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Thread: Things that Could fix in new 1.5 Fix

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  1. #1
    master88's Avatar Miles
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    Default Things that Could fix in new 1.5 Fix

    1) You do need to take out those RTW units form the custom battles.

    2) Don't think Byzantine empire used "Billmen" cause varian guards were the "billmen" for them.

    3) Need to take A.O.R into consideration cause i don't think you can recruit knights of Jerusaelm where (can't remember what u renamed the city 2) Sparta is located.

    4) Byzantine infantry would look similar to the comeniestes (forgive me if i spelt it wrong) than Knights. In short they won't really have foot knights. (i checked wikipedia and some web sites and the info they gave would suggest that their infantry did'nt look like the kinghts u have. I could be wrong)

    5) Put in or back the cataphracts for the Byzantines.

    6) Please put in info for units just as u did with (the way cool) Billmen.

    7) Some or all ur elite knights (mounted and dismounted) almost looked the same. The only thing that distingused them is the clothes that they wear. Kan u (at least) change some part ofthe armour so that they can look slightly diffrent.

    8) Some muslim elites look the same, you can change that as well.

    9) No colosiemus (forgive if i spelt it wrong) can be built, and one (ONLY ONE) should be in Rome.

    10) Doing research (wikipedia and other sites) Byzantines also had a unit called Akritoi they were light infantry with javelins and spears. A basic auxilia peltasis (forgive me if i spelt it wrong again). just that his main weapon would be javelins and secondary close combat would be a spear, only recurited in Turkey an some eastern provinces.

    11) Take out those stupid mecenaries in the game and put in your cool looking mercenaries.

    12) Make your Billmen slightly slower cause i was fighting with them and they could catch up to the more faster lighter amoured muslim warriors.

    13) Is there an A.O.R for the gothic cavalry cause i could not recruit them in normal campign or Crusader states.

    14) What would be nice if u can at least make one unique unit (that was real back in those days) for each faction if possible.

    15) Barbarian factions that have been "civilizied" (Portugal,Danish) their generals/family members still look barbaric on campaign map.

    16) Need to change some names for some factions. (Byzantines/Abbyasids)

    17) Muslim warriors should look different in each civilization.

    18) Change skin for Egypt's skirmishers and archers.

    19) Religion should be diverse instead of the "generic" mosque and church. Byzantines were Orthodox and Orthodox Churches looked very different from Catholic Churches. The same should apply Muslim factions. A Sunni mosque for muslim factions that practise sunni branch of Islam and Sheit mosque for those that practise the Sheit branch of Islam.

    If there is anything else i hope that others would post it and i hope that u don't find me annoying. I full support this Mod and want it to be better. Wish i could be on ur design team but i kan't. Hope this info was good. Anyone that reads this please post what changes u need in the mod, thanks!
    Last edited by master88; November 20, 2007 at 07:42 PM.
    Roman Gunner

  2. #2
    master88's Avatar Miles
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    Default Re: Things that Could fix in ur new 1.5 Fix

    Hope it's still good info, if i find anything else that (u may know already cause u made the mod) i find i'll post it. At least the leader of the mod can say something so i won't sound or look completely stupid. It's not laggy or big like other mods but it's simplicity to an extent is cool. May this mod be very cool!
    Last edited by master88; November 20, 2007 at 06:46 PM.
    Roman Gunner

  3. #3
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: Things that Could fix in ur new 1.5 Fix

    hi,nice suggestions,i remembered now that i forget to prevent Jerusalem Ks from being recruited in sparta (there is sparta hidden resource in sparta in the standard game),and they are alot of suggestions man ! and im very busy right now (high school Exams).

    what A.O.R means??

    you can recruit gothic knights with HRE faction only and you can use them as mercenaries.

    be sure that i will think of all your suggestions and i will do the best for the Mod.
    Last edited by Lord Of The Knights; November 20, 2007 at 07:56 AM.

  4. #4

    Default Re: Things that Could fix in ur new 1.5 Fix

    A.O.R., means "Area of Recruitment".

  5. #5
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: Things that Could fix in ur new 1.5 Fix

    thanks baron

  6. #6
    master88's Avatar Miles
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    Default Re: Things that Could fix in new 1.5 Fix

    So far i like the mod and it looks cool.Whatever i get i'll tell you. Sorry for nagging you like that. Did'nt know that u had high school exams. Whatever i c i'll tell you all. DO YOUR BEST IN EXAMS, ALRIGHT?!?! The world needs more (common and academically) smart people.
    Last edited by master88; November 20, 2007 at 06:45 PM.
    Roman Gunner

  7. #7
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: Things that Could fix in new 1.5 Fix

    yea i will

  8. #8
    master88's Avatar Miles
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    Icon4 Re: Things that Could fix in new 1.5 Fix

    What time your exams finish so we (meaning i and the rest of people that play your mod) can discuss what we would like to see.
    Roman Gunner

  9. #9
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: Things that Could fix in new 1.5 Fix

    im now in the final exams of the first turm (half year),and after these exams im free for a month,then i continue normal school to april,in april i will not touch my computer for 2 months ( ),by end of july,i will be free to the rest of my life!

  10. #10
    master88's Avatar Miles
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    Default Re: Things that Could fix in new 1.5 Fix

    Well, i too have exams which begin next month. What sucks even more is that after my birthday i still have to do (about) 2 exams before i can be free. Seeing that this is your case i'll just continue to put up more stuff as i continue to play your mod.

    One more question: don't you have a "second in command" in your team so that we talk to him/her about some of the things that need to be fixed? Indeed, what you are doing right now is more important than a mod and we can obviously wait. Be cool, do your best in school so you don't have to be another bum that the government has to deal with or do it all over again.
    Roman Gunner

  11. #11
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: Things that Could fix in new 1.5 Fix

    the Mod hasnt finished yet,i will put a sub-commander after releasing the final version,i trust my team,mikienjoy will be sub-commander after the release.

  12. #12
    master88's Avatar Miles
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    Default Re: Things that Could fix in new 1.5 Fix

    Ok, thats cool. So any of the things I put on this forum make any sense?
    Roman Gunner

  13. #13
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: Things that Could fix in new 1.5 Fix

    of course man,and thank you very much,i will think of all your suggestions and do what i see its better for RM.

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