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  1. #1

    Default Ideas and Wants for mods

    Ok
    I wouldn't have a clue about how to mod and i don't think i ever will want to know how as it sounds to complex. But i greatly appreciate some of the great mods released by people.

    I have a few ideas which may have already been done with mods already available but i have not seen and i think that my following list of ideas and wants for mods will relate to many other M2TW players.

    1.New authentic factions which can be added to any one of the kingdoms EP's.

    2. New battle animations for more eyecandy close up on the battles and enhanced combat realism.eg. more different and more appropriate fighting moves for the warriors and the weapon in use. ( no more of that stupid punching action which many units overuse in combat)

    3. I have already heard of this but it sounds fantastic; standard bearers and maybe musicians for most units for factions.

    4. Slightly longer more realistic sieges.eg.gates not falling to a ram so quickly.

    5. (just an idea) a possibility of arrows sticking out of corpses.(enhanced battle realism).

    6. Any cool or authentic units to be added to already existing factions.

    7. Better campaign diplomacy. eg.smaller factions beg for friendship with more powerful factions and they may offer gifts more.

    8. Bending Bows and bowstrings for archers when shooting.

    I am sorry if i sound like i am asking too much yet these are merely ideas of which i believe would be some of the best mods if or if already available. I came up with this list not just for me but for any one else who wants to use these ideas or add to the list. If anyone knows the links to some of these listed or any similar mods, please send it here with some basic details for all to use.

    THANKYOU

  2. #2

    Default Re: Ideas and Wants for mods

    i agree with the musicians idea, i would love to play as the scots and have a group if bagpipers in the battle playing 'scotland the brave' or some such modivating the highlanders in there struggle against the 'ENGLISH DOGS"

  3. #3

    Default Re: Ideas and Wants for mods

    the only thing i want is the Kingdom of jerusalem units entirely reskinned. im hoping some skinners/modders would make units like the ones from assassins creed or kingdom of heaven.


  4. #4

    Default Re: Ideas and Wants for mods

    Quote Originally Posted by misfitsfiend138 View Post
    the only thing i want is the Kingdom of jerusalem units entirely reskinned. im hoping some skinners/modders would make units like the ones from assassins creed or kingdom of heaven.


    Here are some Kingdom of Heaven skins I did, Assassin's creed is a good idea too, that game looks cool.

  5. #5

    Default Re: Ideas and Wants for mods

    Quote Originally Posted by Tyre View Post
    Here are some Kingdom of Heaven skins I did, Assassin's creed is a good idea too, that game looks cool.
    cool, thanks. where exactly do i put these files, just put them in the jerusalem campaign and replace them with the old ones?

    edit- nvm got it, they look good
    Last edited by misfitsfiend138; December 24, 2007 at 01:44 PM.


  6. #6

    Default Re: Ideas and Wants for mods

    I would like to see another campainge like the Hundred years war. England and France fighting fiercly over northern France with all new reskined units and new units to spice it up. it's a great idea but if it's too much for some people I'd understand if it is

  7. #7

    Default Re: Ideas and Wants for mods

    Also it would be nice to reskin all current units for the Kingdom Campainges

  8. #8

    Default Re: Ideas and Wants for mods

    I'd like a campaign were you could easily assess gunpowder weapons, such as muskets.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  9. #9
    Basileos's Avatar Decanus
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    Default Re: Ideas and Wants for mods

    I hope some people who are experienced in modding will make a very good mod for the crusader campaign including this:

    -new factions: an islamic faction that holds damascus and allepo;Cilician armenia;georgia;other minor factions like county of tripoli and other small (islamic) citystates

    -starting around 1145,just after the fall of edessa

    -Historical borders for all factions,especially KoJ and Antioch,who has to much provinces in the north and east

    -armies and agents-marching distants increased

    -stone forts included in the game

    -slightly less desert and a bit more mediteranean climat and forests in the holy lands and anatolia

    -some kind of Ultimate AI mod included

    -new (reskinned)units

    -new events

    -more resources in holy lands

    -....
    Last edited by Basileos; December 22, 2007 at 02:19 PM.

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