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  1. #1
    Sonny WiFiHr's Avatar Campidoctor
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    Default Kalmar union

    I just looked campaign_script for kalmar union and I come to conclusion that every faction could have same event.So if England conquer France and vice versa we can create new kingdom (almost happend) with shared units (not all units).

    It is just idea

  2. #2
    delra's Avatar Praepositus
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    Default Re: Kalmar union

    There's a sticky thread for suggestions. :-)

  3. #3
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: Kalmar union

    Yes and I posted there.

    This topic is about how many people want that if I try to make it.

  4. #4
    Landwalker's Avatar Semisalis
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    Default Re: Kalmar union

    It's also completely infeasible. The Kalmar Union requires the use of another faction slot (in addition to the component factions), and SS is already at the limit as far as faction slots go.

    Once AOR gets implemented, the concept of being able to appropriate the units of subjugated regions/kingdoms will be attainable without having to rely on Kalmar Union style events.

    Cheers.

  5. #5
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: Kalmar union

    Good.

  6. #6
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: Kalmar union

    Quote Originally Posted by Landwalker View Post
    It's also completely infeasible. The Kalmar Union requires the use of another faction slot (in addition to the component factions), and SS is already at the limit as far as faction slots go.

    Once AOR gets implemented, the concept of being able to appropriate the units of subjugated regions/kingdoms will be attainable without having to rely on Kalmar Union style events.

    Cheers.
    It's completely feasible
    Easy way to this is not to change banners or name of victorous faction. Just give event add some units and this is it.Now im thinking that triger for this event could be vassalage.Force specific faction to be your vassal and you can have some of their units.As example England force France to vassalage or England force Scotland to vassalage to have their units (some specific unit/units)
    Think about it like bonus for vassalage (you must first conquer some vital cities) or bonus if you destroy specific faction.It could be done but I will wait for SS 6.0 (Blitzkrieg).

  7. #7

    Default Re: Kalmar union

    Would it be possible to remove the Kalmar union and use its slot to create completely new faction like Georgia or Syrian Caliphate?
    Knowledge is Power - English Proverb

  8. #8
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: Kalmar union

    There is no kalmar union event in ss 5.1

  9. #9
    delra's Avatar Praepositus
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    Default Re: Kalmar union

    You can do your own Kalmar Union. Just conquer all Scandinavia and you're there...

  10. #10

    Default Re: Kalmar union

    did that with Norwegians...didnt work. If it worked i should have gotten danish units..i didnt.
    Fighting with the Wisdom, the Bosnian Kingdom

  11. #11

    Default Re: Kalmar union

    No, he means like getting 'Yike' trainers or a 'Samseng' phone as a kid -- you've done the same thing, it just hasn't got the fancy label. You can pretend you've had the Union.


  12. #12

    Default Re: Kalmar union

    ah right..RP...doing that a lot these days...one of few things that makes me still play the game.Features that miss, I envision them bless healthy fantasy
    Fighting with the Wisdom, the Bosnian Kingdom

  13. #13

    Default Re: Kalmar union

    Nothing like inventing each general a backstory, just so you can either a) lead them to glory or b) send them out on a death ship headed for the briny deep...imagination ftw

    I get so attached to my faction/family members.


  14. #14
    Landwalker's Avatar Semisalis
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    Default Re: Kalmar union

    I don't know about you, but I have never once been able to get the AI to accept vassalage, even if I have them down to their last province and am closing in.

    The other problem with your suggestion is not so much one of implementation as of logic--even if you were able to use scripting and events to trigger adding certain units to a faction, so that England could recruit whatever French units, they wouldn't be getting those units necessarily from France / their conquered territories in France. You could easily have a situation where England is recruiting Scots Pikemen in southern Spain, which makes no sense. Granted, this isn't that different from the Kalmar Union of Kingdoms, since Denmark could recruit Sami Axemen wherever the hell it wanted as long as it met the prerequisites.

    I still feel that a better approach to this would be AOR implementation. It would require no scripting, no event triggers, nothing more than conquering and occupying a territory and being able to access certain units from that region only. It gives a much better feel to the whole system (because it makes each part of your empire feel special), you avoid ridiculous things like the above example, and you don't have to dedicate faction slots, set up events, and so forth. You conquered territories in Scotland? Congratulations, now you can built Scots Pikemen (in those territories, of course).

    Cheers.

  15. #15
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: Kalmar union

    Quote Originally Posted by Landwalker View Post
    I don't know about you, but I have never once been able to get the AI to accept vassalage, even if I have them down to their last province and am closing in.

    The other problem with your suggestion is not so much one of implementation as of logic--even if you were able to use scripting and events to trigger adding certain units to a faction, so that England could recruit whatever French units, they wouldn't be getting those units necessarily from France / their conquered territories in France. You could easily have a situation where England is recruiting Scots Pikemen in southern Spain, which makes no sense. Granted, this isn't that different from the Kalmar Union of Kingdoms, since Denmark could recruit Sami Axemen wherever the hell it wanted as long as it met the prerequisites.

    I still feel that a better approach to this would be AOR implementation. It would require no scripting, no event triggers, nothing more than conquering and occupying a territory and being able to access certain units from that region only. It gives a much better feel to the whole system (because it makes each part of your empire feel special), you avoid ridiculous things like the above example, and you don't have to dedicate faction slots, set up events, and so forth. You conquered territories in Scotland? Congratulations, now you can built Scots Pikemen (in those territories, of course).

    Cheers.
    How AOR works? You can still recruit your own faction units everywhere ?

  16. #16
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    Default Re: Kalmar union

    And this would be both logical and historically accurate, as not all troops picked up in conquered lands were mercenaries.

  17. #17

    Default Re: Kalmar union

    You can recruit the bog-standard basics, such as Segreant Spearmen, but say England will only be able to recruit their English Knights on the Isles. Then, when they capture, say, Paris and/or Edinburgh, they will get the Scots Guard. Then if they conquer Oporto, they would get sword and buckler men/conquisatdores. And if they conquer Jerusalem, they would get the Knights of Jerusalem. Its all to do with putting in invisible resources in the provinces which mean you can only recruit that unit there. Then, you give every faction every unit (or at lewast the ones you're using in your AOR) and they can recruit them when they have possession of the invisible resource.


  18. #18
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: Kalmar union

    Why can't we play with standard faction units? This is point of this game to do best with your own units.Other faction units could be only bonus not main force.
    And what I will do with scots guard if I need cav? So if I conquer France I will get Mailed Knighs as only force to recruit? To much micromangment for my taste. If AoR leave standard units as it is I will gladly welcome this idea.
    Last edited by Sonny WiFiHr; January 05, 2008 at 11:44 AM.

  19. #19

    Default Re: Kalmar union

    You can only Train the stronger faction units on your main territory, or, if you build a lot on a conquered town. You will be able to build weak units from other parts, but not the stronger ones, I believe. I mean, if you conquer Scotland as England, you won't be able to recruit Scots guards, but weaker units like highlanders and the like

    If you conquer a city in the middle east, you won't be able to recruit hashashin (or something like this), but weak units like desert raiders and some arab militia.

    I don't know if this is AOR or ZOR, never really understood the difference, but this way you will still be able to recruit your faction's main units, only on your main cities, and the lower units are according to the region they are trained

  20. #20
    Sonny WiFiHr's Avatar Campidoctor
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    Default Re: Kalmar union

    Yeah my campaign goal is to conquer 70 provinces.So with AoR I will have to micromanage every single unit across map?
    Why we can't have standard units.Now I will have mediocre units on frontline and best units in my capital? 20 Navies just to resuply my main force or 2000 single units marching on the map?
    Im not against AoR or EoR but I m afraid of micromanagmet it will bring.Now I have problem with retrainig units if I m to far from my castles.
    And what about faction specific armies? Now I m playing Heavy cav faction (France) and my heart will break if I will have to leave best cav for mediocre forigeners.
    I hope that you will live faction units intact or make it like CA did in England campaign .:hmmm:

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