Oh no, you misunderstood. Your last post was very constructive. We talked it over as a team and we all decided, after full consideration of your arguments, to never work on such a large pile of rubbish as EB ever again. It was foolish indeed it spend many hours unpaid making this thing, researching indepth historical material to inform the many descriptions, buildings, unit, resources when the game is obviously an unplayable mess. Worse still is the fact that everyone else who plays EB is too kind and courteous to actually say this, but you, you have saved us from a fate worse than death and for that I thank you.
...
Or in other words, by changing the title you do not then change the content of your message which is painfully unuseful and unconstructive. When a game lags, do you always run to an appropriate forum and complain to the game's makers? Or do you reduce the settings and either enjoy it for real reasons for loathe it for real reasons. Yes EB is laggier than other mods, but that is because we pushed the RTW engine to its limit.
Wanna see a comparison of notable files between vanilla and EB
Code:
Vanilla EB
export_descr_ancillaries.txt 155KB 346KB
export_descr_character_traits.txt 251KB 6,703KB
export_descr_units.txt 235KB 465KB
export_descr_buildings.txt 133KB 13,232KB
descr_model_battle.txt 185KB 689KB
export_buildings.txt 1,071KB 6,528KB
export_unit.txt 500KB 1,879KB
export_VnVs.txt 358KB 2,793KB
export_ancillaries.txt 147KB 447KB
So if you think its constructive criticism to tell us that the game lags on your PC because of unneeded elements on the campaign map, that you are obviously unaware of what constructive criticism is.
Foot