I love this game/SSmod, but the one thing I've found that I don't like is that it almost seems soley based on combat, within 75 years the entire campaign map is at war with someone, and that really defeats the campaign mod of the game, CIV 4 total realism was great like that, you build an empire, which is so much more than winning a battle, but the combat was laughable, point is, it wasn't all about the combat, I guess is what I'm saying, is there anyway to gear this more towards an empire builder, and not just building units to take to the field. The battles are the best around, I just need more from the campaign mode? Any suggestions.
I'm leaning toward toning down the AI so that relations are rational, no random wars, backstabbing, Alliances that mean something, national relations take time, work, and effort...
I just downloaded 5.1 so if this is fixed already, sorry, but I'm thinking it's a pipe dream.




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