This is quite annoying issue I'm having with SS 5.1: whenever I click the 'End Turn' button and the faction symbols role over your screen, it takes 2-3 seconds per faction... For 17 (or whatever) factions, that makes 34-51 seconds to end every turn. That's not the only 'lag' (can you call it that way?) I get in the campaign game. Whenever I send a agent/army into a region covered with the FOW (the one that returns after you leave the place) my agent/army moves, than there's some lag, and than he reaches his destination. Move, lag for 2 sec, stop. It's kinda strange. I didn't have this issue with vanilla and I even bought another gig of RAM (2 gig in total now) some weeks ago, so it can't be my comp. I guess the advanced scripts for the AI are causing the lag? Anyone knows?





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