Results 1 to 4 of 4

Thread: Trait List?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Trait List?

    Hello, this is my first post here so be nice

    Anyway I was wondering does anyone here know of any sites that gives you a list of all the traits that you can get in the game and what you need to do to get it. Thanks.

  2. #2

    Default Re: Trait List?

    The ultimate list of traits can be found here:

    http://www.twcenter.net/forums/showthread.php?t=73056

  3. #3

    Default Re: Trait List?

    Ah, however do you know if theres one that tells how to get each trait?

  4. #4

    Default Re: Trait List?

    if you have unpacked the game you could check out the export_descr_character_traits and read the triggers

    if not read here

    Spoiler Alert, click show to read: 

    ;This file is generated from the Spreadsheet VnV,txt
    ;Please modify the spreadsheet and re-xport the data, rather than editing this file directly

    ;===============================================================
    ;== TRAIT DATA STARTS HERE ==
    ;===============================================================



    ;------------------------------------------
    Trait GoodCommander
    Characters family
    AntiTraits BadCommander

    Level Promising_Commander
    Description Promising_Commander_desc
    EffectsDescription Promising_Commander_effects_desc
    GainMessage Promising_Commander_gain_desc
    Threshold 1

    Effect Command 1

    Level Aspiring_Commander
    Description Aspiring_Commander_desc
    EffectsDescription Aspiring_Commander_effects_desc
    GainMessage Aspiring_Commander_gain_desc
    Threshold 2

    Effect Command 2

    Level Proven_Commander
    Description Proven_Commander_desc
    EffectsDescription Proven_Commander_effects_desc
    GainMessage Proven_Commander_gain_desc
    Threshold 4

    Effect Command 3

    Level Great_Commander
    Description Great_Commander_desc
    EffectsDescription Great_Commander_effects_desc
    GainMessage Great_Commander_gain_desc
    Threshold 8

    Effect Command 4

    Level Legendary_Commander
    Description Legendary_Commander_desc
    EffectsDescription Legendary_Commander_effects_desc
    GainMessage Legendary_Commander_gain_desc
    Epithet Legendary_Commander_epithet_desc
    Threshold 16

    Effect Command 5



    ;------------------------------------------
    Trait BadCommander
    Characters family
    AntiTraits GoodCommander

    Level Unproven_Commander
    Description Unproven_Commander_desc
    EffectsDescription Unproven_Commander_effects_desc
    Threshold 2

    Effect Command -1

    Level Incompetent_Commander
    Description Incompetent_Commander_desc
    EffectsDescription Incompetent_Commander_effects_desc
    Threshold 4

    Effect Command -2

    Level Pathetic_Commander
    Description Pathetic_Commander_desc
    EffectsDescription Pathetic_Commander_effects_desc
    Threshold 6

    Effect Command -3

    Level Useless_Commander
    Description Useless_Commander_desc
    EffectsDescription Useless_Commander_effects_desc
    Epithet Useless_Commander_epithet_desc
    Threshold 8

    Effect Command -5



    ;------------------------------------------
    Trait GoodAttacker
    Characters family
    AntiTraits BadAttacker

    Level Promising_Attacker
    Description Promising_Attacker_desc
    EffectsDescription Promising_Attacker_effects_desc
    Threshold 1

    Effect Attack 1

    Level Confident_Attacker
    Description Confident_Attacker_desc
    EffectsDescription Confident_Attacker_effects_desc
    Threshold 2

    Effect Attack 2

    Level Strong_Attacker
    Description Strong_Attacker_desc
    EffectsDescription Strong_Attacker_effects_desc
    Threshold 4

    Effect Attack 3

    Level Excellent_Attacker
    Description Excellent_Attacker_desc
    EffectsDescription Excellent_Attacker_effects_desc
    Threshold 8

    Effect Attack 4

    Level Heroic_Attacker
    Description Heroic_Attacker_desc
    EffectsDescription Heroic_Attacker_effects_desc
    GainMessage Heroic_Attacker_gain_desc
    Epithet Heroic_Attacker_epithet_desc
    Threshold 16

    Effect Attack 5



    ;------------------------------------------
    Trait BadAttacker
    Characters family
    AntiTraits GoodAttacker

    Level Flawed_Attacker
    Description Flawed_Attacker_desc
    EffectsDescription Flawed_Attacker_effects_desc
    Threshold 2

    Effect Attack -1

    Level Incompetent_Attacker
    Description Incompetent_Attacker_desc
    EffectsDescription Incompetent_Attacker_effects_desc
    Threshold 4

    Effect Attack -2

    Level Pathetic_Attacker
    Description Pathetic_Attacker_desc
    EffectsDescription Pathetic_Attacker_effects_desc
    Threshold 6

    Effect Attack -3

    Level Usless_Attacker
    Description Usless_Attacker_desc
    EffectsDescription Usless_Attacker_effects_desc
    Epithet Usless_Attacker_epithet_desc
    Threshold 8

    Effect Attack -4



    ;------------------------------------------
    Trait GoodDefender
    Characters family
    AntiTraits BadDefender

    Level Promising_Defender
    Description Promising_Defender_desc
    EffectsDescription Promising_Defender_effects_desc
    Threshold 1

    Effect Defence 1

    Level Confident_Defender
    Description Confident_Defender_desc
    EffectsDescription Confident_Defender_effects_desc
    Threshold 2

    Effect Defence 2

    Level Strong_Defender
    Description Strong_Defender_desc
    EffectsDescription Strong_Defender_effects_desc
    Threshold 4

    Effect Defence 3

    Level Excellent_Defender
    Description Excellent_Defender_desc
    EffectsDescription Excellent_Defender_effects_desc
    Threshold 8

    Effect Defence 4

    Level Heroic_Defender
    Description Heroic_Defender_desc
    EffectsDescription Heroic_Defender_effects_desc
    GainMessage Heroic_Defender_gain_desc
    Epithet Heroic_Defender_epithet_desc
    Threshold 16

    Effect Defence 5



    ;------------------------------------------
    Trait BadDefender
    Characters family
    AntiTraits GoodDefender

    Level Flawed_Defender
    Description Flawed_Defender_desc
    EffectsDescription Flawed_Defender_effects_desc
    Threshold 2

    Effect Defence -1

    Level Incompetent_Defender
    Description Incompetent_Defender_desc
    EffectsDescription Incompetent_Defender_effects_desc
    Threshold 4

    Effect Defence -2

    Level Pathetic_Defender
    Description Pathetic_Defender_desc
    EffectsDescription Pathetic_Defender_effects_desc
    Threshold 6

    Effect Defence -3

    Level Useless_Defender
    Description Useless_Defender_desc
    EffectsDescription Useless_Defender_effects_desc
    Threshold 8

    Effect Defence -4



    ;------------------------------------------
    Trait Drink
    Characters family
    ExcludeCultures middle_eastern
    NoGoingBackLevel 5
    AntiTraits Sobriety

    Level Social_Drinker
    Description Social_Drinker_desc
    EffectsDescription Social_Drinker_effects_desc
    LoseMessage Social_Drinker_lose_desc
    Threshold 1

    Effect Command 1
    Effect LocalPopularity 1

    Level Gets_Merry
    Description Gets_Merry_desc
    EffectsDescription Gets_Merry_effects_desc
    Threshold 2

    Effect LocalPopularity 1

    Level Steady_Drinker
    Description Steady_Drinker_desc
    EffectsDescription Steady_Drinker_effects_desc
    Threshold 4

    Effect Command -1
    Effect LocalPopularity 1

    Level Drunken_Heathen
    Description Drunken_Heathen_desc
    EffectsDescription Drunken_Heathen_effects_desc
    Threshold 8

    Effect Command -2
    Effect Authority -1
    Effect TaxCollection -2

    Level Alcoholic
    Description Alcoholic_desc
    EffectsDescription Alcoholic_effects_desc
    Threshold 16

    Effect Command -3
    Effect Authority -3
    Effect TaxCollection -5

    Level Paralytic
    Description Paralytic_desc
    EffectsDescription Paralytic_effects_desc
    GainMessage Paralytic_gain_desc
    Epithet Paralytic_epithet_desc
    Threshold 32

    Effect Command -5
    Effect Authority -5
    Effect TaxCollection -10



    ;------------------------------------------
    Trait Feck
    Characters family
    NoGoingBackLevel 2
    AntiTraits Prim, RhetoricSkill

    Level Strong_Language
    Description Strong_Language_desc
    EffectsDescription Strong_Language_effects_desc
    Threshold 2

    Effect Piety -1
    Effect Command 1
    Effect TroopMorale 1

    Level Foul_Mouthed
    Description Foul_Mouthed_desc
    EffectsDescription Foul_Mouthed_effects_desc
    Threshold 4

    Effect Chivalry -1
    Effect Piety -2
    Effect Command 1
    Effect TroopMorale 2

    Level Spits_Venom
    Description Spits_Venom_desc
    EffectsDescription Spits_Venom_effects_desc
    Threshold 6

    Effect Chivalry -2
    Effect Piety -4
    Effect Loyalty -1
    Effect Authority -1
    Effect TroopMorale 3

    Level Utterly_Profane
    Description Utterly_Profane_desc
    EffectsDescription Utterly_Profane_effects_desc
    GainMessage Utterly_Profane_gain_desc
    Epithet Utterly_Profane_epithet_desc
    Threshold 8

    Effect Chivalry -4
    Effect Piety -6
    Effect Loyalty -2
    Effect Authority -2
    Effect TroopMorale 4



    ;------------------------------------------
    Trait Arse
    Characters family
    NoGoingBackLevel 2

    Level Uninhibited
    Description Uninhibited_desc
    EffectsDescription Uninhibited_effects_desc
    Threshold 1

    Effect Authority -1

    Level Shameful
    Description Shameful_desc
    EffectsDescription Shameful_effects_desc
    Threshold 4

    Effect Authority -2

    Level Too_Well_Groomed
    Description Too_Well_Groomed_desc
    EffectsDescription Too_Well_Groomed_effects_desc
    Threshold 8

    Effect Command -1
    Effect Authority -3

    Level Shameless_Queen
    Description Shameless_Queen_desc
    EffectsDescription Shameless_Queen_effects_desc
    Epithet Shameless_Queen_epithet_desc
    Threshold 16

    Effect Command -3
    Effect Authority -5



    ;------------------------------------------
    Trait Girls
    Characters family
    AntiTraits Prim, Upright

    Level Red_Blooded
    Description Red_Blooded_desc
    EffectsDescription Red_Blooded_effects_desc
    Threshold 2

    Effect TroopMorale 2

    Level Womaniser
    Description Womaniser_desc
    EffectsDescription Womaniser_effects_desc
    Threshold 4

    Effect TroopMorale 1

    Level Adulterer
    Description Adulterer_desc
    EffectsDescription Adulterer_effects_desc
    Threshold 8


    Level Lecherous_Fiend
    Description Lecherous_Fiend_desc
    EffectsDescription Lecherous_Fiend_effects_desc
    Threshold 16

    Effect Chivalry -1
    Effect TroopMorale -1

    Level Sexual_Predator
    Description Sexual_Predator_desc
    EffectsDescription Sexual_Predator_effects_desc
    Epithet Sexual_Predator_epithet_desc
    Threshold 36

    Effect Chivalry -2
    Effect TroopMorale -2



    ;------------------------------------------
    Trait Sobriety
    Characters family
    ExcludeCultures middle_eastern
    AntiTraits Drink

    Level Sensible_Drinker
    Description Sensible_Drinker_desc
    EffectsDescription Sensible_Drinker_effects_desc
    Threshold 2

    Effect Command 1

    Level Sober
    Description Sober_desc
    EffectsDescription Sober_effects_desc
    Threshold 4

    Effect Command 1
    Effect TroopMorale -1
    Effect PersonalSecurity 1
    Effect LocalPopularity -1

    Level Abhors_Drink
    Description Abhors_Drink_desc
    EffectsDescription Abhors_Drink_effects_desc
    Threshold 8

    Effect Command 1
    Effect TroopMorale -2
    Effect PersonalSecurity 2
    Effect LocalPopularity -2



    ;------------------------------------------
    Trait GoodAmbusher
    Characters family
    AntiTraits BadAmbusher

    Level Effective_Ambusher
    Description Effective_Ambusher_desc
    EffectsDescription Effective_Ambusher_effects_desc
    Threshold 1

    Effect Ambush 1

    Level Cunning_Ambusher
    Description Cunning_Ambusher_desc
    EffectsDescription Cunning_Ambusher_effects_desc
    Threshold 2

    Effect Ambush 2

    Level Great_Ambusher
    Description Great_Ambusher_desc
    EffectsDescription Great_Ambusher_effects_desc
    Threshold 4

    Effect Ambush 3

    Level Stalks_His_Prey
    Description Stalks_His_Prey_desc
    EffectsDescription Stalks_His_Prey_effects_desc
    GainMessage Stalks_His_Prey_gain_desc
    Epithet Stalks_His_Prey_epithet_desc
    Threshold 8

    Effect Ambush 4



    ;------------------------------------------
    Trait BadAmbusher
    Characters family
    AntiTraits GoodAmbusher

    Level Poor_Ambusher
    Description Poor_Ambusher_desc
    EffectsDescription Poor_Ambusher_effects_desc
    Threshold 2

    Effect Ambush -1

    Level Clumsy_Ambusher
    Description Clumsy_Ambusher_desc
    EffectsDescription Clumsy_Ambusher_effects_desc
    Threshold 4

    Effect Ambush -2

    Level Brutally_Obvious
    Description Brutally_Obvious_desc
    EffectsDescription Brutally_Obvious_effects_desc
    Threshold 8

    Effect Ambush -3



    ;------------------------------------------
    Trait Disciplinarian
    Characters family
    NoGoingBackLevel 2
    AntiTraits BadDisciplinarian

    Level Conscientious_Trainer
    Description Conscientious_Trainer_desc
    EffectsDescription Conscientious_Trainer_effects_desc
    Threshold 1

    Effect TroopMorale 1
    Effect MovementPoints 2

    Level Drillmaster
    Description Drillmaster_desc
    EffectsDescription Drillmaster_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect MovementPoints 3

    Level Harsh_Taskmaster
    Description Harsh_Taskmaster_desc
    EffectsDescription Harsh_Taskmaster_effects_desc
    Threshold 4

    Effect Command 1
    Effect Authority 1
    Effect TroopMorale -2
    Effect MovementPoints 4
    Effect Law 1



    ;------------------------------------------
    Trait BadDisciplinarian
    Characters family
    NoGoingBackLevel 2
    AntiTraits Disciplinarian

    Level Poor_Disciplinarian
    Description Poor_Disciplinarian_desc
    EffectsDescription Poor_Disciplinarian_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect MovementPoints -2

    Level Easy_on_the_Men
    Description Easy_on_the_Men_desc
    EffectsDescription Easy_on_the_Men_effects_desc
    Threshold 4

    Effect TroopMorale 2
    Effect MovementPoints -3

    Level Way_too_Leniant
    Description Way_too_Leniant_desc
    EffectsDescription Way_too_Leniant_effects_desc
    Threshold 8

    Effect Command -1
    Effect Authority -1
    Effect TroopMorale 3
    Effect MovementPoints -4
    Effect Law -1



    ;------------------------------------------
    Trait GoodSiegeAttacker
    Characters family
    AntiTraits BadSiegeAttacker

    Level Wall_Taker
    Description Wall_Taker_desc
    EffectsDescription Wall_Taker_effects_desc
    Threshold 1

    Effect SiegeAttack 1

    Level Siege_Expert
    Description Siege_Expert_desc
    EffectsDescription Siege_Expert_effects_desc
    Threshold 2

    Effect SiegeAttack 2

    Level Siege_Master
    Description Siege_Master_desc
    EffectsDescription Siege_Master_effects_desc
    Threshold 4

    Effect SiegeAttack 3

    Level Unstoppable_in_Siege
    Description Unstoppable_in_Siege_desc
    EffectsDescription Unstoppable_in_Siege_effects_desc
    GainMessage Unstoppable_in_Siege_gain_desc
    Epithet Unstoppable_in_Siege_epithet_desc
    Threshold 8

    Effect SiegeAttack 4



    ;------------------------------------------
    Trait BadSiegeAttacker
    Characters family
    AntiTraits GoodSiegeAttacker

    Level Poor_Besieger
    Description Poor_Besieger_desc
    EffectsDescription Poor_Besieger_effects_desc
    Threshold 2

    Effect SiegeAttack -1

    Level Pathetic_Besieger
    Description Pathetic_Besieger_desc
    EffectsDescription Pathetic_Besieger_effects_desc
    Threshold 4

    Effect SiegeAttack -2

    Level Beaten_by_Walls
    Description Beaten_by_Walls_desc
    EffectsDescription Beaten_by_Walls_effects_desc
    Threshold 8

    Effect SiegeAttack -3



    ;------------------------------------------
    Trait GoodSiegeDefender
    Characters family
    AntiTraits BadSiegeDefender

    Level Good_at_the_Walls
    Description Good_at_the_Walls_desc
    EffectsDescription Good_at_the_Walls_effects_desc
    Threshold 1

    Effect SiegeDefence 1

    Level Strong_at_the_Walls
    Description Strong_at_the_Walls_desc
    EffectsDescription Strong_at_the_Walls_effects_desc
    Threshold 2

    Effect SiegeDefence 2

    Level Urban_Protector
    Description Urban_Protector_desc
    EffectsDescription Urban_Protector_effects_desc
    Threshold 4

    Effect SiegeDefence 3

    Level Savior_of_Cities
    Description Savior_of_Cities_desc
    EffectsDescription Savior_of_Cities_effects_desc
    GainMessage Savior_of_Cities_gain_desc
    Epithet Savior_of_Cities_epithet_desc
    Threshold 8

    Effect SiegeDefence 4



    ;------------------------------------------
    Trait BadSiegeDefender
    Characters family
    AntiTraits GoodSiegeDefender

    Level Poor_at_the_Walls
    Description Poor_at_the_Walls_desc
    EffectsDescription Poor_at_the_Walls_effects_desc
    Threshold 2

    Effect SiegeDefence -1

    Level Pathetic_at_the_Walls
    Description Pathetic_at_the_Walls_desc
    EffectsDescription Pathetic_at_the_Walls_effects_desc
    Threshold 4

    Effect SiegeDefence -2

    Level Liability_In_Defence
    Description Liability_In_Defence_desc
    EffectsDescription Liability_In_Defence_effects_desc
    Threshold 8

    Effect SiegeDefence -3



    ;------------------------------------------
    Trait Brave
    Characters family
    NoGoingBackLevel 3
    AntiTraits Coward, Haemophobic

    Level Brave
    Description Brave_desc
    EffectsDescription Brave_effects_desc
    Threshold 1

    Effect TroopMorale 1

    Level Dauntless
    Description Dauntless_desc
    EffectsDescription Dauntless_effects_desc
    Threshold 2

    Effect TroopMorale 2

    Level Courageous
    Description Courageous_desc
    EffectsDescription Courageous_effects_desc
    Threshold 4

    Effect TroopMorale 3

    Level Inspirationally_Brave
    Description Inspirationally_Brave_desc
    EffectsDescription Inspirationally_Brave_effects_desc
    Epithet Inspirationally_Brave_epithet_desc
    Threshold 8

    Effect Authority 1
    Effect TroopMorale 4

    Level Has_no_Fear
    Description Has_no_Fear_desc
    EffectsDescription Has_no_Fear_effects_desc
    GainMessage Has_no_Fear_gain_desc
    Epithet Has_no_Fear_epithet_desc
    Threshold 16

    Effect Authority 2
    Effect TroopMorale 2



    ;------------------------------------------
    Trait Coward
    Characters family
    NoGoingBackLevel 3
    AntiTraits Brave

    Level Faltering_Courage
    Description Faltering_Courage_desc
    EffectsDescription Faltering_Courage_effects_desc
    GainMessage Faltering_Courage_gain_desc
    LoseMessage Faltering_Courage_lose_desc
    Threshold 2

    Effect TroopMorale -1

    Level Fears_Conflict
    Description Fears_Conflict_desc
    EffectsDescription Fears_Conflict_effects_desc
    Threshold 4

    Effect TroopMorale -2

    Level Cowardly
    Description Cowardly_desc
    EffectsDescription Cowardly_effects_desc
    Threshold 6

    Effect TroopMorale -3

    Level Slave_to_Fear
    Description Slave_to_Fear_desc
    EffectsDescription Slave_to_Fear_effects_desc
    Epithet Slave_to_Fear_epithet_desc
    Threshold 8

    Effect TroopMorale -4



    ;------------------------------------------
    Trait Slothful
    Characters family
    AntiTraits Energetic

    Level Lazy
    Description Lazy_desc
    EffectsDescription Lazy_effects_desc
    Threshold 1

    Effect MovementPoints -1
    Effect TaxCollection -2

    Level Too_Comfortable
    Description Too_Comfortable_desc
    EffectsDescription Too_Comfortable_effects_desc
    Threshold 2

    Effect MovementPoints -2
    Effect TaxCollection -5

    Level Slothful
    Description Slothful_desc
    EffectsDescription Slothful_effects_desc
    Threshold 4

    Effect Authority -1
    Effect MovementPoints -3
    Effect TaxCollection -10

    Level Indolent_Lump
    Description Indolent_Lump_desc
    EffectsDescription Indolent_Lump_effects_desc
    Epithet Indolent_Lump_epithet_desc
    Threshold 8

    Effect Authority -2
    Effect MovementPoints -4
    Effect TaxCollection -15



    ;------------------------------------------
    Trait Energetic
    Characters family
    AntiTraits Slothful

    Level Eager
    Description Eager_desc
    EffectsDescription Eager_effects_desc
    Threshold 1

    Effect MovementPoints 2

    Level Energetic
    Description Energetic_desc
    EffectsDescription Energetic_effects_desc
    Threshold 2

    Effect MovementPoints 3

    Level Driven
    Description Driven_desc
    EffectsDescription Driven_effects_desc
    Threshold 4

    Effect Authority 1
    Effect MovementPoints 4

    Level Blessed_With_Vigor
    Description Blessed_With_Vigor_desc
    EffectsDescription Blessed_With_Vigor_effects_desc
    Threshold 8

    Effect Authority 2
    Effect MovementPoints 5



    ;------------------------------------------
    Trait Berserker
    Characters family
    NoGoingBackLevel 1

    Level Fierce_in_Battle
    Description Fierce_in_Battle_desc
    EffectsDescription Fierce_in_Battle_effects_desc
    GainMessage Fierce_in_Battle_gain_desc
    Threshold 1

    Effect Chivalry -1
    Effect TroopMorale 1
    Effect Attack 1
    Effect Defence -1

    Level Crazy_in_Battle
    Description Crazy_in_Battle_desc
    EffectsDescription Crazy_in_Battle_effects_desc
    Threshold 2

    Effect Chivalry -2
    Effect TroopMorale 2
    Effect Attack 2
    Effect Defence -2
    Effect HitPoints 2

    Level Berserker
    Description Berserker_desc
    EffectsDescription Berserker_effects_desc
    GainMessage Berserker_gain_desc
    Epithet Berserker_epithet_desc
    Threshold 3

    Effect Chivalry -4
    Effect TroopMorale 3
    Effect Attack 3
    Effect Defence -3
    Effect HitPoints 4



    ;------------------------------------------
    Trait Xenophobia
    Characters family
    NoGoingBackLevel 3
    AntiTraits Xenophilia

    Level Nervous_of_Outsiders
    Description Nervous_of_Outsiders_desc
    EffectsDescription Nervous_of_Outsiders_effects_desc
    Threshold 2

    Effect PublicSecurity 1

    Level Distrusts_Foreigners
    Description Distrusts_Foreigners_desc
    EffectsDescription Distrusts_Foreigners_effects_desc
    Threshold 6

    Effect PublicSecurity 2

    Level Total_Bigot
    Description Total_Bigot_desc
    EffectsDescription Total_Bigot_effects_desc
    Threshold 12

    Effect PublicSecurity 3



    ;------------------------------------------
    Trait Xenophilia
    Characters family
    NoGoingBackLevel 3
    AntiTraits Xenophobia

    Level Tolerant_to_Foreigners
    Description Tolerant_to_Foreigners_desc
    EffectsDescription Tolerant_to_Foreigners_effects_desc
    Threshold 2

    Effect PublicSecurity -1

    Level Welcomes_Outlanders
    Description Welcomes_Outlanders_desc
    EffectsDescription Welcomes_Outlanders_effects_desc
    Threshold 6

    Effect PublicSecurity -2

    Level Fascinated_by_Foreigners
    Description Fascinated_by_Foreigners_desc
    EffectsDescription Fascinated_by_Foreigners_effects_desc
    Threshold 12

    Effect PublicSecurity -3



    ;------------------------------------------
    Trait PublicAtheism
    Characters family
    ExcludeCultures middle_eastern
    NoGoingBackLevel 2
    AntiTraits PublicFaith

    Level Religiously_Improper
    Description Religiously_Improper_desc
    EffectsDescription Religiously_Improper_effects_desc
    Threshold 2

    Effect Piety -2
    Effect Unrest 1

    Level Humanist
    Description Humanist_desc
    EffectsDescription Humanist_effects_desc
    Threshold 5

    Effect Piety -4
    Effect Unrest 4

    Level Athiest
    Description Athiest_desc
    EffectsDescription Athiest_effects_desc
    Threshold 12

    Effect Piety -6
    Effect Unrest 6

    Level Despises_Religion
    Description Despises_Religion_desc
    EffectsDescription Despises_Religion_effects_desc
    Epithet Despises_Religion_epithet_desc
    Threshold 20

    Effect Piety -8
    Effect Unrest 8



    ;------------------------------------------
    Trait PublicFaith
    Characters family
    NoGoingBackLevel 2
    AntiTraits PublicAtheism

    Level Religiously_Proper
    Description Religiously_Proper_desc
    EffectsDescription Religiously_Proper_effects_desc
    Threshold 1

    Effect Piety 1

    Level Religiously_Minded
    Description Religiously_Minded_desc
    EffectsDescription Religiously_Minded_effects_desc
    Threshold 2

    Effect Piety 2

    Level Religiously_Devout
    Description Religiously_Devout_desc
    EffectsDescription Religiously_Devout_effects_desc
    Threshold 4

    Effect Piety 3

    Level Pious_Ruler
    Description Pious_Ruler_desc
    EffectsDescription Pious_Ruler_effects_desc
    Epithet Pious_Ruler_epithet_desc
    Threshold 8

    Effect Piety 4



    ;------------------------------------------
    Trait GoodAdministrator
    Characters family
    NoGoingBackLevel 3
    AntiTraits BadAdministrator

    Level Budding_Bureaucrat
    Description Budding_Bureaucrat_desc
    EffectsDescription Budding_Bureaucrat_effects_desc
    Threshold 6

    Effect Trading 3
    Effect Law 1

    Level Skilled_Bureaucrat
    Description Skilled_Bureaucrat_desc
    EffectsDescription Skilled_Bureaucrat_effects_desc
    Threshold 12

    Effect Trading 5
    Effect Law 2

    Level Superb_Administrator
    Description Superb_Administrator_desc
    EffectsDescription Superb_Administrator_effects_desc
    Threshold 24

    Effect Trading 10
    Effect Law 3



    ;------------------------------------------
    Trait BadAdministrator
    Characters family
    AntiTraits GoodAdministrator

    Level Poor_Administrator
    Description Poor_Administrator_desc
    EffectsDescription Poor_Administrator_effects_desc
    Threshold 2

    Effect Trading -3

    Level Inefficient_Administrator
    Description Inefficient_Administrator_desc
    EffectsDescription Inefficient_Administrator_effects_desc
    Threshold 4

    Effect Trading -5

    Level Total_Incompetence
    Description Total_Incompetence_desc
    EffectsDescription Total_Incompetence_effects_desc
    Threshold 6

    Effect Trading -10



    ;------------------------------------------
    Trait InspiringSpeaker
    Characters family
    NoGoingBackLevel 2
    AntiTraits BoringSpeaker

    Level Can_Tell_a_Tale
    Description Can_Tell_a_Tale_desc
    EffectsDescription Can_Tell_a_Tale_effects_desc
    Threshold 1

    Effect Law 1

    Level Great_Speaker
    Description Great_Speaker_desc
    EffectsDescription Great_Speaker_effects_desc
    Threshold 2

    Effect Law 1

    Level Inspirational_Speaker
    Description Inspirational_Speaker_desc
    EffectsDescription Inspirational_Speaker_effects_desc
    Epithet Inspirational_Speaker_epithet_desc
    Threshold 4

    Effect Law 2



    ;------------------------------------------
    Trait BoringSpeaker
    Characters family
    NoGoingBackLevel 2
    AntiTraits InspiringSpeaker, RhetoricSkill

    Level Poor_Speaker
    Description Poor_Speaker_desc
    EffectsDescription Poor_Speaker_effects_desc
    Threshold 1


    Level Awkward_Speaker
    Description Awkward_Speaker_desc
    EffectsDescription Awkward_Speaker_effects_desc
    Threshold 4


    Level Incredibly_Boring
    Description Incredibly_Boring_desc
    EffectsDescription Incredibly_Boring_effects_desc
    Threshold 8




    ;------------------------------------------
    Trait RhetoricSkill
    Characters family
    NoGoingBackLevel 1
    AntiTraits Ignorance, BoringSpeaker

    Level Well_Spoken
    Description Well_Spoken_desc
    EffectsDescription Well_Spoken_effects_desc
    Threshold 1

    Effect Authority 1

    Level Stylish_Debater
    Description Stylish_Debater_desc
    EffectsDescription Stylish_Debater_effects_desc
    Threshold 2

    Effect Authority 2

    Level Prone_to_Rhetoric
    Description Prone_to_Rhetoric_desc
    EffectsDescription Prone_to_Rhetoric_effects_desc
    Threshold 4

    Effect Authority -1



    ;------------------------------------------
    Trait StrategicSkill
    Characters family
    NoGoingBackLevel 1
    AntiTraits Ignorance

    Level Promising_Strategist
    Description Promising_Strategist_desc
    EffectsDescription Promising_Strategist_effects_desc
    Threshold 1

    Effect Command 1

    Level Strategically_Sound
    Description Strategically_Sound_desc
    EffectsDescription Strategically_Sound_effects_desc
    Threshold 2

    Effect Command 2

    Level Strategist
    Description Strategist_desc
    EffectsDescription Strategist_effects_desc
    GainMessage Strategist_gain_desc
    Threshold 4

    Effect Command 3



    ;------------------------------------------
    Trait TacticalSkill
    Characters family
    NoGoingBackLevel 1
    AntiTraits Ignorance

    Level Promising_Tactician
    Description Promising_Tactician_desc
    EffectsDescription Promising_Tactician_effects_desc
    Threshold 1

    Effect Ambush 2
    Effect LineOfSight 1

    Level Tactically_Sound
    Description Tactically_Sound_desc
    EffectsDescription Tactically_Sound_effects_desc
    Threshold 2

    Effect Ambush 3
    Effect LineOfSight 2

    Level Tactician
    Description Tactician_desc
    EffectsDescription Tactician_effects_desc
    GainMessage Tactician_gain_desc
    Threshold 4

    Effect Ambush 4
    Effect LineOfSight 3



    ;------------------------------------------
    Trait MathematicsSkill
    Characters family
    NoGoingBackLevel 1
    AntiTraits Ignorance

    Level Talent_with_Numbers
    Description Talent_with_Numbers_desc
    EffectsDescription Talent_with_Numbers_effects_desc
    Threshold 1

    Effect SiegeEngineering 10
    Effect Trading 5

    Level Good_at_Math
    Description Good_at_Math_desc
    EffectsDescription Good_at_Math_effects_desc
    Threshold 2

    Effect SiegeAttack 1
    Effect SiegeEngineering 20
    Effect Trading 10

    Level Mathematician
    Description Mathematician_desc
    EffectsDescription Mathematician_effects_desc
    Threshold 4

    Effect SiegeAttack 2
    Effect SiegeEngineering 30
    Effect Trading 15



    ;------------------------------------------
    Trait PoliticsSkill
    Characters family
    NoGoingBackLevel 1

    Level Political_Promise
    Description Political_Promise_desc
    EffectsDescription Political_Promise_effects_desc
    Threshold 5

    Effect Authority 1

    Level Political_Animal
    Description Political_Animal_desc
    EffectsDescription Political_Animal_effects_desc
    Threshold 10

    Effect Loyalty -1
    Effect Authority 1

    Level Perfect_Politician
    Description Perfect_Politician_desc
    EffectsDescription Perfect_Politician_effects_desc
    Threshold 15

    Effect Loyalty -2
    Effect Authority 2



    ;------------------------------------------
    Trait LogisticalSkill
    Characters family
    NoGoingBackLevel 1
    AntiTraits Ignorance

    Level Understands_Logistics
    Description Understands_Logistics_desc
    EffectsDescription Understands_Logistics_effects_desc
    Threshold 1

    Effect TroopMorale 1
    Effect MovementPoints 2

    Level Logistics_Expert
    Description Logistics_Expert_desc
    EffectsDescription Logistics_Expert_effects_desc
    Threshold 2

    Effect TroopMorale 2
    Effect MovementPoints 3

    Level Logistician
    Description Logistician_desc
    EffectsDescription Logistician_effects_desc
    GainMessage Logistician_gain_desc
    Threshold 4

    Effect TroopMorale 3
    Effect MovementPoints 4



    ;------------------------------------------
    Trait Rabblerouser
    Characters family
    NoGoingBackLevel 1

    Level Instigator
    Description Instigator_desc
    EffectsDescription Instigator_effects_desc
    Threshold 1

    Effect LocalPopularity 1

    Level Agitator
    Description Agitator_desc
    EffectsDescription Agitator_effects_desc
    Threshold 2

    Effect LocalPopularity 2

    Level Provoker
    Description Provoker_desc
    EffectsDescription Provoker_effects_desc
    Threshold 4

    Effect Authority 1
    Effect LocalPopularity 3
    Effect Unrest 1

    Level Leader_of_the_Mob
    Description Leader_of_the_Mob_desc
    EffectsDescription Leader_of_the_Mob_effects_desc
    Threshold 8

    Effect Authority 2
    Effect LocalPopularity 4
    Effect Unrest 2



    ;------------------------------------------
    Trait VictorVirtue
    Characters family

    Level Renowned_Victor
    Description Renowned_Victor_desc
    EffectsDescription Renowned_Victor_effects_desc
    Threshold 5

    Effect Authority 1
    Effect PersonalSecurity -1
    Effect LocalPopularity 1

    Level Famous_Victor
    Description Famous_Victor_desc
    EffectsDescription Famous_Victor_effects_desc
    Threshold 10

    Effect Authority 2
    Effect PersonalSecurity -1
    Effect LocalPopularity 2

    Level Conquering_Hero
    Description Conquering_Hero_desc
    EffectsDescription Conquering_Hero_effects_desc
    Epithet Conquering_Hero_epithet_desc
    Threshold 15

    Effect Authority 3
    Effect PersonalSecurity -2
    Effect LocalPopularity 3



    ;------------------------------------------
    Trait Epicurean
    Characters family
    NoGoingBackLevel 2
    AntiTraits Stoic

    Level Refined_Tastes
    Description Refined_Tastes_desc
    EffectsDescription Refined_Tastes_effects_desc
    Threshold 1

    Effect Trading 2
    Effect BribeResistance -1

    Level Expensive_Tastes
    Description Expensive_Tastes_desc
    EffectsDescription Expensive_Tastes_effects_desc
    Threshold 2

    Effect Trading 5
    Effect BribeResistance -2

    Level Exotic_Tastes
    Description Exotic_Tastes_desc
    EffectsDescription Exotic_Tastes_effects_desc
    Threshold 4

    Effect Trading 10
    Effect BribeResistance -3



    ;------------------------------------------
    Trait Stoic
    Characters family
    NoGoingBackLevel 2
    AntiTraits Epicurean

    Level Reserved
    Description Reserved_desc
    EffectsDescription Reserved_effects_desc
    Threshold 1

    Effect BribeResistance 10

    Level Stone_Faced
    Description Stone_Faced_desc
    EffectsDescription Stone_Faced_effects_desc
    Threshold 2

    Effect Loyalty 1
    Effect BribeResistance 20

    Level Utterly_Stoic
    Description Utterly_Stoic_desc
    EffectsDescription Utterly_Stoic_effects_desc
    Threshold 4

    Effect Loyalty 2
    Effect BribeResistance 30



    ;------------------------------------------
    Trait Austere
    Characters family
    NoGoingBackLevel 2
    AntiTraits ExpensiveTastes, Aesthetic

    Level Severe
    Description Severe_desc
    EffectsDescription Severe_effects_desc
    Threshold 1

    Effect BribeResistance 10
    Effect TaxCollection 2

    Level Austere
    Description Austere_desc
    EffectsDescription Austere_effects_desc
    Threshold 2

    Effect Loyalty 1
    Effect BribeResistance 20
    Effect TaxCollection 5

    Level Severely_Austere
    Description Severely_Austere_desc
    EffectsDescription Severely_Austere_effects_desc
    Threshold 4

    Effect Loyalty 2
    Effect BribeResistance 30
    Effect TaxCollection 10



    ;------------------------------------------
    Trait Aesthetic
    Characters family
    NoGoingBackLevel 2
    AntiTraits Austere

    Level An_Eye_for_Beauty
    Description An_Eye_for_Beauty_desc
    EffectsDescription An_Eye_for_Beauty_effects_desc
    Threshold 2

    Effect Command -1

    Level Admirer_of_Beauty
    Description Admirer_of_Beauty_desc
    EffectsDescription Admirer_of_Beauty_effects_desc
    Threshold 4

    Effect Command -2
    Effect BribeResistance -1
    Effect Squalor -1

    Level Aesthete
    Description Aesthete_desc
    EffectsDescription Aesthete_effects_desc
    Threshold 8

    Effect Command -3
    Effect BribeResistance -2
    Effect Squalor -2



    ;------------------------------------------
    Trait Ignorance
    Characters family
    NoGoingBackLevel 2
    AntiTraits RhetoricSkill, StrategicSkill, TacticalSkill, MathematicsSkill, LogisticalSkill

    Level Ignorant
    Description Ignorant_desc
    EffectsDescription Ignorant_effects_desc
    Threshold 5

    Effect Authority -1
    Effect Trading -2
    Effect TaxCollection -2

    Level Sadly_Ignorant
    Description Sadly_Ignorant_desc
    EffectsDescription Sadly_Ignorant_effects_desc
    Threshold 10

    Effect Authority -1
    Effect Trading -5
    Effect TaxCollection -5

    Level Blissfully_Ignorant
    Description Blissfully_Ignorant_desc
    EffectsDescription Blissfully_Ignorant_effects_desc
    Threshold 20

    Effect Authority -2
    Effect Trading -10
    Effect TaxCollection -10



    ;------------------------------------------
    Trait Gambling
    Characters family

    Level Enjoys_a_Wager
    Description Enjoys_a_Wager_desc
    EffectsDescription Enjoys_a_Wager_effects_desc
    Threshold 2

    Effect Trading -5
    Effect BribeResistance -1

    Level Gambler
    Description Gambler_desc
    EffectsDescription Gambler_effects_desc
    Threshold 4

    Effect Trading -10
    Effect BribeResistance -2

    Level Problem_Gambler
    Description Problem_Gambler_desc
    EffectsDescription Problem_Gambler_effects_desc
    Threshold 8

    Effect Trading -15
    Effect BribeResistance -3

    Level Slave_to_Luck
    Description Slave_to_Luck_desc
    EffectsDescription Slave_to_Luck_effects_desc
    Epithet Slave_to_Luck_epithet_desc
    Threshold 12

    Effect Trading -20
    Effect BribeResistance -4



    ;------------------------------------------
    Trait SpyMaster
    Characters family

    Level Espionage
    Description Espionage_desc
    EffectsDescription Espionage_effects_desc
    Threshold 8

    Effect TrainingAgents 2

    Level Espionage_Expert
    Description Espionage_Expert_desc
    EffectsDescription Espionage_Expert_effects_desc
    Threshold 16

    Effect PublicSecurity 1
    Effect TrainingAgents 4

    Level Master_of_Espionage
    Description Master_of_Espionage_desc
    EffectsDescription Master_of_Espionage_effects_desc
    Epithet Master_of_Espionage_epithet_desc
    Threshold 24

    Effect Chivalry -1
    Effect PublicSecurity 2
    Effect TrainingAgents 6



    ;------------------------------------------
    Trait AssassinMaster
    Characters family

    Level Open_to_Murder
    Description Open_to_Murder_desc
    EffectsDescription Open_to_Murder_effects_desc
    Threshold 5

    Effect Chivalry -1
    Effect TrainingAgents 2

    Level Mixes_with_Killers
    Description Mixes_with_Killers_desc
    EffectsDescription Mixes_with_Killers_effects_desc
    Threshold 10

    Effect Chivalry -2
    Effect PersonalSecurity 1
    Effect TrainingAgents 4

    Level Master_of_Assassins
    Description Master_of_Assassins_desc
    EffectsDescription Master_of_Assassins_effects_desc
    GainMessage Master_of_Assassins_gain_desc
    Epithet Master_of_Assassins_epithet_desc
    Threshold 15

    Effect Chivalry -3
    Effect PersonalSecurity 2
    Effect TrainingAgents 5



    ;------------------------------------------
    Trait CounterSpy
    Characters family

    Level Counter-Spy
    Description Counter-Spy_desc
    EffectsDescription Counter-Spy_effects_desc
    Threshold 2

    Effect PublicSecurity 2

    Level Counter-Espionage
    Description Counter-Espionage_desc
    EffectsDescription Counter-Espionage_effects_desc
    Threshold 4

    Effect PublicSecurity 3

    Level Spycatcher
    Description Spycatcher_desc
    EffectsDescription Spycatcher_effects_desc
    Threshold 6

    Effect Chivalry 1
    Effect LineOfSight 1
    Effect PublicSecurity 4



    ;------------------------------------------
    Trait AssassinCatcher
    Characters family

    Level Survivor
    Description Survivor_desc
    EffectsDescription Survivor_effects_desc
    Threshold 2

    Effect Chivalry 1
    Effect PersonalSecurity 2

    Level Blessed_Survivor
    Description Blessed_Survivor_desc
    EffectsDescription Blessed_Survivor_effects_desc
    Threshold 4

    Effect Chivalry 1
    Effect PersonalSecurity 3

    Level Instinctive_Survivor
    Description Instinctive_Survivor_desc
    EffectsDescription Instinctive_Survivor_effects_desc
    Epithet Instinctive_Survivor_epithet_desc
    Threshold 8

    Effect Chivalry 2
    Effect LineOfSight 1
    Effect PersonalSecurity 4



    ;------------------------------------------
    Trait GoodSpy
    Characters spy
    AntiTraits BadSpy

    Level Inconspicuous
    Description Inconspicuous_desc
    EffectsDescription Inconspicuous_effects_desc
    GainMessage Inconspicuous_gain_desc
    LoseMessage Inconspicuous_lose_desc
    Threshold 1

    Effect Subterfuge 1
    Effect LineOfSight 1

    Level Adept_Agent
    Description Adept_Agent_desc
    EffectsDescription Adept_Agent_effects_desc
    GainMessage Adept_Agent_gain_desc
    LoseMessage Adept_Agent_lose_desc
    Threshold 2

    Effect Subterfuge 2
    Effect LineOfSight 2

    Level Spy
    Description Spy_desc
    EffectsDescription Spy_effects_desc
    GainMessage Spy_gain_desc
    LoseMessage Spy_lose_desc
    Threshold 4

    Effect Subterfuge 3
    Effect LineOfSight 3

    Level Adept_Spy
    Description Adept_Spy_desc
    EffectsDescription Adept_Spy_effects_desc
    GainMessage Adept_Spy_gain_desc
    LoseMessage Adept_Spy_lose_desc
    Threshold 8

    Effect Subterfuge 4
    Effect LineOfSight 4

    Level Master_Spy
    Description Master_Spy_desc
    EffectsDescription Master_Spy_effects_desc
    GainMessage Master_Spy_gain_desc
    LoseMessage Master_Spy_lose_desc
    Epithet Master_Spy_epithet_desc
    Threshold 16

    Effect Subterfuge 5
    Effect LineOfSight 5



    ;------------------------------------------
    Trait BadSpy
    Characters spy
    AntiTraits GoodSpy

    Level Conspicuous
    Description Conspicuous_desc
    EffectsDescription Conspicuous_effects_desc
    Threshold 2

    Effect Subterfuge -1

    Level Poor_Spy
    Description Poor_Spy_desc
    EffectsDescription Poor_Spy_effects_desc
    Threshold 4

    Effect Subterfuge -2

    Level Devoid_of_Subtlety
    Description Devoid_of_Subtlety_desc
    EffectsDescription Devoid_of_Subtlety_effects_desc
    Threshold 6

    Effect Subterfuge -3



    ;------------------------------------------
    Trait GoodAssassin
    Characters assassin
    AntiTraits BadAssassin

    Level Hired_Blade
    Description Hired_Blade_desc
    EffectsDescription Hired_Blade_effects_desc
    GainMessage Hired_Blade_gain_desc
    LoseMessage Hired_Blade_lose_desc
    Threshold 1

    Effect Subterfuge 1

    Level Assassin
    Description Assassin_desc
    EffectsDescription Assassin_effects_desc
    GainMessage Assassin_gain_desc
    LoseMessage Assassin_lose_desc
    Threshold 2

    Effect Subterfuge 2

    Level Murderer
    Description Murderer_desc
    EffectsDescription Murderer_effects_desc
    GainMessage Murderer_gain_desc
    LoseMessage Murderer_lose_desc
    Threshold 4

    Effect Subterfuge 3

    Level Adept_Assassin
    Description Adept_Assassin_desc
    EffectsDescription Adept_Assassin_effects_desc
    GainMessage Adept_Assassin_gain_desc
    LoseMessage Adept_Assassin_lose_desc
    Epithet Adept_Assassin_epithet_desc
    Threshold 8

    Effect Subterfuge 4

    Level Master_Assassin
    Description Master_Assassin_desc
    EffectsDescription Master_Assassin_effects_desc
    GainMessage Master_Assassin_gain_desc
    LoseMessage Master_Assassin_lose_desc
    Epithet Master_Assassin_epithet_desc
    Threshold 16

    Effect Subterfuge 5



    ;------------------------------------------
    Trait BadAssassin
    Characters assassin
    AntiTraits GoodAssassin

    Level Killer_on_Edge
    Description Killer_on_Edge_desc
    EffectsDescription Killer_on_Edge_effects_desc
    Threshold 2

    Effect Subterfuge -1

    Level Not_an_Assassin
    Description Not_an_Assassin_desc
    EffectsDescription Not_an_Assassin_effects_desc
    Threshold 4

    Effect Subterfuge -2

    Level Not_a_Killer
    Description Not_a_Killer_desc
    EffectsDescription Not_a_Killer_effects_desc
    Threshold 6

    Effect Subterfuge -3



    ;------------------------------------------
    Trait LaxPersonalSecurity
    Characters all
    NoGoingBackLevel 3
    AntiTraits HighPersonalSecurity, Paranoia

    Level Unconcerned
    Description Unconcerned_desc
    EffectsDescription Unconcerned_effects_desc
    Threshold 1

    Effect PersonalSecurity -1

    Level Lacks_Caution
    Description Lacks_Caution_desc
    EffectsDescription Lacks_Caution_effects_desc
    Threshold 3

    Effect PersonalSecurity -2

    Level No_Sense_of_Mortality
    Description No_Sense_of_Mortality_desc
    EffectsDescription No_Sense_of_Mortality_effects_desc
    Threshold 6

    Effect PersonalSecurity -4



    ;------------------------------------------
    Trait HighPersonalSecurity
    Characters all
    NoGoingBackLevel 2
    AntiTraits LaxPersonalSecurity

    Level Mindful_of_Risks
    Description Mindful_of_Risks_desc
    EffectsDescription Mindful_of_Risks_effects_desc
    Threshold 1

    Effect PersonalSecurity 1

    Level Healthy_Caution
    Description Healthy_Caution_desc
    EffectsDescription Healthy_Caution_effects_desc
    Threshold 2

    Effect PersonalSecurity 2

    Level Morbidly_Mortal
    Description Morbidly_Mortal_desc
    EffectsDescription Morbidly_Mortal_effects_desc
    Threshold 3

    Effect PersonalSecurity 4



    ;------------------------------------------
    Trait Trusting
    Characters family
    AntiTraits Paranoia

    Level Naive
    Description Naive_desc
    EffectsDescription Naive_effects_desc
    Threshold 1

    Effect PersonalSecurity -1

    Level Trusting
    Description Trusting_desc
    EffectsDescription Trusting_effects_desc
    Threshold 2

    Effect PersonalSecurity -2

    Level Overly_Trusting
    Description Overly_Trusting_desc
    EffectsDescription Overly_Trusting_effects_desc
    Threshold 6

    Effect PersonalSecurity -3



    ;------------------------------------------
    Trait Paranoia
    Characters family
    AntiTraits Trusting, LaxPersonalSecurity

    Level Slow_to_Trust
    Description Slow_to_Trust_desc
    EffectsDescription Slow_to_Trust_effects_desc
    Threshold 1

    Effect PersonalSecurity 1

    Level Overly_Suspicious
    Description Overly_Suspicious_desc
    EffectsDescription Overly_Suspicious_effects_desc
    Threshold 2

    Effect PersonalSecurity 2

    Level Paranoid
    Description Paranoid_desc
    EffectsDescription Paranoid_effects_desc
    Threshold 4

    Effect Command -1
    Effect Authority -1
    Effect PersonalSecurity 3

    Level Completely_Paranoid
    Description Completely_Paranoid_desc
    EffectsDescription Completely_Paranoid_effects_desc
    Threshold 8

    Effect Command -2
    Effect Authority -2
    Effect PersonalSecurity 4



    ;------------------------------------------
    Trait GoodDiplomat
    Characters diplomat
    AntiTraits BadDiplomat

    Level Promising_Diplomat
    Description Promising_Diplomat_desc
    EffectsDescription Promising_Diplomat_effects_desc
    Threshold 1

    Effect Influence 1

    Level Good_Diplomat
    Description Good_Diplomat_desc
    EffectsDescription Good_Diplomat_effects_desc
    Threshold 2

    Effect Influence 2

    Level Very_Diplomatic
    Description Very_Diplomatic_desc
    EffectsDescription Very_Diplomatic_effects_desc
    Threshold 4

    Effect Influence 3

    Level Superb_Diplomat
    Description Superb_Diplomat_desc
    EffectsDescription Superb_Diplomat_effects_desc
    Threshold 8

    Effect Influence 4

    Level Master_of_Diplomacy
    Description Master_of_Diplomacy_desc
    EffectsDescription Master_of_Diplomacy_effects_desc
    GainMessage Master_of_Diplomacy_gain_desc
    Threshold 16

    Effect Influence 5



    ;------------------------------------------
    Trait BadDiplomat
    Characters diplomat
    AntiTraits GoodDiplomat

    Level Awkward_Diplomat
    Description Awkward_Diplomat_desc
    EffectsDescription Awkward_Diplomat_effects_desc
    Threshold 2

    Effect Influence -1

    Level Poor_Diplomat
    Description Poor_Diplomat_desc
    EffectsDescription Poor_Diplomat_effects_desc
    Threshold 4

    Effect Influence -2

    Level Undiplomatic
    Description Undiplomatic_desc
    EffectsDescription Undiplomatic_effects_desc
    Threshold 8

    Effect Influence -3



    ;------------------------------------------
    Trait Liar
    Characters family
    AntiTraits Upright

    Level Avoids_the_Truth
    Description Avoids_the_Truth_desc
    EffectsDescription Avoids_the_Truth_effects_desc
    Threshold 1

    Effect Authority 1

    Level Bends_the_Truth
    Description Bends_the_Truth_desc
    EffectsDescription Bends_the_Truth_effects_desc
    Threshold 2

    Effect Authority -1

    Level Liar
    Description Liar_desc
    EffectsDescription Liar_effects_desc
    Threshold 4

    Effect Authority -2

    Level Pathological_Liar
    Description Pathological_Liar_desc
    EffectsDescription Pathological_Liar_effects_desc
    Epithet Pathological_Liar_epithet_desc
    Threshold 8

    Effect Authority -3



    ;------------------------------------------
    Trait Embezzler
    Characters family
    AntiTraits Upright

    Level Deep_Pockets
    Description Deep_Pockets_desc
    EffectsDescription Deep_Pockets_effects_desc
    Threshold 1

    Effect TaxCollection -10

    Level Fraudulent
    Description Fraudulent_desc
    EffectsDescription Fraudulent_effects_desc
    Threshold 3

    Effect TaxCollection -20

    Level Embezzler
    Description Embezzler_desc
    EffectsDescription Embezzler_effects_desc
    Threshold 6

    Effect TaxCollection -30



    ;------------------------------------------
    Trait DeceiverVirtue
    Characters family

    Level Convincing
    Description Convincing_desc
    EffectsDescription Convincing_effects_desc
    Threshold 2

    Effect Loyalty -1
    Effect Authority 1

    Level Deceptive
    Description Deceptive_desc
    EffectsDescription Deceptive_effects_desc
    Threshold 4

    Effect Loyalty -2
    Effect Authority 2

    Level Total_Deceiver
    Description Total_Deceiver_desc
    EffectsDescription Total_Deceiver_effects_desc
    Epithet Total_Deceiver_epithet_desc
    Threshold 8

    Effect Loyalty -3
    Effect Authority 3



    ;------------------------------------------
    Trait Upright
    Characters family
    NoGoingBackLevel 2
    AntiTraits Corrupt, Embezzler, Liar, Girls

    Level Honest
    Description Honest_desc
    EffectsDescription Honest_effects_desc
    Threshold 1

    Effect Loyalty 1
    Effect BribeResistance 10
    Effect Law 2

    Level Trustworthy
    Description Trustworthy_desc
    EffectsDescription Trustworthy_effects_desc
    Threshold 2

    Effect Loyalty 2
    Effect BribeResistance 20
    Effect Law 4

    Level Utterly_Immaculate
    Description Utterly_Immaculate_desc
    EffectsDescription Utterly_Immaculate_effects_desc
    Epithet Utterly_Immaculate_epithet_desc
    Threshold 4

    Effect Loyalty 3
    Effect BribeResistance 30
    Effect Law 6



    ;------------------------------------------
    Trait Corrupt
    Characters family
    NoGoingBackLevel 2
    AntiTraits Upright

    Level Dubious
    Description Dubious_desc
    EffectsDescription Dubious_effects_desc
    Threshold 1

    Effect BribeResistance -2
    Effect TaxCollection -10
    Effect Law -1

    Level Underhanded
    Description Underhanded_desc
    EffectsDescription Underhanded_effects_desc
    Threshold 3

    Effect Loyalty -1
    Effect BribeResistance -4
    Effect TaxCollection -20
    Effect Law -2

    Level Corrupt
    Description Corrupt_desc
    EffectsDescription Corrupt_effects_desc
    Threshold 6

    Effect Loyalty -2
    Effect BribeResistance -6
    Effect TaxCollection -30
    Effect Law -3



    ;------------------------------------------
    Trait Authoritarian
    Characters family
    NoGoingBackLevel 1
    AntiTraits NonAuthoritarian

    Level Firm_Ruler
    Description Firm_Ruler_desc
    EffectsDescription Firm_Ruler_effects_desc
    Threshold 1

    Effect Unrest 1
    Effect Law 2

    Level Strict_Ruler
    Description Strict_Ruler_desc
    EffectsDescription Strict_Ruler_effects_desc
    Threshold 3

    Effect Authority 1
    Effect Unrest 2
    Effect Law 4

    Level Total_Authoritarian
    Description Total_Authoritarian_desc
    EffectsDescription Total_Authoritarian_effects_desc
    Epithet Total_Authoritarian_epithet_desc
    Threshold 8

    Effect Authority 2
    Effect Unrest 3
    Effect Law 6



    ;------------------------------------------
    Trait NonAuthoritarian
    Characters family
    NoGoingBackLevel 1
    AntiTraits Authoritarian

    Level Fair_Ruler
    Description Fair_Ruler_desc
    EffectsDescription Fair_Ruler_effects_desc
    Threshold 3

    Effect Unrest -2
    Effect Law -1

    Level Understanding_Ruler
    Description Understanding_Ruler_desc
    EffectsDescription Understanding_Ruler_effects_desc
    Threshold 4

    Effect Authority -1
    Effect Unrest -4
    Effect Law -2

    Level Liberal_Leader
    Description Liberal_Leader_desc
    EffectsDescription Liberal_Leader_effects_desc
    Epithet Liberal_Leader_epithet_desc
    Threshold 6

    Effect Authority -2
    Effect Unrest -6
    Effect Law -3



    ;------------------------------------------
    Trait Disloyal
    Characters family
    NoGoingBackLevel 3
    AntiTraits Loyal

    Level Speaks_of_Loyalty
    Description Speaks_of_Loyalty_desc
    EffectsDescription Speaks_of_Loyalty_effects_desc
    Threshold 1

    Effect Loyalty -1

    Level Mixed_Loyalties
    Description Mixed_Loyalties_desc
    EffectsDescription Mixed_Loyalties_effects_desc
    Threshold 2

    Effect Chivalry -1
    Effect Loyalty -2

    Level Disloyal
    Description Disloyal_desc
    EffectsDescription Disloyal_effects_desc
    Threshold 3

    Effect Chivalry -2
    Effect Loyalty -3

    Level Actively_Disloyal
    Description Actively_Disloyal_desc
    EffectsDescription Actively_Disloyal_effects_desc
    Threshold 4

    Effect Chivalry -3
    Effect Loyalty -4



    ;------------------------------------------
    Trait Loyal
    Characters family
    NoGoingBackLevel 3
    AntiTraits Disloyal

    Level Generally_Loyal
    Description Generally_Loyal_desc
    EffectsDescription Generally_Loyal_effects_desc
    Threshold 1

    Effect Loyalty 1

    Level Loyal
    Description Loyal_desc
    EffectsDescription Loyal_effects_desc
    Threshold 2

    Effect Chivalry 1
    Effect Loyalty 2

    Level Very_Loyal
    Description Very_Loyal_desc
    EffectsDescription Very_Loyal_effects_desc
    Threshold 4

    Effect Chivalry 2
    Effect Loyalty 3

    Level Loyal_Beyond_Question
    Description Loyal_Beyond_Question_desc
    EffectsDescription Loyal_Beyond_Question_effects_desc
    Threshold 6

    Effect Chivalry 3
    Effect Loyalty 4



    ;------------------------------------------
    Trait SmoothTalker
    Characters diplomat

    Level Stretches_Loyalties
    Description Stretches_Loyalties_desc
    EffectsDescription Stretches_Loyalties_effects_desc
    Threshold 2

    Effect Bribery 10

    Level Breaks_Loyalties
    Description Breaks_Loyalties_desc
    EffectsDescription Breaks_Loyalties_effects_desc
    Threshold 4

    Effect Bribery 20

    Level Changes_Loyalties
    Description Changes_Loyalties_desc
    EffectsDescription Changes_Loyalties_effects_desc
    Threshold 6

    Effect Bribery 30



    ;------------------------------------------
    Trait Cuckold
    Characters family
    NoGoingBackLevel 1

    Level Trouble_at_Home
    Description Trouble_at_Home_desc
    EffectsDescription Trouble_at_Home_effects_desc
    Threshold 2

    Effect Authority -1

    Level Cuckold
    Description Cuckold_desc
    EffectsDescription Cuckold_effects_desc
    Threshold 3

    Effect Authority -2

    Level Laughing_Stock
    Description Laughing_Stock_desc
    EffectsDescription Laughing_Stock_effects_desc
    Threshold 4

    Effect Authority -3

    Level Lacks_Manhood
    Description Lacks_Manhood_desc
    EffectsDescription Lacks_Manhood_effects_desc
    Epithet Lacks_Manhood_epithet_desc
    Threshold 5

    Effect Authority -4



    ;------------------------------------------
    Trait GoodFarmer
    Characters family
    NoGoingBackLevel 3

    Level Farming_Knowledge
    Description Farming_Knowledge_desc
    EffectsDescription Farming_Knowledge_effects_desc
    Threshold 3

    Effect Farming 1

    Level Rural_Expert
    Description Rural_Expert_desc
    EffectsDescription Rural_Expert_effects_desc
    Threshold 12

    Effect Farming 2

    Level Agriculturalist
    Description Agriculturalist_desc
    EffectsDescription Agriculturalist_effects_desc
    Threshold 24

    Effect Farming 3



    ;------------------------------------------
    Trait GoodMiner
    Characters family
    NoGoingBackLevel 2

    Level Mining_Knowledge
    Description Mining_Knowledge_desc
    EffectsDescription Mining_Knowledge_effects_desc
    Threshold 2

    Effect Mining 10

    Level Mining_Expert
    Description Mining_Expert_desc
    EffectsDescription Mining_Expert_effects_desc
    Threshold 4

    Effect Mining 20

    Level Geologist
    Description Geologist_desc
    EffectsDescription Geologist_effects_desc
    Threshold 8

    Effect Mining 30



    ;------------------------------------------
    Trait GoodEngineer
    Characters family
    NoGoingBackLevel 2
    AntiTraits BadEngineer

    Level Admires_Technology
    Description Admires_Technology_desc
    EffectsDescription Admires_Technology_effects_desc
    Threshold 1

    Effect SiegeEngineering 20

    Level Mechanically_Minded
    Description Mechanically_Minded_desc
    EffectsDescription Mechanically_Minded_effects_desc
    Threshold 3

    Effect SiegeAttack 1
    Effect SiegeEngineering 40

    Level Engineer
    Description Engineer_desc
    EffectsDescription Engineer_effects_desc
    GainMessage Engineer_gain_desc
    Epithet Engineer_epithet_desc
    Threshold 6

    Effect SiegeAttack 2
    Effect SiegeEngineering 60



    ;------------------------------------------
    Trait BadEngineer
    Characters family
    NoGoingBackLevel 2
    AntiTraits GoodEngineer

    Level Questions_Technology
    Description Questions_Technology_desc
    EffectsDescription Questions_Technology_effects_desc
    Threshold 1

    Effect SiegeAttack -1

    Level Befuddled_by_Machines
    Description Befuddled_by_Machines_desc
    EffectsDescription Befuddled_by_Machines_effects_desc
    Threshold 3

    Effect SiegeAttack -2

    Level Distrusts_Evil_Machinery!
    Description Distrusts_Evil_Machinery!_desc
    EffectsDescription Distrusts_Evil_Machinery!_effects_desc
    Threshold 6

    Effect SiegeAttack -3



    ;------------------------------------------
    Trait GoodTrader
    Characters family
    NoGoingBackLevel 2
    AntiTraits BadTrader

    Level Understands_Trade
    Description Understands_Trade_desc
    EffectsDescription Understands_Trade_effects_desc
    Threshold 24

    Effect Trading 10

    Level Trader
    Description Trader_desc
    EffectsDescription Trader_effects_desc
    Threshold 48

    Effect Trading 20

    Level Master_Trader
    Description Master_Trader_desc
    EffectsDescription Master_Trader_effects_desc
    Threshold 60

    Effect Trading 30



    ;------------------------------------------
    Trait BadTrader
    Characters family
    NoGoingBackLevel 2
    AntiTraits GoodTrader

    Level Fiscally_Challenged
    Description Fiscally_Challenged_desc
    EffectsDescription Fiscally_Challenged_effects_desc
    Threshold 1

    Effect Trading -10

    Level Incompetent_Trader
    Description Incompetent_Trader_desc
    EffectsDescription Incompetent_Trader_effects_desc
    Threshold 3

    Effect Trading -20

    Level Trading_Liability
    Description Trading_Liability_desc
    EffectsDescription Trading_Liability_effects_desc
    Threshold 6

    Effect Trading -30



    ;------------------------------------------
    Trait Just
    Characters family
    NoGoingBackLevel 2
    AntiTraits Unjust, HarshJustice, LenientJustice

    Level A_Sense_of_Justice
    Description A_Sense_of_Justice_desc
    EffectsDescription A_Sense_of_Justice_effects_desc
    Threshold 1

    Effect Chivalry 1
    Effect Law 1

    Level Just
    Description Just_desc
    EffectsDescription Just_effects_desc
    Threshold 3

    Effect Chivalry 2
    Effect Law 2

    Level Serves_Justice
    Description Serves_Justice_desc
    EffectsDescription Serves_Justice_effects_desc
    Epithet Serves_Justice_epithet_desc
    Threshold 7

    Effect Chivalry 3
    Effect Law 3



    ;------------------------------------------
    Trait Unjust
    Characters family
    NoGoingBackLevel 2
    AntiTraits Just, LenientJustice

    Level Swift_to_Judge
    Description Swift_to_Judge_desc
    EffectsDescription Swift_to_Judge_effects_desc
    Threshold 1

    Effect Unrest 1

    Level Lacks_Justice
    Description Lacks_Justice_desc
    EffectsDescription Lacks_Justice_effects_desc
    Threshold 3

    Effect Chivalry -1
    Effect Unrest 2

    Level Unjust
    Description Unjust_desc
    EffectsDescription Unjust_effects_desc
    Threshold 7

    Effect Chivalry -3
    Effect Unrest 3



    ;------------------------------------------
    Trait HarshJustice
    Characters family
    NoGoingBackLevel 1
    AntiTraits LenientJustice, Just

    Level Hard_Justice
    Description Hard_Justice_desc
    EffectsDescription Hard_Justice_effects_desc
    Threshold 2

    Effect Unrest 1
    Effect Law 2

    Level Harsh_Justice
    Description Harsh_Justice_desc
    EffectsDescription Harsh_Justice_effects_desc
    Threshold 3

    Effect Unrest 2
    Effect Law 4

    Level Severe_Justice
    Description Severe_Justice_desc
    EffectsDescription Severe_Justice_effects_desc
    Threshold 7

    Effect Chivalry -1
    Effect Unrest 3
    Effect Law 6



    ;------------------------------------------
    Trait LenientJustice
    Characters family
    NoGoingBackLevel 3
    AntiTraits HarshJustice, Just, Unjust

    Level Soft_Judge
    Description Soft_Judge_desc
    EffectsDescription Soft_Judge_effects_desc
    Threshold 2

    Effect Chivalry 1
    Effect Law -1

    Level Merciful_Judge
    Description Merciful_Judge_desc
    EffectsDescription Merciful_Judge_effects_desc
    Threshold 3

    Effect Chivalry 2
    Effect Law -2

    Level Kind_Judge
    Description Kind_Judge_desc
    EffectsDescription Kind_Judge_effects_desc
    Threshold 7

    Effect Chivalry 1
    Effect Law -3



    ;------------------------------------------
    Trait HarshRuler
    Characters family
    NoGoingBackLevel 1
    AntiTraits KindRuler, NonAuthoritarian

    Level Iron_Fisted
    Description Iron_Fisted_desc
    EffectsDescription Iron_Fisted_effects_desc
    Threshold 1

    Effect Chivalry -1
    Effect Law 1

    Level Harsh_Ruler
    Description Harsh_Ruler_desc
    EffectsDescription Harsh_Ruler_effects_desc
    Threshold 3

    Effect Chivalry -2
    Effect PersonalSecurity -1
    Effect Squalor 1
    Effect Law 2

    Level Cruel_Ruler
    Description Cruel_Ruler_desc
    EffectsDescription Cruel_Ruler_effects_desc
    Epithet Cruel_Ruler_epithet_desc
    Threshold 6

    Effect Chivalry -3
    Effect PersonalSecurity -2
    Effect Squalor 2
    Effect Law 3



    ;------------------------------------------
    Trait KindRuler
    Characters family
    NoGoingBackLevel 3
    AntiTraits HarshRuler, Authoritarian

    Level Reasonable_Ruler
    Description Reasonable_Ruler_desc
    EffectsDescription Reasonable_Ruler_effects_desc
    Threshold 1

    Effect Chivalry 1
    Effect Squalor -1

    Level Kind_Ruler
    Description Kind_Ruler_desc
    EffectsDescription Kind_Ruler_effects_desc
    Threshold 3

    Effect Chivalry 2
    Effect Squalor -2

    Level Benevolent_Ruler
    Description Benevolent_Ruler_desc
    EffectsDescription Benevolent_Ruler_effects_desc
    Epithet Benevolent_Ruler_epithet_desc
    Threshold 7

    Effect Chivalry 3
    Effect Squalor -3



    ;------------------------------------------
    Trait GoodBuilder
    Characters family
    NoGoingBackLevel 2
    AntiTraits BadBuilder

    Level Active_Builder
    Description Active_Builder_desc
    EffectsDescription Active_Builder_effects_desc
    Threshold 12

    Effect Construction 5
    Effect Squalor -1

    Level Urban_Planner
    Description Urban_Planner_desc
    EffectsDescription Urban_Planner_effects_desc
    Threshold 24

    Effect Construction 10
    Effect Squalor -2

    Level Great_Builder
    Description Great_Builder_desc
    EffectsDescription Great_Builder_effects_desc
    Epithet Great_Builder_epithet_desc
    Threshold 36

    Effect Construction 15
    Effect Squalor -3



    ;------------------------------------------
    Trait BadBuilder
    Characters family
    NoGoingBackLevel 2
    AntiTraits GoodBuilder

    Level Not_Constructive
    Description Not_Constructive_desc
    EffectsDescription Not_Constructive_effects_desc
    Threshold 2

    Effect Construction -5
    Effect Squalor 1

    Level Sloppy_Builder
    Description Sloppy_Builder_desc
    EffectsDescription Sloppy_Builder_effects_desc
    Threshold 4

    Effect Construction -10
    Effect Squalor 2

    Level Abhors_Construction
    Description Abhors_Construction_desc
    EffectsDescription Abhors_Construction_effects_desc
    Threshold 6

    Effect Construction -15
    Effect Squalor 3



    ;------------------------------------------
    Trait Generous
    Characters family
    NoGoingBackLevel 2
    AntiTraits Miserly

    Level Generous
    Description Generous_desc
    EffectsDescription Generous_effects_desc
    Threshold 3

    Effect TaxCollection -2

    Level Openly_Giving
    Description Openly_Giving_desc
    EffectsDescription Openly_Giving_effects_desc
    Threshold 4

    Effect Trading -2
    Effect TaxCollection -5

    Level Overly_Generous
    Description Overly_Generous_desc
    EffectsDescription Overly_Generous_effects_desc
    Threshold 8

    Effect Trading -5
    Effect TaxCollection -10



    ;------------------------------------------
    Trait Miserly
    Characters family
    NoGoingBackLevel 2
    AntiTraits Generous

    Level Mean_with_Money
    Description Mean_with_Money_desc
    EffectsDescription Mean_with_Money_effects_desc
    Threshold 1

    Effect TaxCollection 2
    Effect Squalor 1

    Level Hoarder_of_Wealth
    Description Hoarder_of_Wealth_desc
    EffectsDescription Hoarder_of_Wealth_effects_desc
    Threshold 2

    Effect Trading 2
    Effect TaxCollection 5
    Effect Squalor 2

    Level Miserly
    Description Miserly_desc
    EffectsDescription Miserly_effects_desc
    Epithet Miserly_epithet_desc
    Threshold 4

    Effect Trading 5
    Effect TaxCollection 10
    Effect Squalor 3



    ;------------------------------------------
    Trait Noctophobia
    Characters family
    AntiTraits Noctophilia

    Level Spooked_at_Night
    Description Spooked_at_Night_desc
    EffectsDescription Spooked_at_Night_effects_desc
    Threshold 2

    Effect NightBattle -1

    Level Fear_of_the_Dark
    Description Fear_of_the_Dark_desc
    EffectsDescription Fear_of_the_Dark_effects_desc
    Threshold 3

    Effect NightBattle -2
    Effect PersonalSecurity 1

    Level Noctophobic
    Description Noctophobic_desc
    EffectsDescription Noctophobic_effects_desc
    Threshold 5

    Effect NightBattle -3
    Effect PersonalSecurity 2



    ;------------------------------------------
    Trait Noctophilia
    Characters family
    AntiTraits Noctophobia

    Level Likes_the_Dark
    Description Likes_the_Dark_desc
    EffectsDescription Likes_the_Dark_effects_desc
    Threshold 2

    Effect NightBattle 1

    Level Effective_at_Night
    Description Effective_at_Night_desc
    EffectsDescription Effective_at_Night_effects_desc
    Threshold 3

    Effect NightBattle 2

    Level Nocturnal
    Description Nocturnal_desc
    EffectsDescription Nocturnal_effects_desc
    GainMessage Nocturnal_gain_desc
    Threshold 5

    Effect NightBattle 3



    ;------------------------------------------
    Trait Perverted
    Characters family
    AntiTraits Prim

    Level Sexually_Liberated
    Description Sexually_Liberated_desc
    EffectsDescription Sexually_Liberated_effects_desc
    Threshold 2

    Effect LocalPopularity 1

    Level Sexually_Eccentric
    Description Sexually_Eccentric_desc
    EffectsDescription Sexually_Eccentric_effects_desc
    Threshold 4

    Effect LocalPopularity -1

    Level Sexually_Debauched
    Description Sexually_Debauched_desc
    EffectsDescription Sexually_Debauched_effects_desc
    Threshold 7

    Effect Piety -1
    Effect LocalPopularity -2

    Level Sexually_Perverse
    Description Sexually_Perverse_desc
    EffectsDescription Sexually_Perverse_effects_desc
    Threshold 8

    Effect Piety -2
    Effect LocalPopularity -3

    Level Sexually_Corrupt
    Description Sexually_Corrupt_desc
    EffectsDescription Sexually_Corrupt_effects_desc
    Threshold 9

    Effect Piety -3
    Effect Authority -1
    Effect LocalPopularity -4

    Level Diabolically_Degenerate
    Description Diabolically_Degenerate_desc
    EffectsDescription Diabolically_Degenerate_effects_desc
    Epithet Diabolically_Degenerate_epithet_desc
    Threshold 10

    Effect Piety -4
    Effect Authority -2
    Effect LocalPopularity -5



    ;------------------------------------------
    Trait Scout
    Characters family

    Level Adopts_Scouting
    Description Adopts_Scouting_desc
    EffectsDescription Adopts_Scouting_effects_desc
    Threshold 2

    Effect LineOfSight 1

    Level Adept_Scout
    Description Adept_Scout_desc
    EffectsDescription Adept_Scout_effects_desc
    Threshold 4

    Effect LineOfSight 2

    Level Reconnaissance_Expert
    Description Reconnaissance_Expert_desc
    EffectsDescription Reconnaissance_Expert_effects_desc
    Threshold 6

    Effect LineOfSight 3



    ;------------------------------------------
    Trait Sailor
    Characters admiral
    NoGoingBackLevel 2
    AntiTraits Landlubber

    Level Competent_Sailor
    Description Competent_Sailor_desc
    EffectsDescription Competent_Sailor_effects_desc
    GainMessage Competent_Sailor_gain_desc
    Threshold 1

    Effect NavalCommand 1

    Level Fine_Officer
    Description Fine_Officer_desc
    EffectsDescription Fine_Officer_effects_desc
    GainMessage Fine_Officer_gain_desc
    Threshold 2

    Effect NavalCommand 2

    Level Worthy_Admiral
    Description Worthy_Admiral_desc
    EffectsDescription Worthy_Admiral_effects_desc
    GainMessage Worthy_Admiral_gain_desc
    Threshold 4

    Effect NavalCommand 3

    Level Great_Admiral
    Description Great_Admiral_desc
    EffectsDescription Great_Admiral_effects_desc
    GainMessage Great_Admiral_gain_desc
    Threshold 8

    Effect NavalCommand 4

    Level Legendary_Admiral
    Description Legendary_Admiral_desc
    EffectsDescription Legendary_Admiral_effects_desc
    GainMessage Legendary_Admiral_gain_desc
    Epithet Legendary_Admiral_epithet_desc
    Threshold 16

    Effect NavalCommand 5



    ;------------------------------------------
    Trait Landlubber
    Characters admiral
    AntiTraits Sailor

    Level Poor_Navigator
    Description Poor_Navigator_desc
    EffectsDescription Poor_Navigator_effects_desc
    Threshold 1

    Effect NavalCommand -1

    Level No_Naval_Nouse
    Description No_Naval_Nouse_desc
    EffectsDescription No_Naval_Nouse_effects_desc
    Threshold 4

    Effect NavalCommand -2

    Level Total_Landlubber
    Description Total_Landlubber_desc
    EffectsDescription Total_Landlubber_effects_desc
    Threshold 5

    Effect NavalCommand -3



    ;------------------------------------------
    Trait BattleScarred
    Characters family

    Level Marks_of_War
    Description Marks_of_War_desc
    EffectsDescription Marks_of_War_effects_desc
    Threshold 1

    Effect Authority 1
    Effect HitPoints 2

    Level Scarred
    Description Scarred_desc
    EffectsDescription Scarred_effects_desc
    Threshold 2

    Effect Authority 1
    Effect HitPoints 4

    Level Terribly_Scarred
    Description Terribly_Scarred_desc
    EffectsDescription Terribly_Scarred_effects_desc
    Threshold 3

    Effect Authority 2
    Effect HitPoints 6

    Level Brutally_Scarred
    Description Brutally_Scarred_desc
    EffectsDescription Brutally_Scarred_effects_desc
    GainMessage Brutally_Scarred_gain_desc
    Epithet Brutally_Scarred_epithet_desc
    Threshold 4

    Effect Authority 2
    Effect HitPoints 8



    ;------------------------------------------
    Trait GoodConspirator
    Characters spy, assassin
    AntiTraits BadConspirator

    Level Plotter
    Description Plotter_desc
    EffectsDescription Plotter_effects_desc
    Threshold 2

    Effect Subterfuge 1

    Level Schemer
    Description Schemer_desc
    EffectsDescription Schemer_effects_desc
    Threshold 4

    Effect Subterfuge 2

    Level Grand_Conspirator
    Description Grand_Conspirator_desc
    EffectsDescription Grand_Conspirator_effects_desc
    Threshold 8

    Effect Subterfuge 3



    ;------------------------------------------
    Trait BadConspirator
    Characters spy, assassin
    AntiTraits GoodConspirator

    Level Poor_Plotter
    Description Poor_Plotter_desc
    EffectsDescription Poor_Plotter_effects_desc
    Threshold 2

    Effect Subterfuge -1

    Level Silly_Schemes
    Description Silly_Schemes_desc
    EffectsDescription Silly_Schemes_effects_desc
    Threshold 4

    Effect Subterfuge -2

    Level Lost_the_Plot
    Description Lost_the_Plot_desc
    EffectsDescription Lost_the_Plot_effects_desc
    Threshold 8

    Effect Subterfuge -3



    ;------------------------------------------
    Trait Talkative
    Characters diplomat
    AntiTraits Secretive

    Level Talkative
    Description Talkative_desc
    EffectsDescription Talkative_effects_desc
    Threshold 2

    Effect Influence -1
    Effect Bribery 5

    Level Gossips
    Description Gossips_desc
    EffectsDescription Gossips_effects_desc
    Threshold 4

    Effect Influence -2

    Level Utterly_Indiscreet
    Description Utterly_Indiscreet_desc
    EffectsDescription Utterly_Indiscreet_effects_desc
    Epithet Utterly_Indiscreet_epithet_desc
    Threshold 8

    Effect Influence -3
    Effect Bribery -5



    ;------------------------------------------
    Trait Secretive
    Characters diplomat
    AntiTraits Talkative

    Level Discreet
    Description Discreet_desc
    EffectsDescription Discreet_effects_desc
    Threshold 1

    Effect Influence 1

    Level Secretive
    Description Secretive_desc
    EffectsDescription Secretive_effects_desc
    Threshold 2

    Effect Influence 2
    Effect Bribery 5

    Level Impossible_to_Read
    Description Impossible_to_Read_desc
    EffectsDescription Impossible_to_Read_effects_desc
    Threshold 4

    Effect Influence 3
    Effect Bribery 10



    ;------------------------------------------
    Trait GoodInfantryGeneral
    Characters family
    AntiTraits BadInfantryGeneral

    Level Good_with_Infantry
    Description Good_with_Infantry_desc
    EffectsDescription Good_with_Infantry_effects_desc
    Threshold 2

    Effect InfantryCommand 1

    Level Skilled_with_Infantry
    Description Skilled_with_Infantry_desc
    EffectsDescription Skilled_with_Infantry_effects_desc
    Threshold 4

    Effect InfantryCommand 2

    Level Infantry_Master
    Description Infantry_Master_desc
    EffectsDescription Infantry_Master_effects_desc
    GainMessage Infantry_Master_gain_desc
    Epithet Infantry_Master_epithet_desc
    Threshold 6

    Effect InfantryCommand 3



    ;------------------------------------------
    Trait BadInfantryGeneral
    Characters family
    AntiTraits GoodInfantryGeneral

    Level Poor_with_Infantry
    Description Poor_with_Infantry_desc
    EffectsDescription Poor_with_Infantry_effects_desc
    Threshold 2

    Effect InfantryCommand -1

    Level Inept_with_Infantry
    Description Inept_with_Infantry_desc
    EffectsDescription Inept_with_Infantry_effects_desc
    Threshold 3

    Effect InfantryCommand -2

    Level Confused_with_Infantry
    Description Confused_with_Infantry_desc
    EffectsDescription Confused_with_Infantry_effects_desc
    Threshold 6

    Effect InfantryCommand -3



    ;------------------------------------------
    Trait GoodCavalryGeneral
    Characters family
    AntiTraits BadCavalryGeneral

    Level Good_with_Cavalry
    Description Good_with_Cavalry_desc
    EffectsDescription Good_with_Cavalry_effects_desc
    Threshold 2

    Effect CavalryCommand 1

    Level Dangerous_with_Cavalry
    Description Dangerous_with_Cavalry_desc
    EffectsDescription Dangerous_with_Cavalry_effects_desc
    Threshold 4

    Effect CavalryCommand 2

    Level Great_Cavalry_Commander
    Description Great_Cavalry_Commander_desc
    EffectsDescription Great_Cavalry_Commander_effects_desc
    GainMessage Great_Cavalry_Commander_gain_desc
    Epithet Great_Cavalry_Commander_epithet_desc
    Threshold 6

    Effect CavalryCommand 3



    ;------------------------------------------
    Trait BadCavalryGeneral
    Characters family
    AntiTraits GoodCavalryGeneral

    Level Poor_with_Cavalry
    Description Poor_with_Cavalry_desc
    EffectsDescription Poor_with_Cavalry_effects_desc
    Threshold 2

    Effect CavalryCommand -1

    Level Inept_with_Cavalry
    Description Inept_with_Cavalry_desc
    EffectsDescription Inept_with_Cavalry_effects_desc
    Threshold 3

    Effect CavalryCommand -2

    Level Shameful_with_Cavalry
    Description Shameful_with_Cavalry_desc
    EffectsDescription Shameful_with_Cavalry_effects_desc
    Threshold 4

    Effect CavalryCommand -3



    ;------------------------------------------
    Trait Fearsaztec
    Characters family
    ExcludeCultures mesoamerican
    AntiTraits Hatesaztec

    Level Nervous_Near_Aztecs
    Description Nervous_Near_Aztecs_desc
    EffectsDescription Nervous_Near_Aztecs_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Aztecs -1

    Level Fears_Aztecs
    Description Fears_Aztecs_desc
    EffectsDescription Fears_Aztecs_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Aztecs -2

    Level Terrified_by_Aztec_Ways
    Description Terrified_by_Aztec_Ways_desc
    EffectsDescription Terrified_by_Aztec_Ways_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Aztecs -3



    ;------------------------------------------
    Trait Hatesaztec
    Characters family
    ExcludeCultures mesoamerican
    NoGoingBackLevel 3
    AntiTraits Fearsaztec

    Level Despises_Aztec_Ways
    Description Despises_Aztec_Ways_desc
    EffectsDescription Despises_Aztec_Ways_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Aztecs 1

    Level Hates_Aztecs
    Description Hates_Aztecs_desc
    EffectsDescription Hates_Aztecs_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Aztecs 2

    Level Loathes_Heathen_Aztecs
    Description Loathes_Heathen_Aztecs_desc
    EffectsDescription Loathes_Heathen_Aztecs_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Aztecs 3



    ;------------------------------------------
    Trait Fearsbyzantium
    Characters family
    AntiTraits Hatesbyzantium

    Level Nervous_Near_Byzantine
    Description Nervous_Near_Byzantine_desc
    EffectsDescription Nervous_Near_Byzantine_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Byzantium -1

    Level Fears_the_Byzantine
    Description Fears_the_Byzantine_desc
    EffectsDescription Fears_the_Byzantine_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Byzantium -2

    Level Terrified_of_Byzantium
    Description Terrified_of_Byzantium_desc
    EffectsDescription Terrified_of_Byzantium_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Byzantium -3



    ;------------------------------------------
    Trait Hatesbyzantium
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsbyzantium

    Level Dislikes_the_Byzantines
    Description Dislikes_the_Byzantines_desc
    EffectsDescription Dislikes_the_Byzantines_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Byzantium 1

    Level Hates_the_Byzantines
    Description Hates_the_Byzantines_desc
    EffectsDescription Hates_the_Byzantines_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Byzantium 2

    Level Loathes_all_Byzantines
    Description Loathes_all_Byzantines_desc
    EffectsDescription Loathes_all_Byzantines_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Byzantium 3



    ;------------------------------------------
    Trait Fearsdenmark
    Characters family
    AntiTraits Hatesdenmark

    Level Uncomfortable_Near_Danes
    Description Uncomfortable_Near_Danes_desc
    EffectsDescription Uncomfortable_Near_Danes_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Denmark -1

    Level Fears_Danes
    Description Fears_Danes_desc
    EffectsDescription Fears_Danes_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Denmark -2

    Level Terrified_by_Danish
    Description Terrified_by_Danish_desc
    EffectsDescription Terrified_by_Danish_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Denmark -3



    ;------------------------------------------
    Trait Hatesdenmark
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsdenmark

    Level Dislikes_the_Danes
    Description Dislikes_the_Danes_desc
    EffectsDescription Dislikes_the_Danes_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Denmark 1

    Level Hates_the_Danes
    Description Hates_the_Danes_desc
    EffectsDescription Hates_the_Danes_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Denmark 2

    Level Loathes_Disgusting_Danish
    Description Loathes_Disgusting_Danish_desc
    EffectsDescription Loathes_Disgusting_Danish_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Denmark 3



    ;------------------------------------------
    Trait Fearsegypt
    Characters family
    AntiTraits Hatesegypt

    Level Edgey_around_Egyptians
    Description Edgey_around_Egyptians_desc
    EffectsDescription Edgey_around_Egyptians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Egypt -1

    Level Fears_the_Egyptians
    Description Fears_the_Egyptians_desc
    EffectsDescription Fears_the_Egyptians_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Egypt -2

    Level Terrified_by_Egptians
    Description Terrified_by_Egptians_desc
    EffectsDescription Terrified_by_Egptians_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Egypt -3



    ;------------------------------------------
    Trait Hatesegypt
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsegypt

    Level Dislikes_the_Egyptians
    Description Dislikes_the_Egyptians_desc
    EffectsDescription Dislikes_the_Egyptians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Egypt 1

    Level Hates_the_Egyptians
    Description Hates_the_Egyptians_desc
    EffectsDescription Hates_the_Egyptians_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Egypt 2

    Level Loathes_the_Evil_Egyptians
    Description Loathes_the_Evil_Egyptians_desc
    EffectsDescription Loathes_the_Evil_Egyptians_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Egypt 3



    ;------------------------------------------
    Trait Fearsengland
    Characters family
    AntiTraits Hatesengland

    Level Edgey_Around_the_English
    Description Edgey_Around_the_English_desc
    EffectsDescription Edgey_Around_the_English_effects_desc
    Threshold 1

    Effect Combat_V_Faction_England -1

    Level Fears_the_English
    Description Fears_the_English_desc
    EffectsDescription Fears_the_English_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_England -2

    Level Terrified_by_the_English
    Description Terrified_by_the_English_desc
    EffectsDescription Terrified_by_the_English_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_England -3



    ;------------------------------------------
    Trait Hatesengland
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsengland

    Level Dislikes_the_English
    Description Dislikes_the_English_desc
    EffectsDescription Dislikes_the_English_effects_desc
    Threshold 1

    Effect Combat_V_Faction_England 1

    Level Hates_the_English
    Description Hates_the_English_desc
    EffectsDescription Hates_the_English_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_England 2

    Level Loathes_the_Evil_English
    Description Loathes_the_Evil_English_desc
    EffectsDescription Loathes_the_Evil_English_effects_desc
    Threshold 4

    Effect Combat_V_Faction_England 3



    ;------------------------------------------
    Trait Fearsfrance
    Characters family
    AntiTraits Hatesfrance

    Level Wary_of_the_French
    Description Wary_of_the_French_desc
    EffectsDescription Wary_of_the_French_effects_desc
    Threshold 1

    Effect Combat_V_Faction_France -1

    Level Fears_the_French
    Description Fears_the_French_desc
    EffectsDescription Fears_the_French_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_France -2

    Level Terrified_by_the_French
    Description Terrified_by_the_French_desc
    EffectsDescription Terrified_by_the_French_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_France -3



    ;------------------------------------------
    Trait Hatesfrance
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsfrance

    Level Dislikes_the_French
    Description Dislikes_the_French_desc
    EffectsDescription Dislikes_the_French_effects_desc
    Threshold 1

    Effect Combat_V_Faction_France 1

    Level Hates_the_French
    Description Hates_the_French_desc
    EffectsDescription Hates_the_French_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_France 2

    Level Loathes_the_French_Fools
    Description Loathes_the_French_Fools_desc
    EffectsDescription Loathes_the_French_Fools_effects_desc
    Threshold 4

    Effect Combat_V_Faction_France 3



    ;------------------------------------------
    Trait Fearshre
    Characters family
    AntiTraits Hateshre

    Level Edgey_around_Imperials
    Description Edgey_around_Imperials_desc
    EffectsDescription Edgey_around_Imperials_effects_desc
    Threshold 1

    Effect Combat_V_Faction_HRE -1

    Level Fears_the_Reich
    Description Fears_the_Reich_desc
    EffectsDescription Fears_the_Reich_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_HRE -2

    Level Terrified_of_the_Empire
    Description Terrified_of_the_Empire_desc
    EffectsDescription Terrified_of_the_Empire_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_HRE -3



    ;------------------------------------------
    Trait Hateshre
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearshre

    Level Dislikes_the_Reich
    Description Dislikes_the_Reich_desc
    EffectsDescription Dislikes_the_Reich_effects_desc
    Threshold 1

    Effect Combat_V_Faction_HRE 1

    Level Hates_the_Reich
    Description Hates_the_Reich_desc
    EffectsDescription Hates_the_Reich_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_HRE 2

    Level Loathes_the_Empire
    Description Loathes_the_Empire_desc
    EffectsDescription Loathes_the_Empire_effects_desc
    Threshold 4

    Effect Combat_V_Faction_HRE 3



    ;------------------------------------------
    Trait Fearshungary
    Characters family
    AntiTraits Hateshungary

    Level Nervous_near_Hungarians
    Description Nervous_near_Hungarians_desc
    EffectsDescription Nervous_near_Hungarians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Hungary -1

    Level Fears_Hungarians
    Description Fears_Hungarians_desc
    EffectsDescription Fears_Hungarians_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Hungary -2

    Level Terrified_of_Hungarians
    Description Terrified_of_Hungarians_desc
    EffectsDescription Terrified_of_Hungarians_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Hungary -3



    ;------------------------------------------
    Trait Hateshungary
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearshungary

    Level Dislikes_Hungarians
    Description Dislikes_Hungarians_desc
    EffectsDescription Dislikes_Hungarians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Hungary 1

    Level Hates_the_Hungarians
    Description Hates_the_Hungarians_desc
    EffectsDescription Hates_the_Hungarians_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Hungary 2

    Level Loathes_the_Magyar
    Description Loathes_the_Magyar_desc
    EffectsDescription Loathes_the_Magyar_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Hungary 3



    ;------------------------------------------
    Trait Fearsmilan
    Characters family
    AntiTraits Hatesmilan

    Level Nervous_near_Milanese
    Description Nervous_near_Milanese_desc
    EffectsDescription Nervous_near_Milanese_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Milan -1

    Level Fears_Milanese
    Description Fears_Milanese_desc
    EffectsDescription Fears_Milanese_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Milan -2

    Level Terrified_of_Milanese_Might
    Description Terrified_of_Milanese_Might_desc
    EffectsDescription Terrified_of_Milanese_Might_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Milan -3



    ;------------------------------------------
    Trait Hatesmilan
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsmilan

    Level Dislikes_Milanese
    Description Dislikes_Milanese_desc
    EffectsDescription Dislikes_Milanese_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Milan 1

    Level Hates_the_Milanese
    Description Hates_the_Milanese_desc
    EffectsDescription Hates_the_Milanese_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Milan 2

    Level Loathes_the_Miserly_Milanese
    Description Loathes_the_Miserly_Milanese_desc
    EffectsDescription Loathes_the_Miserly_Milanese_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Milan 3



    ;------------------------------------------
    Trait Fearsmongols
    Characters family
    AntiTraits Hatesmongols

    Level Wary_of_Mongols
    Description Wary_of_Mongols_desc
    EffectsDescription Wary_of_Mongols_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Mongols -1

    Level Fears_Mongols
    Description Fears_Mongols_desc
    EffectsDescription Fears_Mongols_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Mongols -2

    Level Terrified_of_the_Mongols
    Description Terrified_of_the_Mongols_desc
    EffectsDescription Terrified_of_the_Mongols_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Mongols -3



    ;------------------------------------------
    Trait Hatesmongols
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsmongols

    Level Dislikes_the_Mongols
    Description Dislikes_the_Mongols_desc
    EffectsDescription Dislikes_the_Mongols_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Mongols 1

    Level Hates_the_Mongols
    Description Hates_the_Mongols_desc
    EffectsDescription Hates_the_Mongols_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Mongols 2

    Level Loathes_the_Murderous_Mongols
    Description Loathes_the_Murderous_Mongols_desc
    EffectsDescription Loathes_the_Murderous_Mongols_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Mongols 3



    ;------------------------------------------
    Trait Fearsmoors
    Characters family
    AntiTraits Hatesmoors

    Level Nervous_near_Moors
    Description Nervous_near_Moors_desc
    EffectsDescription Nervous_near_Moors_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Moors -1

    Level Fears_the_Moors
    Description Fears_the_Moors_desc
    EffectsDescription Fears_the_Moors_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Moors -2

    Level Terrified_of_the_Moors
    Description Terrified_of_the_Moors_desc
    EffectsDescription Terrified_of_the_Moors_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Moors -3



    ;------------------------------------------
    Trait Hatesmoors
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsmoors

    Level Dislikes_Moors
    Description Dislikes_Moors_desc
    EffectsDescription Dislikes_Moors_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Moors 1

    Level Hates_the_Moors
    Description Hates_the_Moors_desc
    EffectsDescription Hates_the_Moors_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Moors 2

    Level Loathes_the_Moors
    Description Loathes_the_Moors_desc
    EffectsDescription Loathes_the_Moors_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Moors 3



    ;------------------------------------------
    Trait Fearspapal_states
    Characters family
    AntiTraits Hatespapal_states

    Level Wary_of_the_Papacy
    Description Wary_of_the_Papacy_desc
    EffectsDescription Wary_of_the_Papacy_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Papal_States -1

    Level Fears_the_Papacy
    Description Fears_the_Papacy_desc
    EffectsDescription Fears_the_Papacy_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Papal_States -2

    Level Terrified_of_Papal_Forces
    Description Terrified_of_Papal_Forces_desc
    EffectsDescription Terrified_of_Papal_Forces_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Papal_States -3



    ;------------------------------------------
    Trait Hatespapal_states
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearspapal_states

    Level Dislikes_the_Papacy
    Description Dislikes_the_Papacy_desc
    EffectsDescription Dislikes_the_Papacy_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Papal_States 1

    Level Hates_the_Papacy
    Description Hates_the_Papacy_desc
    EffectsDescription Hates_the_Papacy_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Papal_States 2

    Level Loathes_the_Papacy
    Description Loathes_the_Papacy_desc
    EffectsDescription Loathes_the_Papacy_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Papal_States 3



    ;------------------------------------------
    Trait Fearspoland
    Characters family
    AntiTraits Hatespoland

    Level Wary_of_Poles
    Description Wary_of_Poles_desc
    EffectsDescription Wary_of_Poles_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Poland -1

    Level Fears_the_Poles
    Description Fears_the_Poles_desc
    EffectsDescription Fears_the_Poles_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Poland -2

    Level Terrified_of_Poles
    Description Terrified_of_Poles_desc
    EffectsDescription Terrified_of_Poles_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Poland -3



    ;------------------------------------------
    Trait Hatespoland
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearspoland

    Level Dislikes_the_Poles
    Description Dislikes_the_Poles_desc
    EffectsDescription Dislikes_the_Poles_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Poland 1

    Level Hates_the_Poles
    Description Hates_the_Poles_desc
    EffectsDescription Hates_the_Poles_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Poland 2

    Level Loathes_Poland
    Description Loathes_Poland_desc
    EffectsDescription Loathes_Poland_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Poland 3



    ;------------------------------------------
    Trait Fearsportugal
    Characters family
    AntiTraits Hatesportugal

    Level Wary_of_Portugese
    Description Wary_of_Portugese_desc
    EffectsDescription Wary_of_Portugese_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Portugal -1

    Level Fears_Portugese
    Description Fears_Portugese_desc
    EffectsDescription Fears_Portugese_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Portugal -2

    Level Terrified_of_Portugese
    Description Terrified_of_Portugese_desc
    EffectsDescription Terrified_of_Portugese_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Portugal -3



    ;------------------------------------------
    Trait Hatesportugal
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsportugal

    Level Dislikes_Portugese
    Description Dislikes_Portugese_desc
    EffectsDescription Dislikes_Portugese_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Portugal 1

    Level Hates_Portugese
    Description Hates_Portugese_desc
    EffectsDescription Hates_Portugese_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Combat_V_Faction_Portugal 2

    Level Loathes_Portugal
    Description Loathes_Portugal_desc
    EffectsDescription Loathes_Portugal_effects_desc
    Threshold 4

    Effect Combat_V_Faction_Portugal 3



    ;------------------------------------------
    Trait Fearsslave
    Characters family
    AntiTraits Hatesslave

    Level Wary_of_Rebels
    Description Wary_of_Rebels_desc
    EffectsDescription Wary_of_Rebels_effects_desc
    Threshold 1


    Level Fears_Rebelling_Forces
    Description Fears_Rebelling_Forces_desc
    EffectsDescription Fears_Rebelling_Forces_effects_desc
    Threshold 2

    Effect TroopMorale -1

    Level Terrified_of_Rebellion
    Description Terrified_of_Rebellion_desc
    EffectsDescription Terrified_of_Rebellion_effects_desc
    Threshold 4

    Effect Loyalty 1
    Effect TroopMorale -2



    ;------------------------------------------
    Trait Hatesslave
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsslave

    Level Dislikes_Rebels
    Description Dislikes_Rebels_desc
    EffectsDescription Dislikes_Rebels_effects_desc
    Threshold 1


    Level Hates_Rebels
    Description Hates_Rebels_desc
    EffectsDescription Hates_Rebels_effects_desc
    Threshold 2

    Effect TroopMorale 1

    Level Loathes_Rebelious_Scum
    Description Loathes_Rebelious_Scum_desc
    EffectsDescription Loathes_Rebelious_Scum_effects_desc
    GainMessage Loathes_Rebelious_Scum_gain_desc
    Threshold 4

    Effect Loyalty 1



    ;------------------------------------------
    Trait Fearsrussia
    Characters family
    AntiTraits Hatesrussia

    Level Wary_of_Russians
    Description Wary_of_Russians_desc
    EffectsDescription Wary_of_Russians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Russia -1

    Level Fears_Russians
    Description Fears_Russians_desc
    EffectsDescription Fears_Russians_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Russia -2

    Level Terrified_of_Russians
    Description Terrified_of_Russians_desc
    EffectsDescription Terrified_of_Russians_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Russia -3



    ;------------------------------------------
    Trait Hatesrussia
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsrussia

    Level Dislikes_Russians
    Description Dislikes_Russians_desc
    EffectsDescription Dislikes_Russians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Russia 1

    Level Hates_Russians
    Description Hates_Russians_desc
    EffectsDescription Hates_Russians_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Russia 2

    Level Loathes_Russians
    Description Loathes_Russians_desc
    EffectsDescription Loathes_Russians_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Russia 3



    ;------------------------------------------
    Trait Fearsscotland
    Characters family
    AntiTraits Hatesscotland

    Level Wary_of_Scots
    Description Wary_of_Scots_desc
    EffectsDescription Wary_of_Scots_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Scotland -1

    Level Fears_Scots
    Description Fears_Scots_desc
    EffectsDescription Fears_Scots_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Scotland -2

    Level Terrified_of_Scottish
    Description Terrified_of_Scottish_desc
    EffectsDescription Terrified_of_Scottish_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Scotland -3



    ;------------------------------------------
    Trait Hatesscotland
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsscotland

    Level Dislikes_Scots
    Description Dislikes_Scots_desc
    EffectsDescription Dislikes_Scots_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Scotland 1

    Level Hates_Scots
    Description Hates_Scots_desc
    EffectsDescription Hates_Scots_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Scotland 2

    Level Loathes_Scottish_Scum
    Description Loathes_Scottish_Scum_desc
    EffectsDescription Loathes_Scottish_Scum_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Scotland 3



    ;------------------------------------------
    Trait Fearssicily
    Characters family
    AntiTraits Hatessicily

    Level Wary_of_Sicilians
    Description Wary_of_Sicilians_desc
    EffectsDescription Wary_of_Sicilians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Sicily -1

    Level Fears_Sicilians
    Description Fears_Sicilians_desc
    EffectsDescription Fears_Sicilians_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Sicily -2

    Level Terrified_of_Sicilians
    Description Terrified_of_Sicilians_desc
    EffectsDescription Terrified_of_Sicilians_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Sicily -3



    ;------------------------------------------
    Trait Hatessicily
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearssicily

    Level Dislikes_Sicilians
    Description Dislikes_Sicilians_desc
    EffectsDescription Dislikes_Sicilians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Sicily 1

    Level Hates_Sicilians
    Description Hates_Sicilians_desc
    EffectsDescription Hates_Sicilians_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Sicily 2

    Level Loathes_Sicilian_Scum
    Description Loathes_Sicilian_Scum_desc
    EffectsDescription Loathes_Sicilian_Scum_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Sicily 3



    ;------------------------------------------
    Trait Fearsspain
    Characters family
    AntiTraits Hatesspain

    Level Wary_of_Spaniards
    Description Wary_of_Spaniards_desc
    EffectsDescription Wary_of_Spaniards_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Spain -1

    Level Fears_the_Spanish
    Description Fears_the_Spanish_desc
    EffectsDescription Fears_the_Spanish_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Spain -2

    Level Terrified_of_the_Spanish
    Description Terrified_of_the_Spanish_desc
    EffectsDescription Terrified_of_the_Spanish_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Spain -3



    ;------------------------------------------
    Trait Hatesspain
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsspain

    Level Dislikes_the_Spanish
    Description Dislikes_the_Spanish_desc
    EffectsDescription Dislikes_the_Spanish_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Spain 1

    Level Hates_the_Spanish
    Description Hates_the_Spanish_desc
    EffectsDescription Hates_the_Spanish_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Spain 2

    Level Loathes_the_Spanish
    Description Loathes_the_Spanish_desc
    EffectsDescription Loathes_the_Spanish_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Spain 3



    ;------------------------------------------
    Trait Fearstimurids
    Characters family
    AntiTraits Hatestimurids

    Level Wary_of_Timurids
    Description Wary_of_Timurids_desc
    EffectsDescription Wary_of_Timurids_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Timurids -1

    Level Fears_the_Timurids
    Description Fears_the_Timurids_desc
    EffectsDescription Fears_the_Timurids_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Timurids -2

    Level Terrified_of_the_Timurids
    Description Terrified_of_the_Timurids_desc
    EffectsDescription Terrified_of_the_Timurids_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Timurids -3



    ;------------------------------------------
    Trait Hatestimurids
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearstimurids

    Level Dislikes_the_Timurids
    Description Dislikes_the_Timurids_desc
    EffectsDescription Dislikes_the_Timurids_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Timurids 1

    Level Hates_the_Timurids
    Description Hates_the_Timurids_desc
    EffectsDescription Hates_the_Timurids_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Timurids 2

    Level Loathes_the_Invading_Timurids
    Description Loathes_the_Invading_Timurids_desc
    EffectsDescription Loathes_the_Invading_Timurids_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Timurids 3



    ;------------------------------------------
    Trait Fearsturks
    Characters family
    AntiTraits Hatesturks

    Level Wary_of_the_Turks
    Description Wary_of_the_Turks_desc
    EffectsDescription Wary_of_the_Turks_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Turks -1

    Level Fears_the_Turks
    Description Fears_the_Turks_desc
    EffectsDescription Fears_the_Turks_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Turks -2

    Level Terrified_of_the_Turkish
    Description Terrified_of_the_Turkish_desc
    EffectsDescription Terrified_of_the_Turkish_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Turks -3



    ;------------------------------------------
    Trait Hatesturks
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsturks

    Level Dislikes_the_Turks
    Description Dislikes_the_Turks_desc
    EffectsDescription Dislikes_the_Turks_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Turks 1

    Level Hates_the_Turks
    Description Hates_the_Turks_desc
    EffectsDescription Hates_the_Turks_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Turks 2

    Level Loathes_the_Turkish
    Description Loathes_the_Turkish_desc
    EffectsDescription Loathes_the_Turkish_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Turks 3



    ;------------------------------------------
    Trait Fearsvenice
    Characters family
    AntiTraits Hatesvenice

    Level Wary_of_Venetians
    Description Wary_of_Venetians_desc
    EffectsDescription Wary_of_Venetians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Venice -1

    Level Fears_Venetians
    Description Fears_Venetians_desc
    EffectsDescription Fears_Venetians_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Faction_Venice -2

    Level Terrified_of_Venetians
    Description Terrified_of_Venetians_desc
    EffectsDescription Terrified_of_Venetians_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Faction_Venice -3



    ;------------------------------------------
    Trait Hatesvenice
    Characters family
    NoGoingBackLevel 3
    AntiTraits Fearsvenice

    Level Dislikes_the_Venetians
    Description Dislikes_the_Venetians_desc
    EffectsDescription Dislikes_the_Venetians_effects_desc
    Threshold 1

    Effect Combat_V_Faction_Venice 1

    Level Hates_the_Venetians
    Description Hates_the_Venetians_desc
    EffectsDescription Hates_the_Venetians_effects_desc
    Threshold 2

    Effect Combat_V_Faction_Venice 2

    Level Loathes_the_Venetians
    Description Loathes_the_Venetians_desc
    EffectsDescription Loathes_the_Venetians_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Faction_Venice 3



    ;------------------------------------------
    Trait Fearscatholic
    Characters family
    AntiTraits Hatescatholic

    Level Nervous_Battling_Catholics
    Description Nervous_Battling_Catholics_desc
    EffectsDescription Nervous_Battling_Catholics_effects_desc
    Threshold 1

    Effect Combat_V_Religion_catholic -1

    Level Fears_Catholic_Warriors
    Description Fears_Catholic_Warriors_desc
    EffectsDescription Fears_Catholic_Warriors_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Religion_catholic -2

    Level Terrified_of_Catholic_Warriors
    Description Terrified_of_Catholic_Warriors_desc
    EffectsDescription Terrified_of_Catholic_Warriors_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Religion_catholic -3



    ;------------------------------------------
    Trait Hatescatholic
    Characters family
    AntiTraits Fearscatholic

    Level Dislikes_Catholics
    Description Dislikes_Catholics_desc
    EffectsDescription Dislikes_Catholics_effects_desc
    Threshold 1

    Effect Combat_V_Religion_catholic 1

    Level Hates_Catholics
    Description Hates_Catholics_desc
    EffectsDescription Hates_Catholics_effects_desc
    Threshold 2

    Effect Combat_V_Religion_catholic 2

    Level Loathes_Catholics
    Description Loathes_Catholics_desc
    EffectsDescription Loathes_Catholics_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Religion_catholic 3



    ;------------------------------------------
    Trait Fearsorthodox
    Characters family
    AntiTraits Hatesorthodox

    Level Nervous_Battling_Orthodox
    Description Nervous_Battling_Orthodox_desc
    EffectsDescription Nervous_Battling_Orthodox_effects_desc
    Threshold 1

    Effect Combat_V_Religion_orthodox -1

    Level Fears_Orthodox_Warriors
    Description Fears_Orthodox_Warriors_desc
    EffectsDescription Fears_Orthodox_Warriors_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Religion_orthodox -2

    Level Terrified_of_Orthodox_Warriors
    Description Terrified_of_Orthodox_Warriors_desc
    EffectsDescription Terrified_of_Orthodox_Warriors_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Religion_orthodox -3



    ;------------------------------------------
    Trait Hatesorthodox
    Characters family
    AntiTraits Fearsorthodox

    Level Dislikes_Orthodox
    Description Dislikes_Orthodox_desc
    EffectsDescription Dislikes_Orthodox_effects_desc
    Threshold 1

    Effect Combat_V_Religion_orthodox 1

    Level Hates_Orthodox
    Description Hates_Orthodox_desc
    EffectsDescription Hates_Orthodox_effects_desc
    Threshold 2

    Effect Combat_V_Religion_orthodox 2

    Level Loathes_Orthodox
    Description Loathes_Orthodox_desc
    EffectsDescription Loathes_Orthodox_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Religion_orthodox 3



    ;------------------------------------------
    Trait Fearsislam
    Characters family
    AntiTraits Hatesislam

    Level Wary_of_Muslims
    Description Wary_of_Muslims_desc
    EffectsDescription Wary_of_Muslims_effects_desc
    Threshold 1

    Effect Combat_V_Religion_islam -1

    Level Fears_Muslims
    Description Fears_Muslims_desc
    EffectsDescription Fears_Muslims_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Religion_islam -2

    Level Terrified_of_Islam
    Description Terrified_of_Islam_desc
    EffectsDescription Terrified_of_Islam_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Religion_islam -3



    ;------------------------------------------
    Trait Hatesislam
    Characters family
    AntiTraits Fearsislam

    Level Dislikes_Muslims
    Description Dislikes_Muslims_desc
    EffectsDescription Dislikes_Muslims_effects_desc
    Threshold 1

    Effect Combat_V_Religion_islam 1

    Level Hates_Muslims
    Description Hates_Muslims_desc
    EffectsDescription Hates_Muslims_effects_desc
    Threshold 2

    Effect Combat_V_Religion_islam 2

    Level Loathes_Muslims
    Description Loathes_Muslims_desc
    EffectsDescription Loathes_Muslims_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Religion_islam 3



    ;------------------------------------------
    Trait Fearsheretic
    Characters family
    AntiTraits Hatesheretic

    Level Wary_of_Heresy
    Description Wary_of_Heresy_desc
    EffectsDescription Wary_of_Heresy_effects_desc
    Threshold 1


    Level Fears_Heretics
    Description Fears_Heretics_desc
    EffectsDescription Fears_Heretics_effects_desc
    Threshold 2


    Level Terrified_of_Heretics
    Description Terrified_of_Heretics_desc
    EffectsDescription Terrified_of_Heretics_effects_desc
    Threshold 4




    ;------------------------------------------
    Trait Hatesheretic
    Characters family
    AntiTraits Fearsheretic

    Level Dislikes_Heretics
    Description Dislikes_Heretics_desc
    EffectsDescription Dislikes_Heretics_effects_desc
    Threshold 1


    Level Hates_Heretics
    Description Hates_Heretics_desc
    EffectsDescription Hates_Heretics_effects_desc
    Threshold 2


    Level Loathes_Heretics
    Description Loathes_Heretics_desc
    EffectsDescription Loathes_Heretics_effects_desc
    Threshold 4

    Effect TroopMorale -1



    ;------------------------------------------
    Trait Fearspagan
    Characters family
    AntiTraits Hatespagan

    Level Wary_of_Pagans
    Description Wary_of_Pagans_desc
    EffectsDescription Wary_of_Pagans_effects_desc
    Threshold 1

    Effect Combat_V_Religion_pagan -1

    Level Fears_Pagans
    Description Fears_Pagans_desc
    EffectsDescription Fears_Pagans_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Combat_V_Religion_pagan -2

    Level Terrified_of_Pagan_Ways
    Description Terrified_of_Pagan_Ways_desc
    EffectsDescription Terrified_of_Pagan_Ways_effects_desc
    Threshold 4

    Effect TroopMorale -2
    Effect Combat_V_Religion_pagan -3



    ;------------------------------------------
    Trait Hatespagan
    Characters family
    AntiTraits Fearspagan

    Level Dislikes_Pagans
    Description Dislikes_Pagans_desc
    EffectsDescription Dislikes_Pagans_effects_desc
    Threshold 1

    Effect Combat_V_Religion_pagan 1

    Level Hates_Pagans
    Description Hates_Pagans_desc
    EffectsDescription Hates_Pagans_effects_desc
    Threshold 2

    Effect Combat_V_Religion_pagan 2

    Level Loathes_Paganism
    Description Loathes_Paganism_desc
    EffectsDescription Loathes_Paganism_effects_desc
    Threshold 4

    Effect TroopMorale -1
    Effect Combat_V_Religion_pagan 3



    ;------------------------------------------
    Trait Inbred
    Characters family
    NoGoingBackLevel 1

    Level A_Bit_Odd
    Description A_Bit_Odd_desc
    EffectsDescription A_Bit_Odd_effects_desc
    Threshold 1

    Effect Fertility -1

    Level Of_Dubious_Lineage
    Description Of_Dubious_Lineage_desc
    EffectsDescription Of_Dubious_Lineage_effects_desc
    Threshold 2

    Effect Fertility -2

    Level Inbred
    Description Inbred_desc
    EffectsDescription Inbred_effects_desc
    Threshold 3

    Effect Command -1
    Effect TaxCollection -2
    Effect Fertility -3

    Level Woefully_Inbred
    Description Woefully_Inbred_desc
    EffectsDescription Woefully_Inbred_effects_desc
    Threshold 4

    Effect Command -1
    Effect Authority -1
    Effect TaxCollection -5
    Effect Fertility -4

    Level Spawn_of_Incest
    Description Spawn_of_Incest_desc
    EffectsDescription Spawn_of_Incest_effects_desc
    Threshold 5

    Effect Command -2
    Effect Authority -2
    Effect TaxCollection -10
    Effect Fertility -5

    Level Betrothed_to_Mother
    Description Betrothed_to_Mother_desc
    EffectsDescription Betrothed_to_Mother_effects_desc
    Epithet Betrothed_to_Mother_epithet_desc
    Threshold 6

    Effect Command -3
    Effect Authority -3
    Effect TaxCollection -15



    ;------------------------------------------
    Trait Handsome
    Characters family
    NoGoingBackLevel 1
    AntiTraits Ugly

    Level Handsome
    Description Handsome_desc
    EffectsDescription Handsome_effects_desc
    Threshold 1

    Effect LocalPopularity 1

    Level Physically_Attractive
    Description Physically_Attractive_desc
    EffectsDescription Physically_Attractive_effects_desc
    Threshold 2

    Effect LocalPopularity 2

    Level Striking_to_Behold
    Description Striking_to_Behold_desc
    EffectsDescription Striking_to_Behold_effects_desc
    Threshold 3

    Effect Authority 1
    Effect LocalPopularity 3

    Level Physically_Flawless
    Description Physically_Flawless_desc
    EffectsDescription Physically_Flawless_effects_desc
    Epithet Physically_Flawless_epithet_desc
    Threshold 4

    Effect Command -1
    Effect Authority 1
    Effect LocalPopularity 4



    ;------------------------------------------
    Trait Ugly
    Characters family
    NoGoingBackLevel 1
    AntiTraits Handsome

    Level Plain
    Description Plain_desc
    EffectsDescription Plain_effects_desc
    Threshold 1

    Effect LocalPopularity -1

    Level A_Bit_Rough
    Description A_Bit_Rough_desc
    EffectsDescription A_Bit_Rough_effects_desc
    Threshold 2

    Effect Command 1
    Effect LocalPopularity -2

    Level Ugly
    Description Ugly_desc
    EffectsDescription Ugly_effects_desc
    Threshold 3

    Effect Command 1
    Effect LocalPopularity -3
    Effect Fertility -1

    Level Repulsive_to_Behold
    Description Repulsive_to_Behold_desc
    EffectsDescription Repulsive_to_Behold_effects_desc
    Threshold 4

    Effect Command 1
    Effect LocalPopularity -4
    Effect Fertility -2

    Level Cruelly_Deformed
    Description Cruelly_Deformed_desc
    EffectsDescription Cruelly_Deformed_effects_desc
    Epithet Cruelly_Deformed_epithet_desc
    Threshold 5

    Effect Fertility -3



    ;------------------------------------------
    Trait Fertile
    Characters family
    NoGoingBackLevel 2
    AntiTraits Inbred, Infertile

    Level Virile
    Description Virile_desc
    EffectsDescription Virile_effects_desc
    Threshold 1

    Effect Fertility 1

    Level Fertile
    Description Fertile_desc
    EffectsDescription Fertile_effects_desc
    Threshold 2

    Effect Fertility 2

    Level Prolific
    Description Prolific_desc
    EffectsDescription Prolific_effects_desc
    Threshold 4

    Effect Fertility 3



    ;------------------------------------------
    Trait Infertile
    Characters family
    NoGoingBackLevel 2
    AntiTraits Fertile

    Level Effete
    Description Effete_desc
    EffectsDescription Effete_effects_desc
    Threshold 1

    Effect Fertility -1

    Level Infertile
    Description Infertile_desc
    EffectsDescription Infertile_effects_desc
    Threshold 2

    Effect Fertility -2

    Level Lame_of_Loin
    Description Lame_of_Loin_desc
    EffectsDescription Lame_of_Loin_effects_desc
    Threshold 3

    Effect Fertility -3



    ;------------------------------------------
    Trait GoodTaxman
    Characters family
    AntiTraits BadTaxman

    Level Good_with_Taxes
    Description Good_with_Taxes_desc
    EffectsDescription Good_with_Taxes_effects_desc
    Threshold 1

    Effect TaxCollection 10

    Level Thorough_Taxman
    Description Thorough_Taxman_desc
    EffectsDescription Thorough_Taxman_effects_desc
    Threshold 2

    Effect TaxCollection 20
    Effect Unrest 1

    Level Cruelly_Exacting_Taxman
    Description Cruelly_Exacting_Taxman_desc
    EffectsDescription Cruelly_Exacting_Taxman_effects_desc
    Threshold 3

    Effect TaxCollection 30
    Effect Unrest 2



    ;------------------------------------------
    Trait BadTaxman
    Characters family
    AntiTraits GoodTaxman

    Level Poor_with_Taxes
    Description Poor_with_Taxes_desc
    EffectsDescription Poor_with_Taxes_effects_desc
    Threshold 1

    Effect TaxCollection -10

    Level Sloppy_Taxman
    Description Sloppy_Taxman_desc
    EffectsDescription Sloppy_Taxman_effects_desc
    Threshold 2

    Effect TaxCollection -20

    Level Tax_Farmer
    Description Tax_Farmer_desc
    EffectsDescription Tax_Farmer_effects_desc
    Threshold 3

    Effect TaxCollection -30



    ;------------------------------------------
    Trait Divorced
    Characters family
    Hidden
    AntiTraits Cuckold

    Level Divorced
    Description Divorced_desc
    EffectsDescription Divorced_effects_desc
    Threshold 1




    ;------------------------------------------
    Trait GoodRiskyAttacker
    Characters family
    AntiTraits BadRiskyAttacker

    Level Bold_Attacker
    Description Bold_Attacker_desc
    EffectsDescription Bold_Attacker_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect Attack 1

    Level Risky_Attacker
    Description Risky_Attacker_desc
    EffectsDescription Risky_Attacker_effects_desc
    Threshold 4

    Effect TroopMorale 1
    Effect Attack 2

    Level Suicidal_Attacker
    Description Suicidal_Attacker_desc
    EffectsDescription Suicidal_Attacker_effects_desc
    Epithet Suicidal_Attacker_epithet_desc
    Threshold 6

    Effect TroopMorale -1
    Effect Attack 3



    ;------------------------------------------
    Trait BadRiskyAttacker
    Characters family
    AntiTraits GoodRiskyAttacker

    Level Poor_Risk_Taker
    Description Poor_Risk_Taker_desc
    EffectsDescription Poor_Risk_Taker_effects_desc
    Threshold 3

    Effect Attack -1

    Level Picks_Fights_oorly
    Description Picks_Fights_oorly_desc
    EffectsDescription Picks_Fights_oorly_effects_desc
    Threshold 6

    Effect TroopMorale -1
    Effect Attack -2

    Level Utterly_Foolhardy
    Description Utterly_Foolhardy_desc
    EffectsDescription Utterly_Foolhardy_effects_desc
    Threshold 12

    Effect TroopMorale -1
    Effect Attack -3



    ;------------------------------------------
    Trait GoodRiskyDefender
    Characters family
    AntiTraits BadRiskyDefender

    Level Calm_When_Outnumbered
    Description Calm_When_Outnumbered_desc
    EffectsDescription Calm_When_Outnumbered_effects_desc
    Threshold 2

    Effect Defence 1

    Level Determined_in_Defence
    Description Determined_in_Defence_desc
    EffectsDescription Determined_in_Defence_effects_desc
    Threshold 4

    Effect TroopMorale 1
    Effect Defence 2

    Level Fears_no_Odds
    Description Fears_no_Odds_desc
    EffectsDescription Fears_no_Odds_effects_desc
    Epithet Fears_no_Odds_epithet_desc
    Threshold 6

    Effect TroopMorale 1
    Effect Defence 3



    ;------------------------------------------
    Trait BadRiskyDefender
    Characters family
    AntiTraits GoodRiskyDefender

    Level Poor_Against_Numbers
    Description Poor_Against_Numbers_desc
    EffectsDescription Poor_Against_Numbers_effects_desc
    Threshold 3

    Effect Defence -1

    Level Beaten_by_Odds
    Description Beaten_by_Odds_desc
    EffectsDescription Beaten_by_Odds_effects_desc
    Threshold 6

    Effect Defence -2

    Level Doomed_Defender
    Description Doomed_Defender_desc
    EffectsDescription Doomed_Defender_effects_desc
    Threshold 12

    Effect Defence -3



    ;------------------------------------------
    Trait Superstitious
    Characters family
    NoGoingBackLevel 3
    AntiTraits Pragmatic

    Level Silly_Beliefs
    Description Silly_Beliefs_desc
    EffectsDescription Silly_Beliefs_effects_desc
    Threshold 1

    Effect Piety -1

    Level Superstitious
    Description Superstitious_desc
    EffectsDescription Superstitious_effects_desc
    Threshold 2

    Effect Piety -1
    Effect TroopMorale -1

    Level Slave_to_Superstition
    Description Slave_to_Superstition_desc
    EffectsDescription Slave_to_Superstition_effects_desc
    Threshold 3

    Effect Piety -2
    Effect Authority -1
    Effect TroopMorale -2



    ;------------------------------------------
    Trait Pragmatic
    Characters family
    NoGoingBackLevel 3
    AntiTraits Superstitious

    Level Mostly_Rational
    Description Mostly_Rational_desc
    EffectsDescription Mostly_Rational_effects_desc
    Threshold 1

    Effect Authority 1

    Level No_Nonsense
    Description No_Nonsense_desc
    EffectsDescription No_Nonsense_effects_desc
    Threshold 2

    Effect Authority 2
    Effect TroopMorale 1

    Level Utterly_Pragmatic
    Description Utterly_Pragmatic_desc
    EffectsDescription Utterly_Pragmatic_effects_desc
    Threshold 3

    Effect Authority 3
    Effect TroopMorale 2



    ;------------------------------------------
    Trait ExpensiveTastes
    Characters family
    NoGoingBackLevel 2
    AntiTraits Cheapskate, Austere

    Level Extravagant
    Description Extravagant_desc
    EffectsDescription Extravagant_effects_desc
    Threshold 1

    Effect Construction -5
    Effect TaxCollection -10

    Level Royally_Extravagant
    Description Royally_Extravagant_desc
    EffectsDescription Royally_Extravagant_effects_desc
    Threshold 2

    Effect Construction -10
    Effect TaxCollection -20
    Effect Squalor -1

    Level Wildly_Extravagant
    Description Wildly_Extravagant_desc
    EffectsDescription Wildly_Extravagant_effects_desc
    Threshold 3

    Effect Construction -15
    Effect TaxCollection -30
    Effect Squalor -2



    ;------------------------------------------
    Trait Cheapskate
    Characters family
    NoGoingBackLevel 2
    AntiTraits ExpensiveTastes, Aesthetic

    Level Cheap
    Description Cheap_desc
    EffectsDescription Cheap_effects_desc
    Threshold 1

    Effect Construction 5
    Effect TaxCollection 5
    Effect Squalor 1

    Level Tight
    Description Tight_desc
    EffectsDescription Tight_effects_desc
    Threshold 2

    Effect Construction 10
    Effect TaxCollection 10
    Effect Squalor 2

    Level Total_Cheapskate
    Description Total_Cheapskate_desc
    EffectsDescription Total_Cheapskate_effects_desc
    Threshold 3

    Effect Construction 15
    Effect TaxCollection 15
    Effect Squalor 3



    ;------------------------------------------
    Trait Hypochondriac
    Characters family
    NoGoingBackLevel 3
    AntiTraits HaleAndHearty, Sane

    Level Feeling_Poorly
    Description Feeling_Poorly_desc
    EffectsDescription Feeling_Poorly_effects_desc
    Threshold 1

    Effect Attack -1
    Effect HitPoints -2

    Level Delusions_of_Illness
    Description Delusions_of_Illness_desc
    EffectsDescription Delusions_of_Illness_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect Attack -1
    Effect HitPoints -4

    Level Hypochondriac
    Description Hypochondriac_desc
    EffectsDescription Hypochondriac_effects_desc
    Threshold 3

    Effect TroopMorale -2
    Effect Attack -2
    Effect HitPoints -6



    ;------------------------------------------
    Trait HaleAndHearty
    Characters family
    NoGoingBackLevel 3
    AntiTraits Hypochondriac

    Level Healthy
    Description Healthy_desc
    EffectsDescription Healthy_effects_desc
    Threshold 1

    Effect HitPoints 2

    Level In_Good_Health
    Description In_Good_Health_desc
    EffectsDescription In_Good_Health_effects_desc
    Threshold 2

    Effect HitPoints 4

    Level Bastion_of_Health
    Description Bastion_of_Health_desc
    EffectsDescription Bastion_of_Health_effects_desc
    Threshold 3

    Effect Fertility 1
    Effect HitPoints 6



    ;------------------------------------------
    Trait TouchedByTheGods
    Characters family
    NoGoingBackLevel 2
    AntiTraits Sane, PublicAtheism

    Level Servant_of_Heaven
    Description Servant_of_Heaven_desc
    EffectsDescription Servant_of_Heaven_effects_desc
    Threshold 1

    Effect Piety 2

    Level Dramatic_Visions
    Description Dramatic_Visions_desc
    EffectsDescription Dramatic_Visions_effects_desc
    Threshold 2

    Effect Piety 3

    Level Vision_of_Prophecy
    Description Vision_of_Prophecy_desc
    EffectsDescription Vision_of_Prophecy_effects_desc
    Threshold 3

    Effect Piety 4



    ;------------------------------------------
    Trait Sane
    Characters family
    Hidden
    AntiTraits TouchedByTheGods, Insane, Deranged

    Level Sane
    Description Sane_desc
    EffectsDescription Sane_effects_desc
    Threshold 1




    ;------------------------------------------
    Trait Insane
    Characters family
    NoGoingBackLevel 2
    AntiTraits Sane

    Level Dysfunctional
    Description Dysfunctional_desc
    EffectsDescription Dysfunctional_effects_desc
    Threshold 1

    Effect Authority -1
    Effect TroopMorale -1

    Level Quite_Mad
    Description Quite_Mad_desc
    EffectsDescription Quite_Mad_effects_desc
    Threshold 2

    Effect Authority -2
    Effect TroopMorale -2

    Level Utterly_Insane
    Description Utterly_Insane_desc
    EffectsDescription Utterly_Insane_effects_desc
    Epithet Utterly_Insane_epithet_desc
    Threshold 3

    Effect Authority -4
    Effect TroopMorale -3



    ;------------------------------------------
    Trait Deranged
    Characters family
    NoGoingBackLevel 2
    AntiTraits Sane

    Level Skewed_View
    Description Skewed_View_desc
    EffectsDescription Skewed_View_effects_desc
    Threshold 1

    Effect Command -1
    Effect Authority -1
    Effect Trading -2

    Level Deranged
    Description Deranged_desc
    EffectsDescription Deranged_effects_desc
    Threshold 2

    Effect Command -2
    Effect Authority -2
    Effect TroopMorale -1
    Effect Trading -5
    Effect TaxCollection -2

    Level Dangerously_Mad
    Description Dangerously_Mad_desc
    EffectsDescription Dangerously_Mad_effects_desc
    Epithet Dangerously_Mad_epithet_desc
    Threshold 3

    Effect Command -3
    Effect Authority -3
    Effect TroopMorale -2
    Effect Trading -10
    Effect TaxCollection -5



    ;------------------------------------------
    Trait Bloodthirsty
    Characters family
    NoGoingBackLevel 2
    AntiTraits Sane, Haemophobic

    Level Fine_with_Blood
    Description Fine_with_Blood_desc
    EffectsDescription Fine_with_Blood_effects_desc
    Threshold 1

    Effect Chivalry -1
    Effect Command 1
    Effect TroopMorale 1

    Level Sanguinary
    Description Sanguinary_desc
    EffectsDescription Sanguinary_effects_desc
    Threshold 2

    Effect Chivalry -2
    Effect Command 1
    Effect TroopMorale -1

    Level Bloodthirsty
    Description Bloodthirsty_desc
    EffectsDescription Bloodthirsty_effects_desc
    Threshold 3

    Effect Chivalry -3
    Effect Command -1
    Effect TroopMorale -3



    ;------------------------------------------
    Trait Haemophobic
    Characters family
    NoGoingBackLevel 2
    AntiTraits Bloodthirsty, Brave

    Level Un-Manly
    Description Un-Manly_desc
    EffectsDescription Un-Manly_effects_desc
    Threshold 1

    Effect Authority -1
    Effect TroopMorale -1

    Level Disgusted_by_Blood
    Description Disgusted_by_Blood_desc
    EffectsDescription Disgusted_by_Blood_effects_desc
    Threshold 2

    Effect Authority -2
    Effect TroopMorale -2

    Level Fears_Blood
    Description Fears_Blood_desc
    EffectsDescription Fears_Blood_effects_desc
    Threshold 3

    Effect Authority -3
    Effect TroopMorale -3



    ;------------------------------------------
    Trait Anger
    Characters family

    Level Easily_Riled
    Description Easily_Riled_desc
    EffectsDescription Easily_Riled_effects_desc
    Threshold 1

    Effect Authority 1

    Level Seethes_with_Anger
    Description Seethes_with_Anger_desc
    EffectsDescription Seethes_with_Anger_effects_desc
    Threshold 2

    Effect Chivalry -1
    Effect Command 1
    Effect TroopMorale -1

    Level Driven_by_Rage
    Description Driven_by_Rage_desc
    EffectsDescription Driven_by_Rage_effects_desc
    Epithet Driven_by_Rage_epithet_desc
    Threshold 3

    Effect Chivalry -2
    Effect Command 2
    Effect TroopMorale -2



    ;------------------------------------------
    Trait Lewd
    Characters family
    NoGoingBackLevel 3
    AntiTraits Prim

    Level Crude
    Description Crude_desc
    EffectsDescription Crude_effects_desc
    Threshold 1

    Effect Authority -1
    Effect BribeResistance -2

    Level Lewd
    Description Lewd_desc
    EffectsDescription Lewd_effects_desc
    Threshold 2

    Effect Authority -2
    Effect BribeResistance -3

    Level Shamelessly_Lewd
    Description Shamelessly_Lewd_desc
    EffectsDescription Shamelessly_Lewd_effects_desc
    Epithet Shamelessly_Lewd_epithet_desc
    Threshold 3

    Effect Authority -3
    Effect BribeResistance -5



    ;------------------------------------------
    Trait Prim
    Characters family
    NoGoingBackLevel 2
    AntiTraits Lewd, Feck, Perverted

    Level Proper_Morals
    Description Proper_Morals_desc
    EffectsDescription Proper_Morals_effects_desc
    Threshold 1

    Effect Authority 1
    Effect BribeResistance 2
    Effect Unrest 1
    Effect Law 1

    Level Prim
    Description Prim_desc
    EffectsDescription Prim_effects_desc
    Threshold 2

    Effect Authority 2
    Effect BribeResistance 3
    Effect Unrest 2
    Effect Law 2

    Level Holier_than_Thou
    Description Holier_than_Thou_desc
    EffectsDescription Holier_than_Thou_effects_desc
    Threshold 3

    Effect Command -1
    Effect Authority 2
    Effect BribeResistance 4
    Effect Squalor -1
    Effect Unrest 3
    Effect Law 3



    ;------------------------------------------
    Trait IndecisiveAttacker
    Characters family
    AntiTraits GoodCommander, GoodAttacker

    Level Hesitant_Attacker
    Description Hesitant_Attacker_desc
    EffectsDescription Hesitant_Attacker_effects_desc
    Threshold 8

    Effect Attack -1

    Level Over-Cautious_Attacker
    Description Over-Cautious_Attacker_desc
    EffectsDescription Over-Cautious_Attacker_effects_desc
    Threshold 16

    Effect Attack -2

    Level Indecisive_Attacker
    Description Indecisive_Attacker_desc
    EffectsDescription Indecisive_Attacker_effects_desc
    Epithet Indecisive_Attacker_epithet_desc
    Threshold 32

    Effect Attack -3



    ;------------------------------------------
    Trait Intelligent
    Characters family

    Level Smart
    Description Smart_desc
    EffectsDescription Smart_effects_desc
    Threshold 1

    Effect Command 1
    Effect Trading 2
    Effect TaxCollection 2

    Level Intellligent
    Description Intellligent_desc
    EffectsDescription Intellligent_effects_desc
    Threshold 2

    Effect Command 2
    Effect Trading 5
    Effect TaxCollection 5

    Level Genius
    Description Genius_desc
    EffectsDescription Genius_effects_desc
    Threshold 4

    Effect Command 3
    Effect Trading 10
    Effect TaxCollection 10



    ;------------------------------------------
    Trait Despoiler
    Characters family

    Level Looter
    Description Looter_desc
    EffectsDescription Looter_effects_desc
    Threshold 3

    Effect Looting 10

    Level Pillager
    Description Pillager_desc
    EffectsDescription Pillager_effects_desc
    Threshold 6

    Effect Looting 20

    Level Sacker_of_Cities
    Description Sacker_of_Cities_desc
    EffectsDescription Sacker_of_Cities_effects_desc
    Threshold 9

    Effect Looting 30



    ;------------------------------------------
    Trait Genocide
    Characters family

    Level Brutal_Conqueror
    Description Brutal_Conqueror_desc
    EffectsDescription Brutal_Conqueror_effects_desc
    Threshold 3

    Effect Chivalry -1
    Effect Looting 10

    Level Exterminator
    Description Exterminator_desc
    EffectsDescription Exterminator_effects_desc
    Threshold 6

    Effect Chivalry -2
    Effect Looting 20

    Level Butcher
    Description Butcher_desc
    EffectsDescription Butcher_effects_desc
    Epithet Butcher_epithet_desc
    Threshold 9

    Effect Chivalry -3
    Effect Looting 30



    ;------------------------------------------
    Trait NaturalMilitarySkill
    Characters family

    Level Talent_for_Command
    Description Talent_for_Command_desc
    EffectsDescription Talent_for_Command_effects_desc
    Threshold 1

    Effect Command 1

    Level Natural_Commander
    Description Natural_Commander_desc
    EffectsDescription Natural_Commander_effects_desc
    Threshold 2

    Effect Command 2

    Level Born_to_Command
    Description Born_to_Command_desc
    EffectsDescription Born_to_Command_effects_desc
    Threshold 3

    Effect Command 3

    Level Born_Conqueror
    Description Born_Conqueror_desc
    EffectsDescription Born_Conqueror_effects_desc
    Threshold 4

    Effect Command 4



    ;------------------------------------------
    Trait NaturalSpySkill
    Characters spy

    Level Quietly_Observant
    Description Quietly_Observant_desc
    EffectsDescription Quietly_Observant_effects_desc
    Threshold 1

    Effect Subterfuge 1

    Level Spying_Talent
    Description Spying_Talent_desc
    EffectsDescription Spying_Talent_effects_desc
    Threshold 2

    Effect Subterfuge 2

    Level Natural_Spy
    Description Natural_Spy_desc
    EffectsDescription Natural_Spy_effects_desc
    Threshold 3

    Effect Subterfuge 3



    ;------------------------------------------
    Trait NaturalDiplomatSkill
    Characters diplomat

    Level Diplomatic_Nature
    Description Diplomatic_Nature_desc
    EffectsDescription Diplomatic_Nature_effects_desc
    Threshold 1

    Effect Influence 1

    Level Natural_Mediator
    Description Natural_Mediator_desc
    EffectsDescription Natural_Mediator_effects_desc
    Threshold 2

    Effect Influence 2

    Level Diplomatic_Genius
    Description Diplomatic_Genius_desc
    EffectsDescription Diplomatic_Genius_effects_desc
    Threshold 3

    Effect Influence 3



    ;------------------------------------------
    Trait NaturalAssassinSkill
    Characters assassin

    Level Cold_Killer
    Description Cold_Killer_desc
    EffectsDescription Cold_Killer_effects_desc
    Threshold 1

    Effect Subterfuge 1

    Level Talent_for_Murder
    Description Talent_for_Murder_desc
    EffectsDescription Talent_for_Murder_effects_desc
    Threshold 2

    Effect Subterfuge 2

    Level Born_to_Kill
    Description Born_to_Kill_desc
    EffectsDescription Born_to_Kill_effects_desc
    Threshold 3

    Effect Subterfuge 3



    ;------------------------------------------
    Trait Factionleader
    Characters family
    AntiTraits Factionheir

    Level Faction_Leader
    Description Faction_Leader_desc
    EffectsDescription Faction_Leader_effects_desc
    Threshold 1

    Effect Command 1
    Effect Authority 2
    Effect PersonalSecurity 3



    ;------------------------------------------
    Trait Factionheir
    Characters family
    AntiTraits Exheir

    Level Heir_Apparent
    Description Heir_Apparent_desc
    EffectsDescription Heir_Apparent_effects_desc
    Threshold 1

    Effect Command 1
    Effect Authority 1
    Effect PersonalSecurity 2



    ;------------------------------------------
    Trait Exheir
    Characters family
    AntiTraits Factionheir

    Level Former_Successor
    Description Former_Successor_desc
    EffectsDescription Former_Successor_effects_desc
    Threshold 1

    Effect Loyalty -3



    ;------------------------------------------
    Trait NightBattleCapable
    Characters family
    AntiTraits Noctophobia

    Level Night_Fighter
    Description Night_Fighter_desc
    EffectsDescription Night_Fighter_effects_desc
    Threshold 1

    Effect NightBattle 1



    ;------------------------------------------
    Trait LoyaltyStarter
    Characters family
    Hidden

    Level Loyalty_Starting_Value
    Description Loyalty_Starting_Value_desc
    EffectsDescription Loyalty_Starting_Value_effects_desc
    Threshold 1

    Effect Loyalty 5



    ;------------------------------------------
    Trait PretentiousWoman
    Characters princess
    NoGoingBackLevel 2
    AntiTraits HumbleWoman

    Level Pretentious
    Description Pretentious_desc
    EffectsDescription Pretentious_effects_desc
    Threshold 1

    Effect Charm -1

    Level Utter_Snob
    Description Utter_Snob_desc
    EffectsDescription Utter_Snob_effects_desc
    Epithet Utter_Snob_epithet_desc
    Threshold 2

    Effect Charm -2



    ;------------------------------------------
    Trait HumbleWoman
    Characters princess
    AntiTraits PretentiousWoman

    Level Humble
    Description Humble_desc
    EffectsDescription Humble_effects_desc
    Threshold 1

    Effect Charm 1

    Level Respectful
    Description Respectful_desc
    EffectsDescription Respectful_effects_desc
    Threshold 2

    Effect Charm 2



    ;------------------------------------------
    Trait PrettyWoman
    Characters princess
    NoGoingBackLevel 1
    AntiTraits UglyWoman

    Level Attractive
    Description Attractive_desc
    EffectsDescription Attractive_effects_desc
    Threshold 1

    Effect Charm 1

    Level Head_Turner
    Description Head_Turner_desc
    EffectsDescription Head_Turner_effects_desc
    Threshold 2

    Effect Charm 2

    Level Vision_of_Beauty
    Description Vision_of_Beauty_desc
    EffectsDescription Vision_of_Beauty_effects_desc
    Epithet Vision_of_Beauty_epithet_desc
    Threshold 3

    Effect Charm 3
    Effect Fertility 1



    ;------------------------------------------
    Trait UglyWoman
    Characters princess
    NoGoingBackLevel 1
    AntiTraits PrettyWoman

    Level Flawed_Features
    Description Flawed_Features_desc
    EffectsDescription Flawed_Features_effects_desc
    Threshold 1

    Effect Charm -1

    Level Hideous
    Description Hideous_desc
    EffectsDescription Hideous_effects_desc
    Epithet Hideous_epithet_desc
    Threshold 2

    Effect Charm -2
    Effect Fertility -1



    ;------------------------------------------
    Trait BraveWoman
    Characters princess
    AntiTraits TimidWoman

    Level Brave_Woman
    Description Brave_Woman_desc
    EffectsDescription Brave_Woman_effects_desc
    Threshold 1

    Effect Charm 1
    Effect PersonalSecurity 1

    Level Dauntless_Woman
    Description Dauntless_Woman_desc
    EffectsDescription Dauntless_Woman_effects_desc
    Threshold 2

    Effect Charm 2
    Effect PersonalSecurity 2



    ;------------------------------------------
    Trait TimidWoman
    Characters princess
    AntiTraits BraveWoman

    Level Timid
    Description Timid_desc
    EffectsDescription Timid_effects_desc
    Threshold 2

    Effect Charm -1

    Level Skittish
    Description Skittish_desc
    EffectsDescription Skittish_effects_desc
    Threshold 3

    Effect Charm -2
    Effect PersonalSecurity 1

    Level Nuerotic
    Description Nuerotic_desc
    EffectsDescription Nuerotic_effects_desc
    Threshold 4

    Effect Charm -3
    Effect PersonalSecurity 2



    ;------------------------------------------
    Trait DesperateWoman
    Characters princess
    AntiTraits PrettyWoman, SpiritedWoman

    Level Bruised_Confidence
    Description Bruised_Confidence_desc
    EffectsDescription Bruised_Confidence_effects_desc
    Threshold 2

    Effect Charm -1

    Level Insecure
    Description Insecure_desc
    EffectsDescription Insecure_effects_desc
    Threshold 3

    Effect Charm -2

    Level Desperate
    Description Desperate_desc
    EffectsDescription Desperate_effects_desc
    Epithet Desperate_epithet_desc
    Threshold 4

    Effect Charm -3



    ;------------------------------------------
    Trait SpiritedWoman
    Characters princess
    AntiTraits DesperateWoman

    Level Spirited
    Description Spirited_desc
    EffectsDescription Spirited_effects_desc
    Threshold 1

    Effect Charm 1

    Level Engaging
    Description Engaging_desc
    EffectsDescription Engaging_effects_desc
    Threshold 2

    Effect Charm 2

    Level Self-serving
    Description Self-serving_desc
    EffectsDescription Self-serving_effects_desc
    Threshold 3

    Effect Charm -1



    ;------------------------------------------
    Trait FaithfulWoman
    Characters princess
    AntiTraits UnchasteWoman

    Level Reliable
    Description Reliable_desc
    EffectsDescription Reliable_effects_desc
    Threshold 1

    Effect Charm 1

    Level Faithful
    Description Faithful_desc
    EffectsDescription Faithful_effects_desc
    Threshold 2

    Effect Charm 2

    Level Unquestionably_Loyal
    Description Unquestionably_Loyal_desc
    EffectsDescription Unquestionably_Loyal_effects_desc
    Threshold 4

    Effect Loyalty 1
    Effect Charm 2



    ;------------------------------------------
    Trait UnchasteWoman
    Characters princess
    AntiTraits FaithfulWoman, PassionateWoman

    Level Suggestive
    Description Suggestive_desc
    EffectsDescription Suggestive_effects_desc
    Threshold 1

    Effect Charm 1

    Level Scarlet_Woman
    Description Scarlet_Woman_desc
    EffectsDescription Scarlet_Woman_effects_desc
    Threshold 2

    Effect Charm 2

    Level Brazen_Hussy
    Description Brazen_Hussy_desc
    EffectsDescription Brazen_Hussy_effects_desc
    Threshold 3

    Effect Charm -2



    ;------------------------------------------
    Trait VapidWoman
    Characters princess
    AntiTraits EducatedWoman

    Level Simplistic
    Description Simplistic_desc
    EffectsDescription Simplistic_effects_desc
    Threshold 1

    Effect Charm -1

    Level Vapid
    Description Vapid_desc
    EffectsDescription Vapid_effects_desc
    Threshold 2

    Effect Charm -1

    Level Total_Bimbo
    Description Total_Bimbo_desc
    EffectsDescription Total_Bimbo_effects_desc
    Epithet Total_Bimbo_epithet_desc
    Threshold 3

    Effect Charm -2



    ;------------------------------------------
    Trait EducatedWoman
    Characters princess
    AntiTraits VapidWoman

    Level Intelligent
    Description Intelligent_desc
    EffectsDescription Intelligent_effects_desc
    Threshold 1

    Effect Charm 1

    Level Educated
    Description Educated_desc
    EffectsDescription Educated_effects_desc
    Threshold 2

    Effect Charm 1

    Level Scholarly
    Description Scholarly_desc
    EffectsDescription Scholarly_effects_desc
    Threshold 3

    Effect Charm 2



    ;------------------------------------------
    Trait PassionateWoman
    Characters princess
    AntiTraits ColdWoman, UnchasteWoman

    Level Warm
    Description Warm_desc
    EffectsDescription Warm_effects_desc
    Threshold 1

    Effect Charm 1

    Level Passionate
    Description Passionate_desc
    EffectsDescription Passionate_effects_desc
    Threshold 2

    Effect Charm 1

    Level Insatiable
    Description Insatiable_desc
    EffectsDescription Insatiable_effects_desc
    Threshold 3

    Effect Charm 2
    Effect Fertility 1



    ;------------------------------------------
    Trait ColdWoman
    Characters princess
    AntiTraits PassionateWoman, UglyWoman

    Level Prudish
    Description Prudish_desc
    EffectsDescription Prudish_effects_desc
    Threshold 1

    Effect Charm -1

    Level Cold
    Description Cold_desc
    EffectsDescription Cold_effects_desc
    Threshold 2

    Effect Charm -1

    Level Ice_Queen
    Description Ice_Queen_desc
    EffectsDescription Ice_Queen_effects_desc
    Threshold 3

    Effect Charm -2
    Effect Fertility -1



    ;------------------------------------------
    Trait BigotWoman
    Characters princess
    AntiTraits TolerantWoman

    Level Snobbish
    Description Snobbish_desc
    EffectsDescription Snobbish_effects_desc
    Threshold 1

    Effect Charm -1

    Level Intolerant
    Description Intolerant_desc
    EffectsDescription Intolerant_effects_desc
    Threshold 2

    Effect Charm -2

    Level Despises_Foreigners
    Description Despises_Foreigners_desc
    EffectsDescription Despises_Foreigners_effects_desc
    Threshold 3

    Effect Charm -3



    ;------------------------------------------
    Trait TolerantWoman
    Characters princess
    AntiTraits BigotWoman

    Level Tolerant
    Description Tolerant_desc
    EffectsDescription Tolerant_effects_desc
    Threshold 1

    Effect Charm 1

    Level Accepting
    Description Accepting_desc
    EffectsDescription Accepting_effects_desc
    Threshold 2

    Effect Charm 2

    Level Incredibly_Accepting
    Description Incredibly_Accepting_desc
    EffectsDescription Incredibly_Accepting_effects_desc
    Threshold 3

    Effect Charm 3



    ;------------------------------------------
    Trait DykeWoman
    Characters princess
    NoGoingBackLevel 2
    AntiTraits PassionateWoman

    Level Potentially_Confused
    Description Potentially_Confused_desc
    EffectsDescription Potentially_Confused_effects_desc
    Threshold 1

    Effect Charm 1

    Level Prefers_Women
    Description Prefers_Women_desc
    EffectsDescription Prefers_Women_effects_desc
    Threshold 2

    Effect Charm -1
    Effect Fertility -5



    ;------------------------------------------
    Trait FertileWoman
    Characters princess
    AntiTraits InfertileWoman

    Level Fecund
    Description Fecund_desc
    EffectsDescription Fecund_effects_desc
    Threshold 1

    Effect Fertility 1

    Level Feracious
    Description Feracious_desc
    EffectsDescription Feracious_effects_desc
    Threshold 2

    Effect Fertility 2

    Level Always_Ripe
    Description Always_Ripe_desc
    EffectsDescription Always_Ripe_effects_desc
    Threshold 3

    Effect Fertility 3



    ;------------------------------------------
    Trait InfertileWoman
    Characters princess
    AntiTraits FertileWoman

    Level Infecund
    Description Infecund_desc
    EffectsDescription Infecund_effects_desc
    Threshold 1

    Effect Fertility -1

    Level Unprolific
    Description Unprolific_desc
    EffectsDescription Unprolific_effects_desc
    Threshold 2

    Effect Fertility -2

    Level Sterile
    Description Sterile_desc
    EffectsDescription Sterile_effects_desc
    Threshold 3

    Effect Fertility -3



    ;------------------------------------------
    Trait FairWoman
    Characters princess
    AntiTraits HarshWoman

    Level Just_and_Fair
    Description Just_and_Fair_desc
    EffectsDescription Just_and_Fair_effects_desc
    Threshold 1

    Effect Charm 1

    Level Publically_Loved
    Description Publically_Loved_desc
    EffectsDescription Publically_Loved_effects_desc
    Threshold 2

    Effect Charm 2

    Level People's_Princess
    Description People's_Princess_desc
    EffectsDescription People's_Princess_effects_desc
    Threshold 3

    Effect Charm 3



    ;------------------------------------------
    Trait HarshWoman
    Characters princess
    AntiTraits FairWoman

    Level Hard_But_Fair
    Description Hard_But_Fair_desc
    EffectsDescription Hard_But_Fair_effects_desc
    Threshold 1

    Effect Charm -1

    Level Harsh_Mistress
    Description Harsh_Mistress_desc
    EffectsDescription Harsh_Mistress_effects_desc
    Threshold 2

    Effect Charm -2

    Level Cruel_Mistress
    Description Cruel_Mistress_desc
    EffectsDescription Cruel_Mistress_effects_desc
    Threshold 3

    Effect Charm -3



    ;------------------------------------------
    Trait GoodMerchant
    Characters merchant
    AntiTraits BadMerchant

    Level Bean_Counter
    Description Bean_Counter_desc
    EffectsDescription Bean_Counter_effects_desc
    GainMessage Bean_Counter_gain_desc
    Threshold 1

    Effect Finance 1

    Level Bold_Barterer
    Description Bold_Barterer_desc
    EffectsDescription Bold_Barterer_effects_desc
    GainMessage Bold_Barterer_gain_desc
    Threshold 2

    Effect Finance 2

    Level Commercial_Conqueror
    Description Commercial_Conqueror_desc
    EffectsDescription Commercial_Conqueror_effects_desc
    GainMessage Commercial_Conqueror_gain_desc
    Threshold 4

    Effect Finance 3

    Level Robber_Baron
    Description Robber_Baron_desc
    EffectsDescription Robber_Baron_effects_desc
    GainMessage Robber_Baron_gain_desc
    Threshold 8

    Effect Finance 4



    ;------------------------------------------
    Trait BadMerchant
    Characters merchant
    AntiTraits GoodMerchant

    Level Daft_Dealer
    Description Daft_Dealer_desc
    EffectsDescription Daft_Dealer_effects_desc
    Threshold 1

    Effect Finance -1

    Level Easy_Target
    Description Easy_Target_desc
    EffectsDescription Easy_Target_effects_desc
    Threshold 3

    Effect Finance -2

    Level Open_Purse
    Description Open_Purse_desc
    EffectsDescription Open_Purse_effects_desc
    Threshold 6

    Effect Finance -3



    ;------------------------------------------
    Trait NaturalMerchantSkill
    Characters merchant

    Level Good_with_Money
    Description Good_with_Money_desc
    EffectsDescription Good_with_Money_effects_desc
    Threshold 1

    Effect Finance 1

    Level Natural_Born_Merchant
    Description Natural_Born_Merchant_desc
    EffectsDescription Natural_Born_Merchant_effects_desc
    Threshold 2

    Effect Finance 2

    Level Mercantile_Genius
    Description Mercantile_Genius_desc
    EffectsDescription Mercantile_Genius_effects_desc
    Threshold 3

    Effect Finance 3



    ;------------------------------------------
    Trait ExoticTastes
    Characters merchant

    Level Slight_Indulgence
    Description Slight_Indulgence_desc
    EffectsDescription Slight_Indulgence_effects_desc
    Threshold 1

    Effect Finance -1

    Level Decadent
    Description Decadent_desc
    EffectsDescription Decadent_effects_desc
    Threshold 3

    Effect Finance -2

    Level Gaudy
    Description Gaudy_desc
    EffectsDescription Gaudy_effects_desc
    Threshold 6

    Effect Finance -2
    Effect PersonalSecurity -1



    ;------------------------------------------
    Trait Monopolist
    Characters merchant

    Level Capitalist
    Description Capitalist_desc
    EffectsDescription Capitalist_effects_desc
    Threshold 5

    Effect Finance 1

    Level Market_Controller
    Description Market_Controller_desc
    EffectsDescription Market_Controller_effects_desc
    Threshold 10

    Effect Finance 2

    Level Monopolist
    Description Monopolist_desc
    EffectsDescription Monopolist_effects_desc
    Threshold 20

    Effect Finance 3
    Effect PersonalSecurity -1



    ;------------------------------------------
    Trait MerchantEnemies
    Characters merchant

    Level A_Few_Enemies
    Description A_Few_Enemies_desc
    EffectsDescription A_Few_Enemies_effects_desc
    Threshold 1

    Effect PersonalSecurity -1

    Level Several_Enemies
    Description Several_Enemies_desc
    EffectsDescription Several_Enemies_effects_desc
    Threshold 3

    Effect PersonalSecurity -2

    Level A_Marked_Man
    Description A_Marked_Man_desc
    EffectsDescription A_Marked_Man_effects_desc
    Threshold 6

    Effect PersonalSecurity -4



    ;------------------------------------------
    Trait ShadyDealer
    Characters merchant
    AntiTraits ReligiousMerchant, LegalDealer

    Level Slightly_Crooked
    Description Slightly_Crooked_desc
    EffectsDescription Slightly_Crooked_effects_desc
    Threshold 1

    Effect Finance -1

    Level Shady_Dealer
    Description Shady_Dealer_desc
    EffectsDescription Shady_Dealer_effects_desc
    Threshold 3

    Effect Finance -2



    ;------------------------------------------
    Trait LegalDealer
    Characters merchant
    AntiTraits ShadyDealer

    Level Legal_Nouse
    Description Legal_Nouse_desc
    EffectsDescription Legal_Nouse_effects_desc
    Threshold 1

    Effect Finance 1

    Level Legal_Expert
    Description Legal_Expert_desc
    EffectsDescription Legal_Expert_effects_desc
    Threshold 3

    Effect Finance 2



    ;------------------------------------------
    Trait SecureMerchant
    Characters merchant

    Level Secure_Assets
    Description Secure_Assets_desc
    EffectsDescription Secure_Assets_effects_desc
    Threshold 1

    Effect Finance 1

    Level Protected_Assets
    Description Protected_Assets_desc
    EffectsDescription Protected_Assets_effects_desc
    Threshold 3

    Effect Finance 2



    ;------------------------------------------
    Trait SecurityMerchant
    Characters merchant

    Level Hires_Guards
    Description Hires_Guards_desc
    EffectsDescription Hires_Guards_effects_desc
    Threshold 1

    Effect PersonalSecurity 1

    Level Employs_Security
    Description Employs_Security_desc
    EffectsDescription Employs_Security_effects_desc
    Threshold 3

    Effect Finance -1
    Effect PersonalSecurity 2



    ;------------------------------------------
    Trait ServesSelfMerchant
    Characters merchant

    Level Loyal_to_Coin
    Description Loyal_to_Coin_desc
    EffectsDescription Loyal_to_Coin_effects_desc
    Threshold 1

    Effect Finance -1

    Level Self_Serving
    Description Self_Serving_desc
    EffectsDescription Self_Serving_effects_desc
    Threshold 3

    Effect Finance -2



    ;------------------------------------------
    Trait ReligiousMerchant
    Characters merchant
    AntiTraits ShadyDealer

    Level Quite_Religious
    Description Quite_Religious_desc
    EffectsDescription Quite_Religious_effects_desc
    Threshold 1

    Effect Finance -1

    Level Dogmatically_Religious
    Description Dogmatically_Religious_desc
    EffectsDescription Dogmatically_Religious_effects_desc
    Threshold 3

    Effect Finance -2



    ;------------------------------------------
    Trait WorldlyMerchant
    Characters merchant

    Level Knowledge_of_Customs
    Description Knowledge_of_Customs_desc
    EffectsDescription Knowledge_of_Customs_effects_desc
    Threshold 1

    Effect Finance 1

    Level Graceful_Traveller
    Description Graceful_Traveller_desc
    EffectsDescription Graceful_Traveller_effects_desc
    Threshold 3

    Effect Finance 2



    ;------------------------------------------
    Trait GoodPrincess
    Characters princess
    AntiTraits BadPrincess

    Level Diplomatic_Ability
    Description Diplomatic_Ability_desc
    EffectsDescription Diplomatic_Ability_effects_desc
    GainMessage Diplomatic_Ability_gain_desc
    Threshold 1

    Effect Charm 1

    Level Delicate_Diplomat
    Description Delicate_Diplomat_desc
    EffectsDescription Delicate_Diplomat_effects_desc
    GainMessage Delicate_Diplomat_gain_desc
    Threshold 2

    Effect Charm 2

    Level Diplomatic_Weapon
    Description Diplomatic_Weapon_desc
    EffectsDescription Diplomatic_Weapon_effects_desc
    GainMessage Diplomatic_Weapon_gain_desc
    Threshold 3

    Effect Charm 3

    Level Mistress_of_Negotiations
    Description Mistress_of_Negotiations_desc
    EffectsDescription Mistress_of_Negotiations_effects_desc
    GainMessage Mistress_of_Negotiations_gain_desc
    Threshold 4

    Effect Charm 4



    ;------------------------------------------
    Trait BadPrincess
    Characters princess
    AntiTraits GoodPrincess

    Level Lost_in_Conversation
    Description Lost_in_Conversation_desc
    EffectsDescription Lost_in_Conversation_effects_desc
    Threshold 2

    Effect Charm -1

    Level Not_Diplomatic
    Description Not_Diplomatic_desc
    EffectsDescription Not_Diplomatic_effects_desc
    Threshold 4

    Effect Charm -2

    Level Royally_Offensive
    Description Royally_Offensive_desc
    EffectsDescription Royally_Offensive_effects_desc
    Threshold 6

    Effect Charm -3



    ;------------------------------------------
    Trait NaturalPrincess
    Characters princess

    Level Charming_Consul
    Description Charming_Consul_desc
    EffectsDescription Charming_Consul_effects_desc
    Threshold 1

    Effect Charm 1

    Level Natural_Negotiator
    Description Natural_Negotiator_desc
    EffectsDescription Natural_Negotiator_effects_desc
    Threshold 2

    Effect Charm 2

    Level Born_Mediator
    Description Born_Mediator_desc
    EffectsDescription Born_Mediator_effects_desc
    Threshold 3

    Effect Charm 3



    ;------------------------------------------
    Trait NaturalPriestSkill
    Characters priest

    Level Blessed
    Description Blessed_desc
    EffectsDescription Blessed_effects_desc
    Threshold 1

    Effect Piety 1

    Level Divine_Connection
    Description Divine_Connection_desc
    EffectsDescription Divine_Connection_effects_desc
    Threshold 2

    Effect Piety 2

    Level Chosen_One
    Description Chosen_One_desc
    EffectsDescription Chosen_One_effects_desc
    Threshold 3

    Effect Piety 3



    ;------------------------------------------
    Trait PriestLevel
    Characters priest

    Level Bishop
    Description Bishop_desc
    EffectsDescription Bishop_effects_desc
    Threshold 1

    Effect Piety 1
    Effect Level 1

    Level Cardinal
    Description Cardinal_desc
    EffectsDescription Cardinal_effects_desc
    Threshold 2

    Effect Piety 1
    Effect Level 2
    Effect HeresyImmunity 1



    ;------------------------------------------
    Trait IAmPope
    Characters family
    Hidden

    Level Character_Is_Pope
    Description Character_Is_Pope_desc
    EffectsDescription Character_Is_Pope_effects_desc
    Threshold 1

    Effect Level 1



    ;------------------------------------------
    Trait NaturalInquisitorSkill
    Characters inquisitor

    Level Intuitive_Inquisitor
    Description Intuitive_Inquisitor_desc
    EffectsDescription Intuitive_Inquisitor_effects_desc
    Threshold 1

    Effect Piety 2

    Level Hunter_of_Heretics
    Description Hunter_of_Heretics_desc
    EffectsDescription Hunter_of_Heretics_effects_desc
    Threshold 2

    Effect Piety 4

    Level Born_Inquisitor
    Description Born_Inquisitor_desc
    EffectsDescription Born_Inquisitor_effects_desc
    Threshold 3

    Effect Piety 6



    ;------------------------------------------
    Trait GoodDenouncer
    Characters inquisitor, priest, heretic
    AntiTraits BadDenouncer

    Level Servant_of_God
    Description Servant_of_God_desc
    EffectsDescription Servant_of_God_effects_desc
    GainMessage Servant_of_God_gain_desc
    Threshold 1

    Effect Piety 1

    Level Enemy_of_Heretics
    Description Enemy_of_Heretics_desc
    EffectsDescription Enemy_of_Heretics_effects_desc
    GainMessage Enemy_of_Heretics_gain_desc
    Threshold 2

    Effect Piety 2

    Level Purger_of_Heretics
    Description Purger_of_Heretics_desc
    EffectsDescription Purger_of_Heretics_effects_desc
    GainMessage Purger_of_Heretics_gain_desc
    Threshold 4

    Effect Piety 3

    Level Conqueror_of_Heretics
    Description Conqueror_of_Heretics_desc
    EffectsDescription Conqueror_of_Heretics_effects_desc
    GainMessage Conqueror_of_Heretics_gain_desc
    Threshold 8

    Effect Piety 4

    Level Grand_Inquisitor
    Description Grand_Inquisitor_desc
    EffectsDescription Grand_Inquisitor_effects_desc
    GainMessage Grand_Inquisitor_gain_desc
    Epithet Grand_Inquisitor_epithet_desc
    Threshold 16

    Effect Piety 5



    ;------------------------------------------
    Trait BadDenouncer
    Characters inquisitor, priest, heretic
    AntiTraits GoodDenouncer

    Level Poor_Prosecutor
    Description Poor_Prosecutor_desc
    EffectsDescription Poor_Prosecutor_effects_desc
    Threshold 1

    Effect Piety -1

    Level Dubious_Denouncer
    Description Dubious_Denouncer_desc
    EffectsDescription Dubious_Denouncer_effects_desc
    Threshold 3

    Effect Piety -2

    Level Pathetic_Prosecutor
    Description Pathetic_Prosecutor_desc
    EffectsDescription Pathetic_Prosecutor_effects_desc
    Threshold 6

    Effect Piety -3



    ;------------------------------------------
    Trait FairProsecutor
    Characters inquisitor
    AntiTraits UnfairProsecutor

    Level Somewhat_Fair
    Description Somewhat_Fair_desc
    EffectsDescription Somewhat_Fair_effects_desc
    Threshold 1

    Effect Piety -1

    Level Fair_and_Just
    Description Fair_and_Just_desc
    EffectsDescription Fair_and_Just_effects_desc
    Threshold 2

    Effect Piety -2



    ;------------------------------------------
    Trait UnfairProsecutor
    Characters inquisitor
    AntiTraits FairProsecutor

    Level Somewhat_Unjust
    Description Somewhat_Unjust_desc
    EffectsDescription Somewhat_Unjust_effects_desc
    Threshold 1

    Effect Piety 1

    Level Unfair_and_Unjust
    Description Unfair_and_Unjust_desc
    EffectsDescription Unfair_and_Unjust_effects_desc
    Threshold 2

    Effect Piety 2



    ;------------------------------------------
    Trait NaturalHereticSkill
    Characters heretic

    Level New_Faith
    Description New_Faith_desc
    EffectsDescription New_Faith_effects_desc
    Threshold 1

    Effect Piety 1

    Level New_Conviction
    Description New_Conviction_desc
    EffectsDescription New_Conviction_effects_desc
    Threshold 2

    Effect Piety 2

    Level Spiritually_Reborn
    Description Spiritually_Reborn_desc
    EffectsDescription Spiritually_Reborn_effects_desc
    Threshold 3

    Effect Piety 3



    ;------------------------------------------
    Trait Bishop
    Characters priest
    Hidden

    Level A_Bishop
    Description A_Bishop_desc
    EffectsDescription A_Bishop_effects_desc
    Threshold 1

    Effect Piety 1
    Effect Level 1



    ;------------------------------------------
    Trait Cardinal
    Characters priest
    Hidden

    Level PriestToCardinal
    Description PriestToCardinal_desc
    EffectsDescription PriestToCardinal_effects_desc
    Threshold 1

    Effect Piety 1
    Effect Level 2
    Effect HeresyImmunity 1

    Level BishopToCardinal
    Description BishopToCardinal_desc
    EffectsDescription BishopToCardinal_effects_desc
    Threshold 2

    Effect Piety 1
    Effect Level 1
    Effect HeresyImmunity 1



    ;------------------------------------------
    Trait Warmonger
    Characters priest
    AntiTraits Peaceful

    Level Aggressive
    Description Aggressive_desc
    EffectsDescription Aggressive_effects_desc
    Threshold 1

    Effect Violence 1

    Level Warlike
    Description Warlike_desc
    EffectsDescription Warlike_effects_desc
    Threshold 2

    Effect Violence 2

    Level Violent
    Description Violent_desc
    EffectsDescription Violent_effects_desc
    Epithet Violent_epithet_desc
    Threshold 3

    Effect Violence 3



    ;------------------------------------------
    Trait Peaceful
    Characters priest
    AntiTraits Warmonger

    Level Placid
    Description Placid_desc
    EffectsDescription Placid_effects_desc
    Threshold 1

    Effect Violence -1

    Level Peaceful
    Description Peaceful_desc
    EffectsDescription Peaceful_effects_desc
    Threshold 2

    Effect Violence -2

    Level Abhors_Violence
    Description Abhors_Violence_desc
    EffectsDescription Abhors_Violence_effects_desc
    Epithet Abhors_Violence_epithet_desc
    Threshold 3

    Effect Violence -3



    ;------------------------------------------
    Trait Corrupted
    Characters priest
    AntiTraits Righteous

    Level Questionable
    Description Questionable_desc
    EffectsDescription Questionable_effects_desc
    Threshold 1

    Effect Purity -1

    Level Very_Questionable
    Description Very_Questionable_desc
    EffectsDescription Very_Questionable_effects_desc
    Threshold 2

    Effect Purity -2

    Level Utterly_Corrupt
    Description Utterly_Corrupt_desc
    EffectsDescription Utterly_Corrupt_effects_desc
    Epithet Utterly_Corrupt_epithet_desc
    Threshold 3

    Effect Purity -3



    ;------------------------------------------
    Trait Righteous
    Characters priest
    AntiTraits Corrupt

    Level Upstanding
    Description Upstanding_desc
    EffectsDescription Upstanding_effects_desc
    Threshold 1

    Effect Purity 1

    Level Righteous
    Description Righteous_desc
    EffectsDescription Righteous_effects_desc
    Threshold 2

    Effect Purity 2

    Level Immaculately_Pure
    Description Immaculately_Pure_desc
    EffectsDescription Immaculately_Pure_effects_desc
    Epithet Immaculately_Pure_epithet_desc
    Threshold 3

    Effect Purity 3



    ;------------------------------------------
    Trait SecretlyFemale
    Characters priest

    Level Secretly_Female
    Description Secretly_Female_desc
    EffectsDescription Secretly_Female_effects_desc
    Threshold 1

    Effect Piety 1
    Effect Eligibility -1
    Effect Purity 1
    Effect Violence -1



    ;------------------------------------------
    Trait StrongFaith
    Characters priest, heretic
    AntiTraits WaveringFaith

    Level Growing_Faith
    Description Growing_Faith_desc
    EffectsDescription Growing_Faith_effects_desc
    Threshold 1

    Effect Piety 1

    Level Strong_Faith
    Description Strong_Faith_desc
    EffectsDescription Strong_Faith_effects_desc
    Threshold 4

    Effect Piety 2

    Level Shining_Faith
    Description Shining_Faith_desc
    EffectsDescription Shining_Faith_effects_desc
    Threshold 8

    Effect Piety 3

    Level Unquestionable_Faith
    Description Unquestionable_Faith_desc
    EffectsDescription Unquestionable_Faith_effects_desc
    Threshold 12

    Effect Piety 4



    ;------------------------------------------
    Trait WaveringFaith
    Characters priest
    AntiTraits StrongFaith

    Level Waning_Faith
    Description Waning_Faith_desc
    EffectsDescription Waning_Faith_effects_desc
    Threshold 1

    Effect Piety -1

    Level Wavering_Faith
    Description Wavering_Faith_desc
    EffectsDescription Wavering_Faith_effects_desc
    Threshold 2

    Effect Piety -2

    Level Damaged_Faith
    Description Damaged_Faith_desc
    EffectsDescription Damaged_Faith_effects_desc
    Threshold 3

    Effect Piety -3

    Level Lost_Faith
    Description Lost_Faith_desc
    EffectsDescription Lost_Faith_effects_desc
    Threshold 4

    Effect Piety -4



    ;------------------------------------------
    Trait Dogmatic
    Characters priest
    AntiTraits OpenMinded

    Level Orthodox_
    Description Orthodox__desc
    EffectsDescription Orthodox__effects_desc
    Threshold 1

    Effect Unorthodoxy -1

    Level Dogmatic
    Description Dogmatic_desc
    EffectsDescription Dogmatic_effects_desc
    Threshold 3

    Effect Unorthodoxy -2

    Level Utterly_Dogmatic
    Description Utterly_Dogmatic_desc
    EffectsDescription Utterly_Dogmatic_effects_desc
    Threshold 6

    Effect Unorthodoxy -3



    ;------------------------------------------
    Trait OpenMinded
    Characters priest
    AntiTraits Dogmatic

    Level Odd_Habits
    Description Odd_Habits_desc
    EffectsDescription Odd_Habits_effects_desc
    Threshold 1

    Effect Unorthodoxy 1

    Level Open-Minded
    Description Open-Minded_desc
    EffectsDescription Open-Minded_effects_desc
    Threshold 2

    Effect Unorthodoxy 2

    Level Quite_Unorthodox
    Description Quite_Unorthodox_desc
    EffectsDescription Quite_Unorthodox_effects_desc
    Epithet Quite_Unorthodox_epithet_desc
    Threshold 3

    Effect Unorthodoxy 3



    ;------------------------------------------
    Trait DivineProtection
    Characters priest
    AntiTraits Doomsayer

    Level Blessedly_Lucky
    Description Blessedly_Lucky_desc
    EffectsDescription Blessedly_Lucky_effects_desc
    Threshold 1

    Effect Violence 1

    Level Divine_Protection
    Description Divine_Protection_desc
    EffectsDescription Divine_Protection_effects_desc
    Threshold 3

    Effect Piety 1
    Effect Violence 1

    Level The_Chosen_One
    Description The_Chosen_One_desc
    EffectsDescription The_Chosen_One_effects_desc
    Epithet The_Chosen_One_epithet_desc
    Threshold 6

    Effect Piety 2
    Effect Violence 2



    ;------------------------------------------
    Trait Doomsayer
    Characters priest
    AntiTraits DivineProtection

    Level Morbid
    Description Morbid_desc
    EffectsDescription Morbid_effects_desc
    Threshold 1

    Effect Unorthodoxy 1
    Effect Violence -1

    Level Forsaken
    Description Forsaken_desc
    EffectsDescription Forsaken_effects_desc
    Threshold 3

    Effect Unorthodoxy 1
    Effect Violence -1

    Level Doomsayer
    Description Doomsayer_desc
    EffectsDescription Doomsayer_effects_desc
    Epithet Doomsayer_epithet_desc
    Threshold 6

    Effect Unorthodoxy 2
    Effect Violence -2



    ;------------------------------------------
    Trait Purifier
    Characters priest

    Level Battler_of_Heresy
    Description Battler_of_Heresy_desc
    EffectsDescription Battler_of_Heresy_effects_desc
    Threshold 1

    Effect Piety 1
    Effect Eligibility 1
    Effect Purity 1
    Effect Violence 1

    Level Enemy_of_Heresy
    Description Enemy_of_Heresy_desc
    EffectsDescription Enemy_of_Heresy_effects_desc
    Threshold 3

    Effect Piety 2
    Effect Eligibility 1
    Effect Purity 2
    Effect Violence 2

    Level Purger_of_Heresy
    Description Purger_of_Heresy_desc
    EffectsDescription Purger_of_Heresy_effects_desc
    Threshold 6

    Effect Piety 3
    Effect Eligibility 2
    Effect Purity 3
    Effect Violence 2



    ;------------------------------------------
    Trait Missionary
    Characters priest

    Level Missionary
    Description Missionary_desc
    EffectsDescription Missionary_effects_desc
    Threshold 1

    Effect Piety 1
    Effect Eligibility 1
    Effect Purity 1
    Effect Violence -1

    Level Spreader_of_Faith
    Description Spreader_of_Faith_desc
    EffectsDescription Spreader_of_Faith_effects_desc
    Threshold 3

    Effect Piety 2
    Effect Eligibility 1
    Effect Purity 2
    Effect Violence -2

    Level Beacon_of_Faith
    Description Beacon_of_Faith_desc
    EffectsDescription Beacon_of_Faith_effects_desc
    Epithet Beacon_of_Faith_epithet_desc
    Threshold 6

    Effect Piety 3
    Effect Eligibility 2
    Effect Purity 3
    Effect Violence -2



    ;------------------------------------------
    Trait Multilingual
    Characters diplomat

    Level Bilingual
    Description Bilingual_desc
    EffectsDescription Bilingual_effects_desc
    Threshold 1

    Effect Influence 1

    Level Multilingual
    Description Multilingual_desc
    EffectsDescription Multilingual_effects_desc
    Threshold 2

    Effect Influence 2

    Level Translator
    Description Translator_desc
    EffectsDescription Translator_effects_desc
    Threshold 3

    Effect Influence 3



    ;------------------------------------------
    Trait ReligiousTolerance
    Characters diplomat
    AntiTraits ReligiousIntolerance

    Level Not_Dogmatic
    Description Not_Dogmatic_desc
    EffectsDescription Not_Dogmatic_effects_desc
    Threshold 1

    Effect Influence 1

    Level Respects_other_Religions
    Description Respects_other_Religions_desc
    EffectsDescription Respects_other_Religions_effects_desc
    Threshold 2

    Effect Influence 2

    Level Open_to_all_Religions
    Description Open_to_all_Religions_desc
    EffectsDescription Open_to_all_Religions_effects_desc
    Threshold 3

    Effect Influence 3



    ;------------------------------------------
    Trait ReligiousIntolerance
    Characters diplomat
    AntiTraits ReligiousTolerance

    Level Dogmatic_Beliefs
    Description Dogmatic_Beliefs_desc
    EffectsDescription Dogmatic_Beliefs_effects_desc
    Threshold 1

    Effect Influence -1

    Level Religiously_Intolerant
    Description Religiously_Intolerant_desc
    EffectsDescription Religiously_Intolerant_effects_desc
    Threshold 2

    Effect Influence -2

    Level Would-be-Inquisitor
    Description Would-be-Inquisitor_desc
    EffectsDescription Would-be-Inquisitor_effects_desc
    Threshold 3

    Effect Influence -3



    ;------------------------------------------
    Trait BraveDiplomat
    Characters diplomat
    AntiTraits CowardDiplomat

    Level Calm
    Description Calm_desc
    EffectsDescription Calm_effects_desc
    Threshold 1

    Effect Influence 1

    Level Sworn_to_Duty
    Description Sworn_to_Duty_desc
    EffectsDescription Sworn_to_Duty_effects_desc
    Threshold 2

    Effect Influence 2

    Level Practically_Dauntless
    Description Practically_Dauntless_desc
    EffectsDescription Practically_Dauntless_effects_desc
    Threshold 3

    Effect Influence 3
    Effect PersonalSecurity -1



    ;------------------------------------------
    Trait CowardDiplomat
    Characters diplomat
    AntiTraits BraveDiplomat

    Level Somewhat_Nervous
    Description Somewhat_Nervous_desc
    EffectsDescription Somewhat_Nervous_effects_desc
    Threshold 1

    Effect Influence -1

    Level Feeling_the_Risks
    Description Feeling_the_Risks_desc
    EffectsDescription Feeling_the_Risks_effects_desc
    Threshold 2

    Effect Influence -2
    Effect PersonalSecurity 1

    Level Trusts_Nobody
    Description Trusts_Nobody_desc
    EffectsDescription Trusts_Nobody_effects_desc
    Threshold 3

    Effect Influence -3
    Effect PersonalSecurity 2



    ;------------------------------------------
    Trait GrowingConviction
    Characters heretic, inquisitor
    AntiTraits WaningConviction

    Level Growing_Conviction
    Description Growing_Conviction_desc
    EffectsDescription Growing_Conviction_effects_desc
    Threshold 1

    Effect Piety 1

    Level Strengthened_Resolve
    Description Strengthened_Resolve_desc
    EffectsDescription Strengthened_Resolve_effects_desc
    Threshold 2

    Effect Piety 2

    Level Feeling_Invulnerable
    Description Feeling_Invulnerable_desc
    EffectsDescription Feeling_Invulnerable_effects_desc
    Threshold 4

    Effect Piety 3



    ;------------------------------------------
    Trait WaningConviction
    Characters heretic, inquisitor
    AntiTraits GrowingConviction

    Level Waning_Conviction
    Description Waning_Conviction_desc
    EffectsDescription Waning_Conviction_effects_desc
    Threshold 1

    Effect Piety -1

    Level Questioning_Cause
    Description Questioning_Cause_desc
    EffectsDescription Questioning_Cause_effects_desc
    Threshold 2

    Effect Piety -2

    Level Feeling_Vulnerable
    Description Feeling_Vulnerable_desc
    EffectsDescription Feeling_Vulnerable_effects_desc
    Threshold 4

    Effect Piety -3



    ;------------------------------------------
    Trait NaturalWitchSkill
    Characters witch

    Level Little_Aptitude
    Description Little_Aptitude_desc
    EffectsDescription Little_Aptitude_effects_desc
    Threshold 1

    Effect Magic 1

    Level Some_Aptitude
    Description Some_Aptitude_desc
    EffectsDescription Some_Aptitude_effects_desc
    Threshold 2

    Effect Magic 2

    Level Great_Aptitude
    Description Great_Aptitude_desc
    EffectsDescription Great_Aptitude_effects_desc
    Threshold 3

    Effect Magic 3

    Level Powerful_Channeler
    Description Powerful_Channeler_desc
    EffectsDescription Powerful_Channeler_effects_desc
    Threshold 4

    Effect Magic 4

    Level Creature_of_Dark_Arts
    Description Creature_of_Dark_Arts_desc
    EffectsDescription Creature_of_Dark_Arts_effects_desc
    Threshold 5

    Effect Magic 5



    ;------------------------------------------
    Trait Wrath
    Characters witch
    AntiTraits Unwrath

    Level Agitated
    Description Agitated_desc
    EffectsDescription Agitated_effects_desc
    Threshold 1

    Effect Magic 2

    Level Angry
    Description Angry_desc
    EffectsDescription Angry_effects_desc
    Threshold 2

    Effect Magic 4

    Level Seething_with_Rage
    Description Seething_with_Rage_desc
    EffectsDescription Seething_with_Rage_effects_desc
    Threshold 3

    Effect Magic 6



    ;------------------------------------------
    Trait Unwrath
    Characters witch
    Hidden
    AntiTraits Wrath

    Level No_Wrath
    Description No_Wrath_desc
    EffectsDescription No_Wrath_effects_desc
    Threshold 20

    Effect GunpowderCommand -1



    ;------------------------------------------
    Trait ForcedReligious
    Characters family

    Level Conforming
    Description Conforming_desc
    EffectsDescription Conforming_effects_desc
    Threshold 1

    Effect Piety 1

    Level Reverant
    Description Reverant_desc
    EffectsDescription Reverant_effects_desc
    Threshold 3

    Effect Piety 2

    Level Godfearing
    Description Godfearing_desc
    EffectsDescription Godfearing_effects_desc
    Epithet Godfearing_epithet_desc
    Threshold 6

    Effect Piety 3
    Effect TroopMorale -1



    ;------------------------------------------
    Trait ThievesGuildMember
    Characters spy

    Level Thieves'_Guild_Apprentice
    Description Thieves'_Guild_Apprentice_desc
    EffectsDescription Thieves'_Guild_Apprentice_effects_desc
    Threshold 1

    Effect Subterfuge 1

    Level Thieves'_Guild_Journeyman
    Description Thieves'_Guild_Journeyman_desc
    EffectsDescription Thieves'_Guild_Journeyman_effects_desc
    Threshold 2

    Effect Subterfuge 2



    ;------------------------------------------
    Trait ThievesGuildTrained
    Characters spy

    Level Trained_in_Espionage
    Description Trained_in_Espionage_desc
    EffectsDescription Trained_in_Espionage_effects_desc
    Threshold 1

    Effect Subterfuge 1



    ;------------------------------------------
    Trait AssassinsGuildMember
    Characters assassin

    Level Assassins'_Guild_Apprentice
    Description Assassins'_Guild_Apprentice_desc
    EffectsDescription Assassins'_Guild_Apprentice_effects_desc
    Threshold 1

    Effect Subterfuge 1

    Level Assassins'_Guild_Journeyman
    Description Assassins'_Guild_Journeyman_desc
    EffectsDescription Assassins'_Guild_Journeyman_effects_desc
    Threshold 2

    Effect Subterfuge 2



    ;------------------------------------------
    Trait HashashinsGuildMember
    Characters assassin

    Level Hashashins'_Guild_Apprentice
    Description Hashashins'_Guild_Apprentice_desc
    EffectsDescription Hashashins'_Guild_Apprentice_effects_desc
    Threshold 1

    Effect Subterfuge 1

    Level Hashashins'_Guild_Journeyman
    Description Hashashins'_Guild_Journeyman_desc
    EffectsDescription Hashashins'_Guild_Journeyman_effects_desc
    Threshold 2

    Effect Subterfuge 2



    ;------------------------------------------
    Trait AssassinsGuildTrained
    Characters assassin

    Level Trained_Killer
    Description Trained_Killer_desc
    EffectsDescription Trained_Killer_effects_desc
    Threshold 1

    Effect Subterfuge 1



    ;------------------------------------------
    Trait TheologiansGuildMember
    Characters priest

    Level Theologians'_Guild_Apprentice
    Description Theologians'_Guild_Apprentice_desc
    EffectsDescription Theologians'_Guild_Apprentice_effects_desc
    Threshold 1

    Effect Piety 1

    Level Theologians'_Guild_Journeyman
    Description Theologians'_Guild_Journeyman_desc
    EffectsDescription Theologians'_Guild_Journeyman_effects_desc
    Threshold 2

    Effect Piety 2



    ;------------------------------------------
    Trait TheologiansGuildTrained
    Characters priest

    Level Orthodox_Instruction
    Description Orthodox_Instruction_desc
    EffectsDescription Orthodox_Instruction_effects_desc
    Threshold 1

    Effect Piety 1



    ;------------------------------------------
    Trait MerchantsGuildMember
    Characters merchant

    Level Merchant's_Guild_Apprentice
    Description Merchant's_Guild_Apprentice_desc
    EffectsDescription Merchant's_Guild_Apprentice_effects_desc
    Threshold 1

    Effect Finance 1



    ;------------------------------------------
    Trait MerchantsGuildTrained
    Characters merchant

    Level Financial_Training
    Description Financial_Training_desc
    EffectsDescription Financial_Training_effects_desc
    Threshold 1

    Effect Finance 1



    ;------------------------------------------
    Trait CrusaderHistory
    Characters family

    Level Crusader
    Description Crusader_desc
    EffectsDescription Crusader_effects_desc
    Threshold 3

    Effect Chivalry 1
    Effect Piety 1
    Effect Combat_V_Religion_islam 1

    Level Great_Crusader
    Description Great_Crusader_desc
    EffectsDescription Great_Crusader_effects_desc
    Threshold 6

    Effect Chivalry 2
    Effect Piety 2
    Effect Combat_V_Religion_islam 2

    Level Grand_Crusader
    Description Grand_Crusader_desc
    EffectsDescription Grand_Crusader_effects_desc
    Epithet Grand_Crusader_epithet_desc
    Threshold 9

    Effect Chivalry 3
    Effect Piety 3
    Effect Combat_V_Religion_islam 3



    ;------------------------------------------
    Trait JihadHistory
    Characters family

    Level Holy_Soldier
    Description Holy_Soldier_desc
    EffectsDescription Holy_Soldier_effects_desc
    Threshold 3

    Effect Chivalry 1
    Effect Piety 1
    Effect Combat_V_Religion_catholic 1

    Level Holy_Defender
    Description Holy_Defender_desc
    EffectsDescription Holy_Defender_effects_desc
    Threshold 6

    Effect Chivalry 2
    Effect Piety 2
    Effect Combat_V_Religion_catholic 2

    Level Holy_Warrior
    Description Holy_Warrior_desc
    EffectsDescription Holy_Warrior_effects_desc
    Epithet Holy_Warrior_epithet_desc
    Threshold 9

    Effect Chivalry 3
    Effect Piety 3
    Effect Combat_V_Religion_catholic 3



    ;------------------------------------------
    Trait AdoredByPope
    Characters family

    Level Respected_by_Pope
    Description Respected_by_Pope_desc
    EffectsDescription Respected_by_Pope_effects_desc
    Threshold 1

    Effect Piety 1
    Effect Combat_V_Religion_islam 1

    Level Adored_by_Pope
    Description Adored_by_Pope_desc
    EffectsDescription Adored_by_Pope_effects_desc
    Threshold 2

    Effect Piety 2
    Effect Combat_V_Religion_islam 2

    Level Exhalted_by_Pope
    Description Exhalted_by_Pope_desc
    EffectsDescription Exhalted_by_Pope_effects_desc
    Epithet Exhalted_by_Pope_epithet_desc
    Threshold 3

    Effect Piety 3
    Effect Combat_V_Religion_islam 3



    ;------------------------------------------
    Trait PopesEnforcer
    Characters family

    Level Pope's_Enforcer
    Description Pope's_Enforcer_desc
    EffectsDescription Pope's_Enforcer_effects_desc
    Threshold 1

    Effect Chivalry -1
    Effect Combat_V_Religion_islam 1

    Level Pope's_Executioner
    Description Pope's_Executioner_desc
    EffectsDescription Pope's_Executioner_effects_desc
    Epithet Pope's_Executioner_epithet_desc
    Threshold 3

    Effect Chivalry -2
    Effect Combat_V_Religion_islam 2



    ;------------------------------------------
    Trait BattleDread
    Characters family

    Level Winning_First
    Description Winning_First_desc
    EffectsDescription Winning_First_effects_desc
    Threshold 1

    Effect Chivalry -1

    Level Cruel_and_Cunning
    Description Cruel_and_Cunning_desc
    EffectsDescription Cruel_and_Cunning_effects_desc
    Threshold 3

    Effect Chivalry -2

    Level Merciless_Mauler
    Description Merciless_Mauler_desc
    EffectsDescription Merciless_Mauler_effects_desc
    Epithet Merciless_Mauler_epithet_desc
    Threshold 6

    Effect Chivalry -3

    Level Field_Tyrant
    Description Field_Tyrant_desc
    EffectsDescription Field_Tyrant_effects_desc
    Epithet Field_Tyrant_epithet_desc
    Threshold 10

    Effect Chivalry -4
    Effect Authority 1

    Level Warlord_of_Terror
    Description Warlord_of_Terror_desc
    EffectsDescription Warlord_of_Terror_effects_desc
    Epithet Warlord_of_Terror_epithet_desc
    Threshold 15

    Effect Chivalry -5
    Effect Authority 2



    ;------------------------------------------
    Trait BattleChivalry
    Characters family

    Level Fair_Fighter
    Description Fair_Fighter_desc
    EffectsDescription Fair_Fighter_effects_desc
    Threshold 1

    Effect Chivalry 1

    Level Noble_in_Battle
    Description Noble_in_Battle_desc
    EffectsDescription Noble_in_Battle_effects_desc
    Threshold 3

    Effect Chivalry 2

    Level Bastion_of_Chivalry
    Description Bastion_of_Chivalry_desc
    EffectsDescription Bastion_of_Chivalry_effects_desc
    Epithet Bastion_of_Chivalry_epithet_desc
    Threshold 6

    Effect Chivalry 3

    Level Champion_of_Honour
    Description Champion_of_Honour_desc
    EffectsDescription Champion_of_Honour_effects_desc
    Epithet Champion_of_Honour_epithet_desc
    Threshold 10

    Effect Chivalry 4
    Effect Authority 1

    Level Saint_of_Battle
    Description Saint_of_Battle_desc
    EffectsDescription Saint_of_Battle_effects_desc
    Epithet Saint_of_Battle_epithet_desc
    Threshold 15

    Effect Chivalry 5
    Effect Authority 2



    ;------------------------------------------
    Trait StrategyDread
    Characters family
    AntiTraits StrategyChivalry

    Level Mean_Leader
    Description Mean_Leader_desc
    EffectsDescription Mean_Leader_effects_desc
    Threshold 1

    Effect Chivalry -1

    Level Cruel_Leader
    Description Cruel_Leader_desc
    EffectsDescription Cruel_Leader_effects_desc
    Threshold 2

    Effect Chivalry -2

    Level Merciless_Leader
    Description Merciless_Leader_desc
    EffectsDescription Merciless_Leader_effects_desc
    Epithet Merciless_Leader_epithet_desc
    Threshold 4

    Effect Chivalry -3
    Effect Authority 1

    Level Malevolent_Leader
    Description Malevolent_Leader_desc
    EffectsDescription Malevolent_Leader_effects_desc
    Epithet Malevolent_Leader_epithet_desc
    Threshold 8

    Effect Chivalry -4
    Effect Authority 2

    Level Tyranical_Leader
    Description Tyranical_Leader_desc
    EffectsDescription Tyranical_Leader_effects_desc
    Epithet Tyranical_Leader_epithet_desc
    Threshold 16

    Effect Chivalry -5
    Effect Authority 3



    ;------------------------------------------
    Trait StrategyChivalry
    Characters family
    AntiTraits StrategyDread

    Level Fair_in_Rule
    Description Fair_in_Rule_desc
    EffectsDescription Fair_in_Rule_effects_desc
    Threshold 1

    Effect Chivalry 1

    Level Noble_in_Rule
    Description Noble_in_Rule_desc
    EffectsDescription Noble_in_Rule_effects_desc
    Threshold 2

    Effect Chivalry 2

    Level Chivalrous_in_Rule
    Description Chivalrous_in_Rule_desc
    EffectsDescription Chivalrous_in_Rule_effects_desc
    Epithet Chivalrous_in_Rule_epithet_desc
    Threshold 4

    Effect Chivalry 3
    Effect Authority 1

    Level Honourable_Ruler
    Description Honourable_Ruler_desc
    EffectsDescription Honourable_Ruler_effects_desc
    Epithet Honourable_Ruler_epithet_desc
    Threshold 8

    Effect Chivalry 4
    Effect Authority 2

    Level Saintly_Ruler
    Description Saintly_Ruler_desc
    EffectsDescription Saintly_Ruler_effects_desc
    Epithet Saintly_Ruler_epithet_desc
    Threshold 16

    Effect Chivalry 5
    Effect Authority 3



    ;------------------------------------------
    Trait CaptorChivalry
    Characters family
    AntiTraits CaptorDread

    Level Respects_the_Enemy
    Description Respects_the_Enemy_desc
    EffectsDescription Respects_the_Enemy_effects_desc
    Threshold 1

    Effect Chivalry 1

    Level Compassionate_Victor
    Description Compassionate_Victor_desc
    EffectsDescription Compassionate_Victor_effects_desc
    Threshold 2

    Effect Chivalry 2

    Level Quite_Merciful
    Description Quite_Merciful_desc
    EffectsDescription Quite_Merciful_effects_desc
    Threshold 3

    Effect Chivalry 3

    Level Merciful_Champion
    Description Merciful_Champion_desc
    EffectsDescription Merciful_Champion_effects_desc
    Epithet Merciful_Champion_epithet_desc
    Threshold 4

    Effect Chivalry 4



    ;------------------------------------------
    Trait CaptorDread
    Characters family
    AntiTraits CaptorChivalry

    Level Disrespects_Prisoners
    Description Disrespects_Prisoners_desc
    EffectsDescription Disrespects_Prisoners_effects_desc
    Threshold 1

    Effect Chivalry -1

    Level Lacks_Compassion
    Description Lacks_Compassion_desc
    EffectsDescription Lacks_Compassion_effects_desc
    Threshold 2

    Effect Chivalry -2

    Level Quite_Merciless
    Description Quite_Merciless_desc
    EffectsDescription Quite_Merciless_effects_desc
    Threshold 3

    Effect Chivalry -3

    Level Merciless_Conqueror
    Description Merciless_Conqueror_desc
    EffectsDescription Merciless_Conqueror_effects_desc
    Epithet Merciless_Conqueror_epithet_desc
    Threshold 4

    Effect Chivalry -4



    ;------------------------------------------
    Trait RansomChivalry
    Characters family
    AntiTraits RansomDread

    Level Noble_Commander
    Description Noble_Commander_desc
    EffectsDescription Noble_Commander_effects_desc
    Threshold 1

    Effect Chivalry 1

    Level Honourable_Commander
    Description Honourable_Commander_desc
    EffectsDescription Honourable_Commander_effects_desc
    Threshold 2

    Effect Chivalry 2
    Effect TroopMorale 1

    Level Caring_Commander
    Description Caring_Commander_desc
    EffectsDescription Caring_Commander_effects_desc
    Threshold 3

    Effect Chivalry 3
    Effect TroopMorale 2

    Level Merciful_Commander
    Description Merciful_Commander_desc
    EffectsDescription Merciful_Commander_effects_desc
    Epithet Merciful_Commander_epithet_desc
    Threshold 4

    Effect Chivalry 4
    Effect TroopMorale 3



    ;------------------------------------------
    Trait RansomDread
    Characters family
    AntiTraits RansomChivalry

    Level Grim_Commander
    Description Grim_Commander_desc
    EffectsDescription Grim_Commander_effects_desc
    Threshold 1

    Effect Chivalry -1

    Level Cold_Commander
    Description Cold_Commander_desc
    EffectsDescription Cold_Commander_effects_desc
    Threshold 2

    Effect Chivalry -2
    Effect TroopMorale -1

    Level Harsh_Commander
    Description Harsh_Commander_desc
    EffectsDescription Harsh_Commander_effects_desc
    Threshold 3

    Effect Chivalry -3
    Effect TroopMorale -2

    Level Merciless_Commander
    Description Merciless_Commander_desc
    EffectsDescription Merciless_Commander_effects_desc
    Epithet Merciless_Commander_epithet_desc
    Threshold 4

    Effect Chivalry -4
    Effect TroopMorale -3



    ;------------------------------------------
    Trait GoodArtilleryCommander
    Characters family
    AntiTraits BadArtilleryCommander

    Level Good_with_Artillery
    Description Good_with_Artillery_desc
    EffectsDescription Good_with_Artillery_effects_desc
    Threshold 1

    Effect ArtilleryCommand 1

    Level Adept_with_Artillery
    Description Adept_with_Artillery_desc
    EffectsDescription Adept_with_Artillery_effects_desc
    Threshold 2

    Effect ArtilleryCommand 2

    Level Expert_with_Artillery
    Description Expert_with_Artillery_desc
    EffectsDescription Expert_with_Artillery_effects_desc
    Threshold 3

    Effect ArtilleryCommand 3

    Level Masterful_with_Artillery
    Description Masterful_with_Artillery_desc
    EffectsDescription Masterful_with_Artillery_effects_desc
    Threshold 4

    Effect ArtilleryCommand 4



    ;------------------------------------------
    Trait BadArtilleryCommander
    Characters family
    AntiTraits GoodArtilleryCommander

    Level Poor_with_Artillery
    Description Poor_with_Artillery_desc
    EffectsDescription Poor_with_Artillery_effects_desc
    Threshold 1

    Effect ArtilleryCommand -1

    Level Awful_with_Artillery
    Description Awful_with_Artillery_desc
    EffectsDescription Awful_with_Artillery_effects_desc
    Threshold 2

    Effect ArtilleryCommand -2

    Level Diabolical_with_Artillery
    Description Diabolical_with_Artillery_desc
    EffectsDescription Diabolical_with_Artillery_effects_desc
    Threshold 3

    Effect ArtilleryCommand -3



    ;------------------------------------------
    Trait GoodGunpowderCommander
    Characters family
    AntiTraits BadArtilleryCommander

    Level Good_with_Guns
    Description Good_with_Guns_desc
    EffectsDescription Good_with_Guns_effects_desc
    Threshold 1

    Effect GunpowderCommand 1

    Level Adept_with_Guns
    Description Adept_with_Guns_desc
    EffectsDescription Adept_with_Guns_effects_desc
    Threshold 2

    Effect GunpowderCommand 2

    Level Expert_with_Guns
    Description Expert_with_Guns_desc
    EffectsDescription Expert_with_Guns_effects_desc
    Threshold 3

    Effect GunpowderCommand 3

    Level Masterful_with_Guns
    Description Masterful_with_Guns_desc
    EffectsDescription Masterful_with_Guns_effects_desc
    Threshold 4

    Effect GunpowderCommand 4



    ;------------------------------------------
    Trait BadGunpowderCommander
    Characters family
    AntiTraits GoodArtilleryCommander

    Level Poor_with_Guns
    Description Poor_with_Guns_desc
    EffectsDescription Poor_with_Guns_effects_desc
    Threshold 1

    Effect GunpowderCommand -1

    Level Awful_with_Guns
    Description Awful_with_Guns_desc
    EffectsDescription Awful_with_Guns_effects_desc
    Threshold 2

    Effect GunpowderCommand -2

    Level Useless_with_Guns
    Description Useless_with_Guns_desc
    EffectsDescription Useless_with_Guns_effects_desc
    Threshold 3

    Effect GunpowderCommand -3



    ;------------------------------------------
    Trait Cursed
    Characters family

    Level Hexxed
    Description Hexxed_desc
    EffectsDescription Hexxed_effects_desc
    Threshold 1

    Effect Command -1
    Effect TroopMorale -1

    Level Cursed
    Description Cursed_desc
    EffectsDescription Cursed_effects_desc
    Threshold 2

    Effect Command -2
    Effect TroopMorale -2

    Level Blighted
    Description Blighted_desc
    EffectsDescription Blighted_effects_desc
    Threshold 3

    Effect Piety -1
    Effect Command -3
    Effect Authority -1
    Effect TroopMorale -3

    Level Damned
    Description Damned_desc
    EffectsDescription Damned_effects_desc
    Threshold 4

    Effect Piety -3
    Effect Command -4
    Effect Authority -2
    Effect TroopMorale -4



    ;------------------------------------------
    Trait StrickenSilly
    Characters family

    Level Warts
    Description Warts_desc
    EffectsDescription Warts_effects_desc
    Threshold 1

    Effect Command -1
    Effect TroopMorale -1

    Level Flatulant
    Description Flatulant_desc
    EffectsDescription Flatulant_effects_desc
    Threshold 2

    Effect Command -2
    Effect Authority -1
    Effect TroopMorale -2

    Level Boil-ridden
    Description Boil-ridden_desc
    EffectsDescription Boil-ridden_effects_desc
    Threshold 3

    Effect Piety -1
    Effect Command -3
    Effect Authority -2
    Effect TroopMorale -3



    ;------------------------------------------
    Trait StrickenSerious
    Characters family

    Level Wracking_Cough
    Description Wracking_Cough_desc
    EffectsDescription Wracking_Cough_effects_desc
    Threshold 1

    Effect Command -1
    Effect TroopMorale -1

    Level Evil_Illness
    Description Evil_Illness_desc
    EffectsDescription Evil_Illness_effects_desc
    Threshold 2

    Effect Command -2
    Effect TroopMorale -2

    Level Stricken_Down
    Description Stricken_Down_desc
    EffectsDescription Stricken_Down_effects_desc
    Threshold 3

    Effect Piety -1
    Effect Command -3
    Effect Authority -1
    Effect TroopMorale -3



    ;------------------------------------------
    Trait Objective
    Characters family
    Hidden
    AntiTraits Subjective

    Level Quite_Objective
    Description Quite_Objective_desc
    EffectsDescription Quite_Objective_effects_desc
    Threshold 1




    ;------------------------------------------
    Trait Subjective
    Characters family
    Hidden
    AntiTraits Objective

    Level Quite_Subjective
    Description Quite_Subjective_desc
    EffectsDescription Quite_Subjective_effects_desc
    Threshold 1




    ;------------------------------------------
    Trait Gregarious
    Characters family
    AntiTraits Introvert

    Level Sociable
    Description Sociable_desc
    EffectsDescription Sociable_effects_desc
    Threshold 1

    Effect LocalPopularity 1

    Level Gregarious
    Description Gregarious_desc
    EffectsDescription Gregarious_effects_desc
    Threshold 2

    Effect TroopMorale 1
    Effect LocalPopularity 2

    Level Everyone's_Friend
    Description Everyone's_Friend_desc
    EffectsDescription Everyone's_Friend_effects_desc
    Threshold 3

    Effect TroopMorale 2
    Effect LocalPopularity 3



    ;------------------------------------------
    Trait Introvert
    Characters family
    AntiTraits Gregarious

    Level Aloof
    Description Aloof_desc
    EffectsDescription Aloof_effects_desc
    Threshold 1

    Effect LocalPopularity -1

    Level Introverted
    Description Introverted_desc
    EffectsDescription Introverted_effects_desc
    Threshold 2

    Effect TroopMorale -1
    Effect LocalPopularity -2

    Level Totally_Closed
    Description Totally_Closed_desc
    EffectsDescription Totally_Closed_effects_desc
    Threshold 3

    Effect TroopMorale -2
    Effect LocalPopularity -3



    ;------------------------------------------
    Trait ExRebel
    Characters family
    AntiTraits Gregarious

    Level Rebelled
    Description Rebelled_desc
    EffectsDescription Rebelled_effects_desc
    Threshold 1

    Effect Loyalty -1

    Level Rebelious
    Description Rebelious_desc
    EffectsDescription Rebelious_effects_desc
    Threshold 2

    Effect Loyalty -2

    Level Turncoat
    Description Turncoat_desc
    EffectsDescription Turncoat_effects_desc
    Epithet Turncoat_epithet_desc
    Threshold 3

    Effect Loyalty -3



    ;------------------------------------------
    Trait ContentGeneral
    Characters family
    AntiTraits DiscontentGeneral

    Level Feels_Appreciated
    Description Feels_Appreciated_desc
    EffectsDescription Feels_Appreciated_effects_desc
    Threshold 1

    Effect Loyalty 1

    Level Feels_Respected
    Description Feels_Respected_desc
    EffectsDescription Feels_Respected_effects_desc
    Threshold 4

    Effect Loyalty 3

    Level Feels_Honoured
    Description Feels_Honoured_desc
    EffectsDescription Feels_Honoured_effects_desc
    Threshold 8

    Effect Loyalty 5



    ;------------------------------------------
    Trait DiscontentGeneral
    Characters family
    AntiTraits ContentGeneral

    Level Feels_Unappreciated
    Description Feels_Unappreciated_desc
    EffectsDescription Feels_Unappreciated_effects_desc
    Threshold 1

    Effect Loyalty -1

    Level Feels_Disrespected
    Description Feels_Disrespected_desc
    EffectsDescription Feels_Disrespected_effects_desc
    Threshold 4

    Effect Loyalty -3

    Level Feels_Dishonoured
    Description Feels_Dishonoured_desc
    EffectsDescription Feels_Dishonoured_effects_desc
    Threshold 8

    Effect Loyalty -5



    ;------------------------------------------
    Trait EasternWarlord
    Characters family

    Level Eastern_Warlord
    Description Eastern_Warlord_desc
    EffectsDescription Eastern_Warlord_effects_desc
    Threshold 1

    Effect Chivalry -1
    Effect Command 2

    Level Mighty_Warlord
    Description Mighty_Warlord_desc
    EffectsDescription Mighty_Warlord_effects_desc
    Threshold 2

    Effect Chivalry -2
    Effect Command 4

    Level Khan's_Conqueror
    Description Khan's_Conqueror_desc
    EffectsDescription Khan's_Conqueror_effects_desc
    Threshold 3

    Effect Chivalry -3
    Effect Command 6



    ;------------------------------------------
    Trait JaguarWarlord
    Characters family

    Level Mighty_Eagle
    Description Mighty_Eagle_desc
    EffectsDescription Mighty_Eagle_effects_desc
    Threshold 1

    Effect Chivalry -1
    Effect Command 2

    Level Mighty_Jaguar
    Description Mighty_Jaguar_desc
    EffectsDescription Mighty_Jaguar_effects_desc
    Threshold 2

    Effect Chivalry -2
    Effect Command 4

    Level Grand_Jaguar
    Description Grand_Jaguar_desc
    EffectsDescription Grand_Jaguar_effects_desc
    Threshold 3

    Effect Chivalry -3
    Effect Command 6



    ;------------------------------------------
    Trait FamousPirate
    Characters admiral

    Level Dangerous_Captain
    Description Dangerous_Captain_desc
    EffectsDescription Dangerous_Captain_effects_desc
    Threshold 1

    Effect Loyalty -1
    Effect NavalCommand 1

    Level Famous_Pirate
    Description Famous_Pirate_desc
    EffectsDescription Famous_Pirate_effects_desc
    Threshold 2

    Effect Loyalty -2
    Effect NavalCommand 2

    Level Notorious_Pirate
    Description Notorious_Pirate_desc
    EffectsDescription Notorious_Pirate_effects_desc
    Threshold 3

    Effect Loyalty -3
    Effect NavalCommand 3



    ;------------------------------------------
    Trait WifeIsCharming
    Characters family
    AntiTraits WifeIsHorrid

    Level Wife_is_Fair
    Description Wife_is_Fair_desc
    EffectsDescription Wife_is_Fair_effects_desc
    Threshold 1

    Effect Fertility 1

    Level Wife_is_Charming
    Description Wife_is_Charming_desc
    EffectsDescription Wife_is_Charming_effects_desc
    Threshold 2

    Effect LocalPopularity 1
    Effect Fertility 1

    Level Wife_is_Lovely
    Description Wife_is_Lovely_desc
    EffectsDescription Wife_is_Lovely_effects_desc
    Threshold 3

    Effect LocalPopularity 2
    Effect Fertility 2



    ;------------------------------------------
    Trait WifeIsHorrid
    Characters family
    AntiTraits WifeIsCharming

    Level Wife_lacks_Charm
    Description Wife_lacks_Charm_desc
    EffectsDescription Wife_lacks_Charm_effects_desc
    Threshold 1

    Effect Fertility -1

    Level Wife_is_Undesireable
    Description Wife_is_Undesireable_desc
    EffectsDescription Wife_is_Undesireable_effects_desc
    Threshold 2

    Effect LocalPopularity -1
    Effect Fertility -1

    Level Wife_is_a_Wretch
    Description Wife_is_a_Wretch_desc
    EffectsDescription Wife_is_a_Wretch_effects_desc
    Threshold 3

    Effect LocalPopularity -2
    Effect Fertility -2



    ;------------------------------------------
    Trait WifeIsFertile
    Characters admiral
    AntiTraits WifeIsBarren

    Level Wife_is_Fertile
    Description Wife_is_Fertile_desc
    EffectsDescription Wife_is_Fertile_effects_desc
    Threshold 1

    Effect Fertility 1

    Level Wife_is_Very_Fertile
    Description Wife_is_Very_Fertile_desc
    EffectsDescription Wife_is_Very_Fertile_effects_desc
    Threshold 2

    Effect Fertility 2

    Level Wife_is_Ripe
    Description Wife_is_Ripe_desc
    EffectsDescription Wife_is_Ripe_effects_desc
    Threshold 3

    Effect Fertility 3



    ;------------------------------------------
    Trait WifeIsBarren
    Characters family
    AntiTraits WifeIsFertile

    Level Wife_is_Barren
    Description Wife_is_Barren_desc
    EffectsDescription Wife_is_Barren_effects_desc
    Threshold 1

    Effect Fertility -1

    Level Wife_is_Infertile
    Description Wife_is_Infertile_desc
    EffectsDescription Wife_is_Infertile_effects_desc
    Threshold 2

    Effect Fertility -2

    Level Wife_is_Cursed
    Description Wife_is_Cursed_desc
    EffectsDescription Wife_is_Cursed_effects_desc
    Threshold 3

    Effect Fertility -3



    ;------------------------------------------
    Trait WifeIsWise
    Characters family

    Level Wife_is_Useful
    Description Wife_is_Useful_desc
    EffectsDescription Wife_is_Useful_effects_desc
    Threshold 1

    Effect Trading 5
    Effect TaxCollection 5

    Level Wife_is_Smart
    Description Wife_is_Smart_desc
    EffectsDescription Wife_is_Smart_effects_desc
    Threshold 2

    Effect Trading 10
    Effect TaxCollection 10

    Level Wife_is_Wise
    Description Wife_is_Wise_desc
    EffectsDescription Wife_is_Wise_effects_desc
    Threshold 3

    Effect Trading 15
    Effect TaxCollection 15



    ;------------------------------------------
    Trait FactionKiller
    Characters family

    Level Conqueror
    Description Conqueror_desc
    EffectsDescription Conqueror_effects_desc
    Threshold 1

    Effect Authority 1

    Level Great_Conqueror
    Description Great_Conqueror_desc
    EffectsDescription Great_Conqueror_effects_desc
    Epithet Great_Conqueror_epithet_desc
    Threshold 2

    Effect Authority 2

    Level Legendary_Conqueror
    Description Legendary_Conqueror_desc
    EffectsDescription Legendary_Conqueror_effects_desc
    Epithet Legendary_Conqueror_epithet_desc
    Threshold 3

    Effect Authority 3

    Level All_Conquering
    Description All_Conquering_desc
    EffectsDescription All_Conquering_effects_desc
    Epithet All_Conquering_epithet_desc
    Threshold 4

    Effect Authority 4



    ;------------------------------------------
    Trait GoodDiplomacy
    Characters family

    Level Politcally_Wise
    Description Politcally_Wise_desc
    EffectsDescription Politcally_Wise_effects_desc
    Threshold 2

    Effect Authority 1

    Level Politically_Strong
    Description Politically_Strong_desc
    EffectsDescription Politically_Strong_effects_desc
    Threshold 4

    Effect Authority 2

    Level Politically_Powerful
    Description Politically_Powerful_desc
    EffectsDescription Politically_Powerful_effects_desc
    Threshold 8

    Effect Authority 3

    Level First_Among_Firsts
    Description First_Among_Firsts_desc
    EffectsDescription First_Among_Firsts_effects_desc
    Threshold 16

    Effect Authority 4



    ;------------------------------------------
    Trait BadDiplomacy
    Characters family

    Level Politically_Poor
    Description Politically_Poor_desc
    EffectsDescription Politically_Poor_effects_desc
    Threshold 2

    Effect Authority -1

    Level Politically_Weak
    Description Politically_Weak_desc
    EffectsDescription Politically_Weak_effects_desc
    Threshold 4

    Effect Authority -2

    Level Politically_Powerless
    Description Politically_Powerless_desc
    EffectsDescription Politically_Powerless_effects_desc
    Threshold 8

    Effect Authority -3



    ;------------------------------------------
    Trait FathersLegacy
    Characters family

    Level Proud_Legacy
    Description Proud_Legacy_desc
    EffectsDescription Proud_Legacy_effects_desc
    Threshold 1

    Effect Authority 1

    Level Strong_Legacy
    Description Strong_Legacy_desc
    EffectsDescription Strong_Legacy_effects_desc
    Threshold 2

    Effect Authority 2

    Level Mighty_Legacy
    Description Mighty_Legacy_desc
    EffectsDescription Mighty_Legacy_effects_desc
    Threshold 3

    Effect Authority 3



    ;------------------------------------------
    Trait ChivalryLegacy
    Characters family

    Level Chivalrous_Father
    Description Chivalrous_Father_desc
    EffectsDescription Chivalrous_Father_effects_desc
    Threshold 1

    Effect Chivalry 1

    Level Legacy_of_Chivalry
    Description Legacy_of_Chivalry_desc
    EffectsDescription Legacy_of_Chivalry_effects_desc
    Threshold 2

    Effect Chivalry 2



    ;------------------------------------------
    Trait DreadLegacy
    Characters family

    Level Dreaded_Father
    Description Dreaded_Father_desc
    EffectsDescription Dreaded_Father_effects_desc
    Threshold 1

    Effect Chivalry -1

    Level Legacy_of_Dread
    Description Legacy_of_Dread_desc
    EffectsDescription Legacy_of_Dread_effects_desc
    Threshold 2

    Effect Chivalry -2



    ;------------------------------------------
    Trait TourneyKnight
    Characters family

    Level Tourney_Entrant
    Description Tourney_Entrant_desc
    EffectsDescription Tourney_Entrant_effects_desc
    Threshold 1

    Effect Chivalry 1

    Level Fair_Jouster
    Description Fair_Jouster_desc
    EffectsDescription Fair_Jouster_effects_desc
    Threshold 3

    Effect Chivalry 1
    Effect CavalryCommand 1

    Level Good_Jouster
    Description Good_Jouster_desc
    EffectsDescription Good_Jouster_effects_desc
    Threshold 6

    Effect Chivalry 2
    Effect CavalryCommand 1

    Level Knight_of_Renown
    Description Knight_of_Renown_desc
    EffectsDescription Knight_of_Renown_effects_desc
    Threshold 12

    Effect Chivalry 2
    Effect Authority 1
    Effect CavalryCommand 2

    Level Tourney_Champion
    Description Tourney_Champion_desc
    EffectsDescription Tourney_Champion_effects_desc
    Threshold 18

    Effect Chivalry 3
    Effect Authority 2
    Effect CavalryCommand 2



    ;------------------------------------------
    Trait HorseRacer
    Characters family

    Level Good_Racer
    Description Good_Racer_desc
    EffectsDescription Good_Racer_effects_desc
    Threshold 1

    Effect MovementPoints 1

    Level Great_Racer
    Description Great_Racer_desc
    EffectsDescription Great_Racer_effects_desc
    Threshold 2

    Effect MovementPoints 1
    Effect CavalryCommand 1

    Level Famous_Racer
    Description Famous_Racer_desc
    EffectsDescription Famous_Racer_effects_desc
    Threshold 3

    Effect Authority 1
    Effect MovementPoints 2
    Effect CavalryCommand 1



    ;------------------------------------------
    Trait AcademyTrained
    Characters family

    Level Academy_Trained
    Description Academy_Trained_desc
    EffectsDescription Academy_Trained_effects_desc
    Threshold 1

    Effect Command 1

    Level Officer_Training
    Description Officer_Training_desc
    EffectsDescription Officer_Training_effects_desc
    Threshold 2

    Effect Command 2



    ;------------------------------------------
    Trait ReligiousActivity
    Characters family
    AntiTraits ReligiousInactivity

    Level Religious
    Description Religious_desc
    EffectsDescription Religious_effects_desc
    Threshold 1

    Effect Piety 1

    Level Dutifully_Religious
    Description Dutifully_Religious_desc
    EffectsDescription Dutifully_Religious_effects_desc
    Threshold 4

    Effect Piety 2

    Level Religiously_Active
    Description Religiously_Active_desc
    EffectsDescription Religiously_Active_effects_desc
    Threshold 8

    Effect Chivalry 1
    Effect Piety 3

    Level Devoutly_Religious
    Description Devoutly_Religious_desc
    EffectsDescription Devoutly_Religious_effects_desc
    Threshold 16

    Effect Chivalry 2
    Effect Piety 4



    ;------------------------------------------
    Trait ReligiousInactivity
    Characters family
    AntiTraits ReligiousActivity

    Level Neglects_Religion
    Description Neglects_Religion_desc
    EffectsDescription Neglects_Religion_effects_desc
    Threshold 2

    Effect Piety -1

    Level Religiously_Ignorant
    Description Religiously_Ignorant_desc
    EffectsDescription Religiously_Ignorant_effects_desc
    Threshold 5

    Effect Piety -2



    ;------------------------------------------
    Trait MarriedAPrincess
    Characters family

    Level Royal_Ties
    Description Royal_Ties_desc
    EffectsDescription Royal_Ties_effects_desc
    Threshold 1

    Effect Loyalty 3



    ;------------------------------------------
    Trait GloriousFool
    Characters family
    AntiTraits GoodAttacker, GoodDefender, GoodRiskyAttacker, GoodRiskyDefender

    Level Unlucky_Leader
    Description Unlucky_Leader_desc
    EffectsDescription Unlucky_Leader_effects_desc
    Threshold 1

    Effect Command -1
    Effect TroopMorale 2

    Level Glory_Hunter
    Description Glory_Hunter_desc
    EffectsDescription Glory_Hunter_effects_desc
    Threshold 2

    Effect Command -2
    Effect TroopMorale 4

    Level Glorious_Fool
    Description Glorious_Fool_desc
    EffectsDescription Glorious_Fool_effects_desc
    GainMessage Glorious_Fool_gain_desc
    Threshold 3

    Effect Command -3
    Effect TroopMorale 6



    ;------------------------------------------
    Trait TooOldToFight
    Characters family

    Level Beyond_Battle
    Description Beyond_Battle_desc
    EffectsDescription Beyond_Battle_effects_desc
    Threshold 1




    ;------------------------------------------
    Trait Senile
    Characters family

    Level Somewhat_Senile
    Description Somewhat_Senile_desc
    EffectsDescription Somewhat_Senile_effects_desc
    Threshold 1

    Effect Command -2
    Effect Authority -1

    Level Senile
    Description Senile_desc
    EffectsDescription Senile_effects_desc
    Threshold 2

    Effect Command -4
    Effect Authority -2

    Level Totally_Senile
    Description Totally_Senile_desc
    EffectsDescription Totally_Senile_effects_desc
    Threshold 3

    Effect Command -6
    Effect Authority -3



    ;------------------------------------------
    Trait WifeIsNoble
    Characters family

    Level Wife_is_Admirable
    Description Wife_is_Admirable_desc
    EffectsDescription Wife_is_Admirable_effects_desc
    Threshold 1

    Effect LocalPopularity 1

    Level Wife_is_Noble
    Description Wife_is_Noble_desc
    EffectsDescription Wife_is_Noble_effects_desc
    Threshold 3

    Effect LocalPopularity 2

    Level Wife_is_Revered
    Description Wife_is_Revered_desc
    EffectsDescription Wife_is_Revered_effects_desc
    Threshold 5

    Effect PublicSecurity 1
    Effect LocalPopularity 3



    ;------------------------------------------
    Trait WifeIs*****
    Characters family

    Level Wife_is_Unpleasant
    Description Wife_is_Unpleasant_desc
    EffectsDescription Wife_is_Unpleasant_effects_desc
    Threshold 1

    Effect LocalPopularity -1

    Level Wife_is_Nasty
    Description Wife_is_Nasty_desc
    EffectsDescription Wife_is_Nasty_effects_desc
    Threshold 3

    Effect LocalPopularity -2

    Level Wife_is_Deplorable
    Description Wife_is_Deplorable_desc
    EffectsDescription Wife_is_Deplorable_effects_desc
    Threshold 5

    Effect PublicSecurity -1
    Effect LocalPopularity -3



    ;------------------------------------------
    Trait IAmPrincess
    Characters princess
    Hidden

    Level Royal_Princess
    Description Royal_Princess_desc
    EffectsDescription Royal_Princess_effects_desc
    Threshold 1

    Effect Level 1



    ;------------------------------------------
    Trait AgentPiety
    Characters princess, merchant, spy, assassin, diplomat
    Hidden

    Level AgentPiety
    Description AgentPiety_desc
    EffectsDescription AgentPiety_effects_desc
    Threshold 1

    Effect Piety 10



    ;------------------------------------------
    Trait InquisitorFailure
    Characters inquisitor
    Hidden

    Level StrikeThree
    Description StrikeThree_desc
    EffectsDescription StrikeThree_effects_desc
    Threshold 3

    Effect Piety -10



    ;------------------------------------------
    Trait ReligionStarter
    Characters general
    Hidden

    Level General_Religion
    Description General_Religion_desc
    EffectsDescription General_Religion_effects_desc
    Threshold 1

    Effect Piety 3



    ;------------------------------------------
    Trait Cultured
    Characters general

    Level Cultured
    Description Cultured_desc
    EffectsDescription Cultured_effects_desc
    Threshold 1

    Effect LocalPopularity 1

    Level Very_Cultured
    Description Very_Cultured_desc
    EffectsDescription Very_Cultured_effects_desc
    Threshold 3

    Effect Authority 1
    Effect LocalPopularity 2



    ;------------------------------------------
    Trait HasAdultress
    Characters general
    Hidden

    Level MarriedWithLover
    Description MarriedWithLover_desc
    EffectsDescription MarriedWithLover_effects_desc
    Threshold 1




    ;------------------------------------------
    Trait HeresyImmunityNonCatholic
    Characters priest
    Hidden

    Level HeresyImmunityNC
    Description HeresyImmunityNC_desc
    EffectsDescription HeresyImmunityNC_effects_desc
    Threshold 1

    Effect HeresyImmunity 1





    ;===============================================================
    ;== TRIGGER DATA STARTS HERE ==
    ;===============================================================

    ;------------------------------------------
    Trigger V0010_Standard_Battle_Attacker_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects GoodAttacker 2 Chance 100
    Affects TacticalSkill 1 Chance 5

    ;------------------------------------------
    Trigger V0020_Standard_Battle_Attacker_Crushing_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects BadAttacker 2 Chance 50

    ;------------------------------------------
    Trigger V0030_Standard_Battle_Defender_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects GoodDefender 2 Chance 100
    Affects TacticalSkill 1 Chance 5

    ;------------------------------------------
    Trigger V0040_Standard_Battle_Defender_Crushing_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects BadDefender 2 Chance 50

    ;------------------------------------------
    Trigger V0050_Standard_Battle_Attacker_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = clear
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects GoodAttacker 1 Chance 100

    ;------------------------------------------
    Trigger V0060_Standard_Battle_Attacker_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = clear
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects BadAttacker 1 Chance 50

    ;------------------------------------------
    Trigger V0070_Standard_Battle_Defender_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = clear
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects GoodDefender 1 Chance 100

    ;------------------------------------------
    Trigger V0080_Standard_Battle_Defender_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = clear
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5

    Affects BadDefender 1 Chance 50

    ;------------------------------------------
    Trigger V0090_Standard_Battle_Any_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and BattleOdds < 2.25

    Affects GoodCommander 1 Chance 100

    ;------------------------------------------
    Trigger V0100_Standard_Battle_Any_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleOdds > 1.5

    Affects BadCommander 1 Chance 50

    ;------------------------------------------
    Trigger V0110_Standard_Risky_Battle_Attacker_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds < 0.5
    and BattleOdds > 0.16

    Affects GoodRiskyAttacker 1 Chance 100

    ;------------------------------------------
    Trigger V0120_Standard_Risky_Battle_Attacker_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds < 0.5
    and BattleOdds > 0.16

    Affects BadRiskyAttacker 1 Chance 50

    ;------------------------------------------
    Trigger V0130_Standard_Risky_Battle_Defender_Clear_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds < 0.5
    and BattleOdds > 0.16

    Affects GoodRiskyDefender 1 Chance 100

    ;------------------------------------------
    Trigger V0140_Standard_Risky_Battle_Defender_Clear_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds < 0.5
    and BattleOdds > 0.16

    Affects BadRiskyDefender 1 Chance 50

    ;------------------------------------------
    Trigger V0150_Standard_Risky_Battle_Attacker_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds <= 0.16

    Affects GoodRiskyAttacker 2 Chance 100
    Affects TacticalSkill 1 Chance 5

    ;------------------------------------------
    Trigger V0160_Standard_Risky_Battle_Attacker_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds <= 0.16

    Affects BadRiskyAttacker 1 Chance 50

    ;------------------------------------------
    Trigger V0170_Standard_Risky_Battle_Defender_Crushing_Victory_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds <= 0.16

    Affects GoodRiskyDefender 2 Chance 100
    Affects TacticalSkill 1 Chance 5

    ;------------------------------------------
    Trigger V0180_Standard_Risky_Battle_Defender_Crushing_Loss_VnV_Trigger
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds <= 0.16

    Affects BadRiskyDefender 1 Chance 50

    ;------------------------------------------
    Trigger V0190_Withdraw_Before_Battle_Even_Odds_VnV_Trigger
    WhenToTest PreBattleWithdrawal

    Condition IsGeneral
    and I_WithdrawsBeforeBattle
    and BattleOdds > 0.8
    and BattleOdds < 1.5

    Affects IndecisiveAttacker 1 Chance 50

    ;------------------------------------------
    Trigger V0200_Withdraw_Before_Battle_Good_Odds_VnV_Trigger
    WhenToTest PreBattleWithdrawal

    Condition IsGeneral
    and I_WithdrawsBeforeBattle
    and BattleOdds > 3

    Affects IndecisiveAttacker 2 Chance 50

    ;------------------------------------------
    Trigger V0210_Standard_Battle_Crushing_Victory_Infantry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and PercentageUnitCategory infantry > 80

    Affects GoodInfantryGeneral 1 Chance 100

    ;------------------------------------------
    Trigger V0220_Standard_Battle_Crushing_Defeat_Infantry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and PercentageUnitCategory infantry > 80

    Affects BadInfantryGeneral 1 Chance 50

    ;------------------------------------------
    Trigger V0230_Standard_Battle_Crushing_Victory_Cavalry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and PercentageUnitCategory cavalry > 50

    Affects GoodCavalryGeneral 1 Chance 100

    ;------------------------------------------
    Trigger V0240_Standard_Battle_Crushing_Defeat_Cavalry_Commander_VnV_Trigger
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and PercentageUnitCategory cavalry > 50

    Affects BadCavalryGeneral 1 Chance 50

    ;------------------------------------------
    Trigger Battle_Siege_Attacker_Won
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess >= clear
    and I_ConflictType Siege
    and BattleOdds < 2

    Affects GoodSiegeAttacker 1 Chance 100

    ;------------------------------------------
    Trigger Battle_Siege_Attacker_Lost
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess >= clear
    and I_ConflictType Siege
    and BattleOdds >= 1.2

    Affects BadSiegeAttacker 1 Chance 100

    ;------------------------------------------
    Trigger Battle_Siege_Defender_Won
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess >= clear
    and I_ConflictType Siege
    and BattleOdds < 1.7

    Affects GoodSiegeDefender 1 Chance 100

    ;------------------------------------------
    Trigger Battle_Siege_Defender_Lost
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess >= clear
    and I_ConflictType Siege
    and BattleOdds >= 1

    Affects BadSiegeDefender 1 Chance 100

    ;------------------------------------------
    Trigger Battle_General_Took_Hits
    WhenToTest PostBattle

    Condition GeneralHPLostRatioinBattle > 0.3

    Affects BattleScarred 1 Chance 30
    Affects Brave 1 Chance 15

    ;------------------------------------------
    Trigger Battle_Berserker_Actions
    WhenToTest PostBattle

    Condition GeneralHPLostRatioinBattle > 0.3
    and Trait Berserker >= 1

    Affects Berserker 1 Chance 30

    ;------------------------------------------
    Trigger battle2
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 6
    and GeneralHPLostRatioinBattle > 0.5

    Affects Brave 1 Chance 60

    ;------------------------------------------
    Trigger battle2_siege_win
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Siege
    and GeneralNumKillsInBattle > 6
    and BattleOdds <= 0.9

    Affects VictorVirtue 1 Chance 100

    ;------------------------------------------
    Trigger battle3
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
    and not Trait BattleChivalry >= 1
    and not Trait BattleDread >= 1

    Affects Brave 1 Chance 20
    Affects Bloodthirsty 1 Chance 10

    ;------------------------------------------
    Trigger battle3Dread
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
    and not Trait BattleChivalry > 0

    Affects BattleDread 1 Chance 50
    Affects Bloodthirsty 1 Chance 10
    Affects Brave 1 Chance 20

    ;------------------------------------------
    Trigger battle3Chivalry_fighting
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
    and not Trait BattleDread > 0

    Affects BattleChivalry 1 Chance 50
    Affects Brave 1 Chance 20

    ;------------------------------------------
    Trigger battle3Chivalry1_defensivewin
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and BattleOdds < 0.5
    and BattleOdds > 0.05
    and GeneralFoughtInCombat
    and not Trait BattleDread > 0

    Affects BattleChivalry 1 Chance 100

    ;------------------------------------------
    Trigger battle3Chivalry_hardoddswin
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and BattleOdds <= 0.5
    and not Trait BattleDread > 0
    and GeneralFoughtInCombat

    Affects BattleChivalry 1 Chance 66

    ;------------------------------------------
    Trigger battle3Chivalry_religioncatholic
    WhenToTest GeneralAssaultsGeneral

    Condition CharacterReligion catholic
    and TargetReligion islam
    and not Trait BattleDread > 0

    Affects BattleChivalry 1 Chance 33

    ;------------------------------------------
    Trigger battle3Chivalry_religionorthodox
    WhenToTest GeneralAssaultsGeneral

    Condition CharacterReligion orthodox
    and TargetReligion islam
    and not Trait BattleDread > 0

    Affects BattleChivalry 1 Chance 33

    ;------------------------------------------
    Trigger battle3Chivalry_religionislam
    WhenToTest GeneralAssaultsGeneral

    Condition CharacterReligion islam
    and TargetReligion catholic
    and not Trait BattleDread > 0

    Affects BattleChivalry 1 Chance 66

    ;------------------------------------------
    Trigger battle3Chivalry1_notchaserouters
    WhenToTest PostBattle

    Condition WonBattle
    and BattleSuccess >= average
    and PercentageEnemyKilled < 10
    and not GeneralFoughtInCombat
    and IsGeneral
    and BattleOdds < 0.95
    and not Trait BattleDread > 0

    Affects BattleChivalry 1 Chance 33

    ;------------------------------------------
    Trigger battle3Chivalry_Dread_Not_fighting
    WhenToTest PostBattle

    Condition not WonBattle
    and not GeneralFoughtInCombat
    and PercentageEnemyKilled < 10

    Affects BattleChivalry -1 Chance 100
    Affects BattleDread -1 Chance 100

    ;------------------------------------------
    Trigger battle3Chivalry_Dread_Routing
    WhenToTest PostBattle

    Condition Routs
    and PercentageEnemyKilled < 33
    and GeneralNumKillsInBattle < 8

    Affects BattleChivalry -2 Chance 100
    Affects BattleDread -2 Chance 100

    ;------------------------------------------
    Trigger battle3Chivalry_Dread_Routing2
    WhenToTest PostBattle

    Condition Routs
    and PercentageEnemyKilled >= 33
    and PercentageEnemyKilled <= 66
    and GeneralNumKillsInBattle < 8
    and BattleOdds > 0.75

    Affects BattleChivalry -1 Chance 100
    Affects BattleDread -1 Chance 100

    ;------------------------------------------
    Trigger battle3Dread_PickingOnWeak
    WhenToTest PostBattle

    Condition WasAttacker
    and WonBattle
    and BattleOdds > 2
    and PercentageEnemyKilled > 75
    and not Trait BattleChivalry > 0

    Affects BattleDread 1 Chance 100

    ;------------------------------------------
    Trigger battle3Dread_TotalAnnihilation
    WhenToTest PostBattle

    Condition WonBattle
    and BattleSuccess >= crushing
    and PercentageEnemyKilled > 90
    and not GeneralFoughtInCombat
    and IsGeneral
    and BattleOdds < 0.95
    and not Trait BattleChivalry > 0

    Affects BattleDread 2 Chance 100

    ;------------------------------------------
    Trigger battle3Dread_Let_Them_Go
    WhenToTest PostBattle

    Condition WonBattle
    and BattleSuccess >= average
    and PercentageEnemyKilled < 10
    and not GeneralFoughtInCombat
    and IsGeneral
    and BattleOdds < 0.95
    and not Trait BattleChivalry > 0

    Affects BattleDread -1 Chance 100

    ;------------------------------------------
    Trigger battle4
    WhenToTest PostBattle

    Condition not WonBattle
    and not GeneralFoughtInCombat
    and PercentageEnemyKilled = 0

    Affects Coward 1 Chance 100

    ;------------------------------------------
    Trigger battle5
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and not Trait Ignorance > 0

    Affects InspiringSpeaker 1 Chance 4

    ;------------------------------------------
    Trigger battle7
    WhenToTest BattleGeneralRouted


    Affects Coward 1 Chance 25

    ;------------------------------------------
    Trigger night_battle_crushing_victory_attacker
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess >= clear
    and BattleOdds >= 0.5
    and BattleOdds < 2
    and IsNightBattle

    Affects Noctophilia 1 Chance 100

    ;------------------------------------------
    Trigger night_battle_crushing_victory_defender
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and WonBattle
    and BattleSuccess >= clear
    and BattleOdds >= 0.5
    and BattleOdds < 2
    and IsNightBattle

    Affects Noctophilia 1 Chance 100

    ;------------------------------------------
    Trigger night_battle_crushing_loss_attacker
    WhenToTest PostBattle

    Condition WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess >= clear
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and IsNightBattle

    Affects Noctophobia 1 Chance 50

    ;------------------------------------------
    Trigger night_battle_crushing_loss_defender
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and not WonBattle
    and BattleSuccess >= clear
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and IsNightBattle

    Affects Noctophobia 1 Chance 50

    ;------------------------------------------
    Trigger diet_of_carrots_1
    WhenToTest CharacterTurnStart

    Condition Trait NightBattleCapable = 0
    and IsGeneral
    and Attribute Command >= 5

    Affects NightBattleCapable 6 Chance 100

    ;------------------------------------------
    Trigger diet_of_carrots_2
    WhenToTest PostBattle

    Condition IsGeneral
    and Attribute Command >= 1
    and IsNightBattle
    and Trait NightBattleCapable = 0
    and WonBattle

    Affects NightBattleCapable 6 Chance 100

    ;------------------------------------------
    Trigger Worthy_Of_Adoption_1_VnV_Trigger
    WhenToTest OfferedForAdoption


    Affects GoodCommander 3 Chance 33
    Affects GoodAttacker 2 Chance 17
    Affects GoodDefender 2 Chance 17
    Affects GoodSiegeAttacker 2 Chance 17
    Affects Brave 3 Chance 17

    ;------------------------------------------
    Trigger Worthy_Of_Adoption_2_VnV_Trigger
    WhenToTest OfferedForAdoption


    Affects Drink 1 Chance 8
    Affects Sobriety 1 Chance 12
    Affects Disciplinarian 2 Chance 17
    Affects GoodAdministrator 6 Chance 17
    Affects NightBattleCapable 1 Chance 10

    ;------------------------------------------
    Trigger Worthy_Of_Adoption_3_VnV_Trigger
    WhenToTest OfferedForAdoption


    Affects BattleScarred 1 Chance 17
    Affects Intelligent 1 Chance 8
    Affects NaturalMilitarySkill 1 Chance 8
    Affects GoodCommander 1 Chance 80

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_1
    WhenToTest OfferedForAdoption


    Affects LoyaltyStarter 1 Chance 100
    Affects Loyal 1 Chance 50
    Affects ReligionStarter 1 Chance 100
    Affects BattleChivalry 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_2
    WhenToTest OfferedForAdoption

    Condition Trait Loyal >= 1

    Affects Loyal 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_3
    WhenToTest OfferedForAdoption

    Condition Trait Loyal >= 2

    Affects Loyal 2 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_4
    WhenToTest OfferedForAdoption

    Condition Trait Loyal >= 3

    Affects Loyal 2 Chance 25

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_5
    WhenToTest OfferedForAdoption

    Condition Trait Loyal < 1

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_6
    WhenToTest OfferedForAdoption

    Condition Trait Disloyal >= 1

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_7
    WhenToTest OfferedForAdoption

    Condition Trait Disloyal >= 2

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_loyalty_8
    WhenToTest OfferedForAdoption

    Condition Trait Disloyal >= 3

    Affects Disloyal 1 Chance 25

    ;------------------------------------------
    Trigger Worth_of_Adoption_piety_1
    WhenToTest OfferedForAdoption


    Affects ReligiousActivity 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_piety_2
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousActivity >= 1

    Affects ReligiousActivity 3 Chance 33

    ;------------------------------------------
    Trigger Worth_of_Adoption_piety_3
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousActivity >= 2

    Affects ReligiousActivity 4 Chance 33

    ;------------------------------------------
    Trigger Worth_of_Adoption_piety_4
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousActivity < 1

    Affects ReligiousInactivity 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_piety_5
    WhenToTest OfferedForAdoption

    Condition Trait ReligiousInactivity >= 1

    Affects ReligiousInactivity 1 Chance 10

    ;------------------------------------------
    Trigger Worth_of_Adoption_chiv_1
    WhenToTest OfferedForAdoption

    Condition Trait BattleChivalry >= 1

    Affects BattleChivalry 2 Chance 33

    ;------------------------------------------
    Trigger Worth_of_Adoption_chiv_2
    WhenToTest OfferedForAdoption

    Condition Trait BattleChivalry < 1

    Affects BattleDread 1 Chance 50

    ;------------------------------------------
    Trigger Worth_of_Adoption_chiv_3
    WhenToTest OfferedForAdoption

    Condition Trait BattleDread >= 1

    Affects BattleDread 2 Chance 33

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_1_VnV_Trigger
    WhenToTest OfferedForMarriage


    Affects GoodCommander 3 Chance 33
    Affects GoodAttacker 2 Chance 17
    Affects GoodDefender 2 Chance 17
    Affects Brave 1 Chance 17
    Affects NightBattleCapable 1 Chance 10

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_2_VnV_Trigger
    WhenToTest OfferedForMarriage


    Affects Drink 1 Chance 4
    Affects Sobriety 1 Chance 12
    Affects Disciplinarian 2 Chance 17
    Affects GoodAdministrator 6 Chance 17
    Affects PoliticsSkill 1 Chance 17

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_3_VnV_Trigger
    WhenToTest OfferedForMarriage


    Affects BattleScarred 1 Chance 17
    Affects Loyal 1 Chance 17
    Affects Intelligent 1 Chance 8
    Affects NaturalMilitarySkill 1 Chance 8
    Affects GoodCommander 1 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_1
    WhenToTest OfferedForMarriage


    Affects LoyaltyStarter 1 Chance 100
    Affects Loyal 1 Chance 50
    Affects ReligionStarter 1 Chance 100
    Affects BattleChivalry 1 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_2
    WhenToTest OfferedForMarriage

    Condition Trait Loyal >= 1

    Affects Loyal 1 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_3
    WhenToTest OfferedForMarriage

    Condition Trait Loyal >= 2

    Affects Loyal 2 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_4
    WhenToTest OfferedForMarriage

    Condition Trait Loyal >= 3

    Affects Loyal 2 Chance 25

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_5
    WhenToTest OfferedForMarriage

    Condition Trait Loyal < 1

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_6
    WhenToTest OfferedForMarriage

    Condition Trait Disloyal >= 1

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_7
    WhenToTest OfferedForMarriage

    Condition Trait Disloyal >= 2

    Affects Disloyal 2 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_loyalty_8
    WhenToTest OfferedForMarriage

    Condition Trait Disloyal >= 3

    Affects Disloyal 2 Chance 25

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_piety_1
    WhenToTest OfferedForMarriage


    Affects ReligiousActivity 1 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_piety_2
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousActivity >= 1

    Affects ReligiousActivity 3 Chance 33

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_piety_3
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousActivity >= 2

    Affects ReligiousActivity 4 Chance 33

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_piety_4
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousActivity < 1

    Affects ReligiousInactivity 1 Chance 50

    ;------------------------------------------
    Trigger Worthy_Of_Marriage_piety_5
    WhenToTest OfferedForMarriage

    Condition Trait ReligiousInactivity >= 1

    Affects ReligiousInactivity 1 Chance 10

    ;------------------------------------------
    Trigger drink2_vnv_trigger
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= brothel

    Affects Drink 1 Chance 5
    Affects Gambling 1 Chance 5

    ;------------------------------------------
    Trigger sitting_around_town_vnv_trigger
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and RandomPercent > 90

    Affects Drink 1 Chance 1
    Affects Gambling 1 Chance 1
    Affects Arse 1 Chance 1
    Affects Girls 1 Chance 1

    ;------------------------------------------
    Trigger sitting_around_town_with_jousting
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= jousting_lists

    Affects TourneyKnight 1 Chance 10

    ;------------------------------------------
    Trigger sitting_around_town_with_racing
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= racing_track

    Affects HorseRacer 1 Chance 10

    ;------------------------------------------
    Trigger sitting_around_town_with_academia
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= alchemists_lab

    Affects Intelligent 1 Chance 10

    ;------------------------------------------
    Trigger sitting_around_town_with_militaryacademy
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= military_academy

    Affects AcademyTrained 1 Chance 10

    ;------------------------------------------
    Trigger sitting_around_camp_vnv_trigger
    WhenToTest CharacterTurnEnd

    Condition not EndedInSettlement
    and RemainingMPPercentage = 100
    and RandomPercent > 60

    Affects Feck 1 Chance 1
    Affects HaleAndHearty 1 Chance 1
    Affects Scout 1 Chance 1

    ;------------------------------------------
    Trigger dads_a_bit_drunk_vnv_trigger
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Drink >= 1
    and FatherTrait Drink <= 2

    Affects Sobriety 3 Chance 50
    Affects Drink 1 Chance 30

    ;------------------------------------------
    Trigger dads_more_drunk_vnv_trigger
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Drink >= 3
    and FatherTrait Drink <= 4

    Affects Sobriety 9 Chance 75
    Affects Drink 1 Chance 30

    ;------------------------------------------
    Trigger dads_totally_drunk_vnv_trigger
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Drink >= 5
    and FatherTrait Drink <= 6

    Affects Sobriety 18 Chance 90
    Affects Drink 1 Chance 30

    ;------------------------------------------
    Trigger dads_austere
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Austere >= 1

    Affects Aesthetic 1 Chance 20
    Affects Austere 1 Chance 5

    ;------------------------------------------
    Trigger dads_aesthetic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Aesthetic >= 1

    Affects Austere 1 Chance 15
    Affects Aesthetic 1 Chance 15

    ;------------------------------------------
    Trigger dads_corrupt
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Corrupt >= 1

    Affects Upright 1 Chance 15
    Affects Corrupt 1 Chance 15

    ;------------------------------------------
    Trigger dads_upright
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Upright >= 1

    Affects Upright 1 Chance 20

    ;------------------------------------------
    Trigger dads_coward
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Coward >= 1

    Affects Brave 1 Chance 20

    ;------------------------------------------
    Trigger dads_cuckold
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Cuckold >= 1

    Affects Prim 1 Chance 20

    ;------------------------------------------
    Trigger dads_prim
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Prim >= 1

    Affects Lewd 1 Chance 10
    Affects Feck 1 Chance 10

    ;------------------------------------------
    Trigger dads_epicurean
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Epicurean >= 1

    Affects Epicurean 1 Chance 25
    Affects Stoic 1 Chance 10

    ;------------------------------------------
    Trigger dads_expensive_tastes
    WhenToTest CharacterComesOfAge

    Condition FatherTrait ExpensiveTastes >= 1

    Affects ExpensiveTastes 1 Chance 25
    Affects Cheapskate 1 Chance 10

    ;------------------------------------------
    Trigger dad_FearsAztecs
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsaztec >= 1

    Affects Hatesaztec 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsByzantium
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsbyzantium >= 1

    Affects Hatesbyzantium 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsDenmark
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsdenmark >= 1

    Affects Hatesdenmark 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsEgypt
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsegypt >= 1

    Affects Hatesegypt 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsEngland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsengland >= 1

    Affects Hatesengland 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsFrance
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsfrance >= 1

    Affects Hatesfrance 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsHRE
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearshre >= 1

    Affects Hateshre 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsHungary
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearshungary >= 1

    Affects Hateshungary 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsMilan
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsmilan >= 1

    Affects Hatesmilan 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsMongols
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsmongols >= 1

    Affects Hatesmongols 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsMoors
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsmoors >= 1

    Affects Hatesmoors 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsPapal_States
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearspapal_states >= 1

    Affects Hatespapal_states 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsPoland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearspoland >= 1

    Affects Hatespoland 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsPortugal
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsportugal >= 1

    Affects Hatesportugal 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsRussia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsrussia >= 1

    Affects Hatesrussia 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsScotland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsscotland >= 1

    Affects Hatesscotland 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsSicily
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearssicily >= 1

    Affects Hatessicily 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsSlave
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsslave >= 1

    Affects Hatesslave 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsSpain
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsspain >= 1

    Affects Hatesspain 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsTimurids
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearstimurids >= 1

    Affects Hatestimurids 1 Chance 25

    ;------------------------------------------
    Trigger dad_FearsTurks
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fearsturks >= 1

    Affects Hatesturks 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesAztecs
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesaztec >= 1

    Affects Hatesaztec 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesByzantium
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesbyzantium >= 1

    Affects Hatesbyzantium 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesDenmark
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesdenmark >= 1

    Affects Hatesdenmark 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesEgypt
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesegypt >= 1

    Affects Hatesegypt 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesEngland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesengland >= 1

    Affects Hatesengland 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesFrance
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesfrance >= 1

    Affects Hatesfrance 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesHRE
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hateshre >= 1

    Affects Hateshre 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesHungary
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hateshungary >= 1

    Affects Hateshungary 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesMilan
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesmilan >= 1

    Affects Hatesmilan 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesMongols
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesmongols >= 1

    Affects Hatesmongols 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesMoors
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesmoors >= 1

    Affects Hatesmoors 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesPapal_States
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatespapal_states >= 1

    Affects Hatespapal_states 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesPoland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatespoland >= 1

    Affects Hatespoland 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesPortugal
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesportugal >= 1

    Affects Hatesportugal 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesRussia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesrussia >= 1

    Affects Hatesrussia 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesScotland
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesscotland >= 1

    Affects Hatesscotland 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesSicily
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatessicily >= 1

    Affects Hatessicily 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesSlave
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesslave >= 1

    Affects Hatesslave 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesSpain
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesspain >= 1

    Affects Hatesspain 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesTimurids
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatestimurids >= 1

    Affects Hatestimurids 1 Chance 25

    ;------------------------------------------
    Trigger dad_hatesTurks
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Hatesturks >= 1

    Affects Hatesturks 1 Chance 25

    ;------------------------------------------
    Trigger dad_generous
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Generous >= 1

    Affects Miserly 1 Chance 50
    Affects Generous 1 Chance 10

    ;------------------------------------------
    Trigger dad_mean
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Miserly >= 1

    Affects Generous 1 Chance 15
    Affects Miserly 1 Chance 25

    ;------------------------------------------
    Trigger dad_tourneyknight
    WhenToTest CharacterComesOfAge

    Condition FatherTrait TourneyKnight >= 1

    Affects TourneyKnight 1 Chance 20

    ;------------------------------------------
    Trigger dad_likes_girls
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Girls >= 1

    Affects Girls 1 Chance 20

    ;------------------------------------------
    Trigger dads_haemophobic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Haemophobic >= 1

    Affects Bloodthirsty 1 Chance 20

    ;------------------------------------------
    Trigger dads_handsome
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 1

    Affects Handsome 1 Chance 50
    Affects Handsome 1 Chance 25

    ;------------------------------------------
    Trigger dads_handsome2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 2

    Affects Handsome 1 Chance 50
    Affects Handsome 1 Chance 25

    ;------------------------------------------
    Trigger dads_handsome3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 3

    Affects Handsome 1 Chance 50
    Affects Handsome 1 Chance 25

    ;------------------------------------------
    Trigger dads_Ugly
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 1

    Affects Ugly 1 Chance 50
    Affects Ugly 1 Chance 25

    ;------------------------------------------
    Trigger dads_Ugly2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 2

    Affects Ugly 1 Chance 50
    Affects Ugly 1 Chance 25

    ;------------------------------------------
    Trigger dads_Ugly3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 3

    Affects Ugly 1 Chance 50
    Affects Ugly 1 Chance 25

    ;------------------------------------------
    Trigger dads_Inbred
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 1

    Affects Inbred 1 Chance 50
    Affects Inbred 1 Chance 25

    ;------------------------------------------
    Trigger dads_Inbred2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 2

    Affects Inbred 1 Chance 50
    Affects Inbred 1 Chance 25

    ;------------------------------------------
    Trigger dads_Inbred3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 3

    Affects Inbred 1 Chance 50
    Affects Inbred 1 Chance 25

    ;------------------------------------------
    Trigger dads_Inbred4
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 4

    Affects Inbred 1 Chance 50
    Affects Inbred 1 Chance 25

    ;------------------------------------------
    Trigger dads_Inbred5
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Inbred >= 5

    Affects Inbred 1 Chance 50
    Affects Inbred 1 Chance 25

    ;------------------------------------------
    Trigger dads_infertile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Infertile >= 1

    Affects Infertile 1 Chance 75

    ;------------------------------------------
    Trigger dads_infertile2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Infertile >= 2

    Affects Infertile 1 Chance 50

    ;------------------------------------------
    Trigger dads_paranoid
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Paranoia >= 2

    Affects Paranoia 1 Chance 20

    ;------------------------------------------
    Trigger dads_perverted
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Perverted >= 2

    Affects Perverted 1 Chance 20

    ;------------------------------------------
    Trigger dads_politics_skilled
    WhenToTest CharacterComesOfAge

    Condition FatherTrait PoliticsSkill >= 2

    Affects PoliticsSkill 5 Chance 20
    Affects DeceiverVirtue 1 Chance 5

    ;------------------------------------------
    Trigger dads_Prim
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Prim >= 1

    Affects Prim 1 Chance 20

    ;------------------------------------------
    Trigger dads_PublicAtheism
    WhenToTest CharacterComesOfAge

    Condition FatherTrait PublicAtheism >= 1

    Affects PublicAtheism 1 Chance 20

    ;------------------------------------------
    Trigger dads_PublicFaith
    WhenToTest CharacterComesOfAge

    Condition FatherTrait PublicFaith >= 1

    Affects PublicFaith 1 Chance 20

    ;------------------------------------------
    Trigger dads_RhetoricSkill
    WhenToTest CharacterComesOfAge

    Condition FatherTrait RhetoricSkill >= 1

    Affects RhetoricSkill 1 Chance 20
    Affects InspiringSpeaker 1 Chance 20

    ;------------------------------------------
    Trigger dads_Slothful
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Slothful >= 1

    Affects Slothful 1 Chance 20

    ;------------------------------------------
    Trigger dads_SmoothTalker
    WhenToTest CharacterComesOfAge

    Condition FatherTrait SmoothTalker >= 1

    Affects SmoothTalker 1 Chance 20
    Affects InspiringSpeaker 1 Chance 20

    ;------------------------------------------
    Trigger dads_Stoic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Stoic >= 1

    Affects Stoic 1 Chance 20

    ;------------------------------------------
    Trigger dads_StrategicSkill
    WhenToTest CharacterComesOfAge

    Condition FatherTrait StrategicSkill >= 1

    Affects StrategicSkill 1 Chance 20

    ;------------------------------------------
    Trigger dads_Superstitious
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Superstitious >= 1

    Affects Superstitious 1 Chance 20

    ;------------------------------------------
    Trigger dads_TacticalSkill
    WhenToTest CharacterComesOfAge

    Condition FatherTrait TacticalSkill >= 1

    Affects TacticalSkill 1 Chance 20

    ;------------------------------------------
    Trigger dads_Pragmatic
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Pragmatic >= 1

    Affects Pragmatic 1 Chance 20

    ;------------------------------------------
    Trigger dads_Xenophilia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophilia >= 1

    Affects Xenophilia 1 Chance 20

    ;------------------------------------------
    Trigger dads_Xenophobia
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophobia >= 1

    Affects Xenophobia 1 Chance 20

    ;------------------------------------------
    Trigger dads_Cultured
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Cultured >= 1

    Affects Cultured 1 Chance 20

    ;------------------------------------------
    Trigger dads_NaturalMilitaryTalent
    WhenToTest CharacterComesOfAge

    Condition FatherTrait NaturalMilitarySkill >= 1

    Affects NaturalMilitarySkill 1 Chance 30

    ;------------------------------------------
    Trigger dads_authoritarian
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Authoritarian >= 1

    Affects NonAuthoritarian 1 Chance 50
    Affects KindRuler 1 Chance 20

    ;------------------------------------------
    Trigger dads_kindruler
    WhenToTest CharacterComesOfAge

    Condition FatherTrait KindRuler >= 1

    Affects KindRuler 1 Chance 50
    Affects HarshRuler 1 Chance 50

    ;------------------------------------------
    Trigger dads_proudlegacy
    WhenToTest CharacterComesOfAge

    Condition FatherTrait FactionKiller >= 1

    Affects FathersLegacy 1 Chance 100

    ;------------------------------------------
    Trigger dads_proudlegacy2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait FactionKiller >= 2

    Affects FathersLegacy 1 Chance 100

    ;------------------------------------------
    Trigger dads_proudlegacy3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait FactionKiller >= 3

    Affects FathersLegacy 1 Chance 100

    ;------------------------------------------
    Trigger dads_chivalrylegacy
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry >= 4

    Affects ChivalryLegacy 1 Chance 100

    ;------------------------------------------
    Trigger dads_chivalrylegacy2
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry >= 7

    Affects ChivalryLegacy 1 Chance 100

    ;------------------------------------------
    Trigger dads_dreadlegacy2
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry <= -4

    Affects DreadLegacy 1 Chance 100

    ;------------------------------------------
    Trigger dads_dreadlegacy2
    WhenToTest CharacterComesOfAge

    Condition FatherAttribute Chivalry <= -7

    Affects DreadLegacy 1 Chance 100

    ;------------------------------------------
    Trigger dads_gregarious
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Gregarious >= 1

    Affects Gregarious 1 Chance 20

    ;------------------------------------------
    Trigger dads_introverted
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Introvert >= 1

    Affects Introvert 1 Chance 20

    ;------------------------------------------
    Trigger fixed_birth1
    WhenToTest CharacterComesOfAge


    Affects LoyaltyStarter 1 Chance 100
    Affects ReligionStarter 1 Chance 100

    ;------------------------------------------
    Trigger random_birth1
    WhenToTest CharacterComesOfAge


    Affects Aesthetic 1 Chance 2
    Affects Coward 2 Chance 2
    Affects GoodSiegeAttacker 1 Chance 2
    Affects Cultured 1 Chance 5

    ;------------------------------------------
    Trigger random_birth2
    WhenToTest CharacterComesOfAge


    Affects Anger 1 Chance 2
    Affects Hypochondriac 1 Chance 2
    Affects GoodSiegeDefender 1 Chance 2

    ;------------------------------------------
    Trigger random_birth3
    WhenToTest CharacterComesOfAge


    Affects GoodTaxman 1 Chance 2
    Affects DeceiverVirtue 1 Chance 4
    Affects TouchedByTheGods 1 Chance 2

    ;------------------------------------------
    Trigger random_birth4
    WhenToTest CharacterComesOfAge


    Affects Deranged 1 Chance 2
    Affects GoodTrader 12 Chance 2
    Affects Liar 1 Chance 3

    ;------------------------------------------
    Trigger random_birth5
    WhenToTest CharacterComesOfAge


    Affects Arse 1 Chance 1
    Affects Disciplinarian 1 Chance 4
    Affects Haemophobic 1 Chance 2

    ;------------------------------------------
    Trigger random_birth6
    WhenToTest CharacterComesOfAge


    Affects Austere 1 Chance 2
    Affects Disloyal 1 Chance 2
    Affects HaleAndHearty 1 Chance 2

    ;------------------------------------------
    Trigger random_birth7
    WhenToTest CharacterComesOfAge


    Affects Authoritarian 1 Chance 2
    Affects Drink 1 Chance 2
    Affects Handsome 1 Chance 2

    ;------------------------------------------
    Trigger random_birth8
    WhenToTest CharacterComesOfAge


    Affects Embezzler 1 Chance 2
    Affects HarshJustice 1 Chance 2

    ;------------------------------------------
    Trigger random_birth9
    WhenToTest CharacterComesOfAge


    Affects BadAdministrator 1 Chance 2
    Affects Energetic 1 Chance 4
    Affects HarshRuler 1 Chance 2

    ;------------------------------------------
    Trigger random_birth10
    WhenToTest CharacterComesOfAge


    Affects BadAmbusher 1 Chance 2
    Affects Epicurean 1 Chance 2

    ;------------------------------------------
    Trigger random_birth11
    WhenToTest CharacterComesOfAge


    Affects BadAttacker 1 Chance 2
    Affects ExpensiveTastes 1 Chance 2
    Affects Prim 1 Chance 2

    ;------------------------------------------
    Trigger random_birth12
    WhenToTest CharacterComesOfAge


    Affects BadBuilder 2 Chance 2
    Affects Feck 1 Chance 2
    Affects SmoothTalker 1 Chance 2

    ;------------------------------------------
    Trigger random_birth13
    WhenToTest CharacterComesOfAge


    Affects BadCavalryGeneral 1 Chance 2
    Affects Fertile 1 Chance 2
    Affects Ugly 1 Chance 2

    ;------------------------------------------
    Trigger random_birth14
    WhenToTest CharacterComesOfAge


    Affects BadCommander 1 Chance 2
    Affects LogisticalSkill 1 Chance 6
    Affects MathematicsSkill 1 Chance 2

    ;------------------------------------------
    Trigger random_birth15
    WhenToTest CharacterComesOfAge


    Affects Intelligent 1 Chance 3
    Affects Gambling 1 Chance 2

    ;------------------------------------------
    Trigger random_birth16
    WhenToTest CharacterComesOfAge


    Affects BadDefender 1 Chance 2
    Affects Corrupt 1 Chance 2
    Affects PublicAtheism 1 Chance 2

    ;------------------------------------------
    Trigger random_birth17
    WhenToTest CharacterComesOfAge


    Affects BadDisciplinarian 1 Chance 2
    Affects Loyal 1 Chance 2
    Affects PublicFaith 1 Chance 4

    ;------------------------------------------
    Trigger random_birth18
    WhenToTest CharacterComesOfAge


    Affects BadEngineer 1 Chance 2
    Affects Generous 1 Chance 2
    Affects InspiringSpeaker 1 Chance 4

    ;------------------------------------------
    Trigger random_birth19
    WhenToTest CharacterComesOfAge


    Affects Girls 1 Chance 2
    Affects RhetoricSkill 1 Chance 6
    Affects NightBattleCapable 1 Chance 10

    ;------------------------------------------
    Trigger random_birth20
    WhenToTest CharacterComesOfAge


    Affects BadInfantryGeneral 1 Chance 2
    Affects Slothful 1 Chance 2
    Affects Gregarious 1 Chance 20

    ;------------------------------------------
    Trigger random_birth21
    WhenToTest CharacterComesOfAge


    Affects GoodAdministrator 1 Chance 4
    Affects Stoic 1 Chance 2

    ;------------------------------------------
    Trigger random_birth21
    WhenToTest CharacterComesOfAge


    Affects Introvert 1 Chance 15

    ;------------------------------------------
    Trigger random_birth22
    WhenToTest CharacterComesOfAge


    Affects BadRiskyAttacker 1 Chance 2
    Affects GoodAmbusher 1 Chance 2
    Affects StrategicSkill 1 Chance 6

    ;------------------------------------------
    Trigger random_birth23
    WhenToTest CharacterComesOfAge


    Affects BadRiskyDefender 1 Chance 2
    Affects GoodAttacker 1 Chance 4
    Affects Superstitious 1 Chance 2

    ;------------------------------------------
    Trigger random_birth24
    WhenToTest CharacterComesOfAge


    Affects BadSiegeAttacker 1 Chance 2
    Affects GoodBuilder 12 Chance 4
    Affects TacticalSkill 1 Chance 4

    ;------------------------------------------
    Trigger random_birth25
    WhenToTest CharacterComesOfAge


    Affects BadSiegeDefender 1 Chance 2
    Affects GoodCavalryGeneral 1 Chance 2
    Affects Xenophilia 1 Chance 2

    ;------------------------------------------
    Trigger random_birth26
    WhenToTest CharacterComesOfAge


    Affects BadTaxman 1 Chance 2
    Affects GoodCommander 1 Chance 4
    Affects Xenophobia 1 Chance 2

    ;------------------------------------------
    Trigger random_birth27
    WhenToTest CharacterComesOfAge


    Affects BadTrader 1 Chance 2
    Affects GoodConspirator 1 Chance 2
    Affects Ignorance 1 Chance 1
    Affects Miserly 1 Chance 3

    ;------------------------------------------
    Trigger random_birth28
    WhenToTest CharacterComesOfAge


    Affects GoodDefender 1 Chance 4
    Affects Inbred 1 Chance 1

    ;------------------------------------------
    Trigger random_birth29
    WhenToTest CharacterComesOfAge


    Affects GoodEngineer 1 Chance 2
    Affects IndecisiveAttacker 1 Chance 2
    Affects IndecisiveAttacker 1 Chance 2

    ;------------------------------------------
    Trigger random_birth30
    WhenToTest CharacterComesOfAge


    Affects Bloodthirsty 1 Chance 2
    Affects GoodFarmer 6 Chance 2
    Affects Infertile 1 Chance 2
    Affects DeceiverVirtue 1 Chance 2

    ;------------------------------------------
    Trigger random_birth31
    WhenToTest CharacterComesOfAge


    Affects BoringSpeaker 1 Chance 2
    Affects GoodInfantryGeneral 1 Chance 2
    Affects Insane 1 Chance 2
    Affects Secretive 1 Chance 4

    ;------------------------------------------
    Trigger random_birth32
    WhenToTest CharacterComesOfAge


    Affects Brave 1 Chance 8
    Affects GoodMiner 1 Chance 2
    Affects Just 1 Chance 2
    Affects Unjust 1 Chance 2

    ;------------------------------------------
    Trigger random_birth33
    WhenToTest CharacterComesOfAge


    Affects Cheapskate 1 Chance 2
    Affects GoodRiskyAttacker 1 Chance 2
    Affects LenientJustice 1 Chance 2
    Affects Upright 1 Chance 2

    ;------------------------------------------
    Trigger random_birth34
    WhenToTest CharacterComesOfAge


    Affects Lewd 1 Chance 2
    Affects GoodRiskyDefender 1 Chance 2
    Affects Trusting 1 Chance 4
    Affects Talkative 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_england
    WhenToTest CharacterComesOfAge

    Condition FactionType england

    Affects Hatesfrance 1 Chance 4
    Affects Hatesscotland 1 Chance 4
    Affects Brave 1 Chance 4
    Affects Ugly 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_scotland
    WhenToTest CharacterComesOfAge

    Condition FactionType scotland

    Affects Hatesengland 1 Chance 4
    Affects Feck 1 Chance 4
    Affects Miserly 1 Chance 4
    Affects HaleAndHearty 1 Chance 4
    Affects Rabblerouser 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_france
    WhenToTest CharacterComesOfAge

    Condition FactionType france

    Affects Hatesengland 1 Chance 4
    Affects Brave 1 Chance 4
    Affects Drink 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_hre
    WhenToTest CharacterComesOfAge

    Condition FactionType hre

    Affects PublicFaith 1 Chance 25
    Affects HarshJustice 1 Chance 4
    Affects Stoic 1 Chance 10
    Affects Generous 1 Chance 5
    Affects HarshJustice 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_denmark
    WhenToTest CharacterComesOfAge

    Condition FactionType denmark

    Affects HaleAndHearty 1 Chance 4
    Affects Drink 1 Chance 4
    Affects MathematicsSkill 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_islam
    WhenToTest CharacterComesOfAge

    Condition CharacterReligion islam

    Affects PublicFaith 1 Chance 100
    Affects MathematicsSkill 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_hungary
    WhenToTest CharacterComesOfAge

    Condition FactionType hungary

    Affects Anger 1 Chance 5
    Affects Berserker 1 Chance 5
    Affects HaleAndHearty 1 Chance 4
    Affects ReligiousActivity 1 Chance 5

    ;------------------------------------------
    Trigger random_birth_byzantium
    WhenToTest CharacterComesOfAge

    Condition FactionType byzantium

    Affects Corrupt 1 Chance 10
    Affects Aesthetic 1 Chance 6
    Affects HaleAndHearty 1 Chance 4

    ;------------------------------------------
    Trigger random_birth_mongol
    WhenToTest CharacterComesOfAge

    Condition FactionType mongols

    Affects EasternWarlord 1 Chance 100
    Affects GoodCavalryGeneral 1 Chance 10
    Affects Scout 2 Chance 4

    ;------------------------------------------
    Trigger random_birth_timurid
    WhenToTest CharacterComesOfAge

    Condition FactionType timurids

    Affects EasternWarlord 1 Chance 100

    ;------------------------------------------
    Trigger random_birth_mongoltimurid2
    WhenToTest CharacterComesOfAge

    Condition Trait EasternWarlord >= 1

    Affects EasternWarlord 1 Chance 50

    ;------------------------------------------
    Trigger random_birth_mongoltimurid3
    WhenToTest CharacterComesOfAge

    Condition Trait EasternWarlord >= 2

    Affects EasternWarlord 1 Chance 33

    ;------------------------------------------
    Trigger random_birth_aztecs
    WhenToTest CharacterComesOfAge

    Condition FactionType aztecs

    Affects JaguarWarlord 1 Chance 100

    ;------------------------------------------
    Trigger random_birth_aztecs2
    WhenToTest CharacterComesOfAge

    Condition Trait JaguarWarlord >= 1

    Affects JaguarWarlord 1 Chance 50

    ;------------------------------------------
    Trigger random_birth_aztecs3
    WhenToTest CharacterComesOfAge

    Condition Trait JaguarWarlord >= 2

    Affects JaguarWarlord 1 Chance 33

    ;------------------------------------------
    Trigger random_birth42
    WhenToTest CharacterComesOfAge


    Affects NaturalMilitarySkill 1 Chance 75

    ;------------------------------------------
    Trigger random_birth43
    WhenToTest CharacterComesOfAge

    Condition Trait NaturalMilitarySkill >= 1

    Affects NaturalMilitarySkill 1 Chance 50

    ;------------------------------------------
    Trigger random_birth44
    WhenToTest CharacterComesOfAge

    Condition Trait NaturalMilitarySkill >= 2

    Affects NaturalMilitarySkill 1 Chance 50

    ;------------------------------------------
    Trigger random_birth45
    WhenToTest CharacterComesOfAge

    Condition Trait NaturalMilitarySkill >= 3

    Affects NaturalMilitarySkill 1 Chance 50

    ;------------------------------------------
    Trigger random_birth46
    WhenToTest CharacterComesOfAge

    Condition Trait Infertile >= 1

    Affects Infertile 1 Chance 50

    ;------------------------------------------
    Trigger random_birth47
    WhenToTest CharacterComesOfAge

    Condition Trait Infertile >= 2

    Affects Infertile 1 Chance 50

    ;------------------------------------------
    Trigger random_birth48
    WhenToTest CharacterComesOfAge

    Condition Trait Fertile >= 1

    Affects Fertile 1 Chance 50

    ;------------------------------------------
    Trigger random_birth49
    WhenToTest CharacterComesOfAge

    Condition Trait Fertile >= 2

    Affects Fertile 1 Chance 50

    ;------------------------------------------
    Trigger random_birth50
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 1

    Affects Ugly 1 Chance 50

    ;------------------------------------------
    Trigger random_birth51
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 2

    Affects Ugly 1 Chance 50

    ;------------------------------------------
    Trigger random_birth52
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 3

    Affects Ugly 1 Chance 50

    ;------------------------------------------
    Trigger random_birth53
    WhenToTest CharacterComesOfAge

    Condition Trait Ugly >= 4

    Affects Ugly 1 Chance 50

    ;------------------------------------------
    Trigger random_birth54
    WhenToTest CharacterComesOfAge

    Condition Trait Handsome >= 1

    Affects Handsome 1 Chance 50

    ;------------------------------------------
    Trigger random_birth55
    WhenToTest CharacterComesOfAge

    Condition Trait Handsome >= 2

    Affects Handsome 1 Chance 50

    ;------------------------------------------
    Trigger random_birth56
    WhenToTest CharacterComesOfAge

    Condition Trait Handsome >= 3

    Affects Handsome 1 Chance 50

    ;------------------------------------------
    Trigger birth_with_academia
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = alchemists_lab

    Affects Intelligent 1 Chance 2

    ;------------------------------------------
    Trigger birth_with_alchemy_school
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = alchemy_school

    Affects Intelligent 1 Chance 5

    ;------------------------------------------
    Trigger birth_with_university
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = university

    Affects Intelligent 1 Chance 10

    ;------------------------------------------
    Trigger birth_with_castle_academia
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = library

    Affects Intelligent 1 Chance 5

    ;------------------------------------------
    Trigger birth_with_castle_academia2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = academy

    Affects Intelligent 1 Chance 10

    ;------------------------------------------
    Trigger birth_with_sanitation
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = public_baths

    Affects HaleAndHearty 1 Chance 5

    ;------------------------------------------
    Trigger birth_with_sanitation2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = aqueduct

    Affects HaleAndHearty 1 Chance 10

    ;------------------------------------------
    Trigger birth_with_religious_catholic
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists >= cathedral

    Affects PublicFaith 1 Chance 10

    ;------------------------------------------
    Trigger birth_with_religious_catholic2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = huge_cathedral

    Affects PublicFaith 1 Chance 15

    ;------------------------------------------
    Trigger birth_with_religious_orthodox
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists >= cathedral_o

    Affects PublicFaith 1 Chance 15

    ;------------------------------------------
    Trigger birth_with_religious_orthodox2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = huge_cathedral_o

    Affects PublicFaith 1 Chance 20

    ;------------------------------------------
    Trigger birth_with_religious_islam
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = jama

    Affects PublicFaith 1 Chance 20

    ;------------------------------------------
    Trigger birth_with_religious_islam2
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
    and FactionBuildingExists = great_jama

    Affects PublicFaith 1 Chance 25

    ;------------------------------------------
    Trigger achievement_destroyed_faction
    WhenToTest LeaderDestroyedFaction


    Affects FactionKiller 1 Chance 100

    ;------------------------------------------
    Trigger luxurious_lifestyle_inns
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= coaching_house

    Affects Aesthetic 1 Chance 5
    Affects Drink 1 Chance 5
    Affects ExpensiveTastes 1 Chance 5
    Affects Gambling 1 Chance 3
    Affects Girls 1 Chance 3

    ;------------------------------------------
    Trigger luxurious_lifestyle_theatres
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= theatre

    Affects Aesthetic 1 Chance 5
    Affects Epicurean 1 Chance 5
    Affects ExpensiveTastes 1 Chance 5
    Affects Cultured 1 Chance 15
    Affects Drink 1 Chance 3

    ;------------------------------------------
    Trigger luxurious_lifestyle_sanitation
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= public_baths

    Affects HaleAndHearty 1 Chance 3
    Affects Epicurean 1 Chance 5
    Affects ExpensiveTastes 1 Chance 5
    Affects Girls 1 Chance 3

    ;------------------------------------------
    Trigger luxurious_lifestyle4
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists = pleasure_palace
    and not Trait Upright > 0
    and not Trait Prim > 0

    Affects Aesthetic 1 Chance 5
    Affects Epicurean 1 Chance 5
    Affects ExpensiveTastes 1 Chance 5
    Affects Gambling 1 Chance 3
    Affects Girls 1 Chance 10

    ;------------------------------------------
    Trigger luxurious_lifestyle5
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and SettlementBuildingExists >= merchants_quarter

    Affects Aesthetic 1 Chance 5
    Affects Epicurean 1 Chance 5
    Affects ExpensiveTastes 1 Chance 5
    Affects Gambling 1 Chance 3
    Affects GoodTrader 1 Chance 10

    ;------------------------------------------
    Trigger harsh_lifestyle2
    WhenToTest CharacterTurnEnd

    Condition not EndedInSettlement
    and RemainingMPPercentage = 100
    and InEnemyLands

    Affects Austere 1 Chance 2
    Affects Cuckold 1 Chance 2
    Affects Ignorance 1 Chance 1
    Affects Pragmatic 1 Chance 2
    Affects Stoic 1 Chance 1

    ;------------------------------------------
    Trigger governor_building
    WhenToTest GovernorBuildingCompleted

    Condition GovernorInResidence

    Affects GoodBuilder 1 Chance 20

    ;------------------------------------------
    Trigger hate_n_fear_1
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction denmark

    Affects Hatesaztec 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_2
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction byzantium

    Affects Hatesbyzantium 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_3
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction denmark

    Affects Hatesdenmark 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_4
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction egypt

    Affects Hatesegypt 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_5
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction england

    Affects Hatesengland 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_6
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction france

    Affects Hatesfrance 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_7
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction hre

    Affects Hateshre 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_8
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction hungary

    Affects Hateshungary 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_9
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction milan

    Affects Hatesmilan 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_10
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction moors

    Affects Hatesmoors 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_11
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction papal_states

    Affects Hatespapal_states 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_12
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction poland

    Affects Hatespoland 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_13
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction portugal

    Affects Hatesportugal 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_14
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction slave

    Affects Hatesslave 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_15
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction sicily

    Affects Hatessicily 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_16
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction spain

    Affects Hatesspain 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_17
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction timurids

    Affects Hatestimurids 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_18
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction turks

    Affects Hatesturks 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_19
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.5
    and BattleOdds < 1.5
    and GeneralFoughtFaction venice

    Affects Hatesvenice 1 Chance 40

    ;------------------------------------------
    Trigger hate_n_fear_25
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction aztecs

    Affects Fearsaztec 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_26
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction byzantium

    Affects Fearsbyzantium 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_27
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction denmark

    Affects Fearsdenmark 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_28
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction egypt

    Affects Fearsegypt 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_29
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction england

    Affects Fearsengland 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_30
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction france

    Affects Fearsfrance 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_31
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction hre

    Affects Fearshre 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_32
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction hungary

    Affects Fearshungary 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_33
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction milan

    Affects Fearsmilan 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_34
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction mongols

    Affects Fearsmongols 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_35
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction moors

    Affects Fearsmoors 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_36
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction papal_states

    Affects Fearspapal_states 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_37
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction poland

    Affects Fearspoland 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_38
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction portugal

    Affects Fearsportugal 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_39
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction slave

    Affects Fearsslave 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_40
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction russia

    Affects Fearsrussia 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_41
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction sicily

    Affects Fearssicily 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_42
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction spain

    Affects Fearsspain 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_43
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction turks

    Affects Fearsturks 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_44
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction timurids

    Affects Fearstimurids 1 Chance 100

    ;------------------------------------------
    Trigger hate_n_fear_45
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Normal
    and BattleOdds >= 0.9
    and GeneralFoughtFaction venice

    Affects Fearsvenice 1 Chance 100

    ;------------------------------------------
    Trigger battle1
    WhenToTest PostBattle

    Condition GeneralHPLostRatioinBattle > 0.3

    Affects BattleScarred 1 Chance 30
    Affects Brave 1 Chance 15

    ;------------------------------------------
    Trigger battle1b
    WhenToTest PostBattle

    Condition GeneralHPLostRatioinBattle > 0.3
    and Trait Berserker >= 1

    Affects Berserker 1 Chance 30

    ;------------------------------------------
    Trigger battle2
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 6

    Affects Brave 1 Chance 10

    ;------------------------------------------
    Trigger battle2_siege_win
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and BattleSuccess = crushing
    and I_ConflictType Siege
    and GeneralNumKillsInBattle > 6
    and BattleOdds <= 0.9

    Affects VictorVirtue 1 Chance 100

    ;------------------------------------------
    Trigger battle3
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8

    Affects Brave 1 Chance 20
    Affects Bloodthirsty 1 Chance 10

    ;------------------------------------------
    Trigger battle3Dread
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
    and not Trait BattleChivalry >= 1

    Affects BattleDread 1 Chance 50
    Affects Bloodthirsty 1 Chance 10
    Affects Brave 1 Chance 20

    ;------------------------------------------
    Trigger battle3Chivalry
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
    and not Trait BattleDread >= 1

    Affects BattleChivalry 1 Chance 50
    Affects Brave 1 Chance 20

    ;------------------------------------------
    Trigger battle3Chivalry1
    WhenToTest PostBattle

    Condition not WasAttacker
    and IsGeneral
    and BattleOdds < 0.5
    and BattleOdds > 0.05
    and GeneralFoughtInCombat
    and not Trait BattleDread >= 1

    Affects BattleChivalry 1 Chance 100

    ;------------------------------------------
    Trigger battle3Chivalry2
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and BattleOdds <= 0.5
    and not Trait BattleDread >= 1
    and GeneralFoughtInCombat

    Affects BattleChivalry 1 Chance 50

    ;------------------------------------------
    Trigger battle3Chivalry
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
    and not Trait BattleDread >= 1

    Affects BattleChivalry 1 Chance 50

    ;------------------------------------------
    Trigger battle3Chivalry
    WhenToTest PostBattle

    Condition GeneralNumKillsInBattle > 8
    and not Trait BattleDread >= 1

    Affects BattleChivalry 1 Chance 50

    ;------------------------------------------
    Trigger battle4
    WhenToTest PostBattle

    Condition not GeneralFoughtInCombat
    and PercentageEnemyKilled = 0

    Affects Coward 1 Chance 10

    ;------------------------------------------
    Trigger battle5
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and not Trait Ignorance > 0

    Affects InspiringSpeaker 1 Chance 4

    ;------------------------------------------
    Trigger battle7
    WhenToTest BattleGeneralRouted


    Affects Coward 1 Chance 25

    ;------------------------------------------
    Trigger withdraws
    WhenToTest PreBattleWithdrawal

    Condition WasAttacker

    Affects IndecisiveAttacker 1 Chance 100

    ;------------------------------------------
    Trigger undersiege
    WhenToTest CharacterTurnEnd

    Condition IsUnderSiege
    and IsGeneral

    Affects Miserly 1 Chance 20

    ;------------------------------------------
    Trigger disaster
    WhenToTest CharacterDamagedByDisaster

    Condition RandomPercent > 96

    Affects Superstitious 1 Chance 5
    Affects ForcedReligious 1 Chance 10

    ;------------------------------------------
    Trigger family1
    WhenToTest BrotherAdopted


    Affects Anger 1 Chance 5
    Affects Arse 1 Chance 1
    Affects Corrupt 1 Chance 5
    Affects Slothful 1 Chance 4

    ;------------------------------------------
    Trigger family2
    WhenToTest BrotherAdopted


    Affects Girls 1 Chance 5
    Affects Gambling 1 Chance 5
    Affects ExpensiveTastes 1 Chance 5
    Affects Disloyal 1 Chance 8
    Affects Unjust 1 Chance 10

    ;------------------------------------------
    Trigger family3
    WhenToTest BrotherAdopted


    Affects Paranoia 1 Chance 5
    Affects HarshRuler 1 Chance 10

    ;------------------------------------------
    Trigger family4
    WhenToTest CharacterMarries

    Condition Trait Girls >= 1

    Affects Prim 1 Chance 40

    ;------------------------------------------
    Trigger family5
    WhenToTest CharacterMarries

    Condition Trait Girls >= 2

    Affects Prim 3 Chance 60

    ;------------------------------------------
    Trigger family6
    WhenToTest CharacterMarries

    Condition Trait Girls >= 3

    Affects Prim 6 Chance 40

    ;------------------------------------------
    Trigger family7
    WhenToTest CharacterMarries

    Condition Trait Girls >= 4

    Affects Prim 12 Chance 20

    ;------------------------------------------
    Trigger family_generalmarries_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait UnchasteWoman > 0

    Affects Cuckold 2 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_royalty
    WhenToTest CharacterMarriesPrincess


    Affects MarriedAPrincess 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_charming_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm > 4

    Affects WifeIsCharming 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_charming_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm > 6

    Affects WifeIsCharming 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_charming_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm > 8

    Affects WifeIsCharming 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_fertile_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility > 1

    Affects WifeIsFertile 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_fertile_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility > 2

    Affects WifeIsFertile 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_fertile_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility > 3

    Affects WifeIsFertile 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_educated_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait EducatedWoman >= 1

    Affects WifeIsWise 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_educated_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait EducatedWoman >= 2

    Affects WifeIsWise 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_educated_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait EducatedWoman = 3

    Affects WifeIsWise 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_fair_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait FairWoman >= 1

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_fair_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait FairWoman >= 2

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_fair_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait FairWoman = 3

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_humble_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HumbleWoman >= 1

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_humble_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HumbleWoman >= 2

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_humble_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait BraveWoman >= 1

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_spirited_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait SpiritedWoman >= 1

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_spirited_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait SpiritedWoman >= 2

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_spirited_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait SpiritedWoman = 3

    Affects WifeIsNoble 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_barren_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility < 0

    Affects WifeIsBarren 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_barren_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility < -1

    Affects WifeIsBarren 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_barren_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Fertility < -2

    Affects WifeIsBarren 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_*****_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait PretentiousWoman >= 1

    Affects WifeIs***** 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_*****_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait PretentiousWoman >= 2

    Affects WifeIs***** 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_*****_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseTrait HarshWoman >= 1

    Affects WifeIs***** 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_horrid_1
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm < 3

    Affects WifeIsHorrid 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_horrid_2
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm < 2

    Affects WifeIsHorrid 1 Chance 100

    ;------------------------------------------
    Trigger family_generalmarries_horrid_3
    WhenToTest CharacterMarriesPrincess

    Condition SpouseAttribute Charm < 1

    Affects WifeIsHorrid 1 Chance 100

    ;------------------------------------------
    Trigger family11
    WhenToTest CharacterMarries

    Condition Trait Drink >= 2

    Affects Sobriety 1 Chance 80

    ;------------------------------------------
    Trigger family12
    WhenToTest CharacterMarries

    Condition Trait Drink >= 3

    Affects Sobriety 2 Chance 60

    ;------------------------------------------
    Trigger family13
    WhenToTest CharacterMarries

    Condition Trait Drink >= 4

    Affects Sobriety 4 Chance 40

    ;------------------------------------------
    Trigger family14
    WhenToTest CharacterMarries

    Condition Trait Drink >= 5

    Affects Sobriety 8 Chance 20

    ;------------------------------------------
    Trigger family15
    WhenToTest CharacterMarries


    Affects Sobriety 1 Chance 5
    Affects Prim 1 Chance 5
    Affects Drink 1 Chance 5
    Affects Girls 1 Chance 2
    Affects Sane 1 Chance 10

    ;------------------------------------------
    Trigger family16
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 1

    Affects Prim 1 Chance 40

    ;------------------------------------------
    Trigger family17
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 2

    Affects Prim 3 Chance 60

    ;------------------------------------------
    Trigger family18
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 3

    Affects Prim 6 Chance 40

    ;------------------------------------------
    Trigger family19
    WhenToTest CharacterBecomesAFather

    Condition Trait Girls >= 4

    Affects Prim 12 Chance 20

    ;------------------------------------------
    Trigger family20
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 2

    Affects Sobriety 1 Chance 80

    ;------------------------------------------
    Trigger family21
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 3

    Affects Sobriety 2 Chance 60

    ;------------------------------------------
    Trigger family22
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 4

    Affects Sobriety 4 Chance 40

    ;------------------------------------------
    Trigger family23
    WhenToTest CharacterBecomesAFather

    Condition Trait Drink >= 5

    Affects Sobriety 8 Chance 20

    ;------------------------------------------
    Trigger family24
    WhenToTest CharacterBecomesAFather


    Affects Sobriety 1 Chance 5
    Affects Prim 1 Chance 5
    Affects Drink 1 Chance 5
    Affects Girls 1 Chance 5
    Affects Sane 1 Chance 10

    ;------------------------------------------
    Trigger agents1
    WhenToTest SpyMission

    Condition MissionSuccessLevel = not_successful

    Affects BadSpy 1 Chance 35

    ;------------------------------------------
    Trigger agents2
    WhenToTest SpyMission

    Condition MissionSucceeded

    Affects GoodSpy 1 Chance 100

    ;------------------------------------------
    Trigger agents4
    WhenToTest SpyMission

    Condition MissionSuccessLevel = highly_successful

    Affects GoodConspirator 1 Chance 50

    ;------------------------------------------
    Trigger agents5
    WhenToTest LeaderOrderedSpyingMission

    Condition MissionSucceeded

    Affects SpyMaster 1 Chance 100
    Affects DeceiverVirtue 1 Chance 2
    Affects StrategyDread 1 Chance 5

    ;------------------------------------------
    Trigger agents6
    WhenToTest AssassinationMission

    Condition MissionSucceeded

    Affects GoodAssassin 1 Chance 100

    ;------------------------------------------
    Trigger agents7
    WhenToTest AssassinationMission

    Condition not MissionSucceeded

    Affects BadAssassin 1 Chance 50

    ;------------------------------------------
    Trigger agents8
    WhenToTest LeaderOrderedAssassination

    Condition MissionSucceeded

    Affects AssassinMaster 1 Chance 100
    Affects DeceiverVirtue 1 Chance 5
    Affects StrategyDread 1 Chance 50

    ;------------------------------------------
    Trigger agents8
    WhenToTest LeaderOrderedAssassination

    Condition not MissionSucceeded

    Affects AssassinMaster 1 Chance 10
    Affects DeceiverVirtue 1 Chance 10
    Affects StrategyDread 1 Chance 25

    ;------------------------------------------
    Trigger agents9
    WhenToTest SufferAssassinationAttempt


    Affects Paranoia 1 Chance 33
    Affects HighPersonalSecurity 1 Chance 75
    Affects Gambling 1 Chance 15
    Affects Girls 1 Chance 20
    Affects Drink 1 Chance 20

    ;------------------------------------------
    Trigger agents10
    WhenToTest SufferAssassinationAttempt

    Condition Trait Paranoia >= 3

    Affects Insane 1 Chance 30
    Affects Deranged 1 Chance 10

    ;------------------------------------------
    Trigger agents11
    WhenToTest SufferAssassinationAttempt


    Affects Xenophobia 1 Chance 8
    Affects Introvert 1 Chance 25

    ;------------------------------------------
    Trigger agents13
    WhenToTest SabotageMission

    Condition not MissionSucceeded

    Affects BadConspirator 1 Chance 100

    ;------------------------------------------
    Trigger agents14
    WhenToTest SabotageMission

    Condition MissionSucceeded

    Affects GoodConspirator 1 Chance 100

    ;------------------------------------------
    Trigger agents17
    WhenToTest LeaderOrderedSabotage


    Affects Despoiler 1 Chance 100
    Affects DeceiverVirtue 1 Chance 5

    ;------------------------------------------
    Trigger agents18
    WhenToTest BriberyMission

    Condition MissionSucceeded

    Affects GoodDiplomat 1 Chance 100
    Affects SmoothTalker 1 Chance 100

    ;------------------------------------------
    Trigger agents19
    WhenToTest BriberyMission

    Condition not MissionSucceeded

    Affects BadDiplomat 1 Chance 100

    ;------------------------------------------
    Trigger agents20
    WhenToTest LeaderOrderedBribery


    Affects PoliticsSkill 5 Chance 50
    Affects DeceiverVirtue 1 Chance 10
    Affects StrategyDread 1 Chance 25

    ;------------------------------------------
    Trigger agents21
    WhenToTest AcceptBribe


    Affects Disloyal 1 Chance 50
    Affects ExRebel 1 Chance 100
    Affects Xenophilia 1 Chance 10

    ;------------------------------------------
    Trigger agents22
    WhenToTest AcceptBribe

    Condition Trait StrategyChivalry > 0

    Affects StrategyDread 4 Chance 100

    ;------------------------------------------
    Trigger agents23
    WhenToTest RefuseBribe


    Affects Loyal 1 Chance 100
    Affects Upright 1 Chance 50

    ;------------------------------------------
    Trigger agents24
    WhenToTest RefuseBribe

    Condition Trait StrategyChivalry > 0

    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger agents26
    WhenToTest Insurrection


    Affects GoodConspirator 1 Chance 20

    ;------------------------------------------
    Trigger agents27
    WhenToTest DiplomacyMission

    Condition MissionSucceeded

    Affects GoodDiplomat 1 Chance 100
    Affects GoodPrincess 1 Chance 100

    ;------------------------------------------
    Trigger agents28
    WhenToTest DiplomacyMission

    Condition not MissionSucceeded

    Affects BadDiplomat 1 Chance 50
    Affects BadPrincess 1 Chance 50

    ;------------------------------------------
    Trigger agents29
    WhenToTest LeaderOrderedDiplomacy


    Affects PoliticsSkill 1 Chance 20

    ;------------------------------------------
    Trigger agents30
    WhenToTest AcquisitionMission

    Condition MissionSucceeded

    Affects GoodMerchant 1 Chance 100
    Affects MerchantEnemies 1 Chance 25

    ;------------------------------------------
    Trigger agents31
    WhenToTest AcquisitionMission

    Condition not MissionSucceeded

    Affects BadMerchant 1 Chance 33

    ;------------------------------------------
    Trigger agents32
    WhenToTest SufferAcquisitionAttempt


    Affects SecureMerchant 1 Chance 50

    ;------------------------------------------
    Trigger agents33
    WhenToTest CharacterTurnEnd

    Condition AgentType = merchant
    and TradingMonopoly

    Affects Monopolist 1 Chance 100

    ;------------------------------------------
    Trigger agents34
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = merchant

    Affects SecurityMerchant 1 Chance 50

    ;------------------------------------------
    Trigger agents35
    WhenToTest CharacterTurnEnd

    Condition AgentType = merchant
    and DistanceCapital >= 60

    Affects ServesSelfMerchant 1 Chance 3

    ;------------------------------------------
    Trigger agents35-worldly
    WhenToTest CharacterTurnEnd

    Condition AgentType = merchant
    and OnResource
    and DistanceCapital >= 40

    Affects WorldlyMerchant 1 Chance 20

    ;------------------------------------------
    Trigger agents36
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and PopulationOwnReligion < 60
    and PopulationHeretic >= 20
    and ReligionShift <= 8
    and TimeInRegion > 5

    Affects WaveringFaith 1 Chance 20

    ;------------------------------------------
    Trigger agents37_conversion1
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and ReligionShift >= 8
    and TimeInRegion < 3
    and Trait StrongFaith < 1

    Affects StrongFaith 1 Chance 100

    ;------------------------------------------
    Trigger agents37_conversion2
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and ReligionShift >= 10
    and TimeInRegion < 5
    and Trait StrongFaith = 1

    Affects StrongFaith 1 Chance 50

    ;------------------------------------------
    Trigger agents37_conversion3
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and ReligionShift >= 10
    and TimeInRegion < 5
    and Trait StrongFaith = 2

    Affects StrongFaith 1 Chance 50

    ;------------------------------------------
    Trigger agents38
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and PopulationOwnReligion <= 40
    and TimeInRegion > 2

    Affects OpenMinded 1 Chance 20

    ;------------------------------------------
    Trigger agents39
    WhenToTest CharacterNearHeretic

    Condition AgentType = priest

    Affects OpenMinded 1 Chance 33

    ;------------------------------------------
    Trigger agents40
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and ReligionShift < 10
    and PopulationOwnReligion > 85
    and TimeInRegion = 3

    Affects Dogmatic 1 Chance 50

    ;------------------------------------------
    Trigger agents41
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and AgentType = priest
    and SettlementBuildingExists >= cathedral

    Affects Dogmatic 1 Chance 20

    ;------------------------------------------
    Trigger agents41a
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = priest

    Affects Doomsayer 1 Chance 100

    ;------------------------------------------
    Trigger agents41b
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = priest

    Affects DivineProtection 1 Chance 100

    ;------------------------------------------
    Trigger agents42_normal_denouncement
    WhenToTest DenouncementMission

    Condition MissionSucceeded
    and not Trait BadDenouncer > 0

    Affects GoodDenouncer 1 Chance 100

    ;------------------------------------------
    Trigger agents42_normal_denouncement_failure
    WhenToTest DenouncementMission

    Condition not MissionSucceeded
    and not Trait GoodDenouncer > 0

    Affects BadDenouncer 1 Chance 33

    ;------------------------------------------
    Trigger agents42_inquisitor_big_failure
    WhenToTest DenouncementMission

    Condition not MissionSucceeded
    and AgentType = inquisitor
    and Trait BadDenouncer >= 2

    Affects InquisitorFailure 1 Chance 100

    ;------------------------------------------
    Trigger agents43a
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and TimeInRegion > 4
    and TimeSinceHeresy < 5 >= 10
    and PopulationHeretic < 5
    and ReligionShift > 10

    Affects Purifier 1 Chance 100

    ;------------------------------------------
    Trigger agents43b
    WhenToTest CharacterTurnEnd

    Condition not AtSea
    and AgentType = priest
    and TimeInRegion > 4
    and TimeSinceReligion > 95 >= 10
    and PopulationOwnReligion > 95
    and ReligionShift > 10

    Affects Missionary 1 Chance 100

    ;------------------------------------------
    Trigger agents43c
    WhenToTest CharacterTurnEnd

    Condition AgentType = priest
    and not CharacterReligion catholic
    and Attribute Piety > 5
    and Trait HeresyImmunityNonCatholic = 0

    Affects HeresyImmunityNonCatholic 1 Chance 100

    ;------------------------------------------
    Trigger agents44
    WhenToTest SufferDenouncementAttempt

    Condition IsGeneral

    Affects ForcedReligious 1 Chance 50

    ;------------------------------------------
    Trigger agents45
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = diplomat

    Affects CowardDiplomat 1 Chance 33

    ;------------------------------------------
    Trigger agents46
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = diplomat

    Affects BraveDiplomat 1 Chance 33

    ;------------------------------------------
    Trigger agents47
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = heretic

    Affects WaningConviction 1 Chance 33

    ;------------------------------------------
    Trigger agents48
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = inquisitor

    Affects WaningConviction 1 Chance 33

    ;------------------------------------------
    Trigger agents49
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = heretic

    Affects GrowingConviction 1 Chance 33

    ;------------------------------------------
    Trigger agents50
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = inquisitor

    Affects GrowingConviction 1 Chance 33

    ;------------------------------------------
    Trigger agents51
    WhenToTest CharacterTurnEnd

    Condition AgentType = inquisitor

    Affects GrowingConviction 1 Chance 10

    ;------------------------------------------
    Trigger agents54
    WhenToTest SufferAssassinationAttempt

    Condition AgentType = princess

    Affects TimidWoman 1 Chance 33

    ;------------------------------------------
    Trigger agents55
    WhenToTest ExecutesAnAssassinOnAMission

    Condition AgentType = princess

    Affects BraveWoman 1 Chance 33

    ;------------------------------------------
    Trigger agents56
    WhenToTest CharacterTurnStart

    Condition HighestAttAdjacentChar Magic witch > 0
    and HighestAttAdjacentChar Magic witch < 4

    Affects StrickenSilly 1 Chance 33

    ;------------------------------------------
    Trigger agents57
    WhenToTest CharacterTurnStart

    Condition HighestAttAdjacentChar Magic witch >= 4
    and HighestAttAdjacentChar Magic witch < 7

    Affects Cursed 1 Chance 50
    Affects StrickenSilly 1 Chance 15

    ;------------------------------------------
    Trigger agents58
    WhenToTest CharacterTurnStart

    Condition HighestAttAdjacentChar Magic witch >= 7

    Affects Cursed 1 Chance 50
    Affects StrickenSerious 1 Chance 33
    Affects StrickenSilly 1 Chance 5

    ;------------------------------------------
    Trigger princess_base
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess

    Affects IAmPrincess 1 Chance 100

    ;------------------------------------------
    Trigger princess_dad_was_ugly
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 1
    and AgentType = princess

    Affects UglyWoman 1 Chance 50
    Affects UglyWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_ugly2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 2
    and AgentType = princess

    Affects UglyWoman 1 Chance 50
    Affects UglyWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_ugly3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ugly >= 3
    and AgentType = princess

    Affects UglyWoman 1 Chance 50
    Affects UglyWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_handsome
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 1
    and AgentType = princess

    Affects PrettyWoman 1 Chance 50
    Affects PrettyWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_handsome2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 2
    and AgentType = princess

    Affects PrettyWoman 1 Chance 50
    Affects PrettyWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_handsome3
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Handsome >= 3
    and AgentType = princess

    Affects PrettyWoman 1 Chance 50
    Affects PrettyWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_intelligent
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Intelligent >= 1
    and AgentType = princess

    Affects EducatedWoman 1 Chance 50
    Affects EducatedWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_intelligent2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Intelligent >= 2
    and AgentType = princess

    Affects EducatedWoman 1 Chance 50
    Affects VapidWoman 1 Chance 50

    ;------------------------------------------
    Trigger princess_dad_was_ignorant
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ignorance >= 1
    and AgentType = princess

    Affects VapidWoman 1 Chance 50
    Affects VapidWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_ignorant2
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Ignorance >= 2
    and AgentType = princess

    Affects VapidWoman 1 Chance 50
    Affects EducatedWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_prim
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Prim >= 1
    and AgentType = princess

    Affects FaithfulWoman 1 Chance 50
    Affects FaithfulWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_womaniser
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Girls >= 1
    and AgentType = princess

    Affects UnchasteWoman 1 Chance 50
    Affects UnchasteWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_perverted
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Perverted >= 1
    and AgentType = princess

    Affects UnchasteWoman 1 Chance 50
    Affects ColdWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_rabblerouser
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Rabblerouser >= 1
    and AgentType = princess

    Affects SpiritedWoman 1 Chance 50
    Affects SpiritedWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_xenophile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophilia >= 1
    and AgentType = princess

    Affects TolerantWoman 1 Chance 50
    Affects BigotWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_xenophobe
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Xenophobia >= 1
    and AgentType = princess

    Affects BigotWoman 1 Chance 50
    Affects TolerantWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_fertile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Fertile >= 1
    and AgentType = princess

    Affects FertileWoman 1 Chance 50
    Affects FertileWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_infertile
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Infertile >= 1
    and AgentType = princess

    Affects InfertileWoman 1 Chance 50
    Affects InfertileWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_harshruler
    WhenToTest CharacterComesOfAge

    Condition FatherTrait HarshRuler >= 1
    and AgentType = princess

    Affects PretentiousWoman 1 Chance 50
    Affects HumbleWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_kindruler
    WhenToTest CharacterComesOfAge

    Condition FatherTrait KindRuler >= 1
    and AgentType = princess

    Affects HumbleWoman 1 Chance 50
    Affects PretentiousWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_authoritarian
    WhenToTest CharacterComesOfAge

    Condition FatherTrait Authoritarian >= 1
    and AgentType = princess

    Affects HarshWoman 1 Chance 50
    Affects FairWoman 1 Chance 25

    ;------------------------------------------
    Trigger princess_dad_was_nonauthoritarian
    WhenToTest CharacterComesOfAge

    Condition FatherTrait NonAuthoritarian >= 1
    and AgentType = princess

    Affects FairWoman 1 Chance 50
    Affects HarshWoman 1 Chance 25

    ;------------------------------------------
    Trigger spying_target
    WhenToTest ExecutesASpyOnAMission


    Affects CounterSpy 1 Chance 100

    ;------------------------------------------
    Trigger assassination_target
    WhenToTest ExecutesAnAssassinOnAMission


    Affects AssassinCatcher 1 Chance 100

    ;------------------------------------------
    Trigger papalmission1
    WhenToTest LeaderMissionSuccess

    Condition MissionID return_papal_settlement

    Affects AdoredByPope 1 Chance 100

    ;------------------------------------------
    Trigger papalmission2
    WhenToTest LeaderMissionSuccess

    Condition PaybackID pope_rome_min_penalty_major_reward

    Affects AdoredByPope 1 Chance 5

    ;------------------------------------------
    Trigger papalmission3
    WhenToTest LeaderMissionSuccess

    Condition PaybackID pope_rome_min_penalty_major_reward

    Affects AdoredByPope 1 Chance 5

    ;------------------------------------------
    Trigger papalmission4
    WhenToTest LeaderMissionSuccess

    Condition PaybackID pope_rome_min_penalty_major_reward

    Affects AdoredByPope 1 Chance 5

    ;------------------------------------------
    Trigger papalmission5
    WhenToTest LeaderMissionSuccess

    Condition MissionID assassinate_cardinal

    Affects PopesEnforcer 1 Chance 100

    ;------------------------------------------
    Trigger governing2
    WhenToTest GovernorUnitTrained

    Condition GovernorTaxLevel > tax_high

    Affects GoodAdministrator 1 Chance 3

    ;------------------------------------------
    Trigger governing3
    WhenToTest GovernorBuildingCompleted


    Affects GoodBuilder 1 Chance 20

    ;------------------------------------------
    Trigger governing4
    WhenToTest GovernorBuildingCompleted

    Condition GovernorTaxLevel > tax_high

    Affects GoodAdministrator 1 Chance 7

    ;------------------------------------------
    Trigger governing5
    WhenToTest GovernorAgentCreated

    Condition AgentType = priest

    Affects ReligiousActivity 1 Chance 100

    ;------------------------------------------
    Trigger governing6
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and GovernorTaxLevel = tax_low
    and GovernorLoyaltyLevel = loyalty_happy
    and TimeInRegion > 3

    Affects StrategyChivalry 1 Chance 25

    ;------------------------------------------
    Trigger governing7
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and GovernorTaxLevel = tax_low
    and GovernorLoyaltyLevel > loyalty_disillusioned
    and Treasury < 0
    and TimeInRegion > 3

    Affects StrategyChivalry 1 Chance 33

    ;------------------------------------------
    Trigger governing8
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and GovernorTaxLevel = tax_extortionate
    and GovernorLoyaltyLevel < loyalty_happy
    and Treasury > 10000
    and TimeInRegion > 3

    Affects StrategyDread 1 Chance 33

    ;------------------------------------------
    Trigger governing9
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and Treasury > 50000
    and Trait StrategyChivalry > 0

    Affects StrategyDread 1 Chance 33

    ;------------------------------------------
    Trigger governing10
    WhenToTest GovernorAgentCreated

    Condition AgentType = assassin

    Affects StrategyDread 1 Chance 100

    ;------------------------------------------
    Trigger governing11
    WhenToTest GovernorAgentCreated

    Condition AgentType = spy

    Affects StrategyDread 1 Chance 33

    ;------------------------------------------
    Trigger building_farms
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= farms

    Affects GoodFarmer 1 Chance 100

    ;------------------------------------------
    Trigger building_religion_catholic
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_church

    Affects ReligiousActivity 1 Chance 100
    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger building_religion_orthodox
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_church_o

    Affects ReligiousActivity 1 Chance 100
    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger building_religion_islam
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_masjid

    Affects ReligiousActivity 1 Chance 100
    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger building_religion_catholic_c
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_chapel

    Affects ReligiousActivity 1 Chance 100
    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger building_religion_orthodox_c
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= small_chapel_o

    Affects ReligiousActivity 1 Chance 100
    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger building_religion_islam_c
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= c_small_masjid

    Affects ReligiousActivity 1 Chance 100
    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger building_mines
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= mines

    Affects GoodMiner 1 Chance 100

    ;------------------------------------------
    Trigger building_trade
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= corn_exchange

    Affects GoodTrader 1 Chance 50

    ;------------------------------------------
    Trigger building_ports
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= port

    Affects GoodTrader 1 Chance 80

    ;------------------------------------------
    Trigger building_roads
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= roads

    Affects GoodTrader 1 Chance 80
    Affects GoodBuilder 1 Chance 10

    ;------------------------------------------
    Trigger building_academic
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= alchemists_lab
    and Trait Intelligent < 2

    Affects Intelligent 1 Chance 33

    ;------------------------------------------
    Trigger building_university
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished = university

    Affects Intelligent 1 Chance 33

    ;------------------------------------------
    Trigger building_art
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= artist_studio

    Affects Cultured 1 Chance 100
    Affects Aesthetic 1 Chance 20

    ;------------------------------------------
    Trigger building_bank
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= merchant_bank

    Affects GoodTrader 1 Chance 80

    ;------------------------------------------
    Trigger building_music
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= theatre

    Affects Cultured 1 Chance 100

    ;------------------------------------------
    Trigger building_seatrade
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= merchants_wharf

    Affects GoodTrader 1 Chance 80

    ;------------------------------------------
    Trigger building_sanitation
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= public_baths

    Affects Cultured 1 Chance 20

    ;------------------------------------------
    Trigger building_castle_academia
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= library
    and Trait Intelligent < 2

    Affects Intelligent 1 Chance 33

    ;------------------------------------------
    Trigger building_caravans
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= caravan_stop

    Affects GoodTrader 1 Chance 80

    ;------------------------------------------
    Trigger building_tourney
    WhenToTest GovernorBuildingCompleted

    Condition SettlementBuildingFinished >= jousting_lists

    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger governing12
    WhenToTest GovernorCityRiots


    Affects Disciplinarian 1 Chance 10
    Affects HarshJustice 1 Chance 5
    Affects Rabblerouser 1 Chance 10
    Affects Authoritarian 1 Chance 20

    ;------------------------------------------
    Trigger governing13
    WhenToTest GovernorCityRebels


    Affects Disciplinarian 1 Chance 15
    Affects HarshJustice 1 Chance 10
    Affects Rabblerouser 1 Chance 20
    Affects Authoritarian 1 Chance 50

    ;------------------------------------------
    Trigger governing16
    WhenToTest GovernorCityRiots

    Condition GovernorTaxLevel > tax_low

    Affects BadAdministrator 1 Chance 50

    ;------------------------------------------
    Trigger governing17
    WhenToTest GovernorCityRebels

    Condition GovernorTaxLevel > tax_low

    Affects BadAdministrator 1 Chance 100

    ;------------------------------------------
    Trigger governing18
    WhenToTest GovernorBuildingCompleted

    Condition GovernorLoyaltyLevel = loyalty_disillusioned
    and GovernorTaxLevel > tax_high

    Affects GoodTaxman 1 Chance 75

    ;------------------------------------------
    Trigger governing19
    WhenToTest GovernorBuildingCompleted

    Condition GovernorLoyaltyLevel > loyalty_disillusioned
    and GovernorTaxLevel < tax_high

    Affects BadTaxman 1 Chance 15

    ;------------------------------------------
    Trigger extermination1
    WhenToTest SackSettlement


    Affects Despoiler 1 Chance 20

    ;------------------------------------------
    Trigger extermination2
    WhenToTest ExterminatePopulation


    Affects Genocide 1 Chance 100
    Affects Bloodthirsty 1 Chance 10
    Affects StrategyDread 1 Chance 100

    ;------------------------------------------
    Trigger extermination3
    WhenToTest OccupySettlement


    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger selfperpetuating1
    WhenToTest CharacterTurnEnd

    Condition Trait Aesthetic >= 1

    Affects Aesthetic 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating2
    WhenToTest CharacterTurnEnd

    Condition Trait Anger >= 1

    Affects Anger 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating4
    WhenToTest CharacterTurnEnd

    Condition Trait Arse >= 1

    Affects Arse 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating5
    WhenToTest CharacterTurnEnd

    Condition Trait Austere >= 1

    Affects Austere 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating6
    WhenToTest CharacterTurnEnd

    Condition Trait Authoritarian >= 1

    Affects Authoritarian 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating10
    WhenToTest CharacterTurnEnd

    Condition Trait BoringSpeaker >= 1

    Affects BoringSpeaker 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating11
    WhenToTest CharacterTurnEnd

    Condition Trait Cheapskate >= 1

    Affects Cheapskate 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating12
    WhenToTest CharacterTurnEnd

    Condition Trait Deranged >= 1

    Affects Deranged 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating13
    WhenToTest CharacterTurnEnd

    Condition Trait Drink >= 1

    Affects Drink 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating14
    WhenToTest CharacterTurnEnd

    Condition Trait Energetic >= 1

    Affects Energetic 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating15
    WhenToTest CharacterTurnEnd

    Condition Trait Epicurean >= 1

    Affects Epicurean 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating16
    WhenToTest CharacterTurnEnd

    Condition Trait ExpensiveTastes >= 1

    Affects ExpensiveTastes 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating17
    WhenToTest CharacterTurnEnd

    Condition Trait Feck >= 1

    Affects Feck 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating18
    WhenToTest CharacterTurnEnd

    Condition Trait Gambling >= 1

    Affects Gambling 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating19
    WhenToTest CharacterTurnEnd

    Condition Trait Generous >= 1

    Affects Generous 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating20
    WhenToTest CharacterTurnEnd

    Condition Trait Girls >= 1

    Affects Girls 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating21
    WhenToTest CharacterTurnEnd

    Condition Trait Hypochondriac >= 1

    Affects Hypochondriac 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating22
    WhenToTest CharacterTurnEnd

    Condition Trait Ignorance >= 1

    Affects Ignorance 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating23
    WhenToTest CharacterTurnEnd

    Condition Trait Insane >= 1

    Affects Insane 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating24
    WhenToTest CharacterTurnEnd

    Condition Trait Lewd >= 1

    Affects Lewd 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating25
    WhenToTest CharacterTurnEnd

    Condition Trait Liar >= 1

    Affects Liar 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating26
    WhenToTest CharacterTurnEnd

    Condition Trait Miserly >= 1

    Affects Miserly 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating27
    WhenToTest CharacterTurnEnd

    Condition Trait Paranoia >= 1

    Affects Paranoia 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating28
    WhenToTest CharacterTurnEnd

    Condition Trait Perverted >= 1

    Affects Perverted 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating31
    WhenToTest CharacterTurnEnd

    Condition Trait Secretive >= 1

    Affects Secretive 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating32
    WhenToTest CharacterTurnEnd

    Condition Trait Slothful >= 1

    Affects Slothful 1 Chance 4
    Affects LaxPersonalSecurity 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating33
    WhenToTest CharacterTurnEnd

    Condition Trait Sobriety >= 1

    Affects Sobriety 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating34
    WhenToTest CharacterTurnEnd

    Condition Trait Stoic >= 1

    Affects Stoic 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating35
    WhenToTest CharacterTurnEnd

    Condition Trait Superstitious >= 1

    Affects Superstitious 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating36
    WhenToTest CharacterTurnEnd

    Condition Trait Talkative >= 1

    Affects Talkative 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating37
    WhenToTest CharacterTurnEnd

    Condition Trait TouchedByTheGods >= 1

    Affects TouchedByTheGods 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating38
    WhenToTest CharacterTurnEnd

    Condition Trait Trusting >= 1

    Affects Trusting 1 Chance 4
    Affects LaxPersonalSecurity 1 Chance 4
    Affects KindRuler 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating39
    WhenToTest CharacterTurnEnd

    Condition Trait Xenophilia >= 1

    Affects Xenophilia 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating40
    WhenToTest CharacterTurnEnd

    Condition Trait Xenophobia >= 1

    Affects Xenophobia 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating41
    WhenToTest CharacterTurnEnd

    Condition Trait Gregarious >= 1

    Affects Gregarious 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating41a
    WhenToTest CharacterTurnEnd

    Condition Trait Introvert >= 1

    Affects Introvert 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating44
    WhenToTest CharacterTurnEnd

    Condition Trait NonAuthoritarian >= 1

    Affects NonAuthoritarian 1 Chance 4
    Affects KindRuler 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating45
    WhenToTest CharacterTurnEnd

    Condition Trait Prim >= 1

    Affects Prim 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating46
    WhenToTest CharacterTurnEnd

    Condition Trait Unjust >= 1

    Affects Unjust 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating47
    WhenToTest CharacterTurnEnd

    Condition Trait HarshRuler >= 1

    Affects HarshRuler 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating48
    WhenToTest CharacterTurnEnd

    Condition Trait Corrupt >= 1

    Affects Corrupt 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating49
    WhenToTest CharacterTurnEnd

    Condition Trait ReligiousIntolerance >= 1

    Affects ReligiousIntolerance 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating50
    WhenToTest CharacterTurnEnd

    Condition Trait ReligiousTolerance >= 1

    Affects ReligiousTolerance 1 Chance 4

    ;------------------------------------------
    Trigger selfperpetuating51
    WhenToTest CharacterTurnEnd

    Condition Trait StrickenSerious >= 1

    Affects StrickenSerious 1 Chance 4

    ;------------------------------------------
    Trigger spyinit1
    WhenToTest AgentCreated

    Condition AgentType = spy

    Affects NaturalSpySkill 1 Chance 100
    Affects GoodConspirator 1 Chance 20

    ;------------------------------------------
    Trigger spyinit2
    WhenToTest AgentCreated

    Condition AgentType = spy
    and Trait NaturalSpySkill = 1

    Affects NaturalSpySkill 1 Chance 33

    ;------------------------------------------
    Trigger spyinit3
    WhenToTest AgentCreated

    Condition AgentType = spy
    and Trait NaturalSpySkill = 2

    Affects NaturalSpySkill 1 Chance 20

    ;------------------------------------------
    Trigger spyinit4
    WhenToTest AgentCreated

    Condition AgentType = spy
    and SettlementBuildingExists = thieves_guild

    Affects ThievesGuildTrained 1 Chance 100

    ;------------------------------------------
    Trigger spyinit5
    WhenToTest AgentCreated

    Condition AgentType = spy
    and FactionBuildingExists = m_thieves_guild

    Affects ThievesGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger spyinit6
    WhenToTest AgentCreated

    Condition AgentType = spy
    and FactionBuildingExists = gm_thieves_guild

    Affects ThievesGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger spyinit7
    WhenToTest AgentCreated

    Condition AgentType = spy

    Affects AgentPiety 1 Chance 100

    ;------------------------------------------
    Trigger princessinit2
    WhenToTest CharacterComesOfAge

    Condition AgentType = princess

    Affects AgentPiety 1 Chance 100

    ;------------------------------------------
    Trigger diplomatinit1
    WhenToTest AgentCreated

    Condition AgentType = diplomat

    Affects NaturalDiplomatSkill 1 Chance 100

    ;------------------------------------------
    Trigger diplomatinit2
    WhenToTest AgentCreated

    Condition AgentType = diplomat
    and Trait NaturalDiplomatSkill = 1

    Affects NaturalDiplomatSkill 1 Chance 33

    ;------------------------------------------
    Trigger diplomatinit3
    WhenToTest AgentCreated

    Condition AgentType = diplomat
    and Trait NaturalDiplomatSkill = 2

    Affects NaturalDiplomatSkill 1 Chance 33

    ;------------------------------------------
    Trigger diplomatinit4
    WhenToTest AgentCreated

    Condition AgentType = diplomat

    Affects Talkative 1 Chance 20
    Affects Secretive 1 Chance 20

    ;------------------------------------------
    Trigger diplomatinit5
    WhenToTest AgentCreated

    Condition AgentType = diplomat
    and DistanceCapital >= 40

    Affects Multilingual 1 Chance 33

    ;------------------------------------------
    Trigger diplomatinit6
    WhenToTest AgentCreated

    Condition Trait Multilingual >= 1

    Affects Multilingual 1 Chance 33

    ;------------------------------------------
    Trigger diplomatinit7
    WhenToTest AgentCreated

    Condition not AtSea
    and AgentType = diplomat
    and PopulationOwnReligion >= 80

    Affects ReligiousIntolerance 1 Chance 50

    ;------------------------------------------
    Trigger diplomatinit8
    WhenToTest AgentCreated

    Condition Trait ReligiousIntolerance >= 1

    Affects ReligiousIntolerance 1 Chance 25

    ;------------------------------------------
    Trigger diplomatinit9
    WhenToTest AgentCreated

    Condition not AtSea
    and AgentType = diplomat
    and PopulationOwnReligion <= 70

    Affects ReligiousTolerance 1 Chance 50

    ;------------------------------------------
    Trigger diplomatinit10
    WhenToTest AgentCreated

    Condition Trait ReligiousTolerance >= 1

    Affects ReligiousTolerance 1 Chance 25

    ;------------------------------------------
    Trigger diplomatinit11
    WhenToTest AgentCreated

    Condition AgentType = diplomat

    Affects AgentPiety 1 Chance 100

    ;------------------------------------------
    Trigger assassininit1
    WhenToTest AgentCreated

    Condition AgentType = assassin

    Affects NaturalAssassinSkill 1 Chance 100

    ;------------------------------------------
    Trigger assassininit2
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and Trait NaturalAssassinSkill = 1

    Affects NaturalAssassinSkill 1 Chance 33

    ;------------------------------------------
    Trigger assassininit3
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and Trait NaturalAssassinSkill >= 2

    Affects NaturalAssassinSkill 1 Chance 33

    ;------------------------------------------
    Trigger assassininit4
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and SettlementBuildingExists >= assassins_guild

    Affects AssassinsGuildTrained 1 Chance 100

    ;------------------------------------------
    Trigger assassininit5
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and FactionBuildingExists >= m_assassins_guild

    Affects AssassinsGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger assassininit6
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and FactionBuildingExists = gm_assassins_guild

    Affects AssassinsGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger assassininit7
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and FactionBuildingExists >= eastern_assassins_guild

    Affects AssassinsGuildTrained 1 Chance 100

    ;------------------------------------------
    Trigger assassininit8
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and FactionBuildingExists >= m_eastern_assassins_guild

    Affects HashashinsGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger assassininit9
    WhenToTest AgentCreated

    Condition AgentType = assassin
    and FactionBuildingExists = gm_eastern_assassins_guild

    Affects HashashinsGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger assassininit10
    WhenToTest AgentCreated

    Condition AgentType = assassin

    Affects AgentPiety 1 Chance 100

    ;------------------------------------------
    Trigger hereticinit1_denouncerclear
    WhenToTest PriestBecomesHeretic

    Condition Trait GoodDenouncer > 0

    Affects GoodDenouncer -200 Chance 100

    ;------------------------------------------
    Trigger hereticinit1_denouncerclear
    WhenToTest PriestBecomesHeretic

    Condition Trait StrongFaith > 0

    Affects StrongFaith -100 Chance 100

    ;------------------------------------------
    Trigger hereticinit1_purifierclear
    WhenToTest PriestBecomesHeretic

    Condition Trait Purifier > 0

    Affects Purifier -20 Chance 100

    ;------------------------------------------
    Trigger hereticinit1a
    WhenToTest PriestBecomesHeretic

    Condition Attribute Piety < 1

    Affects NaturalHereticSkill 1 Chance 100

    ;------------------------------------------
    Trigger hereticinit2
    WhenToTest PriestBecomesHeretic

    Condition Trait NaturalHereticSkill >= 1

    Affects NaturalHereticSkill 1 Chance 33

    ;------------------------------------------
    Trigger hereticinit3
    WhenToTest PriestBecomesHeretic

    Condition Trait NaturalHereticSkill >= 2

    Affects NaturalHereticSkill 1 Chance 10

    ;------------------------------------------
    Trigger hereticinit7
    WhenToTest AgentCreated

    Condition AgentType = heretic

    Affects NaturalHereticSkill 1 Chance 100

    ;------------------------------------------
    Trigger hereticinit8
    WhenToTest AgentCreated

    Condition Trait NaturalHereticSkill >= 1

    Affects NaturalHereticSkill 1 Chance 33

    ;------------------------------------------
    Trigger hereticinit9
    WhenToTest AgentCreated

    Condition Trait NaturalHereticSkill >= 2

    Affects NaturalHereticSkill 1 Chance 33

    ;------------------------------------------
    Trigger witchinit2
    WhenToTest AgentCreated

    Condition AgentType = witch
    and Trait NaturalWitchSkill = 1

    Affects NaturalWitchSkill 1 Chance 100

    ;------------------------------------------
    Trigger witchinit3
    WhenToTest AgentCreated

    Condition AgentType = witch
    and Trait NaturalWitchSkill >= 2

    Affects NaturalWitchSkill 1 Chance 50

    ;------------------------------------------
    Trigger witchinit4
    WhenToTest AgentCreated

    Condition AgentType = witch
    and Trait NaturalWitchSkill >= 3

    Affects NaturalWitchSkill 1 Chance 33

    ;------------------------------------------
    Trigger witchinit5
    WhenToTest AgentCreated

    Condition AgentType = witch
    and Trait NaturalWitchSkill >= 4

    Affects NaturalWitchSkill 1 Chance 33

    ;------------------------------------------
    Trigger priestinit1
    WhenToTest AgentCreated

    Condition AgentType = priest

    Affects NaturalPriestSkill 1 Chance 100

    ;------------------------------------------
    Trigger priestinit2
    WhenToTest AgentCreated

    Condition AgentType = priest
    and Trait NaturalPriestSkill = 1

    Affects NaturalPriestSkill 1 Chance 50

    ;------------------------------------------
    Trigger priestinit3
    WhenToTest AgentCreated

    Condition AgentType = priest
    and Trait NaturalPriestSkill >= 2

    Affects NaturalPriestSkill 1 Chance 20

    ;------------------------------------------
    Trigger priestinit4
    WhenToTest AgentCreated

    Condition AgentType = priest
    and SettlementBuildingExists = cathedral
    and Trait PriestLevel = 0

    Affects PriestLevel 1 Chance 100

    ;------------------------------------------
    Trigger priestinit5
    WhenToTest AgentCreated

    Condition AgentType = priest
    and not CultureType middle_eastern

    Affects SecretlyFemale 1 Chance 3

    ;------------------------------------------
    Trigger priestinit10
    WhenToTest AgentCreated

    Condition AgentType = priest
    and SettlementBuildingExists >= theologians_guild

    Affects TheologiansGuildTrained 1 Chance 100

    ;------------------------------------------
    Trigger priestinit11
    WhenToTest AgentCreated

    Condition AgentType = priest
    and FactionBuildingExists >= m_theologians_guild

    Affects TheologiansGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger priestinit12
    WhenToTest AgentCreated

    Condition AgentType = priest
    and FactionBuildingExists = gm_theologians_guild

    Affects TheologiansGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger inquisitorinit1
    WhenToTest AgentCreated

    Condition AgentType = inquisitor

    Affects NaturalInquisitorSkill 1 Chance 100

    ;------------------------------------------
    Trigger inquisitorinit2
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
    and Trait NaturalInquisitorSkill = 1

    Affects NaturalInquisitorSkill 1 Chance 33

    ;------------------------------------------
    Trigger inquisitorinit3
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
    and Trait NaturalInquisitorSkill >= 2

    Affects NaturalInquisitorSkill 1 Chance 22

    ;------------------------------------------
    Trigger inquisitorinit4
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
    and FactionLeaderAttribute Purity > 0

    Affects FairProsecutor 1 Chance 100

    ;------------------------------------------
    Trigger inquisitorinit5
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
    and FactionLeaderAttribute Violence > 0

    Affects FairProsecutor 1 Chance 100

    ;------------------------------------------
    Trigger inquisitorinit6
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
    and FactionLeaderAttribute Purity < 0

    Affects UnfairProsecutor 1 Chance 100

    ;------------------------------------------
    Trigger inquisitorinit7
    WhenToTest AgentCreated

    Condition AgentType = inquisitor
    and FactionLeaderAttribute Violence < 0

    Affects UnfairProsecutor 1 Chance 100

    ;------------------------------------------
    Trigger merchantinit1
    WhenToTest AgentCreated

    Condition AgentType = merchant

    Affects NaturalMerchantSkill 1 Chance 100

    ;------------------------------------------
    Trigger merchantinit2
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and Trait NaturalMerchantSkill = 1

    Affects NaturalMerchantSkill 1 Chance 50

    ;------------------------------------------
    Trigger merchantinit3
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and Trait NaturalMerchantSkill >= 2

    Affects NaturalMerchantSkill 1 Chance 33

    ;------------------------------------------
    Trigger merchantinit5
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and not SettlementBuildingExists >= town_hall

    Affects ShadyDealer 1 Chance 50

    ;------------------------------------------
    Trigger merchantinit6
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and Trait ShadyDealer = 1

    Affects ShadyDealer 2 Chance 33

    ;------------------------------------------
    Trigger merchantinit7
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and SettlementBuildingExists >= town_hall

    Affects LegalDealer 1 Chance 50

    ;------------------------------------------
    Trigger merchantinit9
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and Trait LegalDealer = 1

    Affects LegalDealer 1 Chance 33

    ;------------------------------------------
    Trigger merchantinit10
    WhenToTest AgentCreated

    Condition not AtSea
    and AgentType = merchant
    and SettlementBuildingExists >= cathedral
    and PopulationOwnReligion > 80

    Affects ReligiousMerchant 1 Chance 50

    ;------------------------------------------
    Trigger merchantinit11
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and Trait ReligiousMerchant >= 1

    Affects ReligiousMerchant 2 Chance 33

    ;------------------------------------------
    Trigger merchantinit13
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and SettlementBuildingExists >= m_merchants_guild

    Affects MerchantsGuildTrained 1 Chance 100

    ;------------------------------------------
    Trigger merchantinit14
    WhenToTest AgentCreated

    Condition AgentType = merchant
    and FactionBuildingExists = gm_merchants_guild

    Affects MerchantsGuildMember 1 Chance 100

    ;------------------------------------------
    Trigger merchantinit15
    WhenToTest AgentCreated

    Condition AgentType = merchant

    Affects AgentPiety 1 Chance 100

    ;------------------------------------------
    Trigger cardinalinit1
    WhenToTest CardinalPromoted

    Condition Trait PriestLevel = 1

    Affects PriestLevel 1 Chance 100

    ;------------------------------------------
    Trigger cardinalinit2
    WhenToTest CardinalPromoted

    Condition Trait PriestLevel = 0

    Affects PriestLevel 2 Chance 100

    ;------------------------------------------
    Trigger cardinalinit3
    WhenToTest CardinalPromoted


    Affects Warmonger 1 Chance 50
    Affects Peaceful 1 Chance 50
    Affects Corrupt 1 Chance 50
    Affects Righteous 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit4
    WhenToTest CardinalPromoted

    Condition Trait Warmonger >= 1

    Affects Warmonger 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit5
    WhenToTest CardinalPromoted

    Condition Trait Warmonger >= 2

    Affects Warmonger 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit6
    WhenToTest CardinalPromoted

    Condition Trait Peaceful >= 1

    Affects Peaceful 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit7
    WhenToTest CardinalPromoted

    Condition Trait Peaceful >= 2

    Affects Peaceful 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit8
    WhenToTest CardinalPromoted

    Condition Trait Corrupt >= 1

    Affects Corrupt 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit9
    WhenToTest CardinalPromoted

    Condition Trait Corrupt >= 2

    Affects Corrupt 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit10
    WhenToTest CardinalPromoted

    Condition Trait Righteous >= 1

    Affects Righteous 1 Chance 50

    ;------------------------------------------
    Trigger cardinalinit11
    WhenToTest CardinalPromoted

    Condition Trait Righteous >= 2

    Affects Righteous 1 Chance 50

    ;------------------------------------------
    Trigger devastation
    WhenToTest GeneralDevastatesTile


    Affects Despoiler 1 Chance 4

    ;------------------------------------------
    Trigger Lesser_General_Adoption_1_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects GoodCommander 1 Chance 100
    Affects GoodAttacker 2 Chance 17
    Affects GoodDefender 2 Chance 17
    Affects GoodSiegeAttacker 2 Chance 17
    Affects Brave 3 Chance 17

    ;------------------------------------------
    Trigger Lesser_General_Adoption_2_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects Drink 1 Chance 8
    Affects Sobriety 1 Chance 12
    Affects Disciplinarian 2 Chance 17
    Affects GoodAdministrator 6 Chance 17
    Affects NightBattleCapable 1 Chance 10

    ;------------------------------------------
    Trigger Lesser_General_Adoption_3_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects BattleScarred 1 Chance 17
    Affects Intelligent 1 Chance 8
    Affects NaturalMilitarySkill 1 Chance 8
    Affects GoodCommander 1 Chance 80
    Affects GoodCommander 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_4_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects LoyaltyStarter 1 Chance 100
    Affects Loyal 1 Chance 50
    Affects ReligionStarter 1 Chance 100
    Affects BattleChivalry 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_5_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal >= 1

    Affects Loyal 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_6_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal >= 2

    Affects Loyal 2 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_7_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal >= 3

    Affects Loyal 2 Chance 25

    ;------------------------------------------
    Trigger Lesser_General_Adoption_8_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Loyal < 1

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_9_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Disloyal >= 1

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_10_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Disloyal >= 2

    Affects Disloyal 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_11_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait Disloyal >= 3

    Affects Disloyal 1 Chance 25

    ;------------------------------------------
    Trigger Lesser_General_Adoption_12_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption


    Affects ReligiousActivity 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_13_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousActivity >= 1

    Affects ReligiousActivity 3 Chance 33

    ;------------------------------------------
    Trigger Lesser_General_Adoption_14_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousActivity >= 2

    Affects ReligiousActivity 4 Chance 33

    ;------------------------------------------
    Trigger Lesser_General_Adoption_15_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousActivity < 1

    Affects ReligiousInactivity 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_16_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait ReligiousInactivity >= 1

    Affects ReligiousInactivity 1 Chance 10

    ;------------------------------------------
    Trigger Lesser_General_Adoption_17_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait BattleChivalry >= 1

    Affects BattleChivalry 2 Chance 33

    ;------------------------------------------
    Trigger Lesser_General_Adoption_18_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait BattleChivalry < 1

    Affects BattleDread 1 Chance 50

    ;------------------------------------------
    Trigger Lesser_General_Adoption_19_VnV_Trigger
    WhenToTest LesserGeneralOfferedForAdoption

    Condition Trait BattleDread >= 1

    Affects BattleDread 2 Chance 33

    ;------------------------------------------
    Trigger admiral1
    WhenToTest PostBattle

    Condition AgentType = admiral
    and WonBattle
    and BattleOdds < 2.25

    Affects Sailor 1 Chance 100

    ;------------------------------------------
    Trigger admiral2
    WhenToTest PostBattle

    Condition AgentType = admiral
    and not WonBattle
    and BattleOdds > 1.5

    Affects Landlubber 1 Chance 100

    ;------------------------------------------
    Trigger admiralinit1
    WhenToTest AgentCreated

    Condition AgentType = admiral
    and FactionType slave

    Affects FamousPirate 1 Chance 33

    ;------------------------------------------
    Trigger admiralinit2
    WhenToTest AgentCreated

    Condition AgentType = admiral
    and FactionType slave
    and Trait FamousPirate >= 1

    Affects FamousPirate 1 Chance 33

    ;------------------------------------------
    Trigger admiralinit3
    WhenToTest AgentCreated

    Condition AgentType = admiral
    and FactionType slave
    and Trait FamousPirate >= 2

    Affects FamousPirate 1 Chance 33

    ;------------------------------------------
    Trigger corruption1
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and Treasury > 50000

    Affects Corrupt 1 Chance 3
    Affects Aesthetic 1 Chance 3
    Affects ExpensiveTastes 1 Chance 3
    Affects Epicurean 1 Chance 3
    Affects BadAdministrator 1 Chance 3

    ;------------------------------------------
    Trigger corruption2
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and Treasury > 100000

    Affects Corrupt 1 Chance 3
    Affects Aesthetic 1 Chance 3
    Affects ExpensiveTastes 1 Chance 3
    Affects Epicurean 1 Chance 3
    Affects Embezzler 1 Chance 3

    ;------------------------------------------
    Trigger corruption4
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and Treasury > 150000

    Affects Corrupt 1 Chance 3
    Affects Aesthetic 1 Chance 3
    Affects ExpensiveTastes 1 Chance 3
    Affects Epicurean 1 Chance 3
    Affects Embezzler 1 Chance 3

    ;------------------------------------------
    Trigger factionleader
    WhenToTest BecomesFactionLeader


    Affects Factionleader 1 Chance 100

    ;------------------------------------------
    Trigger factionleader_pope
    WhenToTest BecomesFactionLeader

    Condition FactionType papal_states

    Affects IAmPope 1 Chance 100

    ;------------------------------------------
    Trigger reinherited
    WhenToTest BecomesFactionHeir

    Condition Trait Exheir = 1

    Affects Factionheir 1 Chance 100

    ;------------------------------------------
    Trigger disinherited
    WhenToTest CeasedFactionHeir

    Condition not Trait Exheir = 1
    and not IsFactionLeader

    Affects Exheir 2 Chance 100

    ;------------------------------------------
    Trigger inherited
    WhenToTest CeasedFactionHeir

    Condition IsFactionLeader

    Affects Exheir 1 Chance 100

    ;------------------------------------------
    Trigger becomesheir
    WhenToTest BecomesFactionHeir


    Affects Factionheir 1 Chance 100

    ;------------------------------------------
    Trigger loyalty_check_bad_odds_penalty
    WhenToTest PostBattle

    Condition IsGeneral
    and not WonBattle
    and not WasAttacker
    and BattleSuccess >= average
    and I_ConflictType Normal
    and BattleOdds < 0.5

    Affects DiscontentGeneral 1 Chance 100

    ;------------------------------------------
    Trigger loyalty_check2_good_odds_bonus
    WhenToTest PostBattle

    Condition IsGeneral
    and WonBattle
    and I_ConflictType Normal
    and BattleOdds >= 1.5

    Affects ContentGeneral 1 Chance 100

    ;------------------------------------------
    Trigger loyalty_check3
    WhenToTest CharacterTurnEnd

    Condition FactionExcommunicated
    and not IsFactionLeader
    and IsGeneral
    and Attribute Piety > 5

    Affects DiscontentGeneral 1 Chance 20

    ;------------------------------------------
    Trigger loyalty_check5
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and not GovernorBuildingExists >= stone_wall
    and not GovernorBuildingExists >= castle
    and Attribute Command > 4
    and DistanceCapital > 50

    Affects DiscontentGeneral 1 Chance 10

    ;------------------------------------------
    Trigger loyalty_check6
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and GovernorBuildingExists >= large_stone_wall
    and Attribute Command < 6

    Affects ContentGeneral 1 Chance 10

    ;------------------------------------------
    Trigger loyalty_check7
    WhenToTest CharacterTurnEnd

    Condition EndedInSettlement
    and GovernorBuildingExists >= fortress
    and Attribute Command < 6

    Affects ContentGeneral 1 Chance 10

    ;------------------------------------------
    Trigger loyalty_check8
    WhenToTest GeneralPrisonersRansomedCaptor

    Condition RansomType execute
    and NumCapturedSoldiers > 80
    and Attribute Chivalry >= 4

    Affects DiscontentGeneral 1 Chance 50

    ;------------------------------------------
    Trigger loyalty_check8_extermination
    WhenToTest ExterminatePopulation

    Condition Attribute Chivalry >= 4

    Affects DiscontentGeneral 1 Chance 50

    ;------------------------------------------
    Trigger loyalty_check9
    WhenToTest BrotherAdopted

    Condition not IsFactionHeir

    Affects DiscontentGeneral 1 Chance 50

    ;------------------------------------------
    Trigger loyalty_check10_mutually_chivalrous
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and not IsFactionLeader
    and Attribute Chivalry >= 3
    and FactionLeaderAttribute Chivalry >= 3

    Affects ContentGeneral 1 Chance 10

    ;------------------------------------------
    Trigger loyalty_check11_mutually_chivalrous
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
    and not IsFactionLeader
    and Attribute Chivalry >= 3
    and FactionLeaderAttribute Chivalry <= -3

    Affects DiscontentGeneral 1 Chance 10

    ;------------------------------------------
    Trigger prisoners_captor1
    WhenToTest GeneralPrisonersRansomedCaptor

    Condition RansomType release
    and NumCapturedSoldiers > 80

    Affects CaptorChivalry 1 Chance 100

    ;------------------------------------------
    Trigger prisoners_captor2
    WhenToTest GeneralPrisonersRansomedCaptor

    Condition RansomType execute
    and NumCapturedSoldiers > 80

    Affects CaptorDread 1 Chance 100

    ;------------------------------------------
    Trigger prisoners_payer1
    WhenToTest GeneralPrisonersRansomedCaptive

    Condition RansomType ransom
    and NumCapturedSoldiers > 80
    and RansomAmount > 1000

    Affects RansomChivalry 1 Chance 100

    ;------------------------------------------
    Trigger prisoners_payer2
    WhenToTest GeneralPrisonersRansomedCaptive

    Condition RansomType execute
    and NumCapturedSoldiers > 80
    and RansomAmount < 5000

    Affects RansomDread 1 Chance 100

    ;------------------------------------------
    Trigger crusades_1
    WhenToTest GeneralJoinCrusade

    Condition IsCrusade
    and Trait CrusaderHistory < 1

    Affects CrusaderHistory 2 Chance 100
    Affects StrategyChivalry 1 Chance 100

    ;------------------------------------------
    Trigger crusades_2
    WhenToTest GeneralArrivesCrusadeTargetRegion

    Condition IsCrusade

    Affects CrusaderHistory 2 Chance 100

    ;------------------------------------------
    Trigger crusades_3
    WhenToTest GeneralAssaultsResidence

    Condition IsOnCrusade
    and IsRegionCrusadeTarget

    Affects CrusaderHistory 2 Chance 100

    ;------------------------------------------
    Trigger crusades_5
    WhenToTest GeneralTakesCrusadeTarget

    Condition IsCrusade

    Affects CrusaderHistory 3 Chance 100
    Affects StrategyChivalry 2 Chance 100

    ;------------------------------------------
    Trigger crusades_6
    WhenToTest GeneralAbandonCrusade


    Affects CrusaderHistory -3 Chance 100

    ;------------------------------------------
    Trigger crusades_7
    WhenToTest PreBattleWithdrawal

    Condition IsOnCrusade
    and IsRegionCrusadeTarget

    Affects CrusaderHistory -2 Chance 100

    ;------------------------------------------
    Trigger jihads_1
    WhenToTest GeneralJoinCrusade

    Condition IsJihad
    and Trait JihadHistory < 1

    Affects JihadHistory 2 Chance 100

    ;------------------------------------------
    Trigger jihads_2
    WhenToTest GeneralArrivesCrusadeTargetRegion

    Condition IsJihad

    Affects JihadHistory 2 Chance 100

    ;------------------------------------------
    Trigger jihads_3
    WhenToTest GeneralAssaultsResidence

    Condition IsOnJihad
    and IsRegionJihadTarget

    Affects JihadHistory 2 Chance 100

    ;------------------------------------------
    Trigger jihads_5
    WhenToTest GeneralTakesCrusadeTarget

    Condition IsJihad

    Affects JihadHistory 3 Chance 100

    ;------------------------------------------
    Trigger jihads_7
    WhenToTest GeneralAbandonCrusade

    Condition IsJihad

    Affects JihadHistory -3 Chance 100

    ;------------------------------------------
    Trigger jihads_8
    WhenToTest PreBattleWithdrawal

    Condition IsOnJihad
    and IsRegionJihadTarget

    Affects JihadHistory -2 Chance 100

    ;------------------------------------------



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •