Results 1 to 5 of 5

Thread: some few questions about CTW.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    jermagon's Avatar Domesticus
    Join Date
    May 2007
    Location
    Cairo,Egypt
    Posts
    2,188

    Default some few questions about CTW.

    First of all,I wanna thank you guys for making such a piece of Art like this,but I just have some few questions about the mod if you let me..

    1- why Constantinople is pagan? I have built all the martial law building but it's still pagan.

    2- in the faction preview I saw The church of Hagya sophia,but I couldn't see it on the battle map, why?

    3- why the Muslims have pagan shrine (holy places),and why there no 3D Mosques for the Muslims?

    4- why the units are very few,I mean only 44 soldiers or 33,for me I like big armies of 80-100 soldiers per unit.

    I played the Castile%leon campaign and I enjoyed,the reconquista was portrayed in CTW much better,historical more fun than M2TW,the strong Almoravids are goddamn powerful,I took most of their cities in Iberia except Cordoba,Garanada but they were able to strike me back (beware of the wounded lion),well done guys
    in the end as being a middle eastern and Arab speaking person,I would be pleasure to give a hand,I make traits&anc, researcher for Muslim factions...
    and Thanks again
    Jermagon (Broken crescent's historian),(Rise of the caliphate member&researcher)


    George Galloway ''You don't give a damn !!!!!!!!''







  2. #2
    BNS's Avatar ...
    Join Date
    Feb 2007
    Location
    Miami, FL/U.S.A.
    Posts
    2,103

    Default Re: some few questions about CTW.

    1- why Constantinople is pagan? I have built all the martial law building but it's still pagan.
    You are right it is pagan and it shouldnt be, I guess we went a little overboard with the pagan influence on that settlement.
    Building " holy places " fixes this problem.

    2- in the faction preview I saw The church of Hagya sophia,but I couldn't see it on the battle map, why?
    3- why the Muslims have pagan shrine (holy places),and why there no 3D Mosques for the Muslims?
    The Hagia Sophia is not in this mod. Holy places is not a pagan shrine it gives + 5 % to Islamic conversion.We not not have a model for mosques.
    4- why the units are very few,I mean only 44 soldiers or 33,for me I like big armies of 80-100 soldiers per unit
    Put the unit scale on large or huge.

    in the end as being a middle eastern and Arab speaking person,I would be pleasure to give a hand,I make traits&anc, researcher for Muslim factions...
    and Thanks again
    Jermagon (Broken crescent's historian),(Rise of the caliphate member&researcher)
    Your contribution would be very appreciated.



  3. #3
    jermagon's Avatar Domesticus
    Join Date
    May 2007
    Location
    Cairo,Egypt
    Posts
    2,188

    Default Re: some few questions about CTW.

    You are right it is pagan and it shouldnt be, I guess we went a little overboard with the pagan influence on that settlement.
    Building " holy places " fixes this problem.

    The crusader states total war have made the Mosque model,could u use it,after having their permission ofcourse??


    The Hagia Sophia is not in this mod. Holy places is not a pagan shrine it gives + 5 % to Islamic conversion.We not not have a model for mosques.
    but I saw it on the Byzantine faction preview http://www.stratcommandcenter.com/fo...howtopic=12150

    Put the unit scale on large or huge.
    how do I do this??

    Thanks again


    George Galloway ''You don't give a damn !!!!!!!!''







  4. #4
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,298

    Default Re: some few questions about CTW.

    1- why Constantinople is pagan? I have built all the martial law building but it's still pagan.
    That detail will be fixed with version 1.0.

    --

    We have permission from Dragases to use CrusaderTW material, namely the units of this mod, but nobody as yet had the time to analyse everything, and also, i have not discussed about buildings in CrusTW with Dragases.
    EDIT: Ups, now i see you mentioned
    crusader states total war
    ... i don't know about this mod.

    The unit seize is behind the menu Options.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  5. #5

    Default Re: some few questions about CTW.

    We have the Hagia Sofia model as well as 1 mosque model (from Crusader TW), however I did not put them in game because they would not match with the rest of the buildings used for those cultures without making more buildings and I also though they needed some more work and touch ups.

    Personally, I did not and do not find this takes away a lot from the game... so it is below the other priorities.
    Chivalry - Total War I Settlement Plans and Buildings Dev...
    and Public Relations person, pm me with any specific questions concerning the mod...

    Consilium Belli member

    under the patronage of Sétanta

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •