Hi all!
I just come up with two ideas that may improve TW's reality:
- Bigger barracks should be able to train units faster, but not to improve their initial experience or allow recuritment of stronger units (see below). In real world they should allow more units to train at the same time, but that's not possible with RTW..
- Instead of improving unit armour/attack, the blacksmith/foundry houses allow barracks to train stronger units - those with better armours and weapons. And they don't require certain populations as much as the barracks do. For example, you may train cataphracts in a medium-sized city, but it'd require 3 turns to complete, instead of 1 turn in a huge city.
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Depakote Attorneys




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