Hi guys.
I was trying to add the Knights Templar to the late campaign this last weekend and I followed directions of adding a faction to the game, but for some reason, when I started the game it processes indefinitely on the campaign map with the shield of the HRE up at the top (i.e when you hit end turn, it shows the shields for the current faction moving). I see a Templar general there, but the town I gave them Tortosa(Sp?) is still Jerusalem-owned. I even deleted the maps.rwm file. Any idea what I did wrong? I literally just copied the info from the Early campaign for the Templar generals. It seems the rest of the info was there already. Maybe I need to change more than Desc_Strat and winning conditions?
Also, I noticed that there doesn't seem to be a way to have 26 factions on the map, like it must be locked at 25. Is there a way to change this?
Finally, KK, I was wondering if you were planning on adding Wales to the game? Being Welsh in decendance, I would love a chance to play them in this campaign. You and all those who worked on it have done an absolutely brilliant job on this mod. I finally feel very satisfied with Medieval 2! The battles are so much more epic and real, and the new factions are amazing. Thanks for any answers guys!




Reply With Quote









