Page 2 of 6 FirstFirst 123456 LastLast
Results 21 to 40 of 102

Thread: CAE Map

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Zephrelial's Avatar Eternal Sorrow
    Join Date
    Dec 2006
    Location
    An ancient castle on a steep windy mountain peak.. away from all mortal eyes...
    Posts
    4,681

    Default Re: CAE Map

    Thank you as well Loet and Orkunion Today I finished specifying and implementing the regions/cities.There are a total of 25 regions/cities added to the new extended part of the map.There may be 1 or 2 additions but not more than that.. I arranged the places and the distances accurate as possible looking by several medieval maps I found.. Here is the full implemented region list:

    NEW REGION/CITY LIST

    1-Kazan
    2-Vladimir(Suzdal)
    3-Saray
    4-Sihir
    5-Khiva
    6-Urgench
    7- Bukhara
    8- Merv
    9- Samarkand
    10- Balkh
    11- Herat
    12- Kashan
    13- Saveh
    14- Tehran
    15- Ahvaz
    16-Basra
    17-Isfahan
    18-Shiraz
    19-Zarani
    20-Nishapur
    21-Shihr
    22-Damin
    23-Dufar
    24-Calafu
    25-Sahar

    And here is the arabian peninsula map in game (zoomed out):




    The progress on the map will continues.. There is still work to do,I'll keep you guys updated.
    Last edited by Zephrelial; February 11, 2008 at 04:32 AM.
    Shine on you crazy diamond...

  2. #2

    Default Re: CAE Map

    Hell yea dUDE!!!!!THİS MAP İS POUNDİNG MY HEART

  3. #3

    Default Re: CAE Map

    zeph. maybe you should add more one or two regions in ireland. i think that place is too huge for one city only.

  4. #4
    Zephrelial's Avatar Eternal Sorrow
    Join Date
    Dec 2006
    Location
    An ancient castle on a steep windy mountain peak.. away from all mortal eyes...
    Posts
    4,681

    Default

    Quote Originally Posted by Eranshahr View Post
    I know I have checked it too. But wasn't it true that the Iranians were vassals of the sljuqs til mid 12th century? And then they were restricted to Bukhara and Urgench only? well if you have real sources for it then it is probably true. Just moving them away from Jeddah and Baghdad was the best move ever

    I think that was also true but I don't think the Seljuks had Samarkand.They had Nishapur,Rai,Isfahan etc.Samarkand was a Kwarizmian city in their late period I think.Yes the good part is that them and the mongols are now the two factions that are in their original places and is a bit far away from the middle east and eastern anatolia,which shall make the campaign more interesting.

    Quote Originally Posted by devilhacker View Post
    zeph. maybe you should add more one or two regions in ireland. i think that place is too huge for one city only.
    If you ask me,the land mass of Ireland should be enlarged,at its current mass you can only divide it into,too and add just one more city if you ask me.The current priority and the main aim for v1.5 is to finish the current map I'm working on.Further updates on the map may happen in the future.Thanks for the suggestion.
    Shine on you crazy diamond...

  5. #5
    The Noble Lord's Avatar Holy Arab Nation
    Join Date
    Oct 2007
    Location
    Peshawar, Pakistan - Kabul, Afghanistan
    Posts
    7,809

    Default Re: CAE Map

    Great map guys, congrats.
    [IMG][/IMG]
    أسد العراق Asad al-Iraq
    KOSOVO IS SERBIA!!!
    Under the proud patronage of the magnificent Tzar


  6. #6

    Default Re: CAE Map

    Quote Originally Posted by Zephrelial View Post
    The map in CAE is being extended due to the addition of Sweden and Georgia,and overcrowdance problem in certain areas of the map,as well as for a better feeling of atmosphere,and for having a more satisfactory mod world map..

    Currently with the extension method 22 new regions have been added to the map,and the map has been extended to north,south,south east and east.

    Here is the detail regarding which regions are added where:

    1- 5 regs to Africa
    2- 7 regs to Middle East
    3- 3 regs to the East of the Caspian sea
    4- 4 regs to the Russian steppes
    5- 3 regs to Baltic+Scandinavia

    22 regions in total.. As you may see from the map the size of the regions related to the cities cover large territories as they should be,you'll understand why once you notice their locations.

    And here is the map,also I'm carrying on working on it:



    EDIT:

    Cities Identified Sofar:

    Urgench
    Samarkand
    Shiraz
    Isfahan
    Merv
    Herat
    Sana'a
    Basra
    Masqat

    I'm having a difficult time due to the lack of historical,medieval map resources.
    with this map you can add timurids as playable faction. oh...whatever it is, keep expanding the map until we see a japan

  7. #7

    Default Re: CAE Map

    In 1.4 version of the map, when I played with Kwarizimian, their regions where not so visible. What I mean is that the area without tower or charcter where almost the same like in original radar map, also no visible border of the region. Am I right or is it only my problem with that? I agree radar map looks .... fantastic
    Last edited by SaszkuksPL; February 12, 2008 at 03:48 AM.

  8. #8
    Zephrelial's Avatar Eternal Sorrow
    Join Date
    Dec 2006
    Location
    An ancient castle on a steep windy mountain peak.. away from all mortal eyes...
    Posts
    4,681

    Default

    Quote Originally Posted by devilhacker View Post
    with this map you can add timurids as playable faction. oh...whatever it is, keep expanding the map until we see a japan
    Well this map of the regions isn't now accurate and up to date,the most recent one to look at it,is the one that is displayed in the screenshot of 1 or 2 posts above your post.

    Thats the final eastern point.No Japan as you may guess,when you include Japan,you need to include the Japanese faction too and that would be straying much much away from CAE's theme.

    However,I intend to make good use of the new map by OPTIONALLY adding Timurids as a playable faction,and locate them
    at the East.

    Quote Originally Posted by SaszkuksPL View Post
    In 1.4 version of the map, when I played with Kwarizimian, their regions where not so visible. What I mean is that the area without tower or charcter where almost the same like in original radar map, also no visible border of the region. Am I right or is it only my problem with that? I agree radar map looks .... fantastic
    I understand what you mean exactly.I will explain to you why this is so.The colours of the factions are specified in the radar map,as well as in the campaign strat map as two main colours:

    Primary colour: This is the colour where the mass of the region is displayed.
    Secondary colour: This is the colour where the region border colour of the faction is specified..

    In Khwarizmians,Lithuanians and the Georgian's cases their primary and secondary colour RGB's are identical...And why is this so? The answer is simple for their colours not to get mixed with the other faction colours,that are similar to theirs...

    So the Kwarizmians colour scheme is Black and yellow in CAE.If I set the colours thus it would be identical to the colour that belongs to HRE,and had they bordered each other's provinces when the player would look at the radar map,he wouldn't distinguish their territories from one,another..

    But I'm thinking of setting the Kwarizmian's border region colour to something unique,yet suited to their main colour scheme,so people should be able to see their border lines on the radar map.

    Another issue is now that with the extension of the map,the map tgas in the Grand Campaign Selection Menu has to be modified once again,and the extended regions for the map should be implemented as a whole new map tga template.I already started working on it,and I believe you will all like the accuracy of the new tgas,as well as their style.

    I will post the screenshot of the template,as well as the Amu Derya river of the Aral Sea,and display the Kwarizmians in their new and original accurate place in the campaign map.
    Last edited by Zephrelial; February 12, 2008 at 04:14 AM.
    Shine on you crazy diamond...

  9. #9

    Default Re: CAE Map

    Quote Originally Posted by Zephrelial View Post
    Well this map of the regions isn't now accurate and up to date,the most recent one to look at it,is the one that is displayed in the screenshot of 1 or 2 posts above your post.

    Thats the final eastern point.No Japan as you may guess,when you include Japan,you need to include the Japanese faction too and that would be straying much much away from CAE's theme.

    However,I intend to make good use of the new map by OPTIONALLY adding Timurids as a playable faction,and locate them
    at the East.
    u can change the name to Cloud Across World about timurids, they re located between arabia and india


  10. #10
    jimmy spong's Avatar Campidoctor
    Join Date
    Dec 2007
    Location
    Yugoslavia , Podgorica
    Posts
    1,831

    Default Re: CAE Map

    nice map man , good expansion for middle east , timurids playable ?

    if does they would fix thewhole in new expansion but it is very cool anyway




  11. #11
    Zephrelial's Avatar Eternal Sorrow
    Join Date
    Dec 2006
    Location
    An ancient castle on a steep windy mountain peak.. away from all mortal eyes...
    Posts
    4,681

    Default

    Quote Originally Posted by jimmy spong View Post
    nice map man , good expansion for middle east , timurids playable ?

    if does they would fix thewhole in new expansion but it is very cool anyway

    Well I'll implement the Timurids playable optionally,since them being playable has an extreme historical inaccuracy.There is decent space in the new extended part.Once done I will try to give as many screenies as possible for the people to be able to have an idea and see.

    Quote Originally Posted by devilhacker View Post
    u can change the name to Cloud Across World about timurids, they re located between arabia and india

    I will check the Timurid's regions of dominion and give them region/regions accordingly.

    Quote Originally Posted by Ataegina View Post
    Nice work zeph, this improvement on eastern part of map ill increase alot the campaign challenge
    Thanks Atty.Sofar it looks nice and satisfying I can assure you.
    Last edited by Zephrelial; February 13, 2008 at 02:26 AM.
    Shine on you crazy diamond...

  12. #12

    Default Re: CAE Map

    Nice work zeph, this improvement on eastern part of map ill increase alot the campaign challenge
    Common sense removed due being Disruptive.

  13. #13

    Default Re: CAE Map

    also would be nice be possible link the red sea to the india sea and having naval invasion in persia
    Common sense removed due being Disruptive.

  14. #14
    jimmy spong's Avatar Campidoctor
    Join Date
    Dec 2007
    Location
    Yugoslavia , Podgorica
    Posts
    1,831

    Default Re: CAE Map

    and caspian lake pls




  15. #15

    Default Re: CAE Map

    also if you've solved the 31 faction problem with this map this would be perfect for the cumans(kypchaks)
    Common sense removed due being Disruptive.

  16. #16
    Zephrelial's Avatar Eternal Sorrow
    Join Date
    Dec 2006
    Location
    An ancient castle on a steep windy mountain peak.. away from all mortal eyes...
    Posts
    4,681

    Default

    Quote Originally Posted by Ataegina View Post
    also would be nice be possible link the red sea to the india sea and having naval invasion in persia

    How exactly? I don't think I understood :hmmm:

    Quote Originally Posted by jimmy spong View Post
    and caspian lake pls
    Jimmy I'm aware that the Caspian Lake is not exactly correct.There are two reasons for it.One of them is the vanilla,western part of the Caspian lake isn't correct.The second reason is I've realized that the map I used to draw the eastern,added part of the Caspian Lake was also inaccurate..

    I realized that too late after having worked on the map for 2 days,and I had made much progress.After I finish the map,I'll probably try to fix it.

    Quote Originally Posted by Ataegina View Post
    also if you've solved the 31 faction problem with this map this would be perfect for the cumans(kypchaks)
    I would also like to feature the Kypchaks however unless I can implement some new models,I won't feature them.As for the priority I will see if I'll be able to come up with new models for the Latin Empire.
    Last edited by Zephrelial; February 16, 2008 at 04:37 AM. Reason: fixing triple post
    Shine on you crazy diamond...

  17. #17

    Default Re: CAE Map

    i was trying say be possible travel by sea from red sea to persia
    Common sense removed due being Disruptive.

  18. #18
    Zephrelial's Avatar Eternal Sorrow
    Join Date
    Dec 2006
    Location
    An ancient castle on a steep windy mountain peak.. away from all mortal eyes...
    Posts
    4,681

    Default Re: CAE Map

    Quote Originally Posted by Ataegina View Post
    i was trying say be possible travel by sea from red sea to persia

    Ah now I understand what exactly you mean.. For the persian gulf to be able to travel by sea,the rest of the arabian peninsula which is Aden(the southwest also be featured) Actually the whole of it should be displayed and take place in the map.

    This is again a lot of work,I need to resize the height of the map,and work on multiple map related files.So for now I will stick to completing the current map displayed in this thread so far.
    Shine on you crazy diamond...

  19. #19
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
    Artifex Technical Staff

    Join Date
    Jan 2007
    Location
    Denver CO
    Posts
    23,851
    Blog Entries
    10

    Default Re: CAE Map

    Looking good Zeph

  20. #20
    Zephrelial's Avatar Eternal Sorrow
    Join Date
    Dec 2006
    Location
    An ancient castle on a steep windy mountain peak.. away from all mortal eyes...
    Posts
    4,681

    Default Re: CAE Map

    Quote Originally Posted by GrnEyedDvl View Post
    Looking good Zeph
    Thanks a lot GED ,it's all the more important especially coming from you.Gentlemen this man had fixed the CTD'ing problems and thanks to him the map was able to load and I could proceed to work on it further..Not to mention his exquisite mapping lessons that help any person with a desire to work on a map.
    Shine on you crazy diamond...

Page 2 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •