant to my problem how?

  4. #4
    eggthief's Avatar Praepositus
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    Default Re: Feaction defeated, not unlocked

    Quote Originally Posted by Sokar Rostau View Post
    And your response is relevant to my problem how?
    Can u blame me? I just read your topic title the first two lines and the last and I just told u a way to unlock Scotland, if you wouldn't have typed other stuff around it I would have read the middle part and told u like other people did to look for a faction destroyed message and to use toggle_fow.

    Rude part removed - Garnier
    Last edited by Garnier; January 17, 2008 at 12:26 PM.

  5. #5
    Snizel's Avatar Semisalis
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    Default Re: Feaction defeated, not unlocked

    Thats strange your didn't receive a message of their defeats. Eggtheif is right about beating campaign to unlock all factions so you may just want to do a quick short campaign and see if that resolves your problem. The chances that Scotland left Britain before you defeated them is pretty slim on account that they hadn't even conquered their own country yet. If they did leave Britain then they likely would have landed near Antwerp. If you can't be bothered to beat a campaign then you can always unlock factions by editing:

    C:\Program Files\SEGA\Medieval II Total War\data\world\maps\campaign\imperial_campaign\descr_strat.txt

    Cut and paste all the factions (or factions you want) from the 'unlockable' list to the 'playable' list. While you are there just check to see if Scotland is already in playable, if not them then you haven't unlocked them.
    I saw, I bought, I played

  6. #6

    Default Re: Feaction defeated, not unlocked

    I hadn't thought of them leaving. I hold Antwerp and Stettin(?) and the Danes have Hamburg and into Sweden as far as I've seen, but I don't know who owns Norway. Have to check that.

    I checked to see if Scotland was there when I set the turns to 0.5 years rather than 2.0, but they weren't, and neither was Portugal which definitely is unlocked.

  7. #7
    Double A's Avatar person man
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    Default Re: Feaction defeated, not unlocked

    Maybe you can't unlock Scotland...:hmmm:
    Jon had taken Donal and Benjen’s advice to heart: Sam may be fat and pathetic, but he is still a member of the watch, and one of the few black brothers who isn't a rapist or thief. (out of context, this sounds ridiculously racist)
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  8. #8

    Default Re: Feaction defeated, not unlocked

    Scotland was the first Faction I unlocked on my old PC.

    Every Faction other than Papal States, Timurids, Mongols, Rebels and Aztecs can be unlocked.

  9. #9

    Default Re: Feaction defeated, not unlocked

    Check that statistics scroll thingabob where all the factions are represented as lines on a graph. I totally forget what it's called but it's accessible from the same menu where you view your own faction's statistics. You can see if Scotland still owns regions, although it's still possible that the have a family member running around without a region somewhere.

  10. #10

    Default Re: Feaction defeated, not unlocked

    Simply put, if you didn't get the faction destroyed message, they're still alive on an island somewhere.


    And beating them in the campaign doesn't count until you actually win that campaign.

  11. #11

    Default Re: Feaction defeated, not unlocked

    Quote Originally Posted by Sher Khan View Post
    ...they're still alive on an island somewhere.
    Not necessarily; in my game the AI has developed a most annoying habit of recruiting some merc boats in a tiny little lake somewhere and stashing their faction leader on it. You can't spy on them (the boats) but if you put a mid to high level spy as close to the boat as you can, you can often see what is loaded. Then you get the unique joy of parking a general on the shore of the lake and trying to recruit enough merc boats to sink theirs. Perhaps it is one of those moments of AI brilliance but even so, it is most annoying.

  12. #12

    Default Re: Feaction defeated, not unlocked

    Quote Originally Posted by miccofl View Post
    Not necessarily; in my game the AI has developed a most annoying habit of recruiting some merc boats in a tiny little lake somewhere and stashing their faction leader on it. You can't spy on them (the boats) but if you put a mid to high level spy as close to the boat as you can, you can often see what is loaded. Then you get the unique joy of parking a general on the shore of the lake and trying to recruit enough merc boats to sink theirs. Perhaps it is one of those moments of AI brilliance but even so, it is most annoying.
    Ah, that's why I occasionally cannot find other faction's leaders with my assassin. I had a suspicion about them being on ships, but I never heard of them recruiting mercenary ships near lakes. The only ships I've seen in small lakes are pirates.

  13. #13

    Default Re: Feaction defeated, not unlocked

    If you're looking for them, you can turn the fog of war off by pressing "`" (next to the number "1") and typing "toggle_fow". Look for the Scotts that way.

  14. #14
    N3rull's Avatar Semisalis
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    Default Re: Feaction defeated, not unlocked

    Unlocking Factions with beating the game an annihilating them in due course is a useless and obsolete PITA in my oppinion. A 'suggested Factions' list with an option to show other factions on demand would be nicer.

    Find descr_strat.txt file as Snitzel in #4 post adviced and do what he said.
    Just make sure you make a backup copy of the file and make sure you keep all "spaces" "enters" and "tabulations" where they should be, because the code is very vulnerable to minor screwups, like not making a space between conditions.

  15. #15

    Default Re: Feaction defeated, not unlocked

    You can also 'unlock' then with a little editing on a .txt file. descr_strat I think its called. But I don't have time to check for sure at the moment.

    But if you want to do it by defeating them, then you have to do as everyone else has said.

  16. #16
    malcolm mcdowell's Avatar Miles
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    Default Re: Feaction defeated, not unlocked

    they can't be alive without a province. no land no country, im afraid... so that means they are still alive. maybe take off fog of war and check scandanavia - i've seen them there before. or further up europe (mainland) towards denmark.

  17. #17

    Default Re: Feaction defeated, not unlocked

    Quote Originally Posted by malcolm mcdowell View Post
    they can't be alive without a province. no land no country, im afraid...
    In vanilla yes, with some mods no. DLV for example, will respawn them as a horde and they aren't dead until they're all dead.

  18. #18

    Default Re: Feaction defeated, not unlocked

    Scotland sometimes invades Antwerp and Bruges, and sometimes invades Scandinavia. Leave them alone long enough and you might see them elsewhere after they expand in those two areas.

  19. #19

    Default Re: Feaction defeated, not unlocked

    make sure they die. sometimes an army slips past and takes a city

  20. #20

    Default Re: Feaction defeated, not unlocked

    As others have said they must have a settlement elsewhere in the vanilla version or an army/horde in a modded one.

    Easiest way to find out is goto the progress comparison graph and click the scottish flag. If scotland is totally dead the graph line for them will end on the bottom edge. If they are not at the bottom they still have a settlement
    Hit them as hard as you can, as fast as you can, where its going to hurt them the most..... and preferably when theyre not looking!

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