Results 1 to 2 of 2

Thread: modding 4.1

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default modding 4.1

    hey all, well this mod is great but another mod i like is TLR for the long campaign based gameplay - one of the reasons is i like to make good use of my generals before they get too old and 0.5 is perfect for me

    i have a few questions..

    ive installed 4.0, sound fix, then 4.1 overtop of m2 and 1.2 patch(dont have kingdoms)

    i opened the desc_strat file and changed the timescale from 1.50 to 0.5 and everything seems to work fine for me - timescale was 0.5 and just under 1000 turns

    the only thing is i am getting CTD half the time juring loading screens

    is there anything i should know or do?? possibly some patches/fixes ive missed somewhere?

    also, is there any released blood mods for 4.1?? i tried installing another blood mod (for another mod actually) but diddnt work - im not digging the tomato fight blood too much


    if anyone can help me out id be greatly appreciative!! thanks in advance

  2. #2

    Default Re: modding 4.1

    i think my intitial problems have been solved, also using burreks blood

    lets just hope i dont run itno any problems late campaign, still if there is any patches or user mods for 4.1 that i should know about thats a must to play, please let me know!!

    thanks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •