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Thread: Can we have realistic rebellions?

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  1. #1

    Default Can we have realistic rebellions?

    So I was 10 years or so into an English early campaign (SS 5.0). My best trainable troops are hobilars and levy spearmen, and they're doing an OK job of expanding my empire even if they die a lot.

    A rebellion arises just north of London. OK, maybe I have been abusing the peasants a bit tax-wise. Time to take my hobilars and teach them to pay their taxes and like it.

    My spy happens to be moving past so he takes a peek to see what I'm dealing with.

    The rebels consist of chivalric knights, armored swordsmen, and yeomen archers, a thousand in all. I can't raise these troops. Nobody in Europe can raise these troops. Nobody will for another century.

    The rebels calmly wander south and siege London, trapping my king and six units of spear militia. I figure at least I'll have a fighting chance on the walls. No such luck. The rebels calmly wait outside for my king to surrender peacefully.

    I recall my diplomat who tries to pay them off with all the money in my treasury. No good. I even sell provinces to Scotland to raise more money. The rebels aren't interested.

    Desparate, my king finally sallies against the uber-rebels and has his royal ass handed to him. London is lost, and with it the dreams of England.

    Don't get me wrong. I'm fine with rebellions. They are a great way to train a general and they keep you on your toes. But given their historical makeup, shouldn't most rebellions be huge stacks of mostly peasants and low-level militia troops? Does it make sense for some peasants angry with their tax burden to raise an instant army a hundred years more advanced than any other in Europe? Can we at least add some sort of checking based on the year to prevent this kind of thing?

  2. #2

    Default Re: Can we have realistic rebellions?

    I also had this problem, what I did was steamroll them with about 3 thousand men and the all mighty family member flank trick. But atm im in the year 1410 and all the rebellions consists of just peasanty troops, is it possible that somehow what is being spawned is mixed?

  3. #3
    Lusted's Avatar Look to the stars
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    Default Re: Can we have realistic rebellions?

    There is no way to vary rebel armies based on the date.
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  4. #4
    Kyias's Avatar Semisalis
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    Default Re: Can we have realistic rebellions?

    Rebel armies were generally based on magnates and Baronial lords who were unhappy with their King.

    You taxed one of your Great Magnates too much...he warned you for several turns (the red unhappy face) and you ignored him.

    The Lord ruling the region became unhappy, gathered support from local barons and lesser Gentry and proceeded to remove you from your throne and let another of Royal blood rule in your place.


    A very common practice in English history. You should feel historically accurate

  5. #5

    Default Re: Can we have realistic rebellions?

    Quote Originally Posted by Kyias View Post
    Rebel armies were generally based on magnates and Baronial lords who were unhappy with their King.

    You taxed one of your Great Magnates too much...he warned you for several turns (the red unhappy face) and you ignored him.

    The Lord ruling the region became unhappy, gathered support from local barons and lesser Gentry and proceeded to remove you from your throne and let another of Royal blood rule in your place.


    A very common practice in English history. You should feel historically accurate
    I never had less than a green face. My king was there with lots of gin-swilling spear militia strongmen to make sure that everybody was happy with my tax-and-spend ways.

    This was just one of those mostly-random rebel armies that arise out of the wilderness with a decade's worth of castle training. The thing that really got me was how *advanced* this army was given how advanced the rest of Europe was. Especially me.

    Lusted pointed out that there's no way to vary rebel army composition based on the year. Is there any way to vary it based on what's trainable in the providence? It would be more realistic if rebels consisted of the trainable troops from the region they spawn in plus the mercenaries hireable there.

  6. #6
    Kyias's Avatar Semisalis
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    Default Re: Can we have realistic rebellions?

    Quote Originally Posted by Frodo52 View Post
    I never had less than a green face. My king was there with lots of gin-swilling spear militia strongmen to make sure that everybody was happy with my tax-and-spend ways.

    This was just one of those mostly-random rebel armies that arise out of the wilderness with a decade's worth of castle training. The thing that really got me was how *advanced* this army was given how advanced the rest of Europe was. Especially me.

    Lusted pointed out that there's no way to vary rebel army composition based on the year. Is there any way to vary it based on what's trainable in the providence? It would be more realistic if rebels consisted of the trainable troops from the region they spawn in plus the mercenaries hireable there.
    ooo I was under the impression that one of your cities rebelled on you.

  7. #7
    Lusted's Avatar Look to the stars
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    Default Re: Can we have realistic rebellions?

    Lusted pointed out that there's no way to vary rebel army composition based on the year. Is there any way to vary it based on what's trainable in the providence? It would be more realistic if rebels consisted of the trainable troops from the region they spawn in plus the mercenaries hireable there.
    Nope, there is just a file that lists the rebel types(links to the rebel type defined for each province in descr_regions.txt), and the units they could possibly have in a stack.
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  8. #8

    Default Re: Can we have realistic rebellions?

    Bummer.

    I guess that means that early rebels will be excessively strong while late rebels will be excessively weak. I suppose I can wait for Medieval III.

  9. #9
    republic_bohemia's Avatar Decanus
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    Default Re: Can we have realistic rebellions?

    ALMAO!

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