I have not seen anything around here about ranged unites and their effectivness according to their range to the target.
1.) does TW:MII vanilla include range in it's calculation on determing hit, and is the modifer function F(r) known?
2.) is there a min range where below this threshhold some ranged units will not fire? (i.e. can a motar fire at a unit next to it?)
Thx to any who might be able to satisfy my curiosity




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