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  1. #1

    Default Awesome and very strange mod

    OK i want to start by saying well done on an awesome mod, after a couple of houres of playing this i can see hell of a lot of work went into it, really great mod.

    So i downloaded it, installed played a battle CTD at the end, also noticed something quite strange (come to it in a bit), uninstalled after looking at forum posts about CTDs being common. BUT then i really wanted to take another look so took the LONG and SLOW proccess of reinstalling. This mod is amazing, so much good work.

    Right, heres my PC specs:

    Athlon 2500+
    1 gig of ram
    Quadro FX2000 128mb card

    Crap pc right? Playes your mod BETTER than vanillia, framerate brilliant, For some reason your mod does not give me any kind of framerate drop? Is this wizardry:hmmm:.

    So then i start a campaign, forget to turn of the script for the fist few turns (wont have any side effect will it, please tell me), but then i do and theres a change. No im not guna tell you "OMG its lagging" because it works exactly the same if i dont do one very normal thing. USE MY KEYBOARD? EH? As long as i scroll with my mouse on the campaign and battle map i get no lag. Serously it the most wierd thing ever, but if i press a key to say move the camera forward i get instant frame rate drop untill my finger leaves the key? extremely strange. But without using the keyboard (hard to get used to) it playes better than vanilla on my pc. The only thing is the load time but i dont mind that...

    Anyway i dont know what you have done to the engine but , works a treat in a strange kinda way. I have been looking at posts of other people with much better PCs who are complaining about lag, guess its something to do with the engine.

    But now i got a few questions, firstly after the reforms with Rome do i get auxillia and later legionnaires? Like vanilla auxillia and legionnaires. RTR took them out for realism sake but i got kinda bored and missed all the cool cohorts and stuff? I dont want to be left with one boring looking early legionnaire unit, there is first cohorts and proper auxillia right?

    Also please tell me with your scripting i can finally have a realistic campaign and build my empire without only having 3 or 4 super factions left sending stack after stack at me. PLEASE!

    I want a mode in which all factions will last and try only to conquer the land that they historically took, not Brition conquering Gaul. Like if im one of the Gaul tribes i know Rome is coming, but not if im one of the factions in the top corner in Russia somewhere. It like that?

    Anyway thanks for the help.
    Last edited by ricbar89; January 05, 2008 at 07:19 AM.

  2. #2

    Icon3 Re: Awesome and very strange mod

    Quote Originally Posted by ricbar89 View Post
    So then i start a campaign, forget to turn of the script for the fist few turns (wont have any side effect will it, please tell me), but then i do and theres a change. No im not guna tell you "OMG its lagging" because it works exactly the same if i dont do one very normal thing.
    Forgetting to activate the script for a few turns doesn't have any serious effects, although I imagine you may get reforms and "this year in history" traits a bit later than you ought.

    Quote Originally Posted by ricbar89 View Post
    But now i got a few questions, firstly after the reforms with Rome do i get auxillia and later legionnaires? Like vanilla auxillia and legionnaires. RTR took them out for realism sake but i got kinda bored and missed all the cool cohorts and stuff? I dont want to be left with one boring looking early legionnaire unit, there is first cohorts and proper auxillia right?
    First Cohorts have not been added yet: they will be in the next release. There are plenty of auxilla units available, although you will only get them late into the game. Since the mods has four turns per year (if you don't forget to activate the script ), it may take a while for you to get there anyway.

    Quote Originally Posted by ricbar89 View Post
    Also please tell me with your scripting i can finally have a realistic campaign and build my empire without only having 3 or 4 super factions left sending stack after stack at me. PLEASE!
    Have a look at the Faction Progression threads here and at the Org. Factions expand slowly, and generally it will take a while for any faction to dominate any area the map. The exceptions are the Seleucids, who already start with a large empire, and the Ptolemeans, who tend to conquer it. If you border either of these, be prepared for a long war.

    Quote Originally Posted by ricbar89 View Post
    I want a mode in which all factions will last and try only to conquer the land that they historically took, not Brition conquering Gaul. Like if im one of the Gaul tribes i know Rome is coming, but not if im one of the factions in the top corner in Russia somewhere. It like that?
    This has not been included. Although the Aedui never managed to conquer all of Gaul, that didn't mean they couldn't have done if they had been more lucky or had better leadership. However, generally factions will find it harder to expand in areas that they did not conquer historically or have no cultural affinity with.

    I hope this answers your question.

  3. #3
    konny's Avatar Artifex
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    Default Re: Awesome and very strange mod

    Quote Originally Posted by ricbar89 View Post
    USE MY KEYBOARD? EH? As long as i scroll with my mouse on the campaign and battle map i get no lag.
    Yes, some players report serious lags when using the keyboard. I can't comment on that because I always use the mouse and don't have any lags (what seems to be related).

    But now i got a few questions, firstly after the reforms with Rome do i get auxillia and later legionnaires? Like vanilla auxillia and legionnaires. RTR took them out for realism sake but i got kinda bored and missed all the cool cohorts and stuff? I dont want to be left with one boring looking early legionnaire unit, there is first cohorts and proper auxillia right?
    In EB you have three military reforms with the Romans. But to get Auxilia you'll have to play on really long. First Cohorts are only in as part of a minimod but seems to planned for future releases.

    I want a mode in which all factions will last and try only to conquer the land that they historically took
    That is impossible to mod, in particular because it would require the human player to conquer not more than his historical counterpart did, and that is for all factions save Romani and Parthia about nothing....

    The best thing that can be achieved is to tie the AI factions to some provinces or a certain region for expansion, but even that is often enough ignored by the engine.

    see also:

    http://forums.totalwar.org/vb/showpo...&postcount=127

    Team member of: Das Heilige Römische Reich, Europa Barbarorum, Europa Barbarorum II, East of Rome
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  4. #4

    Default Re: Awesome and very strange mod

    Quote Originally Posted by ricbar89
    I want a mode in which all factions will last and try only to conquer the land that they historically took, not Brition conquering Gaul
    I'd be very suprised to see that happen.

  5. #5

    Default Re: Awesome and very strange mod

    Campaign map works slower, but the battle performance is better than RTW Vannila

  6. #6

    Default Re: Awesome and very strange mod

    I have a queston about scripting, what apart form the obvious does it do? Will histroical military campaigns happen? Like will Hannibal arrive in italy after making his way through the Alps? Will vast hords of horsemen arrive from the east at certain points if they did historically. Put simply is there any major events i need to look out for?

    And another thing, when i take provences im given a choice of goverment to give them, most im Romanizing apart from a few which im lesser Romanizing (you know what i mean well i hope). But what is i leave them some independace any pros cons. Also if i do leave them some independance i notice that i get a poor stay at home govener, anyway of getting some good go out and kill generals, beacuse im really lacking in leaders of men.

    And one last thing is there anyway of eventually after a VERY long time being able to train Roman units in non Roman homeland, because in Southern Italy im stuck with training hoplits. O and also do i need to build the auxilia building in Roman homelands at all for any reason, ever?

  7. #7

    Default Re: Awesome and very strange mod

    You can train Roman units in all your homeland provinces after the Polyiban reform.

  8. #8
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Awesome and very strange mod

    No scripted events whose triggers are within the EB map will occur in game. It is almost impossible for you to recreate the exact events that would trigger Hannibal's invasion, in game, so no such thing was added. There is an invasion from the east at one point, but it is only supposed to be triggered if you are one of the three or four furthest eastern factions.

    I'm not sure what you mean. You mean you are putting in Type4 governments instead of Type2?

    As for leaders, check your guys for morale boosting traits. In EB you'll never get a guy with tons of command stars.

    You get Roman units in 6 town in the Camilian Era, in most of Italia in the Polybian Era, and with the Marian Reforms you can expand recruitment all over the map. :faq:

  9. #9

    Default Re: Awesome and very strange mod

    No triggers on the map, ok.

    Did you guys get much of a Punic War, because i have taken Carthages part of Sicily and the two island of the cost of Italy (forgot there names) and there yet to fight back, only one small stack was sent againt my army in Sicily.

    Did you experience big battles on Sicily or do you get big battles in north africa, or do they not happen at all aginst Carthage.

    And what i meant about the goverments was, is there any pros or cons to the different types other than the number of units you can train and the amount of money you recieve?

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