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Thread: Hardest possible Battle AI/unit stats

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  1. #1

    Default Hardest possible Battle AI/unit stats

    i had a couple of questions for people that play this mod, the first being the opinion on which is the hardest possible battle AI that i could start using, and the second being, did anyone ever make an EDU that increased the kill rates for units? ive been noticing lately, now that during my campaign, i pretty much use my most armored troops exclusively, the same as the AI, so that when we meet in battle, the infantry take a long time to kill one another, giving me too much time to flank with cavalry, making battles on VH too easy. ( AI recruitment, especially egypt, is also a problem, as the make armies exclusively of Heaviy inf.) anyone have any suggestions?


    Keeper of the FAITH

  2. #2

    Default Re: Hardest possible Battle AI/unit stats

    The thing you mentioned about taking too long to kill is due to RealCombat, which controls unit stats. The other stuff sounds like AI issues.
    "Aut viam inveniam, aut faciam." -Hannibal Barca
    http://[IMG]http://img52.imageshack.....png[/IMG]

  3. #3

    Default Re: Hardest possible Battle AI/unit stats

    does anyone know of any alternative EDU's that would be compatable with SS 5.1 that would fix the above issue?


    Keeper of the FAITH

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