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Thread: Custom Battle Unit Costs Question

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  1. #1

    Default Custom Battle Unit Costs Question

    I'm hoping there's a simple fix for this, but I've looked around and can't find anything regarding it. Well not really a "fix", it's just a preference thing, is there any way to make it so that when doing a custom battle the cost of a particular unit does not increase if used for more than 4 slots? Thanks in advance

  2. #2

    Default Re: Custom Battle Unit Costs Question

    You'll need to do some modding to get what you want. After reading your post I think I figured out what a value in export_descr_units.txt means.

    This is the cost info from Chivalric Knights:
    stat_cost 1, 930, 250, 130, 100, 930, 4, 230

    #1 = turns to build
    #2 = recruitment cost
    #3 = upkeep
    #4,5 = cost to upgrade weapons/armour
    #6 = cost for custom battles

    I think the other numbers may be:
    #7 = max number of units you can select penalty-free?
    #8 = added cost?

    So changing the 4 to 20 will allow you to make armies made up of a single unit type.

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