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Thread: Megas Alexandros -> Roma Surrectum : Ecce Megas Alexandros, Roma Surrectum

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  1. #1

    Default Megas Alexandros -> Roma Surrectum : Ecce Megas Alexandros, Roma Surrectum

    Hello everybody,

    I have been having a brief chat with DVK, and I am wondering about joining Megas Alexandros with Roma Surrectum. Dvk has talked about following the entire path of the Roman Empire and republic, and making a mod about one of their greatest influences and motivators seems like a good way to chronicle the rise of their civilisation. On my behalf, there isn't much I can offer RS that they don't get from me now, but it could possibly bring more publicity to you guys. I would probably get more out of this, namely a good kick start, hopefully some more input then I have been getting, and the experience of your team. If tone is willing, I could hopefully have the use of using his models, leaving me the task of skinning them. I would like your opinions on this.

    Thanks,
    RM3
    RIP Calvin, you won't be forgotten.

  2. #2

    Default Re: Megas Alexandros -> Roma Surrectum

    Hmm... Megas Alexandros + Roma Surrectum= AlexandRomegasrectum

    I like it!
    Under the patronage of John I Tzimisces

  3. #3

    Default Re: Megas Alexandros -> Roma Surrectum

    I'd like everyone's opinion, even a simple yay or nay.
    RIP Calvin, you won't be forgotten.

  4. #4

    Default Re: Megas Alexandros -> Roma Surrectum

    I see no problem but the obvious... The units of each faction were different in 334 than in 216. You would have to make new factions (Epeiros, Achaimenid Persia) and find a way to simulate the "Pahnellenic union" of all greek cities but Sparta who joined in Alexander.

    Then you need to factor into account the uprisings that Achaimenids caused in Lydia, I think once Alexander was past that, the fact that Achaimenid persian generals conquered some aegean islands before being annihilated, etc. Poros as one state, Malava as other (where Alex almost died assaulting their fortress), Xudraka another which ended up giving 3000 hostages and 500 charriots to Alexandros, things like that.

    Not to mention that the map would have to be completely different as cities that are in the map in 216 didn't exist in 334.

    Personally, however much I would love to see a Megas Alexandros mod, I wouldn't have the time to work on it.

    This is my take on the situation, the decision isn't mine to take.
    Last edited by Keravnos; December 24, 2007 at 05:38 AM.
    Go Minerwars Go! A 6DOF game of space mining and shooting. SAKA Co-FC, Koinon Hellenon FC, Epeiros FC. RS Hellenistic Historian K.I.S.S.




  5. #5
    dvk901's Avatar Consummatum est
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    Default Re: Megas Alexandros -> Roma Surrectum

    I for one think it's a good idea....kinda like a 'Prequal' (sp?). And of course, an Alexandrian\Persian campaign would in all likelihood be immensely popular with the 'Greekophiles'.

    I am concerned about the differences in the units....that could be a big issue.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
    R.I.P. My Beloved Father

  6. #6

    Default Re: Megas Alexandros -> Roma Surrectum

    So we would need a new folder for this modd or added to Romasurrectum?
    not clear..

    Roma Surrectum Greek/Spartan Researcher/Tester.

  7. #7

    Default

    Yes, those are some notable problems. But I think I have a way around most of them. I have a mapper coming in a couple weeks to make a fully customised map for us. And I do have 2 modelers helping me, Goth and Dmesa. I am sure they could make necessary changes to models, and they, including I, can skin. So even if we need all new models, I think they could probably, with tone's permission, use bits and pieces from RS units like helmets and such. Now, I was planning on this for a faction list:

    Faction - Vanilla Counterpart
    Makedon - Macedon
    Achaemenid Empire - Parthia
    Thrace - Thrace
    Illyria - Britons
    Sparta - Greek Cities
    Indian Kingdom of Punjab - Carthage
    Getae - Dacia
    Sarmatia - Scythia
    Dahae - Armenia
    Massagetae - Germania

    Persian Satrapies
    Asia Minor - Pontus
    Levant - Numidia
    Egypt - Egypt
    Mesopotamia - Seleucid Empire
    Iran - Spain
    Bactria - Gauls

    As you can see, most areas are pretty well represented, including the Persian satrapal system I'm creating with help from Rez. I still have room for 4 more factions, so a Greek coalition can be created if needed.

    I am really not asking any members of RS to work on it, because they didn't sign onto it. I am just asking, that feedback could hopefully be given now and then, and it would also give me a bit of a kick start.


    Quote Originally Posted by swhunter View Post
    So we would need a new folder for this modd or added to Romasurrectum?
    not clear..
    MA would be put in a mod folder, so it wouldn't do anything to a RS install. You could install MA onto vanilla, and nothing would be overwritten. It works on the same concept as XGM, FATW, and EB.
    RIP Calvin, you won't be forgotten.

  8. #8

    Default Re: Megas Alexandros -> Roma Surrectum

    Quote Originally Posted by Roman_Man#3 View Post
    Yes, those are some notable problems. But I think I have a way around most of them. I have a mapper coming in a couple weeks to make a fully customised map for us. And I do have 2 modelers helping me, Goth and Dmesa. I am sure they could make necessary changes to models, and they, including I, can skin. So even if we need all new models, I think they could probably, with tone's permission, use bits and pieces from RS units like helmets and such. Now, I was planning on this for a faction list:

    Faction - Vanilla Counterpart
    Makedon - Macedon
    Achaemenid Empire - Parthia
    Thrace - Thrace
    Illyria - Britons
    Sparta - Greek Cities
    Indian Kingdom of Punjab - Carthage
    Getae - Dacia
    Sarmatia - Scythia
    Dahae - Armenia
    Massagetae - Germania

    Persian Satrapies
    Asia Minor - Pontus
    Levant - Numidia
    Egypt - Egypt
    Mesopotamia - Seleucid Empire
    Iran - Spain
    Bactria - Gauls

    As you can see, most areas are pretty well represented, including the Persian satrapal system I'm creating with help from Rez. I still have room for 4 more factions, so a Greek coalition can be created if needed.

    I am really not asking any members of RS to work on it, because they didn't sign onto it. I am just asking, that feedback could hopefully be given now and then, and it would also give me a bit of a kick start.




    MA would be put in a mod folder, so it wouldn't do anything to a RS install. You could install MA onto vanilla, and nothing would be overwritten. It works on the same concept as XGM, FATW, and EB.
    Good plan, Roman Man! Could you add the Armenian satrapy? The Armenian satrapy is very important due to its trademark rebelliousness. (Yervand the Great especially, extended Armenia's rule to Pergamum)

    I have a lot of info about this time period (from an Armenian perspective of course).
    Under the patronage of John I Tzimisces

  9. #9

    Default Re: Megas Alexandros -> Roma Surrectum

    Sure, I could talk to Rez about that, but those satrapies were originally chosen because those were sort of the seperate regions/areas that fought or surrendered to Alexander. They aren't actual Satrapies.
    RIP Calvin, you won't be forgotten.

  10. #10

    Default Re: Megas Alexandros -> Roma Surrectum

    Quote Originally Posted by Roman_Man#3 View Post
    Sure, I could talk to Rez about that, but those satrapies were originally chosen because those were sort of the seperate regions/areas that fought or surrendered to Alexander. They aren't actual Satrapies.
    Well, Armenia fought and defeated the Macedonians... so does that count?

    PM me if you need any help whatsoever.
    Under the patronage of John I Tzimisces

  11. #11

    Default Re: Megas Alexandros -> Roma Surrectum

    guys, we REALLY need to focus on RS 2.0, rather than getting a wee bit sidetracked.... as we near the release of RS 2.0, we can start thinking about it, but at the moment, we need to power on through these factions and start balancing them, no to mention getting their symbols and unit cards done!
    'Ecce, Roma Surrectum!' Beta Tester and Historian
    Under the proud patronage of MarcusTullius

  12. #12

    Default Re: Megas Alexandros -> Roma Surrectum

    Well, as I figured, I wasn't doing anything to get RS2 going along anyways, and no one on RS will be forced to pick up extra work, I don't see the problem. People are still allowed to volunteer to help though.
    RIP Calvin, you won't be forgotten.

  13. #13
    DR. Hobo. PHD.'s Avatar Campidoctor
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    Default Re: Megas Alexandros -> Roma Surrectum

    Quote Originally Posted by rory o'kane View Post
    guys, we REALLY need to focus on RS 2.0, rather than getting a wee bit sidetracked.... as we near the release of RS 2.0, we can start thinking about it, but at the moment, we need to power on through these factions and start balancing them, no to mention getting their symbols and unit cards done!
    he is just asking permission, its not like we are going to focus on it
    i think its a wonderful idea imo

  14. #14

    Default Re: Megas Alexandros -> Roma Surrectum

    Quote Originally Posted by Northern Ranger View Post
    Seconded!
    Just been reading about Alexander, even re-installed CA's Alexander add-on.
    Quote Originally Posted by cherryfunk View Post
    I think it's a great idea, I've been waiting for an Alexander mod. I'd be happy to help. And the satrapy system is brilliant, since they really were almost like separate kingdoms.
    Quote Originally Posted by antiochus epiphanes View Post
    he is just asking permission, its not like we are going to focus on it
    i think its a wonderful idea imo
    Thanks for the support guys. I think this is a go then.

    =cherryfunk;2505075 Will they start by all being allied to each other?
    We will use the do_not_attack_faction x feature in Alexander to prevent them from attacking each other. Either that, or give Persia superfaction powers and follow the trend in RTW with the civil wars and such.
    RIP Calvin, you won't be forgotten.

  15. #15

    Default Re: Megas Alexandros -> Roma Surrectum

    I think it's a great idea, I've been waiting for an Alexander mod. I'd be happy to help. And the satrapy system is brilliant, since they really were almost like separate kingdoms. Will they start by all being allied to each other?



  16. #16

    Default Re: Megas Alexandros -> Roma Surrectum

    Quote Originally Posted by cherryfunk View Post
    I think it's a great idea, I've been waiting for an Alexander mod.
    Seconded!
    Just been reading about Alexander, even re-installed CA's Alexander add-on.

    Roma Surrectum Campaign Map Editor & BETA tester.

  17. #17

    Default Re: Megas Alexandros -> Roma Surrectum

    We will use the do_not_attack_faction x feature in Alexander to prevent them from attacking each other. Either that, or give Persia superfaction powers and follow the trend in RTW with the civil wars and such.
    Well, historically, Armenia tried numerous times to overthrow the empire in a rebellion, so maybe it should be exempted from the "cannot attack" script?
    Under the patronage of John I Tzimisces

  18. #18

    Default Re: Megas Alexandros -> Roma Surrectum

    I will definitely investigate Armenia for you.

    Guys, I was wondering if you'd be all OK with me releasing to the fans the announcement that MA has joined RS and that its the prequel to the whole, you know, empire building thing. I also want to release a little teaser of a unit or two in MA, using one of tone's fabulous models, but that is up to tone. I of course will have re-textured it for MA. I may just take some of AR's models and adjust them though. So many decisions.
    RIP Calvin, you won't be forgotten.

  19. #19
    aja5191's Avatar TWC Bearcat
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    Default Re: Megas Alexandros -> Roma Surrectum

    I'm fine with this whole concept, but I want to make sure that RS2 stays on the front burner, because we've really been making some headway on it, and I don't want this to stall out completely.

  20. #20

    Default Re: Megas Alexandros -> Roma Surrectum

    No worries about RS2 on the front burner, I'm the only real modder working on this. Its seperate from RS2 in the sense that its seperate teams, but its sort of the same franchise if you will.
    RIP Calvin, you won't be forgotten.

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