i wad trying to edit the vanilla julii hastati skin, i dunno whats wrong with my rtw but the julii hastati dont have shoulder pads, not like the other factions. so i browse thru the models and saw that the texture have the shopulder pads. i convert it to png, i gave them the shoulder pads i took from the senate models in photoshop, i convert it to tga, and then to dds.
i started my game, the shoulder pads appeared, but there was a new problem: the front-left person of the unit (next to the centurion) had this black square on his cheeks.
i tried to edit other units, and the problem that occured is the same. it seems everytime edit the textures, the person in that position will have that annoying black square on his cheeks.
anyone knows the solution for this?
oh and theres one more,
i was eager to use ferres' roman skins cos they look really cool, i put them on. and when i tried play it, those skins just slowed my game. i dont have this problem with the original vanilla skins. i've tried to edit it (reduce the size from 512x512 to 256x256), but it didnt work, my game still runs slow, especially when there are many of them in the battlemap. i disabled the gloss mapping, lower the unit detail to low, but its still the same.
can anybody tell me whats the difference between ferres' skins and the vanilla skins that affects frame rates?
any help really appreciated!!!




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