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December 14, 2007, 10:25 PM
#1
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December 15, 2007, 05:07 AM
#2
Re: 4.0's sack settlement bug
Artifex
Under the patronage of King Kong
Proud patron of y2day and yelowdogg23

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December 15, 2007, 10:04 AM
#3
Libertus
Re: 4.0's sack settlement bug

Originally Posted by
wonkuruben
what about SS 4.1?
what about it?? i assume you meant why dont i try it... well i havent updated cos i have changed soooooo much myself...so many changes in export_descr_unit and export_descr_buildings.... plus a ton of other files... that i dont wanna install 4.1 and then have to do em all again!
so the question remains....how can i change this sack settlement bug? :hmmm:
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December 15, 2007, 10:09 AM
#4
Re: 4.0's sack settlement bug
Maybe you broke something when making your changes? I don't recall such a bug in 4.0.
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December 16, 2007, 04:10 AM
#5
Re: 4.0's sack settlement bug
You could back-up your current installation and call it whatever you want to call your mod, and install 4.1.
Artifex
Under the patronage of King Kong
Proud patron of y2day and yelowdogg23

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December 16, 2007, 12:13 PM
#6
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December 16, 2007, 04:35 PM
#7
Laetus
Re: 4.0's sack settlement bug
I think armies are supposed to sack and burn stuff when you exterminate... :S Mine always do. Especially if they have siege weapons with them (I think).
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December 16, 2007, 11:52 PM
#8
Re: 4.0's sack settlement bug
You do not have to back up your whole M2TW folder.
Just the mod folder of SS.
Artifex
Under the patronage of King Kong
Proud patron of y2day and yelowdogg23

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