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Thread: Crash in 232 BC? HELP!

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  1. #1
    Gaius Georgeus's Avatar Tiro
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    Default Crash in 232 BC? HELP!

    Hello centurios,

    I would really use some help. I am running Platinum edition RTR version 1.9 for RTW-BI. I rule somewhat nice empire, i nowadays control whole Greece except Elis, parts of Thracia, whola Gallia, Cisalpine Gallia, of course whole Italy and Sicily.

    BUT!

    When I want to finish turn, the game crashes into black and quits. Itīs either during seleucid or (more probably) during ptolemaic turn.

    I was looking forward for trying my new legions gained after army reforms, but without your help i am afraid i will have to start all over again. Please dont let me down

    BTW, really great work (except those bugs)

  2. #2

    Default Re: Crash in 232 BC? HELP!

    Do you have the revolt ctd hotfix installed?

  3. #3
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    Thx for very fast reply, you are seriously doing great job, i didnt expect that. Well, somebody have to express the appreciation.

    To the point. No, if you mean the one which makes one single unit available in every city for huge ammount of money - i didnt want to install it before i was absolutely sure that it is inevitable. You understand, it somewhat spoils the feeling from the game, if you have there unit worth 33.000, or what. But if there is no other possible solution, i will give it a shot - do you recommend me to try it first? Of course, I will back up save files...

  4. #4

    Default Re: Crash in 232 BC? HELP!

    Afaik the revolt ctd happens immediately after hitting end turn so there is a chance that yours is not that, but it`s your best chance. Before installing it you can backup the files:
    export_descr_unit
    export_descr_building
    from Rome - Total War/data
    And your saved games(be sure your saved game is not jsut an autosave). You`ll be able then to revert the changes.
    I know the unit thing is annoying but there are very few ways of doing it. You basically need a generally recruitable unit by each faction. As the peasants were in RTW/BI. So, unless you`d want vanilla peasants or released slaves or something like that, it`s the best thing to do(a different unit for each faction). It is that expensive because being recruitable from the lowest levels the AI would make full armies of that unit. Which I think spoils the fun even more.

    Back to your problem though. If the hotfix doesn`t do the trick you should take a look in this thread:
    http://www.twcenter.net/forums/showthread.php?t=124476
    #2 and #3 expecially.

    You don`t happen to have some army besieging a settlement, do you?

  5. #5
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    The hotfix didnt help.

    And yes, I am besieging a few settlements, I think itīs Elis (greek peninsula, macedonian, can hold three more turns) and one city in Little Asia, I think itīs called Prusa (seleucid, just started to siege), also Alesia and Emporia, both gallic.

    Is it of importance? Thanks for your time...

  6. #6

    Default Re: Crash in 232 BC? HELP!

    Well, if I am to believe others, doing a few changes(among them lifting sieges) on the campaign map might help.
    There is also that reinforcement CTD when you destroy both armies(including the one in the city) during the Ai`s turn but it CTD after the battle. #4 in the guide I linked you to above. But it`s probable not your problem since you didn`t say about fighting a battle.
    Anyway, try the thing at step #2 and #3 and see if it helps. If not, the only other option you have is to load an older saved game.
    Btw, do you have the english version of RTW? There were some issues with the RTW patches for some other versions(italian and spanish iirc).

  7. #7
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    I tried that toggle_fow trick. Now it seems, that all goes wrong during carthaginian turn - any idea what could it be? Should i try No. 3? I mean, doest that mean to save during the last move of the cart. unit before it crashes, then quiting the game and then loading that save?

  8. #8

    Default Re: Crash in 232 BC? HELP!

    I used to have similar problems. The only solution I found was to change faction using some faction switching application (can't remember where I found it...! sry). I could then play the turn of the problematic faction myself and revert back to my original game afterwards...

    If I remember properly, the application's primary use was for multiplayer campaigns. I'll will try to find it. Sorry, that was months ago with a different PC...
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  9. #9
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    And concerning no. 2 (sorry for so many stupid questions, i fell like noob), what exactly means "map.rwm files"? Thank a lot

  10. #10
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    Default Re: Crash in 232 BC? HELP!

    Quote Originally Posted by Gaius Georgeus View Post
    And concerning no. 2 (sorry for so many stupid questions, i fell like noob), what exactly means "map.rwm files"? Thank a lot
    When the game launches it builds the map.rwm file from files within the data directory.

    Deleting the map.rwm files is perfectly safe as it will be rebuilt when you launch a campaign. It will take slightly longer to launch the campaign than usual but not a very long time (so, you shouldn't be waiting minutes).

    The deletion of the map.rwm file is one way to fix problems caused by a corrupted map (it does happen).

    Search for the map.rwm file by clicking the directory with the right mouse button and entering the filename.

    Note: The file is only built if it doesn't already exist. So, deleting it will cause the file to be re-built.
    Last edited by Brusilov; November 23, 2007 at 11:50 AM. Reason: Added note at end

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  11. #11
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    Well, so i have tried to install it. I think (just my opinion, could be wrong), that the game moves slightly forward (i think it used to CTD during ptolemaic turn, now it moves until macedonian or carthage, im not sure). Nevertheless, it still CTD...

  12. #12
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    Is there any other information you could find helpful? Should I send you my last save game or stg.?

  13. #13
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    I also tried to lift the siege in all the cities i beseiged (well i conquered Elis and lif the siege in the rest). No result again...Looks like a pretty tough one...

  14. #14
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    Well, what do you think about this, i found it here:

    http://www.gamespot.com/pc/strategy/...war/hints.html

    Stop other factions from moving.
    After you end your turn it shifts through the other factions movements. If you save during the turn of another faction and then load, that faction will go through the rest of the turn without moving armys/navys or attacking.

    I think it could possibly help, if i prevent carthagininans from moving...If it works...

  15. #15
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    Quote Originally Posted by Gaius Georgeus View Post
    Well, what do you think about this, i found it here:

    http://www.gamespot.com/pc/strategy/...war/hints.html

    Stop other factions from moving.
    After you end your turn it shifts through the other factions movements. If you save during the turn of another faction and then load, that faction will go through the rest of the turn without moving armys/navys or attacking.

    I think it could possibly help, if i prevent carthagininans from moving...If it works...
    No, it doesnt

  16. #16
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    Simon, were you looking for this?

    control <value> - Switch player control to specified faction; old faction may not act correctly as AI faction

  17. #17

    Default Re: Crash in 232 BC? HELP!

    Quote Originally Posted by Gaius Georgeus View Post
    Simon, were you looking for this?

    control <value> - Switch player control to specified faction; old faction may not act correctly as AI faction
    Actually, here it is:

    http://forums.totalwar.org/vb/showthread.php?t=64876

    It's a script that you generate and then add to RTW. It's a little hard to figure out at first, but once you get the hold of it, it's pretty neat! Instructions are clear enough too.

    I used this script in my last AAR in the old RTR forums (that was before the meltdown!)...

    Good luck!
    --------------------
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  18. #18
    Gaius Georgeus's Avatar Tiro
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    Default Re: Crash in 232 BC? HELP!

    Thx Simon, I will try and let you know, if i didnt understand stg. ...Or if it werent working (I hope it will be).

    Tell me, what do you think that could be the problem that causes game to crash? What exactly i should concentrate to? I read stg. about egyptian city without port, which could produce ships and that cause CTD, but what about in Carthage? Thx

  19. #19

    Default Re: Crash in 232 BC? HELP!

    Could be anything. A general that is stuck, rebellion, death of a character, recruitment error from the AI...

    My main problem was the rebellion in cities controlled by AI factions. I would switch to the faction, prevent the rebellion and avoid the CTD. But I understand that there is a fix specifically from that now.

    If you are playing with the fog of war off, you should be able to see exactly what is happening before the game crashes. That could be a hint. But if you play the turn yourself (with the faction switcher), then the problem my get fixed just by that. But it's really a matter of "try'n'see" here...

    Good luck!

    As for the use of the script, if I remember correctly, you enter 2 players (your faction and the other one). Then you list the faction in the correct turn order. The script will get generated. You move it to RTR and activate it with the advisor once in game. It gets tricky after that though. The game will appear to freeze. You have to reloead the quicksave game and you should become the new faction.

    Don't forget to remove the script afterwards. If not, you will end up playing two factions all the time. It was useful in my AAR to get an interesting story though...
    Last edited by Simon; November 23, 2007 at 01:12 PM.
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  20. #20

    Default Re: Crash in 232 BC? HELP!

    As for the beer...

    I was in Prague in August!! Too bad I missed that. lol
    --------------------
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