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  1. #1

    Default a little help plz

    hey guys, so I've been modifying a few things in my game (nothing to hard just city populations, bigger rebel armies in rebel settlements etc.) and some how it looks like i might have disabled the games scripts. Its the year 1240 (playing early campaing) and neither the teutonics nor the mongols nor william wallace have appeared also i it seems like many factions are backrupt (im guessing that the money scrip has been disabed too) how do I check to make sure and if necesary fix it?
    Nico

  2. #2
    Byg's Avatar Read The Manual
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    Default Re: a little help plz

    Unfortunately a single mistake prevents the wjhole script from running.

    NEW BGR V 20150324! . . . . . . . .. . . .BGRIV_E

  3. #3

    Default Re: a little help plz

    but i havent touched the scripts or events files, I've just worked on the descr_strat, descr_buildings and settlement mechanics files
    Nico

  4. #4

    Default Re: a little help plz

    Here are the default SS 5.1 descr_strat, EDB and settlement mechanics files. Plugs these in (you probably wont to save your changed files) and see if scripts work (this may take awhile to find out). If they don't, then something got screwed up in the scripting.

    Make sure to change descr_set_mech back to just a xml

  5. #5

    Default Re: a little help plz

    Nico
    To check the script is working add this and play England. If you run around as a general then you will loose 1000 as you end turn.

    monitor_event CharacterTurnEnd FactionType england
    and I_LocalFaction england
    and not EndedInSettlement
    and not AgentType = admiral
    and not AgentType = spy
    and not AgentType = diplomat
    and not AgentType = assassin
    and not AgentType = priest
    and not AgentType = princess
    and not AgentType = merchant

    console_command add_money england, -1000

    end_monitor

    To err is human, but to really foul things up you need a computer.
    Paul Ehrlich

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