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Thread: Silmarillion: Total War

  1. #1

    Icon4 Silmarillion: Total War

    Silmarillion: Total War has been resurrected! Aenarion has decided to breathe new life back into this very promising modification for Medieval: Total War. Taking place in Beleriand in the First Age the mod will let you experience the great struggle between the Houses of Elves and Men, and the dark minions of Morgoth, the Black Foe of the World.

    The STW team are now recruiting, so if you think you can help them out with anything, head over to their recruitment thread.

  2. #2

  3. #3

    Default Re: Silmarillion: Total War

    I posted a bunch of screenshots (about 80, I think), and they really show what a great mod this is promising to be:

  4. #4
    Atterdag's Avatar Tro og Håb
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    Dec 2005
    In the Valley of the Wind

    Default Re: Silmarillion: Total War

    Great news Apoc!
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    عیسی پسر مریم گفت :' جهان است پل ، عبور بیش از آن است ، اما هیچ ساخت خانه بر آن او امیدوار است که برای یک روز ، ممکن است برای ابدیت امیدواریم ، اما ماندگار جهان اما ساعت آن را صرف در دعا و نماز برای استراحت است نهان

    All of the Balkans is not worth the bones of a single Pomeranian grenadier.
    Otto von Bismarck

  5. #5

    Default Re: Silmarillion: Total War

    *reinstalls MTW*

  6. #6
    therussian's Avatar Use your imagination
    Join Date
    Sep 2004
    Charlotte, NC USA

    Default Re: Silmarillion: Total War

    Wow, those are some kick ass settlements, especially Osgiliath.

    Wait a awesome would it be to have Minas Tirith!!!!"?!?!?!?!

    Or is that what this is?

    House of the Caesars | Under the Patronage of Comrade Trance Crusader. Proud Patron of Comrades Shadow_Imperator, Zenith Darksea, Final Frontier and Plutarch | Second Generation| ex-Eagle Standard Editor| Consilium de Civitate | Album Reviews

  7. #7

    Default Re: Silmarillion: Total War

    That's supposed to be Gondolin, I think. Minas Tirith was not built yet.

  8. #8
    Kara Kolyo's Avatar Mikhail
    Join Date
    Mar 2006
    Sofia, Bulgaria

    Default Re: Silmarillion: Total War

    This is amazing news! I was so dissapointed when the mod was stopped. Let's hope that same period will be recreated in RTw or M2TW.

    under the patronage of Perikles in the house of Wilpuri
    Proud patron of Cymera

  9. #9

    Default Re: Silmarillion: Total War

    O no not another excuse for me to play MTW again............

  10. #10
    Hopit's Avatar Praepositus
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    Jun 2008

    Default Re: Silmarillion: Total War

    Quote Originally Posted by Amroth View Post
    That's supposed to be Gondolin, I think. Minas Tirith was not built yet.
    actually there where minas tirith then (sauron conquered it)
    EDIT: sry that i has to post this long dead topic, but I'm lotr geek

    Quote Originally Posted by SgtScooter View Post
    If you went to the Skyrim forums you'll see a lot posts about how it's somehow been watered down and hampered by money men making the decisions. Fact is, it's a great game and people still complain. It's the same thing as the TW franchise.

  11. #11
    Axalon's Avatar She-Hulk wills it!
    Join Date
    Sep 2008

    Default Re: Silmarillion: Total War

    Quote Originally Posted by Hopit View Post
    EDIT: sry that i has to post this long dead topic, but I'm lotr geek

    ….BTW, have a look at the General Rules, Minor Offenses, Gravedigging entry….

    While I am here, I might as well add to the obituary of Silmarillion: Total War. I think it is a real shame this project did not make it – I would have gladly tried it out if it had ever been released. The wonderful concept of middle earth would have been as excellent setting as any other. I think it was a healthy break from the usual misguided history-centrism-craze that follows every TW-game around. I never understood that notion or why it had to be that way - it is hardly warranted - as the conventional concept of “History” and “historical-accuracy” has a life-expectancy of about 20 minutes in any Total War-game.


    I am re-opening this thread. Now folks, please stay off any further geek-posting or otherwise
    redundant remarks here. At least try to be constructive and relevant here from now on... Or I
    will just close down this thread again. That said...

    Thread opened...
    Last edited by Axalon; November 11, 2018 at 01:04 PM. Reason: Opening thread...

  12. #12

    Default Re: Silmarillion: Total War

    Does any developer still own the mod files? Possibly if they were available, we could finish it and release it someday, since to make modification in Medieval I: Total War is not something difficult. Apparently a lot was done, both in units, faction symbols and city models, I think what's missing is only campaign map...

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