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  1. #1

    Default Sailable Rivers

    While researching the history of the Norwegian kingdom I noticed a lot of their glory days were spent sailing on rivers through Russia and making their way into the Black Sea. I know no single river actually offers one direct route to the Black Sea, but the idea of allowing ships in SS to be able to sail through these river routes into the Black Sea seemed awfully fun and would change things up a bit. Any thoughts or ideas from the rest of you guys?

  2. #2

    Default Re: Sailable Rivers

    that would be cool, provided the AI could figure it out.

  3. #3
    Wolfcp11's Avatar Senator
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    Default Re: Sailable Rivers

    Impossible to do, unless river tiles were changed to ocean, and then we couldn't have normal bridges, and it would look odd.
    "Quotation is a serviceable substitute for wit." -Oscar Wilde

  4. #4

    Default Re: Sailable Rivers

    Quote Originally Posted by Wolfcp11 View Post
    Impossible to do, unless river tiles were changed to ocean, and then we couldn't have normal bridges, and it would look odd.
    My same thoughts exactly, but can't the *ocean* be narrow enough to not look odd?

  5. #5

    Default Re: Sailable Rivers

    There is another mod that does this. It isn't released yet.

    "Sailable rivers"

    Dominion of the sword.


    Major rivers

    One major feature which will definitely be part of the mod, and which though easy to achieve will require a good deal of work to perfect is our idea for navigable inland waters. The map and mod will retain the aspect of minor rivers which act as land barriers and which enable armies to cross at specific fords or bridges just as in Vanillia. However, we aim to include the aspect of major rivers. This feature is very simple, we will enlarge certain few rivers such as the Dneipr, the Danube, the Volga etc for a specific distance to allow transport ships and navies to sail up deep inland where the map did not allow previously. This will enable an entirely new dimension to strategy, invasion as well in fact as trade.

    With what the game uses as ‘sea areas’ inland we can now faithfully represent cities that were settled on major rivers and acting as important river trade centres and river ports. Trade amongst cities up and down along these rivers on each side will be able to trade extensively. But won’t this prevent armies crossing huge areas of the map? Well, no. Island crossings and land crossings are not new to M2TW, it is quite easy to allow armies to cross the major rivers as specific points. What we cannot do is allow roads and bridges over these rivers. So in ‘fluff’ game terms you will have to imagine that these land crossings are ferry points on the major rivers. Roads can probably be designed to run parallel along the rivers connecting the settlements on each side of the bank however and then the major river can be ended nicely in a vanilla style minor river allowing a bridge there. Basically, if roads run parallel along the rivers your armies should have no difficulty in reaching the ferry points, you won’t have to trek for two turns through rough terrain until you reach the land crossings.

  6. #6
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Sailable Rivers

    This is something I would LOVE to put in, being the huge fan of Russian history that I am.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  7. #7

    Default Re: Sailable Rivers

    Perhaps KK could work with these guys to get this implemented into his mod? Of course he'd have to like the idea as well but I'm hoping he runs across this thread and considers it. That would make a huge change to the strategy of the game, something a lot of players might find refreshing.

  8. #8

    Default Re: Sailable Rivers

    well we can't have bridges,but we can use landbridges, looks lil odd but works

    this would be awesome for the northen european factions wich would reach mideast or south europe more quickly
    Common sense removed due being Disruptive.

  9. #9

    Default Re: Sailable Rivers

    It can certainly be done, but it is awkward as the rivers must become extremely thin oceans essentially. It could provide a lot of strategic depth if done right, though.

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