Has anyone had explored altering rebel unit sizes and effectiveness (armor, exp, etc.) in slowing the AI down? I have maxed out the Garamantine and Numidian rebels in order to slow the Qarthast's expansion; lowered Taras' and Rhegium's garrisons to entice Rome to be in a position to 'assist' Messina by 250 BC; jacked up Syracuse and Pergamum to keep them in the game till @240BC +/- 10 years and also reduced the garrisons from Segesta to Arse to entice Roman expansion that way while buffing the Alpine tribes to keep them independent longer. I've also changed some of the starting relationships. Lastly, I've experimented with solidifying certain armies, like the Casse for example with mixed results.
What have been your experiences with doing similar mini-modifications? Any pointers or suggestions? I've looked at konny's mod in the past, never implemented it, and now I can't find it!![]()




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