Stainless Steel Fix Pack
by Echad
Included:
Hotfix #1 by King Kong,
all the previous versions of my Fix Pack,
Lusted's FINAL Battle & Campaign AI,
wolfslayer's smoke/effects fix beta 1.4,
Milan to Genoa conversion fourth beta,
Quark's SS 5.1 Traits Fix v1...
...and much more!
Introducing:
my Icon Pack (as a separate download),
SJ's Region Fix (correct region names),
Dave Scarface's Recruit Priority for the AI and
Real Combat updated to 1.41 with my tweaks...
Version 2.00
For complete list of what's changed, read the readme! =)
Recent Update:
2.00 - Jubilee!!! =) This is a huge update... Whole Real Combat updated to 1.41, added Recruit Priorities,
and tweaked the EDU more; separated the icons pack... Fixed the wrong religion temples for Late Era
to the Catholic ones, added Greek Wonders to Late Era; updated crusader mercs' icons. Edited small
mistakes in Expanded.txt, hint: Romans.Most regions are renamed to authentic ones as well! =)
Also added optional No Supply & Severely Wounded Traits, Halved Units Mod, updated Native Faction Names,
fixed Field Cost Script, added Vanilla Faction colours and made wolfslayer's effects fix optional, as per requests.
DOWNLOAD Fix Pack.
Icon Pack - Features new icons for Genoa, Venice, Sicily, Papacy and Hungary, new small icons for Genoa and Hungary,
strategic map banner icons for all Italian Factions, and strategic map banner for cities under fog of war for Genoa.
As well as featuring the Denmark fix and revised faction colours; designed to go on top of the Fix Pack.
DOWNLOAD Icon Pack.
The version 2.00 isabsolutely save-compatiblemay have some compatibility issues
with the 1.90, 1.80 and 1.81, please read this
for solution, but it is not save-compatible with earlier than 1.80 versions.
Stay tuned for new updates!
For all the fixes to take effect you should delete the map.rwm files in:
"Medieval II Total War\mods\Stainless_Steel\data\world\maps\base" and
"Medieval II Total War\mods\Stainless_Steel\data\world\maps\campaign\custom\Late_Era_Campaign".
You should make sure the game is not running during the install and reboot a computer after...
Then start a new campaign to make the game generate the new map.rwm files.
Scroll down to read the notes and the readme.
Link for the ones who cannot read the instruction. Thanks y2day for it!
The link to make it compatible with BGRIII. Thaks Byg! =)
This one is for Real Recruitment. Credit goes to Quark.The recent Real Recruitment comes with a compatibility patch. B)
README:
This is my fix pack for Medieval II Total War: Kingdoms mod Stainless Steel, version 5.1b by King Kong.
It was first made to fix the wrong appearing Denmark icons on the campaign UI, that author simply forgot to
add, then it grew into collection of fixed files. =)
I thought to drop this Fix Pack as the Hotfix #1 was released, but the files there were undocumented, and
I needed to surf through the countless emty folders just to see what files from the Hotfix I do miss, so I
kept and further updated my Fix Pack. B)
It features the complete official Hotfix #1 (including my fixes) and all fixes, that I found on the forums
and/or made myself, update to AI and some minor enchancements.
It usually has the most "hottest" fixes right from the forum's "kitchen".
DISCLAIMER:
I am by no means responsible if this will corrupt your save, broke your game installation, format your
hard disk, steal your girlfriend or just choke you to death with your mouse cable. I compiled it myself
and checked it on my computer - so all should work properly... The only issue I hadn't checked myself may
be with frenzied mice, as I use cordless mouse myself and cannot check, will it choke or not, so I suggest
everyone to use tail-free mice too, as there is no way they can choke you. =\
P.S. Batteries died, now sitting with the old mouse - still not tried to kill me, but who knows? =)
NOTES:
Install only the last version... It includes all previous versions and the Hotfix #1 with it.
The 1.80 version and later are NOT save-compatible with the previous ones, as well as SS 5.1b
without Quark's Traits Fix - the game will still load, but you will get some weird ancillaties and traits.
The 1.80 to 2.00, on the other hand, are fully compatible between each other.
If you are going to use Byg's BGRIII, see above for compatibility patch.
The archive is self-extracting, if you want to view it without unpacking,
right-click and choose "Open with WinRAR", or whatever program you are using.
INSTALLATION:
Just extract the files into your Medieval 2 Total War root directory. The files will install in correct
folders by themselves... All viruses go yo your windows/system32 folder. Joke. Funny, isn't it? =\
Look for optional components in "Optional" directory under Medieval 2 Total War root folder.
The new Icon Pack is now a separate download form the Fix Pack, but the readme is shared between the two.
If you want no new icons, but the Denmark Fix, just install the Denmark Fix over the Fix Pack, DO NOT
install Denmark Fix, if you're going to use the new icons, or you have installed the older version,
since it is already in the Icons Pack! =|
If you are to install any other mod for Stainless Steel, be sure to install it after my pack. If it uses
the same files, you should either notify author to make them compatible with these fixes, or just merge them
yourself, probably using ExamDiff, WinMerge or similar program. Don't ask me, which are they - use Google!
Remember, Google is your friend! =)
VERSION HISTORY:
2.00 - Jubilee!!! =) This is a huge update... Whole Real Combat updated to 1.41, added Recruit Priorities,
and tweaked the EDU more; separated the icons pack... Fixed the wrong religion temples for Late Era
to the Catholic ones, added Greek Wonders to Late Era; updated crusader mercs' icons. Edited small
mistakes in Expanded.txt, hint: Romans.Most regions are renamed to authentic ones as well! =)
Also added optional No Supply & Severely Wounded Traits, Halved Units Mod, updated Native Faction Names,
fixed Field Cost Script, added Vanilla Faction colours and made wolfslayer's effects fix optional, as per requests.
1.90 - A lot of Expanded.txt edits and corrections - right faction names/ruler titles for Islamic
factions, Lithuania is now Grand Duchy of Lithuania, corrected Kievan Rus' spellings and more...
Genoa updated with new descriptions... Hagia Sophia icons updated; made the Field Cost Script optional.
Revised faction colors to more authentic and diverse ones and added new Hungary icons.
Added optional No-Borders Mod, Field Cost script and Native Faction Names project! =)
1.81 - Fixed the wrong catapult/mortar angle AGAIN, seems that I used the wrong source file for 1.80,
fixed the wrong appearing Hagia Sophia icons, and corrected the description for it and the Great Aqueduct.
1.80 - Applied Quark's Traits/Ancillary fixes, his Hansetic League HQ fix, Horsebreeders Guild in Castles,
Useless Guilds/Ammendements and Greek Wonders; Added new descr_projectile.txt with Mortar Angle Fix,
Rus' Varangian Archers Texture Fix and Scandinavian Guard New Icon contributions by wolfslayer...
Since this version has a lot about the traits - reworked the Milanese ones to show as Genoese.
Also changed all zero radii for weapons to 0.1 and tweaked some minimap colours. Whew, all. =)
1.71 - Fixed the wrong catapult/mortar angle and interface glitch. Thanks wolfslayer and me.
1.70 - Tweaked map colours more, added Lithuania temples fix, LUSTED'S FINAL AI, Aragon Galley info picture,
updated inteface a little, updated mortar angle, put stupid disclaimer and reformated readme a little...
Also updated Genoa icons with adding completely new small ones, including the missing for custom battles.
Added changed .bat with suicidal window as a bonus.
1.60 (New Year) - Used most optional components as obligatory, added Genoa, updated Smoke/Effects fix...
1.50 - Added Rocket Angle Fix, Crusader Knights Correct Icons, Correct Aragon Feudal Knights Info,
Correct Aragon Dismounted Feudal Knights Info, Sir Altman's disabled unit fixes and optional
No Unit Indicator Arrows, SQUARE SMOKE FIX and Greek Flamethrower fix.
Also placed missing sprites in the right folder (me neat)... =\
1.40 - Correct Coat of Arms for Hamar, Ship Supply traits _finally working fix, added optional Hellfire15's
No-Borders Mod, Reduced Dust and No Permanent Arrows components; created KoJ Family Tree + No-Borders
compatible version, made all the optional fixes self-installable and reformatted readme much.
1.30 - Lusted's AI update is now of version 4, added Canons of the Holy Sepulcher info fix,
Aragon Dismouted Feudal Knights info fix and optional Kingdom of Jerusalem Family Tree...
1.20 - Updated Lusted's AI to match his third update, added Descr_Movies_Tracks file fix, King_Hamar file
placeholder, missing CAS files, missing Descr_Oil_Effects file and Cursor_Definition file fix, which I
forgot to upload in the previous version; changed the format of archive to SFX exe.
1.10 - Integrated the complete Hotfix #1, added Missing Antioch_Armenians_of_Cilicia_Sprite files,
Aragon Feudal Knights info fix, Cursor_Definition file fix and the optional Lusted's AI update.
1.01 - Fixed the small Denmark icons too, also added some more tweaks.
1.00 - Initial release - uber old, even older than the Hotfix!
SCREENSHOT:
This one showcases the fixed Denmark and new Genoa icons...
DOWNLOAD:
SS 5.1b Echad Pack 2.00
SS 5.1b Icon Pack 2.00
old files:
old 1.90 version
old 1.81 version ~mirror
old 1.80 version
old 1.71 version
old 1.60 version aka New Year Pack
old 1.50 version
old 1.40 version
old 1.30 version
old 1.20 version
old 1.10 + hotfix version
old 1.01 _before hotfix_ version
SS 5.1 Denmark Fix
If someone got trouble unpacking: WinRAR





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