Ethnic Traits Project
Ethnic Traits Project is project to design module for enchant gameplay experience of Extended Greek Mod(XGM) by add ethnic issue as well as factions in-depthed to all factions via traits, ancillaries, advises as well as some related system. Currently, Ethnic Traits Serie 1 has been included in XGM version 5.8.X. And current external released are serie 2.3X. XC have their own internally included of Ethnic Traits which currently is 2.X.
Ethnic Traits Serie 1: Men, Clans, Tribes, and Empires
Features included...
Spoiler Alert, click show to read:
- Currently Built-In in XGM 5.8.X.
Ethnic Traits Serie 2: Empire Builders, Rise & Fall
Additional features from ET Serie 1
Spoiler Alert, click show to read:
- Currently built-in in XGM 5.9.X
Ethnic Traits Serie 3: Journey To The Top, Factions Internal Politic
General Feature that add from previous series
- Flexible governing system for all factions.
- overhauls ethnic system to harder to gain last level epithet.
- harder to gain the great and the conqueror epithet.
- Deceptive Virtue, now your virtuous characters maybe just corrupted pretenders. So kept eye on them closely or their corrupted nature will ruin your empire's future when they gain power in journey to the top. Your leader's proficient in spycraft would help you to take care the problem.
- Aging system, Now aging will effect character health and social status. How fast he age is upto character lifestyle and retinues that with him.
- Policy system, now governors could excuted policy which the stock is up to factions and settlement development.
- Corrupted system, Now if character have more than one office at once, character will gone corruptted and become distrust by peoples. There will be more likely for character became target of Assassin as well as exposure to vice or at worst, betray their factions.
- new triggers for badsiegedefender as general will die if lost siege.
- change bonus of all turncoat ancillaries
- use bonus electability for effect chance to gain offices for not senate faction and for senate in Carthage. as "popularity with upper classes" give it to many normal traits
- use popular with senate with senate office traits.
- use popular with people to activate reform message
- support system for emerge Baktria and Parthia
- Ambition system by using loyalty attribute, it will affect on fake virtue but also increase chance for office and higher cost to bribe. but if govern too small settlement will made they bore and disloyal.
- now having slaves as ancillaries will hurt ability to fight rebel faction.
- new father-son relation system
- In-depth internal politic elements for each factions
- New system of Greek Cities and Celtic tribes.
- New health problem system
- Redefine some traits
- Rebalance Mentor system
- Rewrite Doomed of the Empire System
- All new picture of Retinues
New school.
- Education in Carthage, Now Carthage will have school to send children there. Their main subject to teach is economic, mathematics, as well as other business matters.
- Education in Rhode, Their main subject is about Rhetoric and art.
- Education in Syracuse, Their main subject is about Engineering, Mathematic and Siegecraft
- Education in Sarmizegetusa, Barbarian only school, teach knowledge about trade and profession.
- Education in Cenabum, Barbarian only school, teach knowledge about law and management.
- Education in Anglesey, Barbarian only school, teach knowledge about militiary and craft.
And many more....





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