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  1. #1

    Icon14 CIV TOTAL WAR

    I want to make clear this is my idea but that i wond make this mod, I encourage modders to make it.

    I've been thinking and I had this idea:

    Make a Civ Total War

    This game would be like a Sid Meiner's Civilization but using buildigs and soldiers... everything from M2TW.

    First thing: Not much historical accuracy, You may have cartago rulling the world in 2000.

    Second thing: No events.

    Third thing: real map and no real maps.

    Fourth thing: Factions and their special unit/s

    Spain- Terce Pikemen
    Portugal- Explorers
    Rome- Legionaries
    Grece- Hoplites
    Cartago- Carthaginian pikemen, African elephants
    Perse- Persian charriots
    England- Longbow archers
    France- French cavalry, Napoleonic guard
    Germany- Zweihandler, Panzers
    Moors- Almohad infantry
    Vikings- Viking berserkers
    Egypt- Egyptian charriots
    Turks- Janisary infantry, Great bombard
    China- Chinese professional spearmen
    India- Indian elephants
    Japan- Samurai
    North Americans- Indian natives, Shermans
    Bizantium- Varangian guard
    Aztecs- Jaguar warriors
    Mayans- Mayan archers
    Russia- Revolutionaries
    Poland- Cossack cavalry
    African Tribes- African light infantry, African Elephants
    Mongols- Mounted mongol archers

    Fifth thing: Regular units and new units

    Units avaliable to all factions:

    -Prehistory and early Neolithic
    Natives
    Native archers
    Native cavalry

    -Bronce Age
    Early spearmen
    Early archers
    Early swordmen
    Early axemen
    Early cavalry

    -Iron Age
    Iron Age spearmen
    Iron Age archers
    Iron Age swordmen
    Iron Age axemen
    Iron Age cavalry

    -Middle Ages
    Feudal Knights
    Medieval spearmen
    Medieval archers
    Medieval swordmen
    Medieval axmen
    Medieval cavalry
    Medieval proyectile cavalry
    Medieval arballesters
    Bombards

    -Renaisance
    Pikemen
    Arquebusiers
    Halberdiers

    -XVI century
    Late heavy cavalry
    Early musketeers
    Early canons

    -XVII
    Late light cavalry
    Musketeers
    Canons

    -XVIII
    Grenadiers
    Late musketeers

    -XIX
    Riflemen
    Late canons

    -1st 1/2 XX
    Early fighters
    Late Riflemen
    Early Modern artillery

    -2nd 1/2 XX
    Fighters
    Modern infantry
    Modern artillery

    -XXI
    Modern fighters
    Late modern infantry
    Late modern artillery
    Atomic bomb

    -XXII
    Space marines
    Space fighters
    Space cruiser

    -XXIII
    Biomarines
    Heavy walkers
    Late space cruiser


    (and ships)
    (air/space units can cross any terrain)



    As you can see there are many units, that's good. But there would be no real time strategy, all combats would be automatic.

    No religion and no nobles, no nobles but heroes that appear after great battles.

    In the campaign maps the units would be recogniseable, you wouldn't see the general's skin, you'd see the first unit's skin.


    Campaign maps: Real Map (every nation would start in its real place), Islands (1 per nation), Pangea (everyone has a piece of beach and has to expand trough the land).

    Cities: As M2TW doesn't let you create new cities the campaign maps would already have the cities but they would be rebel and they would have no one inside, so you take whatever unit you want and conquer the city.

    A few changes: Every unit would be able to build fortresses (free) and watch towers.

    MODDERS!! CREATE THIS MOD!!


  2. #2
    Lusted's Avatar Look to the stars
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    Brighton, Sussex, England.
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    Default Re: CIV TOTAL WAR

    A few things:

    1) Planes can't be modded in, likewise with atom bombs
    2) You can't mod units to be able to place fortresses and watchtowers
    3) Do you have any idea how much time anything even remotely close to that would take to make?
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  3. #3
    Orko's Avatar Praeses
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    Default Re: CIV TOTAL WAR

    How do you plan to do that? CIV and TW are too remoted for that. You need to be abe to found cities, to have tech tree, no family tree, one ruler for all of the time, different diplomacy, no agents etc...
    Quote Originally Posted by Marcus Aurelius
    Live a good life. If there are gods and they are just, then they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones.

  4. #4

    Default Re: CIV TOTAL WAR

    OMG THATS ALOT OF WORK!!
    (¯`•.{I-Trojan-I}.•´¯)
    Creator of Res Gestae Imperiales

  5. #5

    Default Re: CIV TOTAL WAR

    Wount work, you see, the thing about civ is being able to plsce you own cities with their own income. Imposible with this engine.
    Under The Patronage Of Leonidas the Lion


  6. #6
    Hengest's Avatar It's a joke
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    Oct 2005
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    Great Britain
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    Default Re: CIV TOTAL WAR

    "Late space cruiser" is my personal favourite though...

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