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  1. #1

    Default Recommended Unit Size setting

    First of all, great mod.

    The amount of effort, knowledge and skill that has gone into this is truly amazing.

    What is the recommended unit size for EB to keep the units historically accurate?

    Thanks!
    MM

  2. #2
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Recommended Unit Size setting

    Historically accurate would be about 8-15x the 'huge' setting.

    EB has been designed to work on all unit settings, but I personally always use the 'huge' setting to get as close to historically accurate as possible.

  3. #3

    Default Re: Recommended Unit Size setting

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    Historically accurate would be about 8-15x the 'huge' setting.

    EB has been designed to work on all unit settings, but I personally always use the 'huge' setting to get as close to historically accurate as possible.
    Thanks for the reply.

    Forgive my incredulity , but...eight to fifteen times the "huge" setting?

    IIRC the Roman Cohort contained 480 legionaries. Does the game represent a "cohort" as a "unit" for the sake of gameplay?

    On the "huge" setting my largest armies contain around 2,000 troops, about 40% of the 5,240 purportedly in a Legion, but not 6-13% as your size differences would imply.

    Maybe I misunderstood your post?

    Personally I use the "large" setting as I find that "huge" units get difficult to manage in tight spots such as cities and have trouble charging cohesively in many instances.

    Quote Originally Posted by svramj View Post
    I manually set size to 100 so that each troop will get 100 men. The game recognizes it as large unit size.
    Does that mean that units that are supposed to get more men than, say, a Hastati unit, (e.g. a slinger unit) will only receive 100?
    Last edited by MrMerisi; December 30, 2007 at 12:12 PM. Reason: Combined posts

  4. #4

    Default Re: Recommended Unit Size setting

    i generally go for large. huge is just to huge eats away your populace and makes your battles a real mess, especially in cities. also playing large all the time makes huge feel weird. dunnoh if thats just me.

    i always thought like this: 1 century was around 80 men in the early republic so i kinda use that as my legitimation + that it (in my opinion) plays better

    anything lower is not fun
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  5. #5

    Icon3 Re: Recommended Unit Size setting

    Quote Originally Posted by MrMerisi View Post
    Forgive my incredulity , but...eight to fifteen times the "huge" setting?

    IIRC the Roman Cohort contained 480 legionaries. Does the game represent a "cohort" as a "unit" for the sake of gameplay?

    On the "huge" setting my largest armies contain around 2,000 troops, about 40% of the 5,240 purportedly in a Legion, but not 6-13% as your size differences would imply.
    A typical Roman consular army consisted of 4 legions (or 2 legions and 2 alea if you want to be precise). I can't answer the cohort question, though.

  6. #6

    Default Re: Recommended Unit Size setting

    Quote Originally Posted by Ludens View Post
    A typical Roman consular army consisted of 4 legions (or 2 legions and 2 alea if you want to be precise). I can't answer the cohort question, though.
    OK, so a full stack represents a consular army for the purposes of gameplay?

    How many consular armies would the Senate raise at a given time?

  7. #7

    Icon3 Re: Recommended Unit Size setting

    Quote Originally Posted by MrMerisi View Post
    OK, so a full stack represents a consular army for the purposes of gameplay?

    How many consular armies would the Senate raise at a given time?
    Traditionally, there were two consuls at a time (elected annually), but if there was no immediate threat they may not both be given an army. To make things more complex, there were also praetorian armies (led by a praetor) consisting of one legion and one ala. These were given the less important jobs. Also, as the Republic expanded and campaigns took longer, consuls and praetors would have their command extended beyond a year, even if they weren't re-elected. They would then be given the title proconsul or propraetor.

  8. #8
    konny's Avatar Artifex
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    Default Re: Recommended Unit Size setting

    Quote Originally Posted by MrMerisi View Post
    OK, so a full stack represents a consular army for the purposes of gameplay?
    But only for the Romans. It represents a "full army" of what each faction has a different oppinion what it should be like. When the Sweboz invaded the Arverni their army was for sure much smaller as if Arche Seleuka marched out to fight the Ptolemaioi (may be 10,000 to 60,000). In the game it is always a full stack.

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  9. #9

    Default Re: Recommended Unit Size setting

    I manually set size to 100 so that each troop will get 100 men. The game recognizes it as large unit size.

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