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Thread: 1.5 Years per turn or change to .5 year per turn?

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  1. #1

    Default 1.5 Years per turn or change to .5 year per turn?

    Hi, I just installed the Lands to Conquer 3.1 mod, and realized that the characters donīt age the same 1.5 years each turn, but instead ages .5 years. My question is: is there any file that chages this?

    Anyway would do, make the characthers age faster or make the game go slower... any help appreciated ^^

  2. #2

    Default Re: 1.5 Years per turn or change to .5 year per turn?

    I believe the ageing of the characters is `hard-coded` and cannot be changed.

    The number of years per turn can be changed so characters age in line with the year but that screws up all the mechanics of the game.

  3. #3

    Default Re: 1.5 Years per turn or change to .5 year per turn?

    Quote Originally Posted by TheMazzarin View Post
    I believe the ageing of the characters is `hard-coded` and cannot be changed.

    The number of years per turn can be changed so characters age in line with the year but that screws up all the mechanics of the game.
    how does it screw up all the mechanics?

  4. #4

    Default Re: 1.5 Years per turn or change to .5 year per turn?

    what i have done is to extend the campaign time in descr_stat and extend the and date of the campaign then you have more time to win the campaign

    hope it help
    (and understand your point)witch i think i didn't

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    Quote Originally Posted by quemar View Post
    what i have done is to extend the campaign time in descr_stat and extend the and date of the campaign then you have more time to win the campaign

    hope it help
    (and understand your point)witch i think i didn't
    One way to get around the winning issue is to empty the descr_win_conditions.txt file in the data\world\maps\campaign\imperial_campaign folder.










  6. #6
    -Traiano-'s Avatar Miles
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    i hate 1,5 years/turn...usually i don't play mod with more than 1 years/turn.....0.5/turn is the ideal mesure!!
    30BC: Ottaviano Augusto becomes the first Imperator, in his 44 years of principate he will bring to the empire peace and prosperity!
    70AD: Vespasiano is the winner of first great empire's civil war,rebuilding Roman world after the Nero's dark ages.
    98AD: Traiano becomes imperator after that the senateman Nerva adopted him,he will start a gold age for the empire getting it to biggest extension!! 117AD-180AD Adriano,Antonino Pio and Marco Aurelio administrate the empire during his richest and most pacific period, with their good administration Rome lives its golden age.
    193AD: Settimio Severo wins the civil war started after the death of Commodo starting the Severan dinasty, his heirs will not be as good as him. 252-285AD Rome lives the peak of III century's crisis,onli the emperor Aureliano will be able to reunite the empire breacked in 3 parts and the great reformer Diocleziano will give to Rome militar,politic and social cohesion after decades of caos. 325AD:Costantino rules alone over the empire and christianity is for the first time accepted by the imperial government.

  7. #7
    Miles
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    This is all? I would like to change the turns, too, so the characters age correctly. Following the family this way doesn't make sense. Anyone know a specific fix for this?

  8. #8
    Saint Nicholas's Avatar No Avatar Specified
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    To change the number of turns per year, navigate to C:\Program Files\Sega\Medieval II Total War\Data\World\Maps\Campaign\Imperial Campaign and then find the file labelled desc_strat.txt.

    Once you find this file make sure to copy it so you can revert to it later if you don't like the changes.

    Once you have copied it, right click on the original, go to properties and uncheck read only, this means you can edit the file.

    Open the file now and scroll down to timescale. You will see it is at 2 or 1.5 (for LTC). Change this value to 0.50, meaning 6 months per turn. Your generals will now age properly with the timeline. No more King William the Conqueror or the first Pope still living in the 1100's.

    Last thing to do is to save and then right click again on the desc_strat file, go back to properties and tick the read only option. Now the game will not overrite this file whenever you play and your changes will be saved.

    That is it, enjoy properly aging Generals.
    "Muscovy", as its rulers have previously called it, is a sleeping giant, with age-old traditions and ways of doing things. Here, the feudal way of life has become so entrenched that the serfs are as tied to the land as cattle, and with almost as few rights. It is a vast, deeply conservative and religious country: Mother Russia and the Orthodox Church are the two pillars of national belief. The Tsar may be the father of his people, but by tradition and practice he is a stern parent. Ivan the Terrible was well named, and he has not been the only ruler with an iron will. Russia is the "Third Rome". The last bastion of Orthodox Christianity.

  9. #9
    alhoon's Avatar Comes Rei Militaris
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    Please note that with 2 turns per year, you would have gothic knights by 1150. And unless you start at high age, you'll propably never see the Mongol horde. Also, unless you start at late age, you propably won't see gunpowder.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
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    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  10. #10
    Miles
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    Thanks for the specific fix True Blood!! Are you playing with the change? It would be a shame if it means never seeing the Mongols or Timurids. I found Lusted saying he recommends not changing turns per year, because it messes up all sorts of game play. Is it working for you?

  11. #11
    Saint Nicholas's Avatar No Avatar Specified
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    I can't say i've played too long in a LTC campaign, I generally get quite bored as the campaign is extremely slow compared to what i'm used to. alhoon is incorrect in saying you won't get the Mongols or Gunpowder. Those events will still occur just at a different date and much earlier in history. Those events are set to happen at x amount of turns after starting the game. CA had written the script to match a 2 years per turn calender of events so changing the years will also change when the events happen.
    "Muscovy", as its rulers have previously called it, is a sleeping giant, with age-old traditions and ways of doing things. Here, the feudal way of life has become so entrenched that the serfs are as tied to the land as cattle, and with almost as few rights. It is a vast, deeply conservative and religious country: Mother Russia and the Orthodox Church are the two pillars of national belief. The Tsar may be the father of his people, but by tradition and practice he is a stern parent. Ivan the Terrible was well named, and he has not been the only ruler with an iron will. Russia is the "Third Rome". The last bastion of Orthodox Christianity.

  12. #12
    alhoon's Avatar Comes Rei Militaris
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    Nope, they go with date, not turns. Other events are scripted with turns, but historic events are scripted with years. So, unless Lusted has changed them to go by turn (and I can't check that right now) then they will occur within a certain timeframe of years whether it takes 50 or 150 turns to reach that.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  13. #13
    Miles
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    Default Re: 1.5 Years per turn or change to .5 year per turn?

    OK. I'm going to try it. Thanks both of you for the help.

    PS - update: I set the turns to 0.5 instead of 1.5 (one additional instruction is that you have to change it in the specific LTC campaign folder). I played high era campaign and the Mongols were already there. They came in three waves, spread out over time, but I'm near the end, not yet 1300 and no Timurids have shown and no plague. My characters are aging correctly at least, but indeed, the historical events are geared to the date not the number of turns.
    Last edited by Aristarchus; October 02, 2009 at 07:54 PM.

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