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Thread: AI in the Campaign

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  1. #1
    Foederatus
    Join Date
    Feb 2007
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    São Paulo, Brazil
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    Default AI in the Campaign

    Hello guys,
    I would like to say that this mod is fantastic, it really made me stop playing M2TW sice the releasing of EB and return to play Rome. Nice work!

    I am playing with the romans on H/M, but I´m noticing that the AI is really dumb in the campaign. I´m easily conquering Aedui and the carthaginians and they do not react. For some reason they have huge armies, which I can see with my spyes, but they don´t make substancial attacks with full stacks. I conquered many cities but all that the enemy does is siege me with 3 or 4 units, rather than coming with a full army.
    Is there any way to fix this?

  2. #2
    MarcusAureliusAntoninus's Avatar Domesticus
    Citizen

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    Default Re: AI in the Campaign

    The AI in RTW is hardcoded...

  3. #3
    Foederatus
    Join Date
    Feb 2007
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    São Paulo, Brazil
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    Default Re: AI in the Campaign

    Oh, I understand.

    But, if I play the campaign in VH will the AI be "smarter", or the other factions will just receive bonuses?

  4. #4
    Vicarius
    Join Date
    Jan 2006
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    Trondheim, Norway
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    Default Re: AI in the Campaign

    Quote Originally Posted by King Charles View Post
    Oh, I understand.

    But, if I play the campaign in VH will the AI be "smarter", or the other factions will just receive bonuses?
    Not smarter, but more agressive I think. And those bonuses they receive comes in form of cash, and a lot of it. That means larger AI armies.
    Member of S.I.N.

  5. #5

    Default Re: AI in the Campaign

    Is it possible to do a script to give the AI factions some amount of money each turn ? if possible giving them a unit also in their capital ? Try Playing with BI.exe
    Last edited by svramj; December 31, 2007 at 08:05 PM.

  6. #6

    Default Re: AI in the Campaign

    EB already uses a money script to try and balance the factions.

  7. #7

    Default Re: AI in the Campaign

    perhaps giving them units each turn in their capital. It that possible

  8. #8
    Paul d's Avatar Praepositus
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    Oct 2006
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    Lost in the New Real
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    5,424

    Default Re: AI in the Campaign

    might end up with swarms of that unit though, and the ai might not be able to afford the unit anyway and go bankrupt.

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