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  1. #1
    Foederatus
    Join Date
    Oct 2006
    Location
    Dallas, TX
    Posts
    45

    Default Bananas?

    Open descr_projectiles.txt and search for the word "banana".

    I'd pay actual cash to see a monster bombard unload a super banana on a castle wall...

    Any idea how to get this to work?

  2. #2

    Default Re: Bananas?

    i've been searching and testing it, but i must warn this can cause a serious lag =)
    Common sense removed due being Disruptive.

  3. #3

    Default Re: Bananas?

    isnt that the kingdoms easter egg?

    i remember seeing someone post photos of the banana wrecking havoc
    im sure if you edit the desc unit thingy you can replace the cannon's projectile entry with the banana's entry, thats how the other guy got it to work so he could take screenies


  4. #4

    Default Re: Bananas?

    yes, i'm trying get it on my next patch of my mod, but optional,coz if you get alot of blast's probably you're gonna get CTD ... XD

    but its funny to see a army defeated with bananas XD
    Common sense removed due being Disruptive.

  5. #5
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: Bananas?

    Is it really supposed to be bananas or are they just simply like mangonel shots?
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  6. #6

    Default Re: Bananas?

    mangonel shoting bananas
    Common sense removed due being Disruptive.

  7. #7
    Inhuman One's Avatar Comes Limitis
    Join Date
    Jul 2006
    Location
    Netherlands
    Posts
    12,587

    Default Re: Bananas?

    cant my archers shoot normal banana's from their bows?

    Or maybe daggers could be replaced by banana's?

  8. #8

    Default Re: Bananas?

    Why do you guys Like Bananas so much?

  9. #9

    Default Re: Bananas?

    depends the way of HOW you like them ...

    i don't like.. i prefer melons...preference mature ones !
    Common sense removed due being Disruptive.

  10. #10

    Default Re: Bananas?

    Ripe is Ripe! Giggidy Giggidy Goo!
    -glen quagmire.

  11. #11

    Default Re: Bananas?



    no comment...
    Common sense removed due being Disruptive.

  12. #12

    Default Re: Bananas?

    use super_banana
    not just banana
    banana is a sub effect when firing super_banana..
    give super_banana to any artillery you like

    http://www.twcenter.net/forums/showt...&highlight=egg
    Last edited by deathblow; November 22, 2007 at 06:22 PM.

  13. #13
    Evan's Avatar Miles
    Join Date
    Oct 2007
    Location
    Windsor, Ontario [Canada]
    Posts
    311

    Default Re: Bananas?

    where do you put the lines in to mod it?

  14. #14
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: Bananas?

    Under the range projectile for your artillery unit in the EDU file.
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

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