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  1. #1

    Default Wonders

    There are only two wonders in Rome BI and i only noticed the other day when playing they do not do anything, is there away to change this?


  2. #2

    Default Re: Wonders

    i dont think so i think its because BI is historically accurate and welll most of the other wonders were destroyed

    (YEAH I KNOW ITS KIND OF SHOCKIN TO)

  3. #3

    Default Re: Wonders

    Quote Originally Posted by spykid55 View Post

    (YEAH I KNOW ITS KIND OF SHOCKIN TO)

    QFT


    y halo thar

  4. #4

    Default Re: Wonders

    huh wats QFT?

  5. #5
    Kara Kolyo's Avatar Mikhail
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    Default Re: Wonders

    Quoted For Truth. As for the OP - you can add wonders from RTW i think, but you'll need to check the modding forums.


    under the patronage of Perikles in the house of Wilpuri
    Proud patron of Cymera

  6. #6
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: Wonders

    the wonders are a ****ing ripoff!!! i was hoping that my great army of seleucids will be marching near the pyramids instead all i can see is look at it at a sidtance and only ONE!!.............you can't even battle near those wonders no matter how near your stacked army is.....................

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  7. #7

    Default Re: Wonders

    did you try all of it? try the Pharos

  8. #8
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: Wonders

    yeah i did! i was rewarded with a far off view off it while i battle some egyptians......................i can't even see the base!

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  9. #9

    Default Re: Wonders

    Does anyone have a full list of RTW wonders and their effects?

  10. #10
    Primicerius
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    Default Re: Wonders

    All you have to do is start a campaign and use toggle_fow in the console to see the entire map. Then double-click on the wonder to get its effect. Toggle_fow again to enable the fog of war.



  11. #11

    Default Re: Wonders

    there might be some errors but I will try my best

    hannging gardens at babylon - increases your farming output by something like 30%
    statue of zues - increases all settlement loyaties by 5 (or was it 4)
    pharos (reduces chances of fllets sining from storms and increases nearby naval allowances
    pryamids - this takes away all culture penalties to other factions taking egytpetain cities
    colossus of rhodos - this increases your trade income by 40%
    temple of artemis at ephesus - this idecreases all temple construction costs, by how much, I forget.
    mausoluem at halikarnassos - this decreases building times for buildings that take more then 5 turns to contruct.

    and that should be it...


    y halo thar

  12. #12

    Default Re: Wonders

    Interesting, thanks for the list movemove.

    And Scutarii, thanks for the toggle_fow tip, I didn't know about that.

  13. #13

    Default Re: Wonders

    Quote Originally Posted by movemove View Post
    there might be some errors but I will try my best

    hannging gardens at babylon - increases your farming output by something like 30%
    statue of zues - increases all settlement loyaties by 5 (or was it 4)
    pharos (reduces chances of fllets sining from storms and increases nearby naval allowances
    pryamids - this takes away all culture penalties to other factions taking egytpetain cities
    colossus of rhodos - this increases your trade income by 40%
    temple of artemis at ephesus - this idecreases all temple construction costs, by how much, I forget.
    mausoluem at halikarnassos - this decreases building times for buildings that take more then 5 turns to contruct.

    and that should be it...
    The temple of Artemis lowers construction costs for temple buildings by 30%. If you take the Great Pyramid, your faction doesn't receive a culture penalty when taking Egyptian settlements. I heard somewhere that the Egyptian faction gets some public order problems because of this, but I haven't verified it yet.

    To the original poster:
    You could theoretically create a new building, make it not-buildable and then pre-place it into an appropriate settlement. You can then give that building the bonusses you want. I don't know how to make it appear on the campaign map though.

  14. #14

    Default Re: Wonders

    howcome you can only cheat ones my sister tries it al the time (SHE IS A CHEATER!!!!!!) but she is still good at battle, anyway you can only use toggle_fow twice to reveal and fog it in again so better write before doing it again or you have to turn off and on ur game

  15. #15
    Primicerius
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    Default Re: Wonders

    Quote Originally Posted by spykid55 View Post
    howcome you can only cheat ones my sister tries it al the time (SHE IS A CHEATER!!!!!!) but she is still good at battle, anyway you can only use toggle_fow twice to reveal and fog it in again so better write before doing it again or you have to turn off and on ur game
    You can toggle_fow as many times as you want, there's no limit.



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