First, it's apparent that several factions..Rome, Carthage, and Sparta in particular historically used a variety of warriors that weren't 'specifically' their
own. (I know there are others, but these are good examples). Rome historically used many allied troops from many different backgrounds, Sparta used troops to suppliment it's 'core' Spartan' warriors, the Ptolemics used Celtic warriors, and Carthage used a large variety of mercenaries from all over.
So, aside from making units like the City Hoplites available as 'recruitable mercenaries' in the town\city they are named for, and creating a lot of new mercs because so many of the old units have been removed......there are a lot of other changes.
1. I want Carthage's unit descriptions to reflect that most of their units are mercenaries.....(this isn't done yet, but it needs to be.)
2. Carthage will be able to recruit a number of Iberian units in the 'west' AOR....which is Spain. ((Done)
3. Carthage will be able to recruit Celtic Infantry (couple units) and Cavalry in Northern Italy and Gaul. (Done)
4. Seleucid, Pergamon, Pontus and Egypt will be able to recruit Galatian units in Anatolia. They will be mercs for others. (Mostly done)
5. Egypt will be able to recruit Celtic units in East Delta......probably a clone of the Galatians. (WIP)
6. All City Hoplites are recruitable by all in their city of origin. In RS2, the Sicilian Hoplite is now 'Massilian', and Tarentum is 'Bithynian'. (Done)
7. Roman units other than their 'inherent' ones will be divided into 'pre-Imperial' and 'post-Imperial Reforms':
Pre-Imperial Reforms:
Aedui Infantry available in barbarian areas (done)
Aedui cavalry ditto. (done)
Gallic Archers (basically a warband archer) available in Celtic areas only. (Done)
Greek Allied Archers available in the toe of Italy and Greek areas only. (Done)
Tarantine cavalry (a substitute for Cavalry Auxilia, a made up unit) available in the toe of Italy and Greek areas only. (Done)
Roman Equites available only in Italy, (Done)
Post-Imperial Reforms:
The above units all disappear, replaced with, their professional or paid counterparts.
Auxilia Cohorts from various areas and available in various areas. (9 or 10 of them, all the same skin, Done)
Ala Cohorts available as historically as I could make them. One example, Celtic Ala Cavalry regiments fighting the Parthians in the east, so available in an Eastern Fort. These will use
various other faction models and textures. (6-7 of them......most waiting for new skins)
Sagitaurii Auxillia Archers...Celtic, Cretan, Armenian, Syrian....available where historically plausible. Syrians pretty much fought all over. (4 of them, Done)
Roman Medium and Heavy (Legionary) cavalry will be gone...replaced with Ala units. 'Ala Italica' will just be a universally available 'Legionary' regiment.






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